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Commit Graph

102 Commits

Author SHA1 Message Date
WerWolv
1a7bd49361 impr: Make all task names properly translatable 2024-07-27 16:29:06 +02:00
WerWolv
d8e1284946 fix: Task names not displaying correctly anymore 2024-07-27 14:09:52 +02:00
WerWolv
e5c782ebe9 impr: Further optimize ImGui text rendering 2024-06-27 17:09:20 +02:00
WerWolv
ba7c10f4b1 feat: Fix sub menus, allow recent items to be collapsed 2024-06-25 13:54:29 +02:00
WerWolv
99716eff1e impr: Make sure floating windows don't get reopened after restart 2024-06-09 20:11:21 +02:00
WerWolv
fbf59b6f0b build: Updated ImGui 2024-05-31 16:59:52 +02:00
WerWolv
bfdb9b4019 impr: Allow views to opt out of having their open state saved 2024-05-19 21:51:55 +02:00
WerWolv
d5eb6b5bbc impr: Added data size widget 2024-05-19 10:21:54 +02:00
WerWolv
f0e135530a impr: Add warning about using fractional scaling with default font 2024-05-18 20:32:57 +02:00
SparkyTD
973af4650c
impr: Convert all hex editor popups to floating, movable windows (#1658)
### Problem description
In previous versions of ImHex, all tool windows were implemented as
static popups fixed in the upper left position of the hex view. This PR
refactors all tool popups to use floating windows that can be dragged
around by the user, or closed with a dedicated close button on the title
bar. These popup also support a stylable transparency when the user is
not hovering their mouse over the window.

### Implementation description
I rewrote the logic in `ViewHexEditor::drawPopup()` to use a custom
`ImGuiExt::BeginHoveringPopup` function for rendering the popup windows.
This new function is an almost exact replica of the built-in
`ImGui::BeginPopupModal`, except it does also displays the default
window title bar with a close button.

A second custom function, `ImGuiExt::PopupTitleBarButton` was also added
for rendering small icon-based buttons into the title bar of the parent
popup window. This new function was used to implement an optional
"Pinning" feature that individual popup implementations can specify. If
a window is pinned, it won't close automatically when its main action is
executed. For example, the "Select" button on the Select dialog will
close the popup by default, unless the window is pinned.

### Screenshots
Popup dialogs before:

![image](https://github.com/WerWolv/ImHex/assets/45818400/7c253181-8284-4076-a066-089403554f0f)

Popup dialogs after:


https://github.com/WerWolv/ImHex/assets/45818400/99d1a628-8ac1-40ac-9146-9062091bb0db



### Additional things
- When the user stops hovering their mouse over a popup window, it
becomes semi-transparent, making it easier to see the content behind it
- This PR also introduces the `styles.imhex.popup-alpha` style, making
the transparency effect configurable, including the ability to disable
the effect completely by setting `popup-alpha` to `1.0`.
- Fixed a bug that caused some popup windows to ignore the Enter and the
KeypadEnter keys. With this PR, all tool windows will execute their main
action when the user presses either one of the two Enter keys, and will
also close automatically unless the window is pinned.

### Possible changes and improvements
- Should the transparency effect be disabled if a window is pinned?
- Should the transparency factor be modifiable on the Settings/Interface
page?
- A keyboard shortcut could be added for quickly pinning / unpinning the
current window.
- Can the pin icon stay on the left, or should it be moved next to the
close button, with a similar circular background?

