#include "init/tasks.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace hex::init { using namespace std::literals::string_literals; static bool checkForUpdatesSync() { int checkForUpdates = ContentRegistry::Settings::read("hex.builtin.setting.general", "hex.builtin.setting.general.server_contact", 2); // Check if we should check for updates if (checkForUpdates == 1){ HttpRequest request("GET", GitHubApiURL + "/releases/latest"s); // Query the GitHub API for the latest release version auto response = request.execute().get(); if (response.getStatusCode() != 200) return false; nlohmann::json releases; try { releases = nlohmann::json::parse(response.getData()); } catch (const std::exception &) { return false; } // Check if the response is valid if (!releases.contains("tag_name") || !releases["tag_name"].is_string()) return false; // Convert the current version string to a format that can be compared to the latest release auto versionString = ImHexApi::System::getImHexVersion(); size_t versionLength = std::min(versionString.find_first_of('-'), versionString.length()); auto currVersion = "v" + versionString.substr(0, versionLength); // Get the latest release version string auto latestVersion = releases["tag_name"].get(); // Check if the latest release is different from the current version if (latestVersion != currVersion) ImHexApi::System::impl::addInitArgument("update-available", latestVersion.data()); // Check if there is a telemetry uuid std::string uuid = ContentRegistry::Settings::read("hex.builtin.setting.general", "hex.builtin.setting.general.uuid", "").get(); if (uuid.empty()) { // Generate a new uuid uuid = wolv::hash::generateUUID(); // Save ContentRegistry::Settings::write("hex.builtin.setting.general", "hex.builtin.setting.general.uuid", uuid); } TaskManager::createBackgroundTask("Sending statistics...", [uuid, versionString](auto&) { // To avoid potentially flooding our database with lots of dead users // from people just visiting the website, don't send telemetry data from // the web version #if defined(OS_WEB) return; #endif // Make telemetry request nlohmann::json telemetry = { { "uuid", uuid }, { "format_version", "1" }, { "imhex_version", versionString }, { "imhex_commit", fmt::format("{}@{}", ImHexApi::System::getCommitHash(true), ImHexApi::System::getCommitBranch()) }, { "install_type", ImHexApi::System::isPortableVersion() ? "Portable" : "Installed" }, { "os", ImHexApi::System::getOSName() }, { "os_version", ImHexApi::System::getOSVersion() }, { "arch", ImHexApi::System::getArchitecture() }, { "gpu_vendor", ImHexApi::System::getGPUVendor() } }; HttpRequest telemetryRequest("POST", ImHexApiURL + "/telemetry"s); telemetryRequest.setTimeout(500); telemetryRequest.setBody(telemetry.dump()); telemetryRequest.addHeader("Content-Type", "application/json"); // Execute request telemetryRequest.execute(); }); } return true; } static bool checkForUpdates() { TaskManager::createBackgroundTask("Checking for updates", [](auto&) { checkForUpdatesSync(); }); return true; } bool setupEnvironment() { hex::log::debug("Using romfs: '{}'", romfs::name()); return true; } bool createDirectories() { bool result = true; using enum fs::ImHexPath; // Try to create all default directories for (u32 path = 0; path < u32(fs::ImHexPath::END); path++) { for (auto &folder : fs::getDefaultPaths(static_cast(path), true)) { try { wolv::io::fs::createDirectories(folder); } catch (...) { log::error("Failed to create folder {}!", wolv::util::toUTF8String(folder)); result = false; } } } if (!result) ImHexApi::System::impl::addInitArgument("folder-creation-error"); return result; } bool migrateConfig(){ // Check if there is a new config in folder auto configPaths = hex::fs::getDefaultPaths(hex::fs::ImHexPath::Config, false); // There should always be exactly one config path on Linux std::fs::path newConfigPath = configPaths[0]; wolv::io::File newConfigFile(newConfigPath / "settings.json", wolv::io::File::Mode::Read); if (!newConfigFile.isValid()) { // Find an old config std::fs::path oldConfigPath; for (const auto &dir : hex::fs::appendPath(hex::fs::getDataPaths(), "config")) { wolv::io::File oldConfigFile(dir / "settings.json", wolv::io::File::Mode::Read); if (oldConfigFile.isValid()) { oldConfigPath = dir; break; } } if (!oldConfigPath.empty()) { log::info("Found config file in {}! Migrating to {}", oldConfigPath.string(), newConfigPath.string()); std::fs::rename(oldConfigPath / "settings.json", newConfigPath / "settings.json"); wolv::io::File oldIniFile(oldConfigPath / "interface.ini", wolv::io::File::Mode::Read); if (oldIniFile.isValid()) { std::fs::rename(oldConfigPath / "interface.ini", newConfigPath / "interface.ini"); } std::fs::remove(oldConfigPath); } } return true; } static bool loadFontsImpl(bool loadUnicode) { const float defaultFontSize = ImHexApi::System::DefaultFontSize * std::round(ImHexApi::System::getGlobalScale()); // Load font related settings { std::fs::path fontFile = ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_path", "").get(); if (!fontFile.empty()) { if (!wolv::io::fs::exists(fontFile) || !wolv::io::fs::isRegularFile(fontFile)) { log::warn("Custom font file {} not found! Falling back to default font.", wolv::util::toUTF8String(fontFile)); fontFile.clear(); } log::info("Loading custom font from {}", wolv::util::toUTF8String(fontFile)); } // If no custom font has been specified, search for a file called "font.ttf" in one of the resource folders if (fontFile.empty()) { for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Resources)) { auto path = dir / "font.ttf"; if (wolv::io::fs::exists(path)) { log::info("Loading custom font from {}", wolv::util::toUTF8String(path)); fontFile = path; break; } } } ImHexApi::System::impl::setCustomFontPath(fontFile); // If a custom font has been loaded now, also load the font size float fontSize = defaultFontSize; if (!fontFile.empty()) { fontSize = ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_size", 13).get() * ImHexApi::System::getGlobalScale(); } ImHexApi::System::impl::setFontSize(fontSize); } float fontSize = ImHexApi::System::getFontSize(); const auto &fontFile = ImHexApi::System::getCustomFontPath(); // Setup basic font configuration auto fonts = IM_NEW(ImFontAtlas)(); ImFontConfig cfg = {}; cfg.OversampleH = cfg.OversampleV = 1, cfg.PixelSnapH = true; cfg.SizePixels = fontSize; fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight; fonts->TexDesiredWidth = 4096; // Configure font glyph ranges that should be loaded from the default font and unifont static ImVector ranges; { ImFontGlyphRangesBuilder glyphRangesBuilder; { constexpr static ImWchar controlCodeRange[] = { 0x0001, 0x001F, 0 }; constexpr static ImWchar extendedAsciiRange[] = { 0x007F, 0x00FF, 0 }; glyphRangesBuilder.AddRanges(controlCodeRange); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesDefault()); glyphRangesBuilder.AddRanges(extendedAsciiRange); } if (loadUnicode) { constexpr static ImWchar fullRange[] = { 0x0100, 0xFFEF, 0 }; glyphRangesBuilder.AddRanges(fullRange); } else { glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesJapanese()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesChineseFull()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesCyrillic()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesKorean()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesThai()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesVietnamese()); } glyphRangesBuilder.BuildRanges(&ranges); } // Glyph range for font awesome icons static ImWchar fontAwesomeRange[] = { ICON_MIN_FA, ICON_MAX_FA, 0 }; // Glyph range for codicons icons static ImWchar codiconsRange[] = { ICON_MIN_VS, ICON_MAX_VS, 0 }; // Load main font // If a custom font has been specified, load it, otherwise load the default ImGui font if (fontFile.empty()) { fonts->Clear(); fonts->AddFontDefault(&cfg); } else { auto font = fonts->AddFontFromFileTTF(wolv::util::toUTF8String(fontFile).c_str(), 0, &cfg, ranges.Data); if (font == nullptr) { log::warn("Failed to load custom font! Falling back to default font."); ImHexApi::System::impl::setFontSize(defaultFontSize); cfg.SizePixels = defaultFontSize; fonts->Clear(); fonts->AddFontDefault(&cfg); } } // Merge all fonts into one big font atlas cfg.MergeMode = true; // Add font awesome and codicons icons to font atlas cfg.GlyphOffset = ImVec2(0, 3_scaled); fonts->AddFontFromMemoryCompressedTTF(font_awesome_compressed_data, font_awesome_compressed_size, 0, &cfg, fontAwesomeRange); fonts->AddFontFromMemoryCompressedTTF(codicons_compressed_data, codicons_compressed_size, 0, &cfg, codiconsRange); cfg.GlyphOffset = ImVec2(0, 0); // Add unifont if unicode support is enabled fonts->AddFontFromMemoryCompressedTTF(unifont_compressed_data, unifont_compressed_size, 0, &cfg, ranges.Data); // Try to build the font atlas if (!fonts->Build()) { // The main reason the font atlas failed to build is that the font is too big for the GPU to handle // If unicode support is enabled, therefor try to load the font atlas without unicode support // If that still didn't work, there's probably something else going on with the graphics drivers // Especially Intel GPU drivers are known to have various bugs if (loadUnicode) { log::error("Failed to build font atlas! Disabling Unicode support."); IM_DELETE(fonts); // Disable unicode