#include "window.hpp" #if defined(OS_MACOS) #include #include #include #include #include #include #include #include #include namespace hex { void Window::initNative() { // Add plugin library folders to dll search path for (const auto &path : hex::fs::getDefaultPaths(fs::ImHexPath::Libraries)) { if (std::fs::exists(path)) setenv("LD_LIBRARY_PATH", hex::format("{};{}", hex::getEnvironmentVariable("LD_LIBRARY_PATH").value_or(""), path.string().c_str()).c_str(), true); } // Various libraries sadly directly print to stderr with no way to disable it // We redirect stderr to /dev/null to prevent this freopen("/dev/null", "w", stderr); setvbuf(stderr, nullptr, _IONBF, 0); // Redirect stdout to log file if we're not running in a terminal if (!isatty(STDOUT_FILENO)) { log::redirectToFile(); } } void Window::setupNativeWindow() { ImGui_ImplGlfw_SetBorderlessWindowMode(false); bool themeFollowSystem = ImHexApi::System::usesSystemThemeDetection(); EventManager::subscribe(this, [themeFollowSystem] { if (!themeFollowSystem) return; if (!isMacosSystemDarkModeEnabled()) EventManager::post("Light"); else EventManager::post("Dark"); }); if (themeFollowSystem) EventManager::post(); } void Window::beginNativeWindowFrame() { } void Window::endNativeWindowFrame() { } void Window::drawTitleBar() { } } #endif