#include "helpers/plugin_handler.hpp" #include #include namespace hex { namespace fs = std::filesystem; // hex::plugin::internal::initializePlugin() constexpr auto InitializePluginSymbol = "_ZN3hex6plugin%d%s8internal16initializePluginEv"; Plugin::Plugin(std::string_view path) { auto fileName = fs::path(path).stem(); auto symbolName = hex::format(InitializePluginSymbol, fileName.string().length(), fileName.string().c_str()); this->m_handle = dlopen(path.data(), RTLD_LAZY); if (this->m_handle == nullptr) return; printf("Loaded plugin %s\n", path.data()); this->m_initializePluginFunction = reinterpret_cast(dlsym(this->m_handle, symbolName.c_str())); printf("Symbol %s at %p\n", symbolName.c_str(), this->m_initializePluginFunction); } Plugin::~Plugin() { printf("Plugin unloaded\n"); dlclose(this->m_handle); } void Plugin::initializePlugin() const { if (this->m_initializePluginFunction != nullptr) { printf("Initializing plugin\n"); this->m_initializePluginFunction(); printf("Initialized plugin\n"); } } void PluginHandler::load(std::string_view pluginFolder) { if (!std::filesystem::exists(pluginFolder)) throw std::runtime_error("Failed to find plugin folder"); PluginHandler::s_pluginFolder = pluginFolder; for (auto& pluginPath : std::filesystem::directory_iterator(pluginFolder)) { if (pluginPath.is_regular_file() && pluginPath.path().extension() == ".hexplug") PluginHandler::s_plugins.push_back(new Plugin(pluginPath.path().string())); } } void PluginHandler::unload() { for (auto &plugin : PluginHandler::s_plugins) delete plugin; PluginHandler::s_plugins.clear(); PluginHandler::s_pluginFolder.clear(); } void PluginHandler::reload() { PluginHandler::unload(); PluginHandler::load(PluginHandler::s_pluginFolder); } }