impr: Draw hint in hex editor if no data can be displayed
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@ -308,6 +308,10 @@ namespace hex::plugin::builtin::ui {
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const auto selection = getSelection();
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if (this->m_provider == nullptr || this->m_provider->getActualSize() == 0) {
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ImGuiExt::TextFormattedCentered("{}", "hex.builtin.hex_editor.no_bytes"_lang);
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}
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ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, ImVec2(0.5, 0));
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if (ImGui::BeginTable("##hex", byteColumnCount, ImGuiTableFlags_ScrollY | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoKeepColumnsVisible, size)) {
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View::discardNavigationRequests();
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@ -367,6 +371,12 @@ namespace hex::plugin::builtin::ui {
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ImGuiListClipper clipper;
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u64 numRows = std::ceil(this->m_provider->getSize() / static_cast<long double>(this->m_bytesPerRow));
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if (numRows == 0) {
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGuiExt::TextFormatted(" ");
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}
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clipper.Begin(numRows + size.y / CharacterSize.y - 3, CharacterSize.y);
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while (clipper.Step()) {
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this->m_visibleRowCount = clipper.DisplayEnd - clipper.DisplayStart;
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@ -665,8 +675,6 @@ namespace hex::plugin::builtin::ui {
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this->m_scrollPosition = ImGui::GetScrollY();
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}
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}
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}
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ImGui::EndTable();
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