impr: Better font loading logic
This commit is contained in:
parent
deee76e455
commit
f49715c7a0
@ -123,7 +123,7 @@ target_link_directories(libimhex ${LIBIMHEX_LIBRARY_TYPE} ${MBEDTLS_LIBRARY_DIR}
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if (NOT EMSCRIPTEN)
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# curl is only used in non-emscripten builds
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target_link_libraries(libimhex ${LIBIMHEX_LIBRARY_TYPE} ${CURL_LIBRARIES})
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target_link_libraries(libimhex ${LIBIMHEX_LIBRARY_TYPE} CURL::libcurl)
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endif()
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@ -932,9 +932,9 @@ namespace hex {
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s_fontSize = size;
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}
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static AutoReset<std::shared_ptr<ImFontAtlas>> s_fontAtlas;
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static AutoReset<ImFontAtlas*> s_fontAtlas;
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void setFontAtlas(ImFontAtlas* fontAtlas) {
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s_fontAtlas = std::unique_ptr<ImFontAtlas, void(*)(ImFontAtlas*)>(fontAtlas, IM_DELETE);
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s_fontAtlas = fontAtlas;
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}
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static ImFont *s_boldFont = nullptr;
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@ -1017,7 +1017,7 @@ namespace hex {
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}
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ImFontAtlas* getFontAtlas() {
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return impl::s_fontAtlas->get();
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return impl::s_fontAtlas;
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}
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ImFont* Bold() {
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@ -270,7 +270,6 @@ namespace hex {
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glfwWaitEventsTimeout(targetFrameTime - frameTime);
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// glfwWaitEventsTimeout might return early if there's an event
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const auto frameTime = glfwGetTime() - m_lastStartFrameTime;
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if (frameTime < targetFrameTime) {
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const auto timeToSleepMs = (int)((targetFrameTime - frameTime) * 1000);
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std::this_thread::sleep_for(std::chrono::milliseconds(timeToSleepMs));
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@ -4,18 +4,10 @@
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#include <hex/api/task_manager.hpp>
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#include <hex/helpers/http_requests.hpp>
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#include <hex/helpers/fs.hpp>
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#include <hex/helpers/utils.hpp>
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#include <hex/helpers/logger.hpp>
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#include <wolv/utils/string.hpp>
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#include <wolv/hash/uuid.hpp>
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#include <imgui.h>
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#include <imgui_freetype.h>
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#include <cstring>
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namespace hex::plugin::builtin {
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namespace {
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@ -119,253 +111,6 @@ namespace hex::plugin::builtin {
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return true;
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}
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bool loadFontsImpl(bool loadUnicode) {
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float defaultFontSize = ImHexApi::Fonts::DefaultFontSize * ImHexApi::System::getGlobalScale();
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if (defaultFontSize == 0.0F)
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defaultFontSize = ImHexApi::Fonts::DefaultFontSize;
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// Reset used font size back to the default size
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ImHexApi::Fonts::impl::setFontSize(defaultFontSize);
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// Load custom font related settings
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if (ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.custom_font_enable", false)) {
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auto fontFile = ContentRegistry::Settings::read<std::fs::path>("hex.builtin.setting.font", "hex.builtin.setting.font.font_path", "");
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if (!fontFile.empty()) {
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if (!wolv::io::fs::exists(fontFile) || !wolv::io::fs::isRegularFile(fontFile)) {
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log::warn("Custom font file {} not found! Falling back to default font.", wolv::util::toUTF8String(fontFile));
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fontFile.clear();
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}
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log::info("Loading custom font from {}", wolv::util::toUTF8String(fontFile));
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}
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// If no custom font has been specified, search for a file called "font.ttf" in one of the resource folders
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if (fontFile.empty()) {
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for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Resources)) {
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auto path = dir / "font.ttf";
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if (wolv::io::fs::exists(path)) {
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log::info("Loading custom font from {}", wolv::util::toUTF8String(path));
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fontFile = path;
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break;
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}
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}
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}
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ImHexApi::Fonts::impl::setCustomFontPath(fontFile);
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// If a custom font has been loaded now, also load the font size
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float fontSize = defaultFontSize;
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if (!fontFile.empty()) {
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fontSize = float(ContentRegistry::Settings::read<int>("hex.builtin.setting.font", "hex.builtin.setting.font.font_size", 13)) * ImHexApi::System::getGlobalScale();
