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Commit Graph

25 Commits

Author SHA1 Message Date
WerWolv
aa93bcb142 impr: Better exit task logging 2023-11-10 23:25:02 +01:00
WerWolv
498d8c1d65 impr: General code cleanup 2023-11-10 20:47:08 +01:00
WerWolv
d160aeec4b impr: More sidebar visual improvements 2023-11-08 11:53:26 +01:00
WerWolv
1ca71ec30d impr: Make sidebar look better 2023-11-07 16:40:41 +01:00
WerWolv
fe59ce3e60 fix: Splash screen not resizing correctly 2023-11-04 23:16:53 +01:00
WerWolv
c37c53369b impr: Dock newly opened windows by default 2023-10-30 21:53:44 +01:00
WerWolv
2fee380459 fix: Make sure window is fully opaque by default 2023-10-30 16:40:14 +01:00
iTrooz
80ca6bf177
feat: do not make splash screen wait for checkForUpdates task (#1390) 2023-10-26 21:45:43 +00:00
Nik
58189e5403
impr: Allow console output to work when debugging (#1382) 2023-10-22 21:39:14 +00:00
WerWolv
79f18d12e6 fix: Native scaling being way too small 2023-10-21 23:58:51 +02:00
Nik
7fe9a768d4
impr: Rewrote entire settings API and UI (#1378) 2023-10-21 21:07:33 +00:00
Nik
f114239f51
feat: Added Auto Updater for Windows, macOS and Ubuntu (#1377) 2023-10-21 18:40:24 +00:00
iTrooz
b908965048
feat: log exit tasks to console (#1363) 2023-10-11 20:38:54 +00:00
iTrooz
c7c05e2621
fix: Re-enable window transparence on Linux (#1357) 2023-10-09 12:47:48 +00:00
WerWolv
a07b678a61 fix: Enable unicode support on the web again 2023-10-06 15:33:55 +02:00
WerWolv
d36e299c35 fix: Cut font texture width in half 2023-10-06 14:28:10 +02:00
WerWolv
9e5e3e94a3 fix: Disable auto scaling on the web 2023-10-06 12:57:29 +02:00
WerWolv
4db10f1c8b fix: Disable unicode support on the web version 2023-10-06 11:11:04 +02:00
WerWolv
5faf1380d7 fix: Force font atlas texture to not get too tall 2023-10-06 10:57:48 +02:00
WerWolv
baa5c34b55 fix: Reset popup position back on screen if it's outside of it
Closes #1348
2023-10-05 08:56:00 +02:00
Andreas Källberg
d19d812ccb
impr: Don't force using discrete graphics card on macOS (#1341)
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
When starting ImHex on a MacBook model with both integrated and discrete
graphics, it will force the computer to use the discrete graphics card.
This causes increased power usage, meaning the fans will spin up, the
battery will drain faster, etc. This program is not very graphics
intensive, so using the discrete graphics card shouldn't be needed.

### Implementation description
<!-- Explain what you did to correct the problem -->
I changed the
[`GLFW_COCOA_GRAPHICS_SWITCHING`](https://www.glfw.org/docs/latest/window_guide.html#window_hints_osx)
setting in GLFW to not enforce using the discrete graphics.

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->

### Additional things
<!-- Anything else you would like to say -->
My editor is configured to automatically remove trailing whitespace, so
I hope that those whitespace changes are ok
2023-10-05 08:39:53 +02:00
WerWolv
1c88c3a8bd fix: Reloading ImHex not working in the web version 2023-10-04 21:45:43 +02:00
WerWolv
eb41622a38 feat: Properly detect native theme on the web version 2023-10-04 21:34:50 +02:00
iTrooz
d15bd4771d
feat: Support for building ImHex for the web (#1328)
Co-authored-by: WerWolv <werwolv98@gmail.com>
Co-authored-by: AnnsAnn <git@annsann.eu>
2023-10-04 12:00:32 +02:00
WerWolv
e80c7bff1c impr: Refactored forwarder executable and add lots more information to it 2023-09-27 14:14:27 +02:00