//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //based on imgui.h file version "1.86" from Dear ImGui https://github.com/ocornut/imgui //with imgui_internal.h api //docking branch #ifndef CIMGUI_INCLUDED #define CIMGUI_INCLUDED #include #include #if defined _WIN32 || defined __CYGWIN__ #ifdef CIMGUI_NO_EXPORT #define API #else #define API __declspec(dllexport) #endif #else #ifdef __GNUC__ #define API __attribute__((__visibility__("default"))) #else #define API #endif #endif #if defined __cplusplus #define EXTERN extern "C" #else #include #include #define EXTERN extern #endif #define CIMGUI_API EXTERN API #define CONST const #ifdef _MSC_VER typedef unsigned __int64 ImU64; #else //typedef unsigned long long ImU64; #endif #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImGuiTableColumnSettings ImGuiTableColumnSettings; typedef struct ImGuiTableCellData ImGuiTableCellData; typedef struct ImGuiStackTool ImGuiStackTool; typedef struct ImGuiStackLevelInfo ImGuiStackLevelInfo; typedef struct ImGuiViewportP ImGuiViewportP; typedef struct ImGuiWindowDockStyle ImGuiWindowDockStyle; typedef struct ImGuiListClipperData ImGuiListClipperData; typedef struct ImGuiListClipperRange ImGuiListClipperRange; typedef struct ImGuiPtrOrIndex ImGuiPtrOrIndex; typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem; typedef struct ImGuiWindowStackData ImGuiWindowStackData; typedef struct ImGuiComboPreviewData ImGuiComboPreviewData; typedef struct ImGuiDataTypeTempStorage ImGuiDataTypeTempStorage; typedef struct ImVec2ih ImVec2ih; typedef struct ImVec1 ImVec1; typedef struct StbTexteditRow StbTexteditRow; typedef struct STB_TexteditState STB_TexteditState; typedef struct StbUndoState StbUndoState; typedef struct StbUndoRecord StbUndoRecord; typedef struct ImGuiWindowSettings ImGuiWindowSettings; typedef struct ImGuiWindowTempData ImGuiWindowTempData; typedef struct ImGuiWindow ImGuiWindow; typedef struct ImGuiTableColumnsSettings ImGuiTableColumnsSettings; typedef struct ImGuiTableSettings ImGuiTableSettings; typedef struct ImGuiTableTempData ImGuiTableTempData; typedef struct ImGuiTableColumn ImGuiTableColumn; typedef struct ImGuiTable ImGuiTable; typedef struct ImGuiTabItem ImGuiTabItem; typedef struct ImGuiTabBar ImGuiTabBar; typedef struct ImGuiStyleMod ImGuiStyleMod; typedef struct ImGuiStackSizes ImGuiStackSizes; typedef struct ImGuiSettingsHandler ImGuiSettingsHandler; typedef struct ImGuiPopupData ImGuiPopupData; typedef struct ImGuiOldColumns ImGuiOldColumns; typedef struct ImGuiOldColumnData ImGuiOldColumnData; typedef struct ImGuiNextItemData ImGuiNextItemData; typedef struct ImGuiNextWindowData ImGuiNextWindowData; typedef struct ImGuiMetricsConfig ImGuiMetricsConfig; typedef struct ImGuiNavItemData ImGuiNavItemData; typedef struct ImGuiMenuColumns ImGuiMenuColumns; typedef struct ImGuiLastItemData ImGuiLastItemData; typedef struct ImGuiInputTextState ImGuiInputTextState; typedef struct ImGuiGroupData ImGuiGroupData; typedef struct ImGuiDockNodeSettings ImGuiDockNodeSettings; typedef struct ImGuiDockNode ImGuiDockNode; typedef struct ImGuiDockRequest ImGuiDockRequest; typedef struct ImGuiDockContext ImGuiDockContext; typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo; typedef struct ImGuiContextHook ImGuiContextHook; typedef struct ImGuiColorMod ImGuiColorMod; typedef struct ImDrawDataBuilder ImDrawDataBuilder; typedef struct ImRect ImRect; typedef struct ImBitVector ImBitVector; typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect; typedef struct ImDrawCmdHeader ImDrawCmdHeader; typedef struct ImGuiStoragePair ImGuiStoragePair; typedef struct ImGuiTextRange ImGuiTextRange; typedef struct ImVec4 ImVec4; typedef struct ImVec2 ImVec2; typedef struct ImGuiWindowClass ImGuiWindowClass; typedef struct ImGuiViewport ImGuiViewport; typedef struct ImGuiTextFilter ImGuiTextFilter; typedef struct ImGuiTextBuffer ImGuiTextBuffer; typedef struct ImGuiTableColumnSortSpecs ImGuiTableColumnSortSpecs; typedef struct ImGuiTableSortSpecs ImGuiTableSortSpecs; typedef struct ImGuiStyle ImGuiStyle; typedef struct ImGuiStorage ImGuiStorage; typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; typedef struct ImGuiPlatformMonitor ImGuiPlatformMonitor; typedef struct ImGuiPlatformIO ImGuiPlatformIO; typedef struct ImGuiPayload ImGuiPayload; typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; typedef struct ImGuiListClipper ImGuiListClipper; typedef struct ImGuiInputTextCallbackData ImGuiInputTextCallbackData; typedef struct ImGuiIO ImGuiIO; typedef struct ImGuiContext ImGuiContext; typedef struct ImColor ImColor; typedef struct ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder; typedef struct ImFontGlyph ImFontGlyph; typedef struct ImFontConfig ImFontConfig; typedef struct ImFontBuilderIO ImFontBuilderIO; typedef struct ImFontAtlas ImFontAtlas; typedef struct ImFont ImFont; typedef struct ImDrawVert ImDrawVert; typedef struct ImDrawListSplitter ImDrawListSplitter; typedef struct ImDrawListSharedData ImDrawListSharedData; typedef struct ImDrawList ImDrawList; typedef struct ImDrawData ImDrawData; typedef struct ImDrawCmd ImDrawCmd; typedef struct ImDrawChannel ImDrawChannel; struct ImDrawChannel; struct ImDrawCmd; struct ImDrawData; struct ImDrawList; struct ImDrawListSharedData; struct ImDrawListSplitter; struct ImDrawVert; struct ImFont; struct ImFontAtlas; struct ImFontBuilderIO; struct ImFontConfig; struct ImFontGlyph; struct ImFontGlyphRangesBuilder; struct