support in settings ContentRegistry::Settings::write("hex.builtin.setting.general", "hex.builtin.setting.font.load_all_unicode_chars", false); // Try to load the font atlas again return loadFontsImpl(false); } else { log::error("Failed to build font atlas! Check your Graphics driver!"); return false; } } // Configure ImGui to use the font atlas View::setFontAtlas(fonts); View::setFontConfig(cfg); return true; } bool loadFonts() { // Check if unicode support is enabled in the settings and that the user doesn't use the No GPU version on Windows // The Mesa3D software renderer on Windows identifies itself as "VMware, Inc." bool shouldLoadUnicode = ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false) && ImHexApi::System::getGPUVendor() != "VMware, Inc."; return loadFontsImpl(shouldLoadUnicode); } bool deleteSharedData() { // This function is called when ImHex is closed. It deletes all shared data that was created by plugins // This is a bit of a hack but necessary because when ImHex gets closed, all plugins are unloaded in order for // destructors to be called correctly. To prevent crashes when ImHex exits, we need to delete all shared data EventManager::post(); EventManager::clear(); while (ImHexApi::Provider::isValid()) ImHexApi::Provider::remove(ImHexApi::Provider::get()); ContentRegistry::Provider::impl::getEntries().clear(); ImHexApi::System::getInitArguments().clear(); ImHexApi::HexEditor::impl::getBackgroundHighlights().clear(); ImHexApi::HexEditor::impl::getForegroundHighlights().clear(); ImHexApi::HexEditor::impl::getBackgroundHighlightingFunctions().clear(); ImHexApi::HexEditor::impl::getForegroundHighlightingFunctions().clear(); ImHexApi::HexEditor::impl::getTooltips().clear(); ImHexApi::HexEditor::impl::getTooltipFunctions().clear(); ImHexApi::System::getAdditionalFolderPaths().clear(); ImHexApi::System::getCustomFontPath().clear(); ImHexApi::Messaging::impl::getHandlers().clear(); ContentRegistry::Settings::impl::getSettings().clear(); ContentRegistry::Settings::impl::getSettingsData().clear(); ContentRegistry::CommandPaletteCommands::impl::getEntries().clear(); ContentRegistry::CommandPaletteCommands::impl::getHandlers().clear(); ContentRegistry::PatternLanguage::impl::getFunctions().clear(); ContentRegistry::PatternLanguage::impl::getPragmas().clear(); ContentRegistry::PatternLanguage::impl::getVisualizers().clear(); ContentRegistry::PatternLanguage::impl::getInlineVisualizers().clear(); ContentRegistry::Views::impl::getEntries().clear(); impl::PopupBase::getOpenPopups().clear(); ContentRegistry::Tools::impl::getEntries().clear(); ContentRegistry::DataInspector::impl::getEntries().clear(); ContentRegistry::Language::impl::getLanguages().clear(); ContentRegistry::Language::impl::getLanguageDefinitions().clear(); LangEntry::resetLanguageStrings(); ContentRegistry::Interface::impl::getWelcomeScreenEntries().clear(); ContentRegistry::Interface::impl::getFooterItems().clear(); ContentRegistry::Interface::impl::getToolbarItems().clear(); ContentRegistry::Interface::impl::getMainMenuItems().clear(); ContentRegistry::Interface::impl::getMenuItems().clear(); ContentRegistry::Interface::impl::getSidebarItems().clear(); ContentRegistry::Interface::impl::getTitleBarButtons().clear(); ShortcutManager::clearShortcuts(); TaskManager::getRunningTasks().clear(); ContentRegistry::DataProcessorNode::impl::getEntries().clear(); ContentRegistry::DataFormatter::impl::getEntries().clear(); ContentRegistry::FileHandler::impl::getEntries().clear(); ContentRegistry::Hashes::impl::getHashes().clear(); ContentRegistry::HexEditor::impl::getVisualizers().clear(); ContentRegistry::BackgroundServices::impl::stopServices(); ContentRegistry::BackgroundServices::impl::getServices().clear(); ContentRegistry::CommunicationInterface::impl::getNetworkEndpoints().clear(); LayoutManager::reset(); ThemeManager::reset(); AchievementManager::getAchievements().clear(); ProjectFile::getHandlers().clear(); ProjectFile::getProviderHandlers().clear(); ProjectFile::setProjectFunctions(nullptr, nullptr); fs::setFileBrowserErrorCallback(nullptr); return true; } bool loadPlugins() { // Load all plugins for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Plugins)) { PluginManager::load(dir); } // Get loaded plugins auto &plugins = PluginManager::getPlugins(); // If no plugins were loaded, ImHex wasn't installed properly. This will trigger an error popup later on if (plugins.empty()) { log::error("No plugins found!"); ImHexApi::System::impl::addInitArgument("no-plugins"); return false; } const auto shouldLoadPlugin = [executablePath = wolv::io::fs::getExecutablePath()](const Plugin &plugin) { // In debug builds, ignore