---------

Co-authored-by: WerWolv <werwolv98@gmail.com>
2024-05-10 21:21:19 +02:00
WerWolv
1df0eea6c6 impr: Added support for SVG loading, improved texture loading API 2024-05-01 20:36:10 +02:00
WerWolv
ef99e9d6f8 fix: Selectable text behaving weirdly when selecting 2024-04-29 21:20:54 +02:00
WerWolv
e9ebfe36b0 build: Updated ImGui to v1.90.5 2024-04-12 22:56:10 +02:00
WerWolv
2f7b949bd1 impr: Split out digram and layered distribution in their own section 2024-02-24 18:54:35 +01:00
Nik
339541a56f
impr: Restructure various components much better (#1520) 2024-01-28 22:14:59 +01:00
Nik
d005b5d2d9
feat: Allow toolbar icons to be modified (#1509) 2024-01-21 18:39:32 +01:00
WerWolv
bfafc692db impr: Added icons to all menu items 2024-01-08 21:51:48 +01:00
Justus Garbe
ad8e3e38f0
Revert pattern language until it's stable again (#1468)
- Revert pattern language
2023-12-21 22:01:07 +01:00
WerWolv
2b5789631f feat: Added basic toast popups 2023-12-19 23:21:20 +01:00
WerWolv
c7ab4a4569 refactor: Get rid of this->m_ 2023-12-19 13:10:25 +01:00
WerWolv
dd4be3b772 refactor: Make sure unlocalized strings are always actually unlocalized 2023-12-19 12:22:28 +01:00
WerWolv
f2a795c51e fix: Provider loader interface being closable and not resizing correctly 2023-12-17 23:15:52 +01:00
WerWolv
f000b6bc0a feat: Added basic introduction tutorial 2023-12-13 23:03:39 +01:00
WerWolv
346f1362c6 impr: Allow more popups to be closed with Escape 2023-12-13 15:08:27 +01:00
WerWolv
1e4bb8c91e impr: Remove Font Awesome 2023-12-11 23:05:35 +01:00
WerWolv
ef7898ea8d impr: Add support for specifying filtering mode when loading textures 2023-12-09 22:00:35 +01:00
WerWolv
9ba6d7ee1e impr: Added simplified welcome screen 2023-12-07 11:18:49 +01:00
Nik
f9a9ed4846
impr: Vastly improved 3D Visualizer (#1456)
Based entirely on @paxcut's amazing PR #1443

---------

Co-authored-by: paxcut <paxcut@outlook.com>
Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2023-12-05 10:49:51 +01:00
WerWolv
e8f0a3bd23 impr: Force center modal views 2023-12-04 22:32:25 +01:00
WerWolv
08fd09064a fix: Settings view still using old system and not opening properly 2023-12-04 22:17:43 +01:00
WerWolv
f71fa2f704 impr: Better centered text rendering 2023-12-02 23:46:20 +01:00
WerWolv
866cb5706d feat: Added highlighting rules 2023-12-02 11:09:32 +01:00
WerWolv
a50bb39978 impr: Further improve compile times 2023-11-30 14:40:07 +01:00
WerWolv
8ee234e5a6 impr: Optimize api includes 2023-11-30 11:23:12 +01:00
WerWolv
494223fff6 fix: Provider load interface not opening 2023-11-27 15:34:05 +01:00
Nik
7e660450ed
feat: Implement better and more complete undo/redo stack (#1433)
This PR aims to implement a more complete undo/redo stack that, unlike
the old one, also supports undoing insertions, deletions and resize
operations
2023-11-25 12:43:48 +01:00
WerWolv
5a58ed5114 fix: Make sure store and about page are opened correctly 2023-11-23 13:08:45 +01:00
WerWolv
909f4b7fe8 refactor: Rename and update localization system 2023-11-21 14:38:01 +01:00
WerWolv
c89a870fe9 refactor: Streamline entire view system 2023-11-21 13:47:50 +01:00
WerWolv
448d792988 fix: Centered text not being centered correctly 2023-11-20 21:40:54 +01:00
WerWolv
f9073ee8ee impr: Prettier data inspector edit button 2023-11-19 16:08:21 +01:00
WerWolv
3b01dcf230 feat: Allow hiding data inspector rows 2023-11-18 17:23:15 +01:00
WerWolv
14f728ab76 refactor: Give API files more consistent names 2023-11-18 14:50:43 +01:00
WerWolv
1249eb3261 impr: Optimize includes in often used header files 2023-11-18 14:34:33 +01:00
WerWolv
cec925bcdc feat: Add shortcut editor to settings 2023-11-17 14:46:21 +01:00
iTrooz
39252dfe48
refactor: Move custom ImGui functions to ImGuiExt namespace (#1427)
Co-authored-by: Nik <werwolv98@gmail.com>
2023-11-16 22:24:06 +01:00
WerWolv
21057d51e1 impr: More Welcome Screen UI improvements 2023-11-16 13:23:28 +01:00
WerWolv
22eee94436 impr: Better UI for the Welcome screen 2023-11-16 09:32:24 +01:00
WerWolv
a51f9fd90c impr: Better UI for the settings view 2023-11-15 22:22:57 +01:00
WerWolv
2c0553f8fd impr: Don't wrap centered text anymore 2023-11-14 23:04:45 +01:00