ImColor; struct ImGuiContext; struct ImGuiIO; struct ImGuiInputTextCallbackData; struct ImGuiListClipper; struct ImGuiOnceUponAFrame; struct ImGuiPayload; struct ImGuiPlatformIO; struct ImGuiPlatformMonitor; struct ImGuiSizeCallbackData; struct ImGuiStorage; struct ImGuiStyle; struct ImGuiTableSortSpecs; struct ImGuiTableColumnSortSpecs; struct ImGuiTextBuffer; struct ImGuiTextFilter; struct ImGuiViewport; struct ImGuiWindowClass; typedef int ImGuiCol; typedef int ImGuiCond; typedef int ImGuiDataType; typedef int ImGuiDir; typedef int ImGuiKey; typedef int ImGuiNavInput; typedef int ImGuiMouseButton; typedef int ImGuiMouseCursor; typedef int ImGuiSortDirection; typedef int ImGuiStyleVar; typedef int ImGuiTableBgTarget; typedef int ImDrawFlags; typedef int ImDrawListFlags; typedef int ImFontAtlasFlags; typedef int ImGuiBackendFlags; typedef int ImGuiButtonFlags; typedef int ImGuiColorEditFlags; typedef int ImGuiConfigFlags; typedef int ImGuiComboFlags; typedef int ImGuiDockNodeFlags; typedef int ImGuiDragDropFlags; typedef int ImGuiFocusedFlags; typedef int ImGuiHoveredFlags; typedef int ImGuiInputTextFlags; typedef int ImGuiKeyModFlags; typedef int ImGuiPopupFlags; typedef int ImGuiSelectableFlags; typedef int ImGuiSliderFlags; typedef int ImGuiTabBarFlags; typedef int ImGuiTabItemFlags; typedef int ImGuiTableFlags; typedef int ImGuiTableColumnFlags; typedef int ImGuiTableRowFlags; typedef int ImGuiTreeNodeFlags; typedef int ImGuiViewportFlags; typedef int ImGuiWindowFlags; typedef void* ImTextureID; typedef unsigned short ImDrawIdx; typedef unsigned int ImGuiID; typedef signed char ImS8; typedef unsigned char ImU8; typedef signed short ImS16; typedef unsigned short ImU16; typedef signed int ImS32; typedef unsigned int ImU32; typedef int64_t ImS64; typedef uint64_t ImU64; typedef unsigned short ImWchar16; typedef unsigned int ImWchar32; typedef ImWchar16 ImWchar; typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); struct ImBitVector; struct ImRect; struct ImDrawDataBuilder; struct ImDrawListSharedData; struct ImGuiColorMod; struct ImGuiContext; struct ImGuiContextHook; struct ImGuiDataTypeInfo; struct ImGuiDockContext; struct ImGuiDockRequest; struct ImGuiDockNode; struct ImGuiDockNodeSettings; struct ImGuiGroupData; struct ImGuiInputTextState; struct ImGuiLastItemData; struct ImGuiMenuColumns; struct ImGuiNavItemData; struct ImGuiMetricsConfig; struct ImGuiNextWindowData; struct ImGuiNextItemData; struct ImGuiOldColumnData; struct ImGuiOldColumns; struct ImGuiPopupData; struct ImGuiSettingsHandler; struct ImGuiStackSizes; struct ImGuiStyleMod; struct ImGuiTabBar; struct ImGuiTabItem; struct ImGuiTable; struct ImGuiTableColumn; struct ImGuiTableTempData; struct ImGuiTableSettings; struct ImGuiTableColumnsSettings; struct ImGuiWindow; struct ImGuiWindowTempData; struct ImGuiWindowSettings; typedef int ImGuiDataAuthority; typedef int ImGuiLayoutType; typedef int ImGuiActivateFlags; typedef int ImGuiItemFlags; typedef int ImGuiItemStatusFlags; typedef int ImGuiOldColumnFlags; typedef int ImGuiNavHighlightFlags; typedef int ImGuiNavDirSourceFlags; typedef int ImGuiNavMoveFlags; typedef int ImGuiNextItemDataFlags; typedef int ImGuiNextWindowDataFlags; typedef int ImGuiScrollFlags; typedef int ImGuiSeparatorFlags; typedef int ImGuiTextFlags; typedef int ImGuiTooltipFlags; typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...); extern ImGuiContext* GImGui; typedef FILE* ImFileHandle; typedef int ImPoolIdx; typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, ImGuiContextHook* hook); typedef ImS8 ImGuiTableColumnIdx; typedef ImU8 ImGuiTableDrawChannelIdx; typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector; typedef struct ImVector_ImGuiTableSettings {int Size;int Capacity;ImGuiTableSettings* Data;} ImVector_ImGuiTableSettings; typedef struct ImChunkStream_ImGuiTableSettings {ImVector_ImGuiTableSettings Buf;} ImChunkStream_ImGuiTableSettings; typedef struct ImVector_ImGuiWindowSettings {int Size;int Capacity;ImGuiWindowSettings* Data;} ImVector_ImGuiWindowSettings; typedef struct ImChunkStream_ImGuiWindowSettings {ImVector_ImGuiWindowSettings Buf;} ImChunkStream_ImGuiWindowSettings; typedef struct ImSpan_ImGuiTableCellData {ImGuiTableCellData* Data;ImGuiTableCellData* DataEnd;} ImSpan_ImGuiTableCellData; typedef struct ImSpan_ImGuiTableColumn {ImGuiTableColumn* Data;ImGuiTableColumn* DataEnd;} ImSpan_ImGuiTableColumn; typedef struct ImSpan_ImGuiTableColumnIdx {ImGuiTableColumnIdx* Data;ImGuiTableColumnIdx* DataEnd;} ImSpan_ImGuiTableColumnIdx; typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel; typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd; typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx; typedef struct ImVector_ImDrawListPtr {int Size;int Capacity;ImDrawList** Data;} ImVector_ImDrawListPtr; typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert; typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect; typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig; typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph; typedef struct ImVector_ImGuiColorMod {int Size;int Capacity;ImGuiColorMod* Data;} ImVector_ImGuiColorMod; typedef struct ImVector_ImGuiContextHook {int Size;int Capacity;ImGuiContextHook* Data;} ImVector_ImGuiContextHook; typedef struct ImVector_ImGuiDockNodeSettings {int Size;int Capacity;ImGuiDockNodeSettings* Data;} ImVector_ImGuiDockNodeSettings; typedef struct ImVector_ImGuiDockRequest {int Size;int