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Commit Graph

11 Commits

Author SHA1 Message Date
WerWolv
b3b79b3ee8 impr: Show document edited icon in close button on macOS 2024-06-12 19:51:12 +02:00
David Mentler
751eff0edf
impr: Restore native macOS title bar double click gesture in borderless mode (#1689)
### Problem description

#### Problem 1
In borderless mode ImHex disables the standard macOS titlebar rendering
and input processing. As a result double clicking the titlebar does not
trigger the native macOS behavior set in `System Settings -> Desktop &
Dock -> Double-click a window's title bar to [Zoom/Minimize/Do
nothing]`.

#### Problem 2
The ImHex window shows up as blank/transparent when de-minimizing it
from the dock.

#### Problem 3
Widgets experience ghost hover inputs from the past position of the
cursor during live resizing.

### Implementation description
ImGui elements consume input events in the order they are drawn. As a
result by "drawing" an `InvisibleButton` over the content area of the
titlebar we can catch unprocessed clicks in the titlebar area.
Connecting this button's double clicks to the native window is then a
trivial endeavour.

The blank windows was caused by the rendering stack clearing the GL
buffer, but proceeding to draw nothing in it. I have short circuited
this path.

Ghost hover inputs were squelched by consistently moving the ImGui
cursor to `0, 0` during a live resize. The OS will dispatch a cursor
positioning event once the resizing ends, restoring normal behavior.

### Screenshots
N/A

### Additional things
N/A

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-05-20 11:27:57 +02:00
Nik
ec69849749
feat: Added font picker to the settings (#1570) 2024-02-24 22:46:52 +01:00
WerWolv
5cfcca0bc4 feat: Allow switching off borderless window mode 2024-02-11 14:12:14 +01:00
WerWolv
fe3facfc95 impr: Implement borderless window mode for macOS 2024-02-03 22:39:31 +01:00
WerWolv
b76e7ff678 impr: Remove duplicate window name from macOS title bar 2023-12-30 23:52:25 +01:00
iTrooz
0ba011dbe1
feat: Add a native error message when glfw window creation fails (#1104)
Draft because I want to test it again tomorrow with all OSes, first

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2023-05-27 17:45:41 +02:00
WerWolv
303dd28c7c fix: Fix macOS build again 2023-02-08 14:11:42 +01:00
WerWolv
dd87dc7046 fix: Building on macOS 2023-02-08 13:51:56 +01:00
WerWolv
bb429aae62 fix: Theme detection issues on all OSes 2022-06-30 15:09:57 +02:00
WerWolv
3471b314dd
build: Switch to GCC on MacOS (#552)
* build: Experimentally switch to gcc on macOS

* build: Corrected gcc paths

* build: Enable objective c support on macOS

* build: Enable ObjC and ObjC++ on macOS

* build: Add ObjC and ObjC++ flags

* build: Try compiling objc with clang

* build: Remove invalid flags again

* fix: Let's not include objc headers in C++ code

* sys: Move macos utils code to its own file

* fix: Missing unistd include on mac

* sys: Removed loader script stuff since it's currently unused and broken

* fix: Missing include

* fix: Another missing include

* fix: CFURLCreateWithBytes wants a pointer to mutable data

* fix: Try disabling name mangling of ObjC functions

* sys: Move macos utils declarations to its own header file

* fix: C Linkage

* fix: Move objc function prototypes to C++ headers

* fix: More missing includes

* fix: Warning error

* sys: Call ObjC with C ABI instead of trying to use C++

* build: Update libraries

* sys: Fixed build errors

* sys: No const correctness I guess

* sys: Fixed prototypes

* sys: This is C now

* sys: More nullptr -> NULL

* sys: Fix crash on exit

* sys: Try using proper std concepts instead of custom ones

* sys: Replaced another hex::is_signed

* build: Upgrade to gcc 12 and MacOS Monterey

* build: Fixed MacOS runner name

* build: Cache correct ccache folder on macOS
2022-06-25 12:19:59 +02:00