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}
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ImHexApi::Fonts::impl::setFontSize(fontSize);
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}
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float fontSize = ImHexApi::Fonts::getFontSize();
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const auto &fontFile = ImHexApi::Fonts::getCustomFontPath();
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// Setup basic font configuration
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auto fonts = IM_NEW(ImFontAtlas)();
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ImFontConfig cfg = {};
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cfg.OversampleH = cfg.OversampleV = 1, cfg.PixelSnapH = true;
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cfg.SizePixels = fontSize;
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fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight;
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fonts->TexDesiredWidth = 4096;
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// Configure font glyph ranges that should be loaded from the default font and unifont
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static ImVector<ImWchar> defaultGlyphRanges;
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defaultGlyphRanges = { };
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{
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ImFontGlyphRangesBuilder glyphRangesBuilder;
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{
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constexpr static std::array<ImWchar, 3> controlCodeRange = { 0x0001, 0x001F, 0 };
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constexpr static std::array<ImWchar, 3> extendedAsciiRange = { 0x007F, 0x00FF, 0 };
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constexpr static std::array<ImWchar, 3> latinExtendedARange = { 0x0100, 0x017F, 0 };
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glyphRangesBuilder.AddRanges(controlCodeRange.data());
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesDefault());
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glyphRangesBuilder.AddRanges(extendedAsciiRange.data());
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glyphRangesBuilder.AddRanges(latinExtendedARange.data());
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}
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if (loadUnicode) {
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constexpr static std::array<ImWchar, 3> fullRange = { 0x0180, 0xFFEF, 0 };
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glyphRangesBuilder.AddRanges(fullRange.data());
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} else {
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesJapanese());
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesChineseFull());
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesCyrillic());
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesKorean());
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesThai());
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glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesVietnamese());
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}
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glyphRangesBuilder.BuildRanges(&defaultGlyphRanges);
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}
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std::vector<u8> customFontData;
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if (fontFile.empty()) {
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fonts->Clear();
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} else {
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wolv::io::File file(fontFile, wolv::io::File::Mode::Read);
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customFontData = file.readVector();
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}
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if (ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.custom_font_enable", false)) {
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if (ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.font_bold", false))
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cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Bold;
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if (ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.font_italic", false))
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cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Oblique;
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if (!ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.font_antialias", true))
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cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Monochrome | ImGuiFreeTypeBuilderFlags_MonoHinting;
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}
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auto loadDefaultFont = [&](const char *fontName, u32 flags = 0) {
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ImFontConfig defaultConfig = cfg;
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defaultConfig.FontBuilderFlags |= flags;
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std::strncpy(defaultConfig.Name, fontName, sizeof(defaultConfig.Name) - 1);
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if (!fontFile.empty()) {
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if (!customFontData.empty()) {
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defaultConfig.FontDataOwnedByAtlas = false;
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return fonts->AddFontFromMemoryTTF(customFontData.data(), customFontData.size(), 0, &defaultConfig, defaultGlyphRanges.Data);
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}
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}
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defaultConfig.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Monochrome | ImGuiFreeTypeBuilderFlags_MonoHinting;
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defaultConfig.SizePixels = std::floor(ImHexApi::Fonts::getFontSize() / ImHexApi::Fonts::DefaultFontSize) * ImHexApi::Fonts::DefaultFontSize;
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return fonts->AddFontDefault(&defaultConfig);
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};
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// Load main font
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// If a custom font has been specified, load it, otherwise load the default ImGui font
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ImFont *defaultFont = loadDefaultFont("Default Font");
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if (defaultFont == nullptr) {
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log::warn("Failed to load custom font! Falling back to default font.");
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ImHexApi::Fonts::impl::setFontSize(defaultFontSize);
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cfg.SizePixels = defaultFontSize;
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defaultFont = fonts->AddFontDefault(&cfg);
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}