Capacity;ImGuiDockRequest* Data;} ImVector_ImGuiDockRequest; typedef struct ImVector_ImGuiGroupData {int Size;int Capacity;ImGuiGroupData* Data;} ImVector_ImGuiGroupData; typedef struct ImVector_ImGuiID {int Size;int Capacity;ImGuiID* Data;} ImVector_ImGuiID; typedef struct ImVector_ImGuiItemFlags {int Size;int Capacity;ImGuiItemFlags* Data;} ImVector_ImGuiItemFlags; typedef struct ImVector_ImGuiListClipperData {int Size;int Capacity;ImGuiListClipperData* Data;} ImVector_ImGuiListClipperData; typedef struct ImVector_ImGuiListClipperRange {int Size;int Capacity;ImGuiListClipperRange* Data;} ImVector_ImGuiListClipperRange; typedef struct ImVector_ImGuiOldColumnData {int Size;int Capacity;ImGuiOldColumnData* Data;} ImVector_ImGuiOldColumnData; typedef struct ImVector_ImGuiOldColumns {int Size;int Capacity;ImGuiOldColumns* Data;} ImVector_ImGuiOldColumns; typedef struct ImVector_ImGuiPlatformMonitor {int Size;int Capacity;ImGuiPlatformMonitor* Data;} ImVector_ImGuiPlatformMonitor; typedef struct ImVector_ImGuiPopupData {int Size;int Capacity;ImGuiPopupData* Data;} ImVector_ImGuiPopupData; typedef struct ImVector_ImGuiPtrOrIndex {int Size;int Capacity;ImGuiPtrOrIndex* Data;} ImVector_ImGuiPtrOrIndex; typedef struct ImVector_ImGuiSettingsHandler {int Size;int Capacity;ImGuiSettingsHandler* Data;} ImVector_ImGuiSettingsHandler; typedef struct ImVector_ImGuiShrinkWidthItem {int Size;int Capacity;ImGuiShrinkWidthItem* Data;} ImVector_ImGuiShrinkWidthItem; typedef struct ImVector_ImGuiStackLevelInfo {int Size;int Capacity;ImGuiStackLevelInfo* Data;} ImVector_ImGuiStackLevelInfo; typedef struct ImVector_ImGuiStoragePair {int Size;int Capacity;ImGuiStoragePair* Data;} ImVector_ImGuiStoragePair; typedef struct ImVector_ImGuiStyleMod {int Size;int Capacity;ImGuiStyleMod* Data;} ImVector_ImGuiStyleMod; typedef struct ImVector_ImGuiTabItem {int Size;int Capacity;ImGuiTabItem* Data;} ImVector_ImGuiTabItem; typedef struct ImVector_ImGuiTableColumnSortSpecs {int Size;int Capacity;ImGuiTableColumnSortSpecs* Data;} ImVector_ImGuiTableColumnSortSpecs; typedef struct ImVector_ImGuiTableTempData {int Size;int Capacity;ImGuiTableTempData* Data;} ImVector_ImGuiTableTempData; typedef struct ImVector_ImGuiTextRange {int Size;int Capacity;ImGuiTextRange* Data;} ImVector_ImGuiTextRange; typedef struct ImVector_ImGuiViewportPtr {int Size;int Capacity;ImGuiViewport** Data;} ImVector_ImGuiViewportPtr; typedef struct ImVector_ImGuiViewportPPtr {int Size;int Capacity;ImGuiViewportP** Data;} ImVector_ImGuiViewportPPtr; typedef struct ImVector_ImGuiWindowPtr {int Size;int Capacity;ImGuiWindow** Data;} ImVector_ImGuiWindowPtr; typedef struct ImVector_ImGuiWindowStackData {int Size;int Capacity;ImGuiWindowStackData* Data;} ImVector_ImGuiWindowStackData; typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32; typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar; typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char; typedef struct ImVector_const_charPtr {int Size;int Capacity;const char** Data;} ImVector_const_charPtr; typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float; typedef struct ImVector_unsigned_char {int Size;int Capacity;unsigned char* Data;} ImVector_unsigned_char; struct ImVec2 { float x, y; }; struct ImVec4 { float x, y, z, w; }; typedef enum { ImGuiWindowFlags_None = 0, ImGuiWindowFlags_NoTitleBar = 1 << 0, ImGuiWindowFlags_NoResize = 1 << 1, ImGuiWindowFlags_NoMove = 1 << 2, ImGuiWindowFlags_NoScrollbar = 1 << 3, ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, ImGuiWindowFlags_NoCollapse = 1 << 5, ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, ImGuiWindowFlags_NoBackground = 1 << 7, ImGuiWindowFlags_NoSavedSettings = 1 << 8, ImGuiWindowFlags_NoMouseInputs = 1 << 9, ImGuiWindowFlags_MenuBar = 1 << 10, ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, ImGuiWindowFlags_NoNavInputs = 1 << 18, ImGuiWindowFlags_NoNavFocus = 1 << 19, ImGuiWindowFlags_UnsavedDocument = 1 << 20, ImGuiWindowFlags_NoDocking = 1 << 21, ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NavFlattened = 1 << 23, ImGuiWindowFlags_ChildWindow = 1 << 24, ImGuiWindowFlags_Tooltip = 1 << 25, ImGuiWindowFlags_Popup = 1 << 26, ImGuiWindowFlags_Modal = 1 << 27, ImGuiWindowFlags_ChildMenu = 1 << 28, ImGuiWindowFlags_DockNodeHost = 1 << 29 }ImGuiWindowFlags_; typedef enum { ImGuiInputTextFlags_None = 0, ImGuiInputTextFlags_CharsDecimal = 1 << 0, ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, ImGuiInputTextFlags_CharsUppercase = 1 << 2, ImGuiInputTextFlags_CharsNoBlank = 1 << 3, ImGuiInputTextFlags_AutoSelectAll = 1 << 4, ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, ImGuiInputTextFlags_CallbackCompletion = 1 << 6, ImGuiInputTextFlags_CallbackHistory = 1 << 7, ImGuiInputTextFlags_CallbackAlways = 1 << 8, ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, ImGuiInputTextFlags_AllowTabInput = 1 << 10, ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, ImGuiInputTextFlags_AlwaysOverwrite = 1 << 13, ImGuiInputTextFlags_ReadOnly = 1 << 14, ImGuiInputTextFlags_Password = 1 << 15, ImGuiInputTextFlags_NoUndoRedo = 1 << 16, ImGuiInputTextFlags_CharsScientific = 1 << 17, ImGuiInputTextFlags_CallbackResize = 1 << 18, ImGuiInputTextFlags_CallbackEdit = 1 << 19 }ImGuiInputTextFlags_; typedef enum { ImGuiTreeNodeFlags_None = 0, ImGuiTreeNodeFlags_Selected = 1 << 0, ImGuiTreeNodeFlags_Framed = 1 << 1, ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, ImGuiTreeNodeFlags_Leaf = 1 << 