#pragma once #include <initializer_list> #include <map> #include <string> #include <string_view> namespace hex { class LanguageDefinition { public: LanguageDefinition(std::initializer_list<std::pair<std::string, std::string>> entries); [[nodiscard]] const std::map<std::string, std::string> &getEntries() const; private: std::map<std::string, std::string> m_entries; }; class LangEntry { public: explicit LangEntry(const char *unlocalizedString); explicit LangEntry(std::string unlocalizedString); explicit LangEntry(std::string_view unlocalizedString); operator std::string() const; operator std::string_view() const; operator const char *() const; [[nodiscard]] const std::string &get() const; static void loadLanguage(const std::string &language); static const std::map<std::string, std::string> &getSupportedLanguages(); static void setFallbackLanguage(const std::string &language); static const std::string &getFallbackLanguage(); static void resetLanguageStrings(); private: std::string m_unlocalizedString; static std::string s_fallbackLanguage; static std::map<std::string, std::string> s_currStrings; }; std::string operator+(const std::string &&left, const LangEntry &&right); std::string operator+(const LangEntry &&left, const std::string &&right); std::string operator+(const std::string_view &&left, const LangEntry &&right); std::string operator+(const LangEntry &&left, const std::string_view &&right); std::string operator+(const char *left, const LangEntry &&right); std::string operator+(const LangEntry &&left, const char *right); std::string operator+(const LangEntry &&left, const LangEntry &&right); inline LangEntry operator""_lang(const char *string, size_t) { return LangEntry(string); } }