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fonts->Build();
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cfg.FontDataOwnedByAtlas = false;
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// Add all other fonts to the atlas
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auto startFlags = cfg.FontBuilderFlags;
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std::list<ImVector<ImWchar>> ranges;
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for (auto &font : ImHexApi::Fonts::impl::getFonts()) {
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ImVector<ImWchar> fontRange;
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if (font.glyphRanges.empty()) {
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fontRange = defaultGlyphRanges;
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} else {
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for (const auto &range : font.glyphRanges) {
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fontRange.push_back(range.begin);
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fontRange.push_back(range.end);
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}
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fontRange.push_back(0x00);
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}
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ranges.push_back(fontRange);
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cfg.FontBuilderFlags = font.flags;
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float descent = [&] {
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ImFontAtlas atlas;
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// Disable merge mode for this font but retain the rest of the configuration
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cfg.MergeMode = false;
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auto size = fontSize;
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if (font.defaultSize.has_value())
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size = font.defaultSize.value() * std::floor(ImHexApi::Fonts::getFontSize() / ImHexApi::Fonts::DefaultFontSize);
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else
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size = std::max(1.0F, std::floor(size / ImHexApi::Fonts::DefaultFontSize)) * ImHexApi::Fonts::DefaultFontSize;
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cfg.SizePixels = size;
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ON_SCOPE_EXIT { cfg.MergeMode = true; };
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// Construct a range that only contains the first glyph of the font
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ImVector<ImWchar> queryRange;
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{
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auto firstGlyph = font.glyphRanges.empty() ? defaultGlyphRanges.front() : font.glyphRanges.front().begin;
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queryRange.push_back(firstGlyph);
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queryRange.push_back(firstGlyph);
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}
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queryRange.push_back(0x00);
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// Build the font atlas with the query range
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auto newFont = atlas.AddFontFromMemoryTTF(const_cast<u8 *>(font.fontData.data()), int(font.fontData.size()), 0, &cfg, queryRange.Data);
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atlas.Build();
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return newFont->Descent;
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}();
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std::memset(cfg.Name, 0x00, sizeof(cfg.Name));
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std::strncpy(cfg.Name, font.name.c_str(), sizeof(cfg.Name) - 1);
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cfg.GlyphOffset = { font.offset.x, font.offset.y - defaultFont->Descent + descent };
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fonts->AddFontFromMemoryTTF(const_cast<u8 *>(font.fontData.data()), int(font.fontData.size()), 0, &cfg, ranges.back().Data);
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}
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cfg.FontBuilderFlags = startFlags;
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// Create bold and italic font
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cfg.MergeMode = false;
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ImFont *boldFont = loadDefaultFont("Bold Font", ImGuiFreeTypeBuilderFlags_Bold);
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ImFont *italicFont = loadDefaultFont("Italic Font", ImGuiFreeTypeBuilderFlags_Oblique);
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ImHexApi::Fonts::impl::setFonts(boldFont, italicFont);
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// Try to build the font atlas
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if (!fonts->Build()) {
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// The main reason the font atlas failed to build is that the font is too big for the GPU to handle
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// If unicode support is enabled, therefor try to load the font atlas without unicode support
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// If that still didn't work, there's probably something else going on with the graphics drivers
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// Especially Intel GPU drivers are known to have various bugs
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if (loadUnicode) {
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log::error("Failed to build font atlas! Disabling Unicode support.");
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IM_DELETE(fonts);
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// Disable unicode support in settings
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ContentRegistry::Settings::write<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false);
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// Try to load the font atlas again
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return loadFontsImpl(false);
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} else {
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log::error("Failed to build font atlas! Check your Graphics driver!");
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return false;
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}
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}
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// Configure ImGui to use the font atlas
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ImHexApi::Fonts::impl::setFontAtlas(fonts);
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return true;
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}
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bool loadFonts() {
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// Check if unicode support is enabled in the settings and that the user doesn't use the No GPU version on Windows
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// The Mesa3D software renderer on Windows identifies itself as "VMware, Inc."