8, ImGuiTreeNodeFlags_Bullet = 1 << 9, ImGuiTreeNodeFlags_FramePadding = 1 << 10, ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog }ImGuiTreeNodeFlags_; typedef enum { ImGuiPopupFlags_None = 0, ImGuiPopupFlags_MouseButtonLeft = 0, ImGuiPopupFlags_MouseButtonRight = 1, ImGuiPopupFlags_MouseButtonMiddle = 2, ImGuiPopupFlags_MouseButtonMask_ = 0x1F, ImGuiPopupFlags_MouseButtonDefault_ = 1, ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 5, ImGuiPopupFlags_NoOpenOverItems = 1 << 6, ImGuiPopupFlags_AnyPopupId = 1 << 7, ImGuiPopupFlags_AnyPopupLevel = 1 << 8, ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel }ImGuiPopupFlags_; typedef enum { ImGuiSelectableFlags_None = 0, ImGuiSelectableFlags_DontClosePopups = 1 << 0, ImGuiSelectableFlags_SpanAllColumns = 1 << 1, ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, ImGuiSelectableFlags_Disabled = 1 << 3, ImGuiSelectableFlags_AllowItemOverlap = 1 << 4 }ImGuiSelectableFlags_; typedef enum { ImGuiComboFlags_None = 0, ImGuiComboFlags_PopupAlignLeft = 1 << 0, ImGuiComboFlags_HeightSmall = 1 << 1, ImGuiComboFlags_HeightRegular = 1 << 2, ImGuiComboFlags_HeightLarge = 1 << 3, ImGuiComboFlags_HeightLargest = 1 << 4, ImGuiComboFlags_NoArrowButton = 1 << 5, ImGuiComboFlags_NoPreview = 1 << 6, ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest }ImGuiComboFlags_; typedef enum { ImGuiTabBarFlags_None = 0, ImGuiTabBarFlags_Reorderable = 1 << 0, ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, ImGuiTabBarFlags_TabListPopupButton = 1 << 2, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, ImGuiTabBarFlags_NoTooltip = 1 << 5, ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6, ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7, ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll, ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown }ImGuiTabBarFlags_; typedef enum { ImGuiTabItemFlags_None = 0, ImGuiTabItemFlags_UnsavedDocument = 1 << 0, ImGuiTabItemFlags_SetSelected = 1 << 1, ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, ImGuiTabItemFlags_NoPushId = 1 << 3, ImGuiTabItemFlags_NoTooltip = 1 << 4, ImGuiTabItemFlags_NoReorder = 1 << 5, ImGuiTabItemFlags_Leading = 1 << 6, ImGuiTabItemFlags_Trailing = 1 << 7 }ImGuiTabItemFlags_; typedef enum { ImGuiTableFlags_None = 0, ImGuiTableFlags_Resizable = 1 << 0, ImGuiTableFlags_Reorderable = 1 << 1, ImGuiTableFlags_Hideable = 1 << 2, ImGuiTableFlags_Sortable = 1 << 3, ImGuiTableFlags_NoSavedSettings = 1 << 4, ImGuiTableFlags_ContextMenuInBody = 1 << 5, ImGuiTableFlags_RowBg = 1 << 6, ImGuiTableFlags_BordersInnerH = 1 << 7, ImGuiTableFlags_BordersOuterH = 1 << 8, ImGuiTableFlags_BordersInnerV = 1 << 9, ImGuiTableFlags_BordersOuterV = 1 << 10, ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, ImGuiTableFlags_NoBordersInBody = 1 << 11, ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, ImGuiTableFlags_SizingFixedFit = 1 << 13, ImGuiTableFlags_SizingFixedSame = 2 << 13, ImGuiTableFlags_SizingStretchProp = 3 << 13, ImGuiTableFlags_SizingStretchSame = 4 << 13, ImGuiTableFlags_NoHostExtendX = 1 << 16, ImGuiTableFlags_NoHostExtendY = 1 << 17, ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, ImGuiTableFlags_PreciseWidths = 1 << 19, ImGuiTableFlags_NoClip = 1 << 20, ImGuiTableFlags_PadOuterX = 1 << 21, ImGuiTableFlags_NoPadOuterX = 1 << 22, ImGuiTableFlags_NoPadInnerX = 1 << 23, ImGuiTableFlags_ScrollX = 1 << 24, ImGuiTableFlags_ScrollY = 1 << 25, ImGuiTableFlags_SortMulti = 1 << 26, ImGuiTableFlags_SortTristate = 1 << 27, ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame }ImGuiTableFlags_; typedef enum { ImGuiTableColumnFlags_None = 0, ImGuiTableColumnFlags_Disabled = 1 << 0, ImGuiTableColumnFlags_DefaultHide = 1 << 1, ImGuiTableColumnFlags_DefaultSort = 1 << 2, ImGuiTableColumnFlags_WidthStretch = 1 << 3, ImGuiTableColumnFlags_WidthFixed = 1 << 4, ImGuiTableColumnFlags_NoResize = 1 << 5, ImGuiTableColumnFlags_NoReorder = 1 << 6, ImGuiTableColumnFlags_NoHide = 1 << 7, ImGuiTableColumnFlags_NoClip = 1 << 8, ImGuiTableColumnFlags_NoSort = 1 << 9, ImGuiTableColumnFlags_NoSortAscending = 1 << 10, ImGuiTableColumnFlags_NoSortDescending = 1 << 11, ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, ImGuiTableColumnFlags_IndentEnable = 1 << 16, ImGuiTableColumnFlags_IndentDisable = 1 << 17, ImGuiTableColumnFlags_IsEnabled = 1 << 24, ImGuiTableColumnFlags_IsVisible = 1 << 25, ImGuiTableColumnFlags_IsSorted = 1 << 26, ImGuiTableColumnFlags_IsHovered = 1 << 27, ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable, ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered, ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30 }ImGuiTableColumnFlags_; typedef enum { ImGuiTableRowFlags_None = 0, ImGuiTableRowFlags_Headers = 1 << 0 }ImGuiTableRowFlags_; typedef enum { ImGuiTableBgTarget_None = 0, ImGuiTableBgTarget_RowBg0 = 1, ImGuiTableBgTarget_RowBg1 = 2, ImGuiTableBgTarget_CellBg = 3 }ImGuiTableBgTarget_; typedef enum { ImGuiFocusedFlags_None = 0, ImGuiFocusedFlags_ChildWindows = 1 << 0, ImGuiFocusedFlags_RootWindow = 1 << 1, ImGuiFocusedFlags_AnyWindow = 1 << 2, ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, ImGuiFocusedFlags_DockHierarchy = 1 << 4, ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows }ImGuiFocusedFlags_; typedef enum { ImGuiHoveredFlags_None = 0, ImGuiHoveredFlags_ChildWindows = 1 << 0, ImGuiHoveredFlags_RootWindow = 1 << 1, ImGuiHoveredFlags_AnyWindow = 1 << 2, ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, ImGuiHoveredFlags_DockHierarchy = 1 << 4, ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows }ImGuiHoveredFlags_; typedef enum { ImGuiDockNodeFlags_None = 0, ImGuiDockNodeFlags_KeepAliveOnly = 1 << 0, ImGuiDockNodeFlags_NoDockingInCentralNode = 1 << 2, ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3, ImGuiDockNodeFlags_NoSplit = 1 << 4, ImGuiDockNodeFlags_NoResize = 1 << 5, ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6 }ImGuiDockNodeFlags_; typedef enum { ImGuiDragDropFlags_None = 0, ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, ImGuiDragDropFlags_SourceExtern = 1 << 4, ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5, ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect }ImGuiDragDropFlags_; typedef enum { ImGuiDataType_S8, ImGuiDataType_U8, ImGuiDataType_S16, ImGuiDataType_U16, ImGuiDataType_S32, ImGuiDataType_U32, ImGuiDataType_S64, ImGuiDataType_U64, ImGuiDataType_Float, ImGuiDataType_Double, ImGuiDataType_COUNT }ImGuiDataType_; typedef enum { ImGuiDir_None = -1, ImGuiDir_Left = 0, ImGuiDir_Right = 1, ImGuiDir_Up = 2, ImGuiDir_Down = 3, ImGuiDir_COUNT }ImGuiDir_; typedef enum { ImGuiSortDirection_None = 0, ImGuiSortDirection_Ascending = 1, ImGuiSortDirection_Descending = 2 }ImGuiSortDirection_; typedef enum { ImGuiKey_Tab, ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow, ImGuiKey_PageUp, ImGuiKey_PageDown, ImGuiKey_Home, ImGuiKey_End, ImGuiKey_Insert, ImGuiKey_Delete, ImGuiKey_Backspace, ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_KeyPadEnter, ImGuiKey_A, ImGuiKey_C, ImGuiKey_V, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z, ImGuiKey_COUNT }ImGuiKey_; typedef enum { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = 1 << 0, ImGuiKeyModFlags_Shift = 1 << 1, ImGuiKeyModFlags_Alt = 1 << 2, ImGuiKeyModFlags_Super = 1 << 3 }ImGuiKeyModFlags_; typedef enum { ImGuiNavInput_Activate, ImGuiNavInput_Cancel, ImGuiNavInput_Input, ImGuiNavInput_Menu, ImGuiNavInput_DpadLeft, ImGuiNavInput_DpadRight, ImGuiNavInput_DpadUp, ImGuiNavInput_DpadDown, ImGuiNavInput_LStickLeft, ImGuiNavInput_LStickRight, ImGuiNavInput_LStickUp, ImGuiNavInput_LStickDown, ImGuiNavInput_FocusPrev, ImGuiNavInput_FocusNext, ImGuiNavInput_TweakSlow, ImGuiNavInput_TweakFast, ImGuiNavInput_KeyLeft_, ImGuiNavInput_KeyRight_, ImGuiNavInput_KeyUp_, ImGuiNavInput_KeyDown_, ImGuiNavInput_COUNT, ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyLeft_ }ImGuiNavInput_; typedef enum { ImGuiConfigFlags_None = 0, ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, ImGuiConfigFlags_NavEnableGamepad = 1 << 1, ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, ImGuiConfigFlags_NoMouse = 1 << 4, ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, ImGuiConfigFlags_DockingEnable = 1 << 6, ImGuiConfigFlags_ViewportsEnable = 1 << 10, ImGuiConfigFlags_DpiEnableScaleViewports= 1 << 14, ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 15, ImGuiConfigFlags_IsSRGB = 1 << 20, ImGuiConfigFlags_IsTouchScreen = 1 << 21 }ImGuiConfigFlags_; typedef enum { ImGuiBackendFlags_None = 0, ImGuiBackendFlags_HasGamepad = 1 << 0, ImGuiBackendFlags_HasMouseCursors = 1 << 1, ImGuiBackendFlags_HasSetMousePos = 1 << 2, ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, ImGuiBackendFlags_PlatformHasViewports = 1 << 10, ImGuiBackendFlags_HasMouseHoveredViewport=1 << 11, ImGuiBackendFlags_RendererHasViewports = 1 << 12 }ImGuiBackendFlags_; typedef enum { ImGuiCol_Text, ImGuiCol_TextDisabled, ImGuiCol_WindowBg, ImGuiCol_ChildBg, ImGuiCol_PopupBg, ImGuiCol_Border, ImGuiCol_BorderShadow, ImGuiCol_FrameBg, ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive, ImGuiCol_TitleBg, ImGuiCol_TitleBgActive, ImGuiCol_TitleBgCollapsed, ImGuiCol_MenuBarBg, ImGuiCol_ScrollbarBg, ImGuiCol_ScrollbarGrab, ImGuiCol_ScrollbarGrabHovered, ImGuiCol_ScrollbarGrabActive, ImGuiCol_CheckMark, ImGuiCol_SliderGrab, ImGuiCol_SliderGrabActive, ImGuiCol_Button, ImGuiCol_ButtonHovered, ImGuiCol_ButtonActive, ImGuiCol_Header, ImGuiCol_HeaderHovered, ImGuiCol_HeaderActive, ImGuiCol_Separator, ImGuiCol_SeparatorHovered, ImGuiCol_SeparatorActive, ImGuiCol_ResizeGrip, ImGuiCol_ResizeGripHovered, ImGuiCol_ResizeGripActive, ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive, ImGuiCol_DockingPreview, ImGuiCol_DockingEmptyBg, ImGuiCol_PlotLines, ImGuiCol_PlotLinesHovered, ImGuiCol_PlotHistogram, ImGuiCol_PlotHistogramHovered, ImGuiCol_TableHeaderBg, ImGuiCol_TableBorderStrong, ImGuiCol_TableBorderLight, ImGuiCol_TableRowBg, ImGuiCol_TableRowBgAlt, ImGuiCol_TextSelectedBg, ImGuiCol_DragDropTarget, ImGuiCol_NavHighlight, ImGuiCol_NavWindowingHighlight, ImGuiCol_NavWindowingDimBg, ImGuiCol_ModalWindowDimBg, ImGuiCol_COUNT }ImGuiCol_; typedef enum { ImGuiStyleVar_Alpha, ImGuiStyleVar_DisabledAlpha, ImGuiStyleVar_WindowPadding, ImGuiStyleVar_WindowRounding, ImGuiStyleVar_WindowBorderSize, ImGuiStyleVar_WindowMinSize, ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ChildRounding, ImGuiStyleVar_ChildBorderSize, ImGuiStyleVar_PopupRounding, ImGuiStyleVar_PopupBorderSize, ImGuiStyleVar_FramePadding, ImGuiStyleVar_FrameRounding, ImGuiStyleVar_FrameBorderSize, ImGuiStyleVar_ItemSpacing, ImGuiStyleVar_ItemInnerSpacing, ImGuiStyleVar_IndentSpacing, ImGuiStyleVar_CellPadding, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabMinSize, ImGuiStyleVar_GrabRounding, ImGuiStyleVar_TabRounding, ImGuiStyleVar_ButtonTextAlign, ImGuiStyleVar_SelectableTextAlign, ImGuiStyleVar_COUNT }ImGuiStyleVar_; typedef enum { ImGuiButtonFlags_None = 0, ImGuiButtonFlags_MouseButtonLeft = 1 << 0, ImGuiButtonFlags_MouseButtonRight = 1 << 1, ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft }ImGuiButtonFlags_; typedef enum { ImGuiColorEditFlags_None = 0, ImGuiColorEditFlags_NoAlpha = 1 << 1, ImGuiColorEditFlags_NoPicker = 1 << 2, ImGuiColorEditFlags_NoOptions = 1 << 3, ImGuiColorEditFlags_NoSmallPreview = 1 << 4, ImGuiColorEditFlags_NoInputs = 1 << 5, ImGuiColorEditFlags_NoTooltip = 1 << 6, ImGuiColorEditFlags_NoLabel = 1 << 7, ImGuiColorEditFlags_NoSidePreview = 1 << 8, ImGuiColorEditFlags_NoDragDrop = 1 << 9, ImGuiColorEditFlags_NoBorder = 1 << 10, ImGuiColorEditFlags_AlphaBar = 1 << 16, ImGuiColorEditFlags_AlphaPreview = 1 << 17, ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, ImGuiColorEditFlags_HDR = 1 << 19, ImGuiColorEditFlags_DisplayRGB = 1 << 20, ImGuiColorEditFlags_DisplayHSV = 1 << 21, ImGuiColorEditFlags_DisplayHex = 1 << 22, ImGuiColorEditFlags_Uint8 = 1 << 23, ImGuiColorEditFlags_Float = 1 << 24, ImGuiColorEditFlags_PickerHueBar = 1 << 25, ImGuiColorEditFlags_PickerHueWheel = 1 << 26, ImGuiColorEditFlags_InputRGB = 1 << 27, ImGuiColorEditFlags_InputHSV = 1 << 28, ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar, ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex, ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float, ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar, ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV }ImGuiColorEditFlags_; typedef enum { ImGuiSliderFlags_None = 0, ImGuiSliderFlags_AlwaysClamp = 1 << 4, ImGuiSliderFlags_Logarithmic = 1 << 5, ImGuiSliderFlags_NoRoundToFormat = 1 << 6, ImGuiSliderFlags_NoInput = 1 << 7, ImGuiSliderFlags_InvalidMask_ = 0x7000000F }ImGuiSliderFlags_; typedef enum { ImGuiMouseButton_Left = 0, ImGuiMouseButton_Right = 1, ImGuiMouseButton_Middle = 2, ImGuiMouseButton_COUNT = 5 }ImGuiMouseButton_; typedef enum { ImGuiMouseCursor_None = -1, ImGuiMouseCursor_Arrow = 0, ImGuiMouseCursor_TextInput, ImGuiMouseCursor_ResizeAll, ImGuiMouseCursor_ResizeNS, ImGuiMouseCursor_ResizeEW, ImGuiMouseCursor_ResizeNESW, ImGuiMouseCursor_ResizeNWSE, ImGuiMouseCursor_Hand, ImGuiMouseCursor_NotAllowed, ImGuiMouseCursor_COUNT }ImGuiMouseCursor_; typedef enum { ImGuiCond_None = 0, ImGuiCond_Always = 1 << 0, ImGuiCond_Once = 1 << 1, ImGuiCond_FirstUseEver = 1 << 2, ImGuiCond_Appearing = 1 << 3 }ImGuiCond_; struct ImGuiStyle { float Alpha; float DisabledAlpha; ImVec2 WindowPadding; float WindowRounding; float WindowBorderSize; ImVec2 WindowMinSize; ImVec2 WindowTitleAlign; ImGuiDir WindowMenuButtonPosition; float ChildRounding; float ChildBorderSize; float PopupRounding; float PopupBorderSize; ImVec2 FramePadding; float FrameRounding; float FrameBorderSize; ImVec2 ItemSpacing; ImVec2 ItemInnerSpacing; ImVec2 CellPadding; ImVec2 TouchExtraPadding; float IndentSpacing; float ColumnsMinSpacing; float ScrollbarSize; float ScrollbarRounding; float GrabMinSize; float GrabRounding; float LogSliderDeadzone; float TabRounding; float TabBorderSize; float TabMinWidthForCloseButton; ImGuiDir ColorButtonPosition; ImVec2 ButtonTextAlign; ImVec2 SelectableTextAlign; ImVec2 DisplayWindowPadding; ImVec2 DisplaySafeAreaPadding; float MouseCursorScale; bool AntiAliasedLines; bool AntiAliasedLinesUseTex; bool AntiAliasedFill; float CurveTessellationTol; float CircleTessellationMaxError; ImVec4 Colors[ImGuiCol_COUNT]; }; struct ImGuiIO { ImGuiConfigFlags ConfigFlags; ImGuiBackendFlags BackendFlags; ImVec2 DisplaySize; float DeltaTime; float IniSavingRate; const char* IniFilename; const char* LogFilename; float MouseDoubleClickTime; float MouseDoubleClickMaxDist; float MouseDragThreshold; int KeyMap[ImGuiKey_COUNT]; float KeyRepeatDelay; float KeyRepeatRate; void* UserData; ImFontAtlas*Fonts; float FontGlobalScale; bool FontAllowUserScaling; ImFont* FontDefault; ImVec2 DisplayFramebufferScale; bool ConfigDockingNoSplit; bool ConfigDockingWithShift; bool ConfigDockingAlwaysTabBar; bool ConfigDockingTransparentPayload; bool ConfigViewportsNoAutoMerge; bool ConfigViewportsNoTaskBarIcon; bool ConfigViewportsNoDecoration; bool ConfigViewportsNoDefaultParent; bool MouseDrawCursor; bool ConfigMacOSXBehaviors; bool ConfigInputTextCursorBlink; bool ConfigDragClickToInputText; bool ConfigWindowsResizeFromEdges; bool ConfigWindowsMoveFromTitleBarOnly; float ConfigMemoryCompactTimer; const char* BackendPlatformName; const char* BackendRendererName; void* BackendPlatformUserData; void* BackendRendererUserData; void* BackendLanguageUserData; const char* (*GetClipboardTextFn)(void* user_data); void (*SetClipboardTextFn)(void* user_data, const char* text); void* ClipboardUserData; ImVec2 MousePos; bool MouseDown[5]; float MouseWheel; float MouseWheelH; ImGuiID MouseHoveredViewport; bool KeyCtrl; bool KeyShift; bool KeyAlt; bool KeySuper; bool KeysDown[512]; float NavInputs[ImGuiNavInput_COUNT]; bool WantCaptureMouse; bool WantCaptureKeyboard; bool WantTextInput; bool WantSetMousePos; bool WantSaveIniSettings; bool NavActive; bool NavVisible; float Framerate; int MetricsRenderVertices; int MetricsRenderIndices; int MetricsRenderWindows; int MetricsActiveWindows; int MetricsActiveAllocations; ImVec2 MouseDelta; bool WantCaptureMouseUnlessPopupClose; ImGuiKeyModFlags KeyMods; ImGuiKeyModFlags KeyModsPrev; ImVec2 MousePosPrev; ImVec2 MouseClickedPos[5]; double MouseClickedTime[5]; bool MouseClicked[5]; bool MouseDoubleClicked[5]; ImU16 MouseClickedCount[5]; ImU16 