#pragma once #include #include #include #define IMGUI_DEFINE_MATH_OPERATORS #include #include #include enum ImGuiCustomCol { ImGuiCustomCol_DescButton, ImGuiCustomCol_DescButtonHovered, ImGuiCustomCol_DescButtonActive, ImGuiCustomCol_ToolbarGray, ImGuiCustomCol_ToolbarRed, ImGuiCustomCol_ToolbarYellow, ImGuiCustomCol_ToolbarGreen, ImGuiCustomCol_ToolbarBlue, ImGuiCustomCol_ToolbarPurple, ImGuiCustomCol_ToolbarBrown, ImGuiCustomCol_Highlight, ImGuiCustomCol_COUNT }; namespace ImGui { class Texture { public: Texture() = default; Texture(const ImU8 *buffer, int size, int width = 0, int height = 0); explicit Texture(const char *path); Texture(unsigned int texture, int width, int height); Texture(const Texture&) = delete; Texture(Texture&& other) noexcept; ~Texture(); Texture& operator=(const Texture&) = delete; Texture& operator=(Texture&& other) noexcept; [[nodiscard]] constexpr bool isValid() const noexcept { return this->m_textureId != nullptr; } [[nodiscard]] constexpr operator ImTextureID() const noexcept { return this->m_textureId; } [[nodiscard]] auto getSize() const noexcept { return ImVec2(this->m_width, this->m_height); } [[nodiscard]] constexpr auto getAspectRatio() const noexcept { if (this->m_height == 0) return 1.0F; return float(this->m_width) / float(this->m_height); } private: ImTextureID m_textureId = nullptr; int m_width = 0, m_height = 0; }; int UpdateStringSizeCallback(ImGuiInputTextCallbackData *data); bool IconHyperlink(const char *icon, const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); bool Hyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); bool BulletHyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); bool DescriptionButton(const char *label, const char *description, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); void HelpHover(const char *text); void UnderlinedText(const char *label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2 &size_arg = ImVec2(0, 0)); void TextSpinner(const char *label); void Header(const char *label, bool firstEntry = false); void HeaderColored(const char *label, ImColor color, bool firstEntry); void InfoTooltip(const char *text); bool TitleBarButton(const char *label, ImVec2 size_arg); bool ToolBarButton(const char *symbol, ImVec4 color); bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0)); bool InputIntegerPrefix(const char* label, const char *prefix, void *value, ImGuiDataType type, const char *format, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputHexadecimal(const char* label, u32 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputHexadecimal(const char* label, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); inline bool HasSecondPassed() { return static_cast(ImGui::GetTime() * 100) % 100 <= static_cast(ImGui::GetIO().DeltaTime * 100); } void OpenPopupInWindow(const char *window_name, const char *popup_name); struct ImHexCustomData { ImVec4 Colors[ImGuiCustomCol_COUNT]; }; ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F); ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F); void StyleCustomColorsDark(); void StyleCustomColorsLight(); void StyleCustomColorsClassic(); void SmallProgressBar(float fraction, float yOffset = 0.0F); void TextFormatted(const std::string &fmt, auto &&...args) { ImGui::TextUnformatted(hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedColored(ImColor color, const std::string &fmt, auto &&...args) { ImGui::TextColored(color, "%s", hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedDisabled(const std::string &fmt, auto &&...args) { ImGui::TextDisabled("%s", hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedWrapped(const std::string &fmt, auto &&...args) { ImGui::TextWrapped("%s", hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedCentered(const std::string &fmt, auto &&...args) { auto text = hex::format(fmt, std::forward(args)...); auto availableSpace = ImGui::GetContentRegionAvail(); auto textSize = ImGui::CalcTextSize(text.c_str(), nullptr, false, availableSpace.x * 0.75F); ImGui::SetCursorPos(((availableSpace - textSize) / 2.0F)); ImGui::PushTextWrapPos(availableSpace.x * 0.75F); ImGui::TextFormattedWrapped("{}", text); ImGui::PopTextWrapPos(); } bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputTextIcon(const char* label, const char *icon, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputScalarCallback(const char* label, ImGuiDataType data_type, void* p_data, const char* format, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data); void HideTooltip(); bool BitCheckbox(const char* label, bool* v); bool DimmedButton(const char* label); bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0)); }