### Problem description
This PR implements the feature request described in #1995, that
describes a problem with the `Paste` vs `Paste all` commands. Users
could be thrown off by having `Ctrl+V` act as a simple "Paste over
selection", whereas it's generally accepted as a "Paste all".
### Implementation description
<!-- Explain what you did to correct the problem -->
This PR introduces a new setting, called "Paste behaviour" (under the
"Hex Editor" category).
This setting has three values:
- `Paste over selection`: the current implementation for ImHex. Pastes
only over the selection region, in this case pasting only one byte;
- `Paste everything`: allows ImHex's `Paste` to behave like a `Paste
all` when selecting one-byte regions;
- `Ask me next time`: prompts the user for a choice of behaviour
(default value).
*Note: as users generally use `Paste all` when selecting one-byte
regions, calling `Paste` when selecting over two or more bytes is not
affected by this change, and will still behave like the usual `Paste`
command.*
When selecting a one-byte region, and calling the Paste command, users
that have not defined a preferred behaviour in the settings will be
prompted to choose one, using a brand new popup. The popup also allows
the user to cancel, which will not change the settings' value, and will
cancel the paste action altogether.
### Screenshots
The new popup:
![image](https://github.com/user-attachments/assets/2b0fd532-d4e7-4209-9dd7-8a79278692ea)
The new setting:
![image](https://github.com/user-attachments/assets/2644c35e-7332-422e-8fae-ae8ad0507126)
### Additional things
I'm not very good with long descriptions, so I'm open to any suggestions
regarding the text that is included in the popup!
I do think however that we should keep a hint indicating that `Paste
all` is always an option, which could solve the issue altogether for
very new users.
---------
Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
Co-authored-by: Nik <werwolv98@gmail.com>
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
### Implementation description
<!-- Explain what you did to correct the problem -->
### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->
### Additional things
<!-- Anything else you would like to say -->
### Problem description
As described in issue #1841, there was a duplicate on the `Chinese
(Simplified)` translation.
After closer inspection, this came from an i18n file (Script loader,
specifically) having a bad ISO code (`zh_CN` instead of the expected
`zh-CN`).
This also caused a big impact on end users, as loading the latter
(`zh_CN`) would cause the whole UI to be displayed in English (the
fallback language), and only the script loader being translated into
Chinese.
### Implementation description
Fixed the i18n code in the Script loader file.
### Additional things
Closes issue #1841
Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
### Problem description
Long error messages were forcing the width of the window to span the
entire screen.
### Implementation description
The fix was sending the long message to the log and outputting a short
message to the 3d visualizer window.
---------
Co-authored-by: WerWolv <werwolv98@gmail.com>
### Problem description
As suggested in #1904, ImHex could benefit from having the capability of
pasting text directly into the editor.
This also complements the "Copy as... ASCII string" capability already
implemented in the software.
### Implementation description
A new shortcut called `Paste all as string` (to resemble the naming of
the `ASCII string` copy option) now allows to paste plaintext directly.
This shortcut is mapped to the `CTRL + ALT + SHIFT + V` keybind.
Internally, a new flag called `asPlainText` has been added to the
`pasteBytes` function, to minimise code changes and streamline code
readability.
The buffer is a simple type cast of the clipboard, without any
modification applied, which is then handed to the provider's `write`
function.
### Screenshots
The new shortcut is visible in the menu, just below the other paste
options:
![image](https://github.com/user-attachments/assets/41a2a512-5c39-4984-bab6-114c58266351)
---------
Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
Fix crash on UNDO/REDO shortcut press when in "title screen"
### Problem description
ImHex crashes when (by default CTRL + Z/Y) undo/redo is pressed when on
"title"/"starting" screen (no file open, tested on Windows release build
and Linux [WSL] from-source build).
This is due to the shortcut's callback being called even if the
`provider` is `nullptr`. (see `createEditMenu` function).
Theoretically, this is prevented by the `enabledCallback` function
passsed to `addMenuItem`. In this case, though,
`addMenuItem` correctly propagates `enabledCallback` to menu item
creation but does not pass `enabledCallback` to
shortcut creation. Thus, when handling shortcuts, `enabledCallback` is
not used at all and the shortcut's callback
can be called in contradiction with its preconditions. (specified by
`enabledCallback`)
### Implementation description
The implementation wraps the callback in a check that decides whether
the shortcut is enabled or not.
(see changed files)
```c++
auto callbackIfEnabled = [enabledCallback, function]{ if (enabledCallback()) { function(); } };
```
This function is then passed along instead of the `function` (shortcut's
callback).
Alternatively, we can check for `nullptr` in the callback directly. This
would require modification of `createEditMenu`'s contents.
(I did not choose this implementation because I do not think it
addresses the root of the issue).
### Screenshots
None
### Additional things
I'm not sure how big of a deal it is but I am unsure whether I can
capture (`[enabledCallback, function]`) by reference or not.
Since the popup is fairly small I opted for a straight addition parallel
to the find/replace. To make code more clear the functions that create
each popup were coalesced and made their interface simpler. That forced
a reorganization of the data processing which translates to a larger
number of changes than usual. Most of those changes are just moving some
action from one function to another.
The old method to identify popups using the size and position of the
window was dropped in favor of one based on child windows and using
their names for a much easier and robust identification.
Added specialized functions to text editor to jump to a line or to given
coordinates with a simple interface that simplifies older code that
performed the same task.
Because this PR modifies heavily the same code as the previous PR (1983)
it is also included here to make merging easier.
---------
Co-authored-by: Nik <werwolv98@gmail.com>
Errors printed in the console can be clicked to have the cursor jump to
the source code line where the error is at.
The mouse cursor changes its shape to indicate which parts of the error
message can be clicked on the console. When the cursor jumps, the text
editor takes the focus away from the console and it scrolls the window
to make the line with the error is visible if it isn't. This code uses
the function created for the go-to PR but adds code to switch focus to
the target. When the codes are merged please keep both the part that
jumps the cursor and the part that sets the focus.
---------
Co-authored-by: Nik <werwolv98@gmail.com>