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bool shouldLoadUnicode =
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ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false) &&
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ImHexApi::System::getGPUVendor() != "VMware, Inc.";
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return loadFontsImpl(shouldLoadUnicode);
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}
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bool loadWindowSettings() {
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bool multiWindowEnabled = ContentRegistry::Settings::read<bool>("hex.builtin.setting.interface", "hex.builtin.setting.interface.multi_windows", false);
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ImHexApi::System::impl::setMultiWindowMode(multiWindowEnabled);
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@ -392,7 +137,6 @@ namespace hex::plugin::builtin {
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void addInitTasks() {
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ImHexApi::System::addStartupTask("Load Window Settings", false, loadWindowSettings);
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ImHexApi::System::addStartupTask("Configuring UI scale", true, configureUIScale);
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ImHexApi::System::addStartupTask("Loading fonts", true, loadFonts);
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ImHexApi::System::addStartupTask("Checking for updates", true, checkForUpdates);
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}
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}
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@ -7,6 +7,7 @@ add_imhex_plugin(
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fonts
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SOURCES
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source/library_fonts.cpp
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source/font_loader.cpp
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source/fonts.cpp
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INCLUDES
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include
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plugins/fonts/source/font_loader.cpp
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340
plugins/fonts/source/font_loader.cpp
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#include <imgui.h>
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#include <imgui_internal.h>
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#include <imgui_freetype.h>
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#include <memory>
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#include <list>
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#include <hex/api/imhex_api.hpp>
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#include <romfs/romfs.hpp>
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#include "wolv/io/file.hpp"
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#include "hex/api/content_registry.hpp"
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#include "hex/helpers/logger.hpp"
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#include "wolv/utils/string.hpp"
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#include "hex/helpers/fs.hpp"
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namespace hex::fonts {
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namespace {
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class Font {
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public:
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Font() = default;
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float getDescent() const {
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return m_font->Descent;
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}
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private:
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explicit Font(ImFont *font) : m_font(font) { }
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private:
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friend class FontAtlas;
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ImFont *m_font;
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};
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class FontAtlas {
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public:
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FontAtlas() : m_fontAtlas(IM_NEW(ImFontAtlas)) {
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enableUnicodeCharacters(false);
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// Set the default configuration for the font atlas
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m_config.OversampleH = m_config.OversampleV = 1;
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m_config.PixelSnapH = true;
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m_config.MergeMode = false;
