This PR handles errors that NFD might encounter (both in Init() and the
other method to open the dialog), and log them in the logs and in the
GUI
This (among other) fix the crash I had running ImHex as root and opening
a file
This pull request changes Config Directories on Linux to only include
the XDG_CONFIG_HOME directory, as opposed to all directories in
XDG_DATA_DIRS before (introduced in
https://github.com/WerWolv/ImHex/pull/644/files#diff-c1a4d2b63fed168a9a3568944e9cadeae096f2ddcec3649e4a9b2d29fd104be0L162-L166).
Reasons:
- This changes the location of the config file to the standard directory
meant for configurations
- This prevents the config file from being read/written in system
locations, like /usr/share
This PR also includes a migration task that will run on Linux and move
config/GUI dimensions to the new directory
as a bonus, as discussed on discord, it writes the logs to a Data
directory instead of a Config directory
* feat: Added simple stack trace output
* feat: Added backtrace wrapper
* build: Added libbacktrace include dirs to build
* build: Fixed libbacktrace variables
* build: More backtrace variable fixes
* build: Try to find backtrace include
* build: Get backtrace header from cmake script
* feat: Added backtrace support for execinfo
* feat: Added support for StackWalk on Windows
* Tell the user the net request which failed
* Show signal name
* Print execution time of startup tasks
* replace NULL with nullptr
* change wording for task logs
* Remove '..' from task name
* remove using namespace chrono
* add error message for the file picker
* set a different message for Windows/MacOS
* fix typos
* Moved file dialog error handling to a callback function
Co-authored-by: Nik <werwolv98@gmail.com>
* Added option to bundle CA
* use bundled CA for AppImage
* Fix bundled CA not working on Linux
* revert change to add null terminated string
* set IMHEX_USE_BUNDLED_CA to ON on Windows
* sys: Initial effort to replace existing project files with a better system
* sys: Added back marking provider as dirty
* sys: Remove git commit information from project files
* sys: Format data processor save file nicely
* fix: Automatic pattern loading not working correctly
* ui: Added warning popup when closing a provider with modifications
Closes#604
* sys: Fixed build issues
* tests: Removed useless debug logs
* patterns: Updated pattern language
* sys: Added log message when crashing with a signal
* sys: Make sure abnormal termination handlers are being called more reliably
* cmake: use GNUInstallDirs to find install dirs on Linux
* install plugins to lib/imhex/plugins
* fix included files in imhex.spec
* fix the release CI + do not upload x86_64 folder for Fedora
* change rpm names
* added IMHEX_STRIP_RELEASE option to optionally strip releases files (was done all the time before)
* Customize our imhex.spec file (use online building for our Fedora package)
* added IMHEX_PLUGINS_IN_SHARE option for AppImage
* test
* feat: Added LEB128 in data inspector
* feat: Added support for editing LEB128 values
* Moved LEB functions from utils.cpp to crypto.cpp
* Added placeholders for translations
* Made DataInspector::impl::Entry.maxSize mandatory
* Fixed undefined leftshifting behaviour
fix not saving to "XDG_DATA_HOME", when "XDG_DATA_DIRS" is available.
fix "Content Store" persist in flatpak.
XDG specification specifies how to find config and data directories on
linux systems. Specifically, it says this:
- Data should be written to $XDG_DATA_HOME
- Config should be written to $XDG_CONFIG_HOME
- Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS
- Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS
* build: Experimentally switch to gcc on macOS
* build: Corrected gcc paths
* build: Enable objective c support on macOS
* build: Enable ObjC and ObjC++ on macOS
* build: Add ObjC and ObjC++ flags
* build: Try compiling objc with clang
* build: Remove invalid flags again
* fix: Let's not include objc headers in C++ code
* sys: Move macos utils code to its own file
* fix: Missing unistd include on mac
* sys: Removed loader script stuff since it's currently unused and broken
* fix: Missing include
* fix: Another missing include
* fix: CFURLCreateWithBytes wants a pointer to mutable data
* fix: Try disabling name mangling of ObjC functions
* sys: Move macos utils declarations to its own header file
* fix: C Linkage
* fix: Move objc function prototypes to C++ headers
* fix: More missing includes
* fix: Warning error
* sys: Call ObjC with C ABI instead of trying to use C++
* build: Update libraries
* sys: Fixed build errors
* sys: No const correctness I guess
* sys: Fixed prototypes
* sys: This is C now
* sys: More nullptr -> NULL
* sys: Fix crash on exit
* sys: Try using proper std concepts instead of custom ones
* sys: Replaced another hex::is_signed
* build: Upgrade to gcc 12 and MacOS Monterey
* build: Fixed MacOS runner name
* build: Cache correct ccache folder on macOS
* ui/ux: Initial recreation of the hex editor view
* ui/ux: Added back support for editing cells
* ux: Make scrolling and selecting bytes feel nice again
* ui/ux: Improved byte selecting, added footer
* sys: Make math evaluator more generic to support integer only calculations
* patterns: Moved value formatting into pattern language
* ui/ux: Added Goto and Search popups, improved selection
* ui: Added better tooltips for bookmarks and patterns
* sys: Use worse hex search algorithm on macOS
Sadly it still doesn't support `std::boyer_moore_horsepool_searcher`
* ui: Added back missing events, menu items and shortcuts
* fix: Bookmark highlighting being rendered off by one
* fix: Various macOS build errors
* fix: size_t is not u64 on macos
* fix: std::fmod and std::pow not working with integer types on macos
* fix: Missing semicolons
* sys: Added proper integer pow function
* ui: Added back support for custom encodings
* fix: Editor not jumping to selection when selection gets changed
* ui: Turn Hexii setting into a data visualizer
* sys: Added back remaining shortcuts
* sys: Remove old hex editor files
* sys: Moved more legacy things away from the hex editor view, updated localization
* fix: Hex editor scrolling behaving weirdly and inconsistently
* sys: Cleaned up Hex editor code
* sys: Added selection color setting, localized all new settings
* fix: Search feature not working correctly
* ui: Replace custom ImGui::Disabled function with native ImGui ones
* ui: Fix bookmark tooltip rendering issues
* fix: Another size_t not being 64 bit issue on MacOS
* sys: Make ImHex compile with -Wall -Wextra -Werror
* sys: Fixed various build errors on Linux
* sys: Explicitly ignore return value of `system` function
* sys: More fixes for the warnings GitHub Actions enables somehow
* sys: More fixes
* sys: Remove -Werror again to see all GitHub Actions warnings
* sys: Hopefully fixed all remaining warnings
* sys: Added back -Werror
* git: Change windows icon in GitHub Actions
* sys: Initial refactoring of the SharedData class
* sys/pattern: More refactoring, make every provider have its own patterns
* sys: Finished up refactoring. No more SharedData!
* sys: Fixed compile on Unix
* tests: Fixed unit tests
* sys: Moved view and lang files
* pattern: Added assignment operator support to for loops
* tests: Fixed compile issue