#include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace hex::plugin::builtin { namespace { using namespace std::literals::string_literals; bool checkForUpdatesSync() { int checkForUpdates = ContentRegistry::Settings::read("hex.builtin.setting.general", "hex.builtin.setting.general.server_contact", 2); // Check if we should check for updates if (checkForUpdates == 1){ HttpRequest request("GET", GitHubApiURL + "/releases/latest"s); // Query the GitHub API for the latest release version auto response = request.execute().get(); if (response.getStatusCode() != 200) return false; nlohmann::json releases; try { releases = nlohmann::json::parse(response.getData()); } catch (const std::exception &) { return false; } // Check if the response is valid if (!releases.contains("tag_name") || !releases["tag_name"].is_string()) return false; // Convert the current version string to a format that can be compared to the latest release auto versionString = ImHexApi::System::getImHexVersion(); size_t versionLength = std::min(versionString.find_first_of('-'), versionString.length()); auto currVersion = "v" + versionString.substr(0, versionLength); // Get the latest release version string auto latestVersion = releases["tag_name"].get(); // Check if the latest release is different from the current version if (latestVersion != currVersion) ImHexApi::System::impl::addInitArgument("update-available", latestVersion.data()); // Check if there is a telemetry uuid std::string uuid = ContentRegistry::Settings::read("hex.builtin.setting.general", "hex.builtin.setting.general.uuid", "").get(); if (uuid.empty()) { // Generate a new uuid uuid = wolv::hash::generateUUID(); // Save ContentRegistry::Settings::write("hex.builtin.setting.general", "hex.builtin.setting.general.uuid", uuid); } TaskManager::createBackgroundTask("Sending statistics...", [uuid, versionString](auto&) { // To avoid potentially flooding our database with lots of dead users // from people just visiting the website, don't send telemetry data from // the web version #if defined(OS_WEB) return; #endif // Make telemetry request nlohmann::json telemetry = { { "uuid", uuid }, { "format_version", "1" }, { "imhex_version", versionString }, { "imhex_commit", fmt::format("{}@{}", ImHexApi::System::getCommitHash(true), ImHexApi::System::getCommitBranch()) }, { "install_type", ImHexApi::System::isPortableVersion() ? "Portable" : "Installed" }, { "os", ImHexApi::System::getOSName() }, { "os_version", ImHexApi::System::getOSVersion() }, { "arch", ImHexApi::System::getArchitecture() }, { "gpu_vendor", ImHexApi::System::getGPUVendor() } }; HttpRequest telemetryRequest("POST", ImHexApiURL + "/telemetry"s); telemetryRequest.setTimeout(500); telemetryRequest.setBody(telemetry.dump()); telemetryRequest.addHeader("Content-Type", "application/json"); // Execute request telemetryRequest.execute(); }); } return true; } bool checkForUpdates() { TaskManager::createBackgroundTask("Checking for updates", [](auto&) { checkForUpdatesSync(); }); return true; } bool configureUIScale() { int interfaceScaleSetting = int(ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.scaling", 0.0F).get() * 10.0F); float interfaceScaling; if (interfaceScaleSetting == 0) interfaceScaling = ImHexApi::System::getNativeScale(); else interfaceScaling = int(interfaceScaleSetting / 10.0F); ImHexApi::System::impl::setGlobalScale(interfaceScaling); return true; } bool loadFontsImpl(bool loadUnicode) { const float defaultFontSize = ImHexApi::System::DefaultFontSize * std::round(ImHexApi::System::getGlobalScale()); // Reset used font size back to the default size ImHexApi::System::impl::setFontSize(defaultFontSize); // Load custom font related settings if (ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.custom_font_enable", false).get()) { std::fs::path fontFile = ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_path", "").get(); if (!fontFile.empty()) { if (!wolv::io::fs::exists(fontFile) || !wolv::io::fs::isRegularFile(fontFile)) { log::warn("Custom font file {} not found! Falling back to default font.", wolv::util::toUTF8String(fontFile)); fontFile.clear(); } log::info("Loading custom font from {}", wolv::util::toUTF8String(fontFile)); } // If no custom font has been specified, search for a file called "font.ttf" in one of the resource folders if (fontFile.empty()) { for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Resources)) { auto path = dir / "font.ttf"; if (wolv::io::fs::exists(path)) { log::info("Loading custom font from {}", wolv::util::toUTF8String(path)); fontFile = path; break; } } } ImHexApi::System::impl::setCustomFontPath(fontFile); // If a custom font has been loaded now, also load the font size float fontSize = defaultFontSize; if (!fontFile.empty()) { fontSize = float(ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_size", 