fix: Banners not being part of the main viewport
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@ -643,6 +643,7 @@ namespace hex {
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auto &style = ImGui::GetStyle();
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auto &style = ImGui::GetStyle();
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ImGui::SetNextWindowPos(ImVec2(windowPos.x + 1_scaled, startY));
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ImGui::SetNextWindowPos(ImVec2(windowPos.x + 1_scaled, startY));
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ImGui::SetNextWindowSize(ImVec2(ImHexApi::System::getMainWindowSize().x - 2_scaled, height));
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ImGui::SetNextWindowSize(ImVec2(ImHexApi::System::getMainWindowSize().x - 2_scaled, height));
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ImGui::SetNextWindowViewport(viewport->ID);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, banner->getColor().Value);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, banner->getColor().Value);
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auto prevShadowOffset = style.WindowShadowOffsetDist;
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auto prevShadowOffset = style.WindowShadowOffsetDist;
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auto prevShadowAngle = style.WindowShadowOffsetAngle;
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auto prevShadowAngle = style.WindowShadowOffsetAngle;
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