- std::string -> const std::string& where needed
- Added a FileIO abstraction class
- Fixed recent files not updating
- Removed localization file from global include
- Renamed lang to pattern_language/pl
- Renamed EventFileDropped to RequestFileOpen
* removing superfluous slash from paths
* Add a necessary rpath to the imhex binary
* add a little error handling to dlopen
* fall back on en-US if no language specified in prefs
* PR changes as per @WerWolv
* sys: Move away from metadata paths next to executable in the application
Build system doesn't properly install / pack stuff yet
* build: Updated README to contain better install instructions
* sys: Search for imhex resource files in ~/Application Support
* sys: MAX_PATH -> PATH_MAX
* sys: Seach for imhex resource files in Application Support using NSFileManager (#180)
* sys: Allow for multiple file search paths
Also use install prefix instead of just /usr on Linux
* build: Fixed IMHEX_INSTALL_PREFIX macro definition
* build: Fix duplicate switch entry on Linux
* docs: Updated readme to properly reflect new paths and dependencies
* sys: Install files in their proper paths on linux (#183)
* Install files in their proper paths on linux
* Only create user directories
* Follow the XDG specification on linux
XDG specification specifies how to find config and data directories on
linux systems. Specifically, it says this:
- Data should be written to $XDG_DATA_HOME
- Config should be written to $XDG_CONFIG_HOME
- Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS
- Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS
The default values are this:
- XDG_DATA_HOME: $HOME/.local/share
- XDG_CONFIG_HOME: $HOME/.config
- XDG_DATA_DIRS: /usr/share:/usr/local/share
- XDG_CONFIG_DIRS: /etc/xdg
Platforms with non-standard filesystems (like NixOS) will correctly set
up those environment variables, allowing softwares to work unmodified.
In order to make integration as simple as possible, we use a simple
header-only dependency called XDGPP which does all the hard work for us
to find the default directories.
* Look for plugins in all Plugin Paths
If the plugin folder was missing from one of the PluginPaths, we would
immediately stop loading plugins. We now keep looking even if one of the
path is missing.
Co-authored-by: Nichole Mattera <me@nicholemattera.com>
Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
* dont dlclose nullptrs in plugins
this fixes a segmentation fault at startup when dlclose is called with a nullptr
* Style fixes
Co-authored-by: WerWolv <werwolv98@gmail.com>
* Build refactoring and initial plugin support
* Possibly fixed linux / mac build
* Added libdl to libglad build script
* Add glfw to imgui dependencies
* Refactored common functionality into "libimhex" for plugins
* Added plugin loading and example plugin
* Added proper API for creating a custom view and a custom tools entry with plugins