MouseClickedLastCount[5]; bool MouseReleased[5]; bool MouseDownOwned[5]; bool MouseDownOwnedUnlessPopupClose[5]; float MouseDownDuration[5]; float MouseDownDurationPrev[5]; ImVec2 MouseDragMaxDistanceAbs[5]; float MouseDragMaxDistanceSqr[5]; float KeysDownDuration[512]; float KeysDownDurationPrev[512]; float NavInputsDownDuration[ImGuiNavInput_COUNT]; float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; float PenPressure; bool AppFocusLost; ImWchar16 InputQueueSurrogate; ImVector_ImWchar InputQueueCharacters; }; struct ImGuiInputTextCallbackData { ImGuiInputTextFlags EventFlag; ImGuiInputTextFlags Flags; void* UserData; ImWchar EventChar; ImGuiKey EventKey; char* Buf; int BufTextLen; int BufSize; bool BufDirty; int CursorPos; int SelectionStart; int SelectionEnd; }; struct ImGuiSizeCallbackData { void* UserData; ImVec2 Pos; ImVec2 CurrentSize; ImVec2 DesiredSize; }; struct ImGuiWindowClass { ImGuiID ClassId; ImGuiID ParentViewportId; ImGuiViewportFlags ViewportFlagsOverrideSet; ImGuiViewportFlags ViewportFlagsOverrideClear; ImGuiTabItemFlags TabItemFlagsOverrideSet; ImGuiDockNodeFlags DockNodeFlagsOverrideSet; bool DockingAlwaysTabBar; bool DockingAllowUnclassed; }; struct ImGuiPayload { void* Data; int DataSize; ImGuiID SourceId; ImGuiID SourceParentId; int DataFrameCount; char DataType[32 + 1]; bool Preview; bool Delivery; }; struct ImGuiTableColumnSortSpecs { ImGuiID ColumnUserID; ImS16 ColumnIndex; ImS16 SortOrder; ImGuiSortDirection SortDirection : 8; }; struct ImGuiTableSortSpecs { const ImGuiTableColumnSortSpecs* Specs; int SpecsCount; bool SpecsDirty; }; struct ImGuiOnceUponAFrame { int RefFrame; }; struct ImGuiTextRange { const char* b; const char* e; }; struct ImGuiTextFilter { char InputBuf[256]; ImVector_ImGuiTextRange Filters; int CountGrep; }; struct ImGuiTextBuffer { ImVector_char Buf; }; struct ImGuiStoragePair { ImGuiID key; union { int val_i; float val_f; void* val_p; }; }; struct ImGuiStorage { ImVector_ImGuiStoragePair Data; }; typedef struct ImVector_ImGuiTabBar {int Size;int Capacity;ImGuiTabBar* Data;} ImVector_ImGuiTabBar; typedef struct ImPool_ImGuiTabBar {ImVector_ImGuiTabBar Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_ImGuiTabBar; typedef struct ImVector_ImGuiTable {int Size;int Capacity;ImGuiTable* Data;} ImVector_ImGuiTable; typedef struct ImPool_ImGuiTable {ImVector_ImGuiTable Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_ImGuiTable; struct ImGuiListClipper { int DisplayStart; int DisplayEnd; int ItemsCount; float ItemsHeight; float StartPosY; void* TempData; }; struct ImColor { ImVec4 Value; }; struct ImDrawCmd { ImVec4 ClipRect; ImTextureID TextureId; unsigned int VtxOffset; unsigned int IdxOffset; unsigned int ElemCount; ImDrawCallback UserCallback; void* UserCallbackData; }; struct ImDrawVert { ImVec2 pos; ImVec2 uv; ImU32 col; }; struct ImDrawCmdHeader { ImVec4 ClipRect; ImTextureID TextureId; unsigned int VtxOffset; }; struct ImDrawChannel { ImVector_ImDrawCmd _CmdBuffer; ImVector_ImDrawIdx _IdxBuffer; }; struct ImDrawListSplitter { int _Current; int _Count; ImVector_ImDrawChannel _Channels; }; typedef enum { ImDrawFlags_None = 0, ImDrawFlags_Closed = 1 << 0, ImDrawFlags_RoundCornersTopLeft = 1 << 4, ImDrawFlags_RoundCornersTopRight = 1 << 5, ImDrawFlags_RoundCornersBottomLeft = 1 << 6, ImDrawFlags_RoundCornersBottomRight = 1 << 7, ImDrawFlags_RoundCornersNone = 1 << 8, ImDrawFlags_RoundCornersTop = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight, ImDrawFlags_RoundCornersBottom = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, ImDrawFlags_RoundCornersLeft = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft, ImDrawFlags_RoundCornersRight = ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight, ImDrawFlags_RoundCornersAll = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, ImDrawFlags_RoundCornersMask_ = ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone }ImDrawFlags_; typedef enum { ImDrawListFlags_None = 0, ImDrawListFlags_AntiAliasedLines = 1 << 0, ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, ImDrawListFlags_AntiAliasedFill = 1 << 2, ImDrawListFlags_AllowVtxOffset = 1 << 3 }ImDrawListFlags_; struct ImDrawList { ImVector_ImDrawCmd CmdBuffer; ImVector_ImDrawIdx IdxBuffer; ImVector_ImDrawVert VtxBuffer; ImDrawListFlags Flags; unsigned int _VtxCurrentIdx; const ImDrawListSharedData* _Data; const char* _OwnerName; ImDrawVert* _VtxWritePtr; ImDrawIdx* _IdxWritePtr; ImVector_ImVec4 _ClipRectStack; ImVector_ImTextureID _TextureIdStack; ImVector_ImVec2 _Path; ImDrawCmdHeader _CmdHeader; ImDrawListSplitter _Splitter; float _FringeScale; }; struct ImDrawData { bool Valid; int CmdListsCount; int TotalIdxCount; int TotalVtxCount; ImDrawList** CmdLists; ImVec2 DisplayPos; ImVec2 DisplaySize; ImVec2 FramebufferScale; ImGuiViewport* OwnerViewport; }; struct ImFontConfig { void* FontData; int FontDataSize; bool FontDataOwnedByAtlas; int FontNo; float SizePixels; int OversampleH; int OversampleV; bool PixelSnapH; ImVec2 GlyphExtraSpacing; ImVec2 GlyphOffset; const ImWchar* GlyphRanges; float GlyphMinAdvanceX; float GlyphMaxAdvanceX; bool MergeMode; unsigned int FontBuilderFlags; float RasterizerMultiply; ImWchar EllipsisChar; char Name[40]; ImFont* DstFont; }; struct ImFontGlyph { unsigned int Colored : 1; unsigned int Visible : 1; unsigned int Codepoint : 30; float AdvanceX; float X0, Y0, X1, Y1; float U0, V0, U1, V1; }; struct ImFontGlyphRangesBuilder { ImVector_ImU32 UsedChars; }; struct