all plugins that are not part of the executable directory #if !defined(DEBUG) return true; #endif if (!executablePath.has_value()) return true; // Check if the plugin is somewhere in the same directory tree as the executable return !std::fs::relative(plugin.getPath(), executablePath->parent_path()).string().starts_with(".."); }; u32 builtinPlugins = 0; u32 loadErrors = 0; // Load the builtin plugin first, so it can initialize everything that's necessary for ImHex to work for (const auto &plugin : plugins) { if (!plugin.isBuiltinPlugin()) continue; if (!shouldLoadPlugin(plugin)) { log::debug("Skipping built-in plugin {}", plugin.getPath().string()); continue; } // Make sure there's only one built-in plugin if (builtinPlugins > 1) continue; // Initialize the plugin if (!plugin.initializePlugin()) { log::error("Failed to initialize plugin {}", wolv::util::toUTF8String(plugin.getPath().filename())); loadErrors++; } else { builtinPlugins++; } } // Load all other plugins for (const auto &plugin : plugins) { if (plugin.isBuiltinPlugin()) continue; if (!shouldLoadPlugin(plugin)) { log::debug("Skipping plugin {}", plugin.getPath().string()); continue; } // Initialize the plugin if (!plugin.initializePlugin()) { log::error("Failed to initialize plugin {}", wolv::util::toUTF8String(plugin.getPath().filename())); loadErrors++; } } // If no plugins were loaded successfully, ImHex wasn't installed properly. This will trigger an error popup later on if (loadErrors == plugins.size()) { log::error("No plugins loaded successfully!"); ImHexApi::System::impl::addInitArgument("no-plugins"); return false; } // ImHex requires exactly one built-in plugin // If no built-in plugin or more than one was found, something's wrong and we can't continue #if !defined(EMSCRIPTEN) if (builtinPlugins == 0) { log::error("Built-in plugin not found!"); ImHexApi::System::impl::addInitArgument("no-builtin-plugin"); return false; } else if (builtinPlugins > 1) { log::error("Found more than one built-in plugin!"); ImHexApi::System::impl::addInitArgument("multiple-builtin-plugins"); return false; } #endif return true; } bool clearOldLogs() { for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Logs)) { try { std::vector files; for (const auto& file : std::filesystem::directory_iterator(path)) files.push_back(file); if (files.size() <= 10) return true; std::sort(files.begin(), files.end(), [](const auto& a, const auto& b) { return std::filesystem::last_write_time(a) > std::filesystem::last_write_time(b); }); for (auto it = files.begin() + 10; it != files.end(); it += 1) std::filesystem::remove(it->path()); } catch (std::filesystem::filesystem_error &e) { log::error("Failed to clear old log! {}", e.what()); } } return true; } bool unloadPlugins() { PluginManager::unload(); return true; } bool loadSettings() { try { // Try to load settings from file ContentRegistry::Settings::impl::load(); } catch (std::exception &e) { // If that fails, create a new settings file log::error("Failed to load configuration! {}", e.what()); ContentRegistry::Settings::impl::clear(); ContentRegistry::Settings::impl::store(); return false; } return true; } bool configureUIScale() { int interfaceScaleSetting = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.scaling", 0.0F).get() * 10; float interfaceScaling; if (interfaceScaleSetting == 0) interfaceScaling = ImHexApi::System::getNativeScale(); else interfaceScaling = interfaceScaleSetting / 10.0F; ImHexApi::System::impl::setGlobalScale(interfaceScaling); return true; } bool storeSettings() { try { ContentRegistry::Settings::impl::store(); } catch (std::exception &e) { log::error("Failed to store configuration! {}", e.what()); return false; } return true; } // Run all exit tasks, and print to console void runExitTasks() { for (const auto &[name, task, async] : init::getExitTasks()) { bool result = task(); log::info("Exit task '{0}' finished {1}", name, result ? "successfully" : "unsuccessfully"); } } std::vector getInitTasks() { return { { "Setting up environment", setupEnvironment, false }, { "Creating directories", createDirectories, false }, #if defined(OS_LINUX) { "Migrate config to .config", migrateConfig, false }, #endif { "Loading settings", loadSettings, false }, { "Configuring UI scale", configureUIScale, false }, { "Loading plugins", loadPlugins, true }, { "Checking for updates", checkForUpdates, false }, { "Loading fonts", loadFonts, true }, }; } std::vector getExitTasks() { return { { "Saving settings", storeSettings, false }, { "Cleaning up shared data", deleteSharedData, false }, { "Unloading plugins", unloadPlugins, false }, { "Clearing old logs", clearOldLogs, false }, }; } }