#pragma once #include #include #include #include "patches.hpp" #include #include #include namespace hex { class ProjectFile { public: ProjectFile() = delete; static bool load(const std::fs::path &filePath); static bool store(std::fs::path filePath = {}); [[nodiscard]] static bool hasUnsavedChanges() { return ProjectFile::s_hasUnsavedChanged; } static void markDirty() { bool setWindowTitle = !hasUnsavedChanges(); ProjectFile::s_hasUnsavedChanged = true; if (setWindowTitle) EventManager::post(std::fs::path(getFilePath()).filename().string()); } [[nodiscard]] static const std::fs::path &getProjectFilePath() { return ProjectFile::s_currProjectFilePath; } static void clearProjectFilePath() { ProjectFile::s_currProjectFilePath.clear(); } [[nodiscard]] static const std::fs::path &getFilePath() { return ProjectFile::s_filePath; } static void setFilePath(const std::fs::path &filePath) { ProjectFile::s_filePath = filePath; EventManager::post(filePath.filename().string()); } [[nodiscard]] static const std::string &getPattern() { return ProjectFile::s_pattern; } static void setPattern(const std::string &pattern) { markDirty(); ProjectFile::s_pattern = pattern; } [[nodiscard]] static const Patches &getPatches() { return ProjectFile::s_patches; } static void setPatches(const Patches &patches) { markDirty(); ProjectFile::s_patches = patches; } [[nodiscard]] static const std::list &getBookmarks() { return ProjectFile::s_bookmarks; } static void setBookmarks(const std::list &bookmarks) { markDirty(); ProjectFile::s_bookmarks = bookmarks; } [[nodiscard]] static const std::string &getDataProcessorContent() { return ProjectFile::s_dataProcessorContent; } static void setDataProcessorContent(const std::string &json) { markDirty(); ProjectFile::s_dataProcessorContent = json; } private: static std::fs::path s_currProjectFilePath; static bool s_hasUnsavedChanged; static std::fs::path s_filePath; static std::string s_pattern; static Patches s_patches; static std::list s_bookmarks; static std::string s_dataProcessorContent; }; }