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// Make sure the font atlas doesn't get too large, otherwise weaker GPUs might reject it
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m_fontAtlas->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight;
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m_fontAtlas->TexDesiredWidth = 4096;
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}
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~FontAtlas() {
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IM_DELETE(m_fontAtlas);
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}
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Font addDefaultFont() {
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ImFontConfig config = m_config;
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config.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Monochrome | ImGuiFreeTypeBuilderFlags_MonoHinting;
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config.SizePixels = std::floor(ImHexApi::System::getGlobalScale()) * 13.0F;
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auto font = m_fontAtlas->AddFontDefault(&config);
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m_config.MergeMode = true;
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return Font(font);
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}
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Font addFontFromMemory(const std::vector<u8> &fontData, float fontSize, ImVec2 offset, bool ownedByImGui = false, const ImVector<ImWchar> &glyphRange = {}) {
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auto &storedFontData = m_fontData.emplace_back(fontData);
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ImFontConfig config = m_config;
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config.FontDataOwnedByAtlas = ownedByImGui;
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config.GlyphOffset = { offset.x, offset.y };
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auto font = m_fontAtlas->AddFontFromMemoryTTF(storedFontData.data(), int(storedFontData.size()), fontSize, &config, !glyphRange.empty() ? glyphRange.Data : m_glyphRange.Data);
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m_config.MergeMode = true;
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return Font(font);
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}
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Font addFontFromRomFs(const std::fs::path &path, float fontSize, ImVec2 offset, const ImVector<ImWchar> &glyphRange = {}) {
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auto data = romfs::get(path).span<u8>();
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return addFontFromMemory({ data.begin(), data.end() }, fontSize, offset, false, glyphRange);
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}
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Font addFontFromFile(const std::fs::path &path, float fontSize, ImVec2 offset, const ImVector<ImWchar> &glyphRange = {}) {
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wolv::io::File file(path, wolv::io::File::Mode::Read);
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auto data = file.readVector();
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return addFontFromMemory(data, fontSize, offset, true, glyphRange);
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}
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void setBold(bool enabled) {
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if (enabled)
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m_config.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Bold;
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else
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m_config.FontBuilderFlags &= ~ImGuiFreeTypeBuilderFlags_Bold;
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}
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void setItalic(bool enabled) {
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if (enabled)
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m_config.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Oblique;
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else
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m_config.FontBuilderFlags &= ~ImGuiFreeTypeBuilderFlags_Oblique;
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}
|
||||
|
||||
void setAntiAliasing(bool enabled) {
|
||||
if (enabled)
|
||||
m_config.FontBuilderFlags &= ~ImGuiFreeTypeBuilderFlags_Monochrome | ImGuiFreeTypeBuilderFlags_MonoHinting;
|
||||
else
|
||||
m_config.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Monochrome | ImGuiFreeTypeBuilderFlags_MonoHinting;
|
||||
}
|
||||
|
||||
void enableUnicodeCharacters(bool enabled) {
|
||||
ImFontGlyphRangesBuilder glyphRangesBuilder;
|
||||
|
||||
{
|
||||
constexpr static std::array<ImWchar, 3> controlCodeRange = { 0x0001, 0x001F, 0 };
|
||||
constexpr static std::array<ImWchar, 3> extendedAsciiRange = { 0x007F, 0x00FF, 0 };
