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mirror of synced 2024-11-24 07:40:17 +01:00

fix: Multiple memory corruption issues

This commit is contained in:
WerWolv 2024-03-26 19:48:38 +01:00
parent 99142525b6
commit f587710d1c
4 changed files with 26 additions and 9 deletions

View File

@ -880,9 +880,9 @@ namespace hex {
s_fontSize = size;
}
static AutoReset<std::unique_ptr<ImFontAtlas>> s_fontAtlas;
static AutoReset<std::shared_ptr<ImFontAtlas>> s_fontAtlas;
void setFontAtlas(ImFontAtlas* fontAtlas) {
s_fontAtlas = std::unique_ptr<ImFontAtlas>(fontAtlas);
s_fontAtlas = std::unique_ptr<ImFontAtlas, void(*)(ImFontAtlas*)>(fontAtlas, IM_DELETE);
}
static ImFont *s_boldFont = nullptr;

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@ -17,18 +17,25 @@ namespace hex {
AutoReset<std::string> s_imageTheme;
AutoReset<std::string> s_currTheme;
std::mutex s_themeMutex;
}
void ThemeManager::addThemeHandler(const std::string &name, const ColorMap &colorMap, const std::function<ImColor(u32)> &getFunction, const std::function<void(u32, ImColor)> &setFunction) {
std::unique_lock lock(s_themeMutex);
(*s_themeHandlers)[name] = { colorMap, getFunction, setFunction };
}
void ThemeManager::addStyleHandler(const std::string &name, const StyleMap &styleMap) {
std::unique_lock lock(s_themeMutex);
(*s_styleHandlers)[name] = { styleMap };
}
void ThemeManager::addTheme(const std::string &content) {
std::unique_lock lock(s_themeMutex);
try {
auto theme = nlohmann::json::parse(content);
@ -106,6 +113,8 @@ namespace hex {
}
void ThemeManager::changeTheme(std::string name) {
std::unique_lock lock(s_themeMutex);
if (!s_themes->contains(name)) {
if (s_themes->empty()) {
return;
@ -168,12 +177,12 @@ namespace hex {
const float scale = style.needsScaling ? 1_scaled : 1.0F;
if (value.is_number_float()) {
if (const auto newValue = std::get_if<float*>(&style.value); newValue != nullptr)
if (const auto newValue = std::get_if<float*>(&style.value); newValue != nullptr && *newValue != nullptr)
**newValue = value.get<float>() * scale;
else
log::warn("Style variable '{}' was of type ImVec2 but a float was expected.", name);
} else if (value.is_array() && value.size() == 2 && value[0].is_number_float() && value[1].is_number_float()) {
if (const auto newValue = std::get_if<ImVec2*>(&style.value); newValue != nullptr)
if (const auto newValue = std::get_if<ImVec2*>(&style.value); newValue != nullptr && *newValue != nullptr)
**newValue = ImVec2(value[0].get<float>() * scale, value[1].get<float>() * scale);
else
log::warn("Style variable '{}' was of type float but a ImVec2 was expected.", name);
@ -191,6 +200,8 @@ namespace hex {
hex::log::error("Theme '{}' has invalid image theme!", name);
s_imageTheme = "dark";
}
} else {
s_imageTheme = "dark";
}
s_currTheme = name;
@ -211,6 +222,8 @@ namespace hex {
}
void ThemeManager::reset() {
std::unique_lock lock(s_themeMutex);
s_themes->clear();
s_styleHandlers->clear();
s_themeHandlers->clear();

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@ -57,16 +57,20 @@ namespace hex::init {
// Terminate all asynchronous tasks
TaskManager::exit();
// Unlock font atlas so it can be deleted in case of a crash
if (ImGui::GetCurrentContext() != nullptr)
ImGui::GetIO().Fonts->Locked = false;
// Unlock font atlas, so it can be deleted in case of a crash
if (ImGui::GetCurrentContext() != nullptr) {
if (ImGui::GetIO().Fonts != nullptr) {
ImGui::GetIO().Fonts->Locked = false;
ImGui::GetIO().Fonts = nullptr;
}
}
// Print a nice message if a crash happened while cleaning up resources
// To the person fixing this:
// ALWAYS wrap static heap allocated objects inside libimhex such as std::vector, std::string, std::function, etc. in a AutoReset<T>
// e.g `AutoReset<std::vector<MyStruct>> m_structs;`
//
// The reason this is necessary is because each plugin / dynamic library gets its own instance of `std::allocator`
// The reason this is necessary because each plugin / dynamic library gets its own instance of `std::allocator`
// which will try to free the allocated memory when the object is destroyed. However since the storage is static, this
// will happen only when libimhex is unloaded after main() returns. At this point all plugins have been unloaded already so
// the std::allocator will try to free memory in a heap that does not exist anymore which will cause a crash.
@ -81,6 +85,7 @@ namespace hex::init {
});
ImHexApi::System::impl::cleanup();
EventImHexClosing::post();
EventManager::clear();

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@ -985,7 +985,6 @@ namespace hex {
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImNodes::DestroyContext();
ImPlot::DestroyContext();
ImGui::DestroyContext();
}