13).get()) * ImHexApi::System::getGlobalScale(); } ImHexApi::System::impl::setFontSize(fontSize); } float fontSize = ImHexApi::System::getFontSize(); const auto &fontFile = ImHexApi::System::getCustomFontPath(); // Setup basic font configuration auto fonts = IM_NEW(ImFontAtlas)(); ImFontConfig cfg = {}; cfg.OversampleH = cfg.OversampleV = 1, cfg.PixelSnapH = true; cfg.SizePixels = fontSize; fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight; fonts->TexDesiredWidth = 4096; // Configure font glyph ranges that should be loaded from the default font and unifont static ImVector defaultGlyphRanges; defaultGlyphRanges = { }; { ImFontGlyphRangesBuilder glyphRangesBuilder; { constexpr static std::array controlCodeRange = { 0x0001, 0x001F, 0 }; constexpr static std::array extendedAsciiRange = { 0x007F, 0x00FF, 0 }; glyphRangesBuilder.AddRanges(controlCodeRange.data()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesDefault()); glyphRangesBuilder.AddRanges(extendedAsciiRange.data()); } if (loadUnicode) { constexpr static std::array fullRange = { 0x0100, 0xFFEF, 0 }; glyphRangesBuilder.AddRanges(fullRange.data()); } else { glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesJapanese()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesChineseFull()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesCyrillic()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesKorean()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesThai()); glyphRangesBuilder.AddRanges(fonts->GetGlyphRangesVietnamese()); } glyphRangesBuilder.BuildRanges(&defaultGlyphRanges); } // Load main font // If a custom font has been specified, load it, otherwise load the default ImGui font if (fontFile.empty()) { fonts->Clear(); fonts->AddFontDefault(&cfg); } else { if (ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_bold", false)) cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Bold; if (ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_italic", false)) cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Oblique; if (!ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.font_antialias", false)) cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_Monochrome | ImGuiFreeTypeBuilderFlags_MonoHinting; auto font = fonts->AddFontFromFileTTF(wolv::util::toUTF8String(fontFile).c_str(), 0, &cfg, defaultGlyphRanges.Data); cfg.FontBuilderFlags = 0; if (font == nullptr) { log::warn("Failed to load custom font! Falling back to default font."); ImHexApi::System::impl::setFontSize(defaultFontSize); cfg.SizePixels = defaultFontSize; fonts->Clear(); fonts->AddFontDefault(&cfg); } } // Merge all fonts into one big font atlas cfg.MergeMode = true; cfg.FontDataOwnedByAtlas = false; std::list> ranges; for (auto &font : ImHexApi::Fonts::impl::getFonts()) { ImVector fontRange; if (font.glyphRanges.empty()) { fontRange = defaultGlyphRanges; } else { for (const auto &range : font.glyphRanges) { fontRange.push_back(range.begin); fontRange.push_back(range.end); } fontRange.push_back(0x00); } ranges.push_back(fontRange); std::memset(cfg.Name, 0x00, sizeof(cfg.Name)); std::strncpy(cfg.Name, font.name.c_str(), sizeof(cfg.Name) - 1); cfg.GlyphOffset = { font.offset.x, font.offset.y }; fonts->AddFontFromMemoryTTF(font.fontData.data(), int(font.fontData.size()), 0, &cfg, ranges.back().Data); } // Try to build the font atlas if (!fonts->Build()) { // The main reason the font atlas failed to build is that the font is too big for the GPU to handle // If unicode support is enabled, therefor try to load the font atlas without unicode support // If that still didn't work, there's probably something else going on with the graphics drivers // Especially Intel GPU drivers are known to have various bugs if (loadUnicode) { log::error("Failed to build font atlas! Disabling Unicode support."); IM_DELETE(fonts); // Disable unicode support in settings ContentRegistry::Settings::write("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false); // Try to load the font atlas again return loadFontsImpl(false); } else { log::error("Failed to build font atlas! Check your Graphics driver!"); return false; } } // Configure ImGui to use the font atlas ImHexApi::System::impl::setFontAtlas(fonts); return true; } bool loadFonts() { // Check if unicode support is enabled in the settings and that the user doesn't use the No GPU version on Windows // The Mesa3D software renderer on Windows identifies itself as "VMware, Inc." bool shouldLoadUnicode = ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false) && ImHexApi::System::getGPUVendor() != "VMware, Inc."; return loadFontsImpl(shouldLoadUnicode); } } void addInitTasks() { ImHexApi::System::addStartupTask("Loading fonts", true, loadFonts); ImHexApi::System::addStartupTask("Checking for updates", true, checkForUpdates); ImHexApi::System::addStartupTask("Configuring UI scale", true, configureUIScale); } }