|
||||
constexpr static std::array<ImWchar, 3> latinExtendedARange = { 0x0100, 0x017F, 0 };
|
||||
|
||||
glyphRangesBuilder.AddRanges(controlCodeRange.data());
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesDefault());
|
||||
glyphRangesBuilder.AddRanges(extendedAsciiRange.data());
|
||||
glyphRangesBuilder.AddRanges(latinExtendedARange.data());
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
constexpr static std::array<ImWchar, 3> fullRange = { 0x0180, 0xFFEF, 0 };
|
||||
|
||||
glyphRangesBuilder.AddRanges(fullRange.data());
|
||||
} else {
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesJapanese());
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesChineseFull());
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesCyrillic());
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesKorean());
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesThai());
|
||||
glyphRangesBuilder.AddRanges(m_fontAtlas->GetGlyphRangesVietnamese());
|
||||
}
|
||||
|
||||
m_glyphRange.clear();
|
||||
glyphRangesBuilder.BuildRanges(&m_glyphRange);
|
||||
}
|
||||
|
||||
bool build() const {
|
||||
return m_fontAtlas->Build();
|
||||
}
|
||||
|
||||
[[nodiscard]] ImFontAtlas* getAtlas() const {
|
||||
return m_fontAtlas;
|
||||
}
|
||||
|
||||
float calculateFontDescend(const ImHexApi::Fonts::Font &font, float fontSize) const {
|
||||
auto atlas = std::make_unique<ImFontAtlas>();
|
||||
auto cfg = m_config;
|
||||
|
||||
// Calculate the expected font size
|
||||
auto size = fontSize;
|
||||
if (font.defaultSize.has_value())
|
||||
size = font.defaultSize.value() * std::floor(ImHexApi::Fonts::getFontSize() / ImHexApi::Fonts::DefaultFontSize);
|
||||
else
|
||||
size = std::max(1.0F, std::floor(size / ImHexApi::Fonts::DefaultFontSize)) * ImHexApi::Fonts::DefaultFontSize;
|
||||
|
||||
cfg.MergeMode = false;
|
||||
cfg.SizePixels = size;
|
||||
cfg.FontDataOwnedByAtlas = false;
|
||||
|
||||
// Construct a range that only contains the first glyph of the font
|
||||
ImVector<ImWchar> queryRange;
|
||||
{
|
||||
auto firstGlyph = font.glyphRanges.empty() ? m_glyphRange.front() : font.glyphRanges.front().begin;
|
||||
queryRange.push_back(firstGlyph);
|
||||
queryRange.push_back(firstGlyph);
|
||||
}
|
||||
queryRange.push_back(0x00);
|
||||
|
||||
// Build the font atlas with the query range
|
||||
auto newFont = atlas->AddFontFromMemoryTTF(const_cast<u8 *>(font.fontData.data()), int(font.fontData.size()), 0, &cfg, queryRange.Data);
|
||||
atlas->Build();
|
||||
|
||||
return newFont->Descent;
|
||||
}
|
||||
|
||||
void reset() {
|
||||
IM_DELETE(m_fontAtlas);
|
||||
m_fontAtlas = IM_NEW(ImFontAtlas);
|
||||
|
||||
m_fontData.clear();
|
||||
m_config.MergeMode = false;
|
||||
}
|
||||
|
||||
private:
|
||||
ImFontAtlas* m_fontAtlas;
|
||||
ImFontConfig m_config;
|
||||
ImVector<ImWchar> m_glyphRange;
|
||||
|
||||
std::list<std::vector<u8>> m_fontData;
|
||||
};
|
||||
|
||||
std::fs::path findCustomFontPath() {
|
||||
// Find the custom font file specified in the settings
|
||||
auto fontFile = ContentRegistry::Settings::read<std::fs::path>("hex.builtin.setting.font", "hex.builtin.setting.font.font_path", "");
|
||||
if (!fontFile.empty()) {
|
||||
if (!wolv::io::fs::exists(fontFile) || !wolv::io::fs::isRegularFile(fontFile)) {
|
||||
log::warn("Custom font file {} not found! Falling back to default font.", wolv::util::toUTF8String(fontFile));
|
||||
fontFile.clear();
|
||||
}
|
||||
|
||||
log::info("Loading custom font from {}", wolv::util::toUTF8String(fontFile));
|
||||
}
|
||||
|
||||
// If no custom font has been specified, search for a file called "font.ttf" in one of the resource folders
|
||||
if (fontFile.empty()) {
|
||||
for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Resources)) {
|
||||
auto path = dir / "font.ttf";
|
||||
if (wolv::io::fs::exists(path)) {
|
||||
log::info("Loading custom font from {}", wolv::util::toUTF8String(path));
|
||||
|
||||
fontFile = path;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return fontFile;
|
||||
}
|
||||
|
||||
float getFontSize() {
|
||||
float fontSize = ImHexApi::Fonts::DefaultFontSize * ImHexApi::System::getGlobalScale();
|
||||
|
||||
// Fall back to the default font if the global scale is 0
|
||||
if (fontSize == 0.0F)
|
||||
fontSize = ImHexApi::Fonts::DefaultFontSize;
|
||||
|
||||
// If a custom font is used, adjust the font size
|
||||
if (!ImHexApi::Fonts::getCustomFontPath().empty()) {
|
||||
fontSize = float(ContentRegistry::Settings::read<int>("hex.builtin.setting.font", "hex.builtin.setting.font.font_size", 13)) * ImHexApi::System::getGlobalScale();
|
||||
}
|
||||
|
||||
return fontSize;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool buildFontAtlasImpl(bool loadUnicodeCharacters) {
|
||||
static FontAtlas fontAtlas;
|
||||
fontAtlas.reset();
|
||||
|
||||
// Check if Unicode support is enabled in the settings and that the user doesn't use the No GPU version on Windows
|
||||
// The Mesa3D software renderer on Windows identifies itself as "VMware, Inc."
|
||||
bool shouldLoadUnicode =
|
||||
ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false) &&
|
||||
ImHexApi::System::getGPUVendor() != "VMware, Inc.";
|
||||
|
||||
if (!loadUnicodeCharacters)
|
||||
shouldLoadUnicode = false;
|
||||
|
||||
fontAtlas.enableUnicodeCharacters(shouldLoadUnicode);
|
||||
|
||||
// If a custom font is set in the settings, load the rest of the settings as well
|
||||
if (ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.custom_font_enable", false)) {
|
||||
fontAtlas.setBold(ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.font_bold", false));
|
||||
fontAtlas.setItalic(ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.font_italic", false));
|
||||
fontAtlas.setAntiAliasing(ContentRegistry::Settings::read<bool>("hex.builtin.setting.font", "hex.builtin.setting.font.font_antialias", true));
|
||||
|
||||
ImHexApi::Fonts::impl::setCustomFontPath(findCustomFontPath());
|
||||
}
|
||||
ImHexApi::Fonts::impl::setFontSize(getFontSize());
|
||||
|
||||
|
||||
const auto fontSize = ImHexApi::Fonts::getFontSize();
|
||||
const auto &customFontPath = ImHexApi::Fonts::getCustomFontPath();
|
||||
|
||||
// Try to load the custom font if one was set
|
||||
std::optional<Font> defaultFont;
|
||||
if (!customFontPath.empty()) {
|
||||
defaultFont = fontAtlas.addFontFromFile(customFontPath, fontSize, ImVec2());
|
||||
if (!fontAtlas.build()) {
|
||||
log::error("Failed to load custom font '{}'! Falling back to default font", wolv::util::toUTF8String(customFontPath));
|
||||
defaultFont.reset();
|
||||
}
|
||||
}
|
||||
|
||||
// If there's no custom font set, or it failed to load, fall back to the default font
|
||||
if (!defaultFont.has_value()) {
|
||||
defaultFont = fontAtlas.addDefaultFont();
|
||||
if (!fontAtlas.build()) {
|
||||
log::fatal("Failed to load default font!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Add all the built-in fonts
|
||||
{
|
||||
static std::list<ImVector<ImWchar>> glyphRanges;
|
||||
glyphRanges.clear();
|
||||
|
||||
for (auto &font : ImHexApi::Fonts::impl::getFonts()) {
|
||||
// Construct the glyph range for the font
|
||||
ImVector<ImWchar> glyphRange;
|
||||
if (!font.glyphRanges.empty()) {
|
||||
for (const auto &range : font.glyphRanges) {
|
||||
glyphRange.push_back(range.begin);
|
||||
glyphRange.push_back(range.end);
|
||||
}
|
||||
glyphRange.push_back(0x00);
|
||||
}
|
||||
glyphRanges.push_back(glyphRange);
|
||||
|
||||
// Calculate the glyph offset for the font
|
||||
ImVec2 offset = { font.offset.x, font.offset.y - defaultFont->getDescent() + fontAtlas.calculateFontDescend(font, fontSize) };
|
||||
|
||||
// Load the font
|
||||
fontAtlas.addFontFromMemory(font.fontData, font.defaultSize.value_or(fontSize), offset, false, glyphRanges.back());
|
||||
}
|
||||
}
|
||||
|
||||
// Build the font atlas
|
||||
const bool result = fontAtlas.build();
|
||||
if (result) {
|
||||
// Set the font atlas if the build was successful
|
||||
ImHexApi::Fonts::impl::setFontAtlas(fontAtlas.getAtlas());
|
||||
return true;
|
||||
}
|
||||
|
||||
// If the build wasn't successful and Unicode characters are enabled, try again without them
|
||||
// If they were disabled already, something went wrong, and we can't recover from it
|
||||
if (!shouldLoadUnicode)
|
||||
return false;
|
||||
else
|
||||
return buildFontAtlasImpl(false);
|
||||
}
|
||||
|
||||
bool buildFontAtlas() {
|
||||
return buildFontAtlasImpl(true);
|
||||
}
|
||||
|
||||
}
|
@ -9,7 +9,7 @@
|
||||
|
||||
namespace hex::fonts {
|
||||
|
||||
void loadFonts() {
|
||||
void registerFonts() {
|
||||
using namespace ImHexApi::Fonts;
|
||||
|
||||
/**
|
||||
|
@ -6,11 +6,14 @@
|
||||
#include <romfs/romfs.hpp>
|
||||
|
||||
namespace hex::fonts {
|
||||
void loadFonts();
|
||||
void registerFonts();
|
||||
|
||||
bool buildFontAtlas();
|
||||
}
|
||||
|
||||
IMHEX_LIBRARY_SETUP("Fonts") {
|
||||
hex::log::debug("Using romfs: '{}'", romfs::name());
|
||||
|
||||
hex::fonts::loadFonts();
|
||||
hex::ImHexApi::System::addStartupTask("Loading fonts", true, hex::fonts::buildFontAtlas);
|
||||
hex::fonts::registerFonts();
|
||||
}
|
Loading…
Reference in New Issue
Block a user