ImFontAtlasCustomRect { unsigned short Width, Height; unsigned short X, Y; unsigned int GlyphID; float GlyphAdvanceX; ImVec2 GlyphOffset; ImFont* Font; }; typedef enum { ImFontAtlasFlags_None = 0, ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, ImFontAtlasFlags_NoMouseCursors = 1 << 1, ImFontAtlasFlags_NoBakedLines = 1 << 2 }ImFontAtlasFlags_; struct ImFontAtlas { ImFontAtlasFlags Flags; ImTextureID TexID; int TexDesiredWidth; int TexGlyphPadding; bool Locked; bool TexReady; bool TexPixelsUseColors; unsigned char* TexPixelsAlpha8; unsigned int* TexPixelsRGBA32; int TexWidth; int TexHeight; ImVec2 TexUvScale; ImVec2 TexUvWhitePixel; ImVector_ImFontPtr Fonts; ImVector_ImFontAtlasCustomRect CustomRects; ImVector_ImFontConfig ConfigData; ImVec4 TexUvLines[(63) + 1]; const ImFontBuilderIO* FontBuilderIO; unsigned int FontBuilderFlags; int PackIdMouseCursors; int PackIdLines; }; struct ImFont { ImVector_float IndexAdvanceX; float FallbackAdvanceX; float FontSize; ImVector_ImWchar IndexLookup; ImVector_ImFontGlyph Glyphs; const ImFontGlyph* FallbackGlyph; ImFontAtlas* ContainerAtlas; const ImFontConfig* ConfigData; short ConfigDataCount; ImWchar FallbackChar; ImWchar EllipsisChar; ImWchar DotChar; bool DirtyLookupTables; float Scale; float Ascent, Descent; int MetricsTotalSurface; ImU8 Used4kPagesMap[(0xFFFF +1)/4096/8]; }; typedef enum { ImGuiViewportFlags_None = 0, ImGuiViewportFlags_IsPlatformWindow = 1 << 0, ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, ImGuiViewportFlags_OwnedByApp = 1 << 2, ImGuiViewportFlags_NoDecoration = 1 << 3, ImGuiViewportFlags_NoTaskBarIcon = 1 << 4, ImGuiViewportFlags_NoFocusOnAppearing = 1 << 5, ImGuiViewportFlags_NoFocusOnClick = 1 << 6, ImGuiViewportFlags_NoInputs = 1 << 7, ImGuiViewportFlags_NoRendererClear = 1 << 8, ImGuiViewportFlags_TopMost = 1 << 9, ImGuiViewportFlags_Minimized = 1 << 10, ImGuiViewportFlags_NoAutoMerge = 1 << 11, ImGuiViewportFlags_CanHostOtherWindows = 1 << 12 }ImGuiViewportFlags_; struct ImGuiViewport { ImGuiID ID; ImGuiViewportFlags Flags; ImVec2 Pos; ImVec2 Size; ImVec2 WorkPos; ImVec2 WorkSize; float DpiScale; ImGuiID ParentViewportId; ImDrawData* DrawData; void* RendererUserData; void* PlatformUserData; void* PlatformHandle; void* PlatformHandleRaw; bool PlatformRequestMove; bool PlatformRequestResize; bool PlatformRequestClose; }; struct ImGuiPlatformIO { void (*Platform_CreateWindow)(ImGuiViewport* vp); void (*Platform_DestroyWindow)(ImGuiViewport* vp); void (*Platform_ShowWindow)(ImGuiViewport* vp); void (*Platform_SetWindowPos)(ImGuiViewport* vp, ImVec2 pos); ImVec2 (*Platform_GetWindowPos)(ImGuiViewport* vp); void (*Platform_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); ImVec2 (*Platform_GetWindowSize)(ImGuiViewport* vp); void (*Platform_SetWindowFocus)(ImGuiViewport* vp); bool (*Platform_GetWindowFocus)(ImGuiViewport* vp); bool (*Platform_GetWindowMinimized)(ImGuiViewport* vp); void (*Platform_SetWindowTitle)(ImGuiViewport* vp, const char* str); void (*Platform_SetWindowAlpha)(ImGuiViewport* vp, float alpha); void (*Platform_UpdateWindow)(ImGuiViewport* vp); void (*Platform_RenderWindow)(ImGuiViewport* vp, void* render_arg); void (*Platform_SwapBuffers)(ImGuiViewport* vp, void* render_arg); float (*Platform_GetWindowDpiScale)(ImGuiViewport* vp); void (*Platform_OnChangedViewport)(ImGuiViewport* vp); void (*Platform_SetImeInputPos)(ImGuiViewport* vp, ImVec2 pos); int (*Platform_CreateVkSurface)(ImGuiViewport* vp, ImU64 vk_inst, const void* vk_allocators, ImU64* out_vk_surface); void (*Renderer_CreateWindow)(ImGuiViewport* vp); void (*Renderer_DestroyWindow)(ImGuiViewport* vp); void (*Renderer_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); void (*Renderer_RenderWindow)(ImGuiViewport* vp, void* render_arg); void (*Renderer_SwapBuffers)(ImGuiViewport* vp, void* render_arg); ImVector_ImGuiPlatformMonitor Monitors; ImVector_ImGuiViewportPtr Viewports; }; struct ImGuiPlatformMonitor { ImVec2 MainPos, MainSize; ImVec2 WorkPos, WorkSize; float DpiScale; }; struct StbUndoRecord { int where; int insert_length; int delete_length; int char_storage; }; struct StbUndoState { StbUndoRecord undo_rec [99]; ImWchar undo_char[999]; short undo_point, redo_point; int undo_char_point, redo_char_point; }; struct STB_TexteditState { int cursor; int select_start; int select_end; unsigned char insert_mode; int row_count_per_page; unsigned char cursor_at_end_of_line; unsigned char initialized; unsigned char has_preferred_x; unsigned char single_line; unsigned char padding1, padding2, padding3; float preferred_x; StbUndoState undostate; }; struct StbTexteditRow { float x0,x1; float baseline_y_delta; float ymin,ymax; int num_chars; }; struct ImVec1 { float x; }; struct ImVec2ih { short x, y; }; struct ImRect { ImVec2 Min; ImVec2 Max; }; struct ImBitVector { ImVector_ImU32 Storage; }; struct ImDrawListSharedData { ImVec2 TexUvWhitePixel; ImFont* Font; float FontSize; float CurveTessellationTol; float CircleSegmentMaxError; ImVec4 ClipRectFullscreen; ImDrawListFlags InitialFlags; ImVec2 ArcFastVtx[48]; float ArcFastRadiusCutoff; ImU8 CircleSegmentCounts[64]; const ImVec4* TexUvLines; }; struct ImDrawDataBuilder { ImVector_ImDrawListPtr Layers[2]; }; typedef enum { ImGuiItemFlags_None = 0, ImGuiItemFlags_NoTabStop = 1 << 0, ImGuiItemFlags_ButtonRepeat = 1 << 1, ImGuiItemFlags_Disabled = 1 << 2, ImGuiItemFlags_NoNav = 1 << 3, ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, ImGuiItemFlags_MixedValue = 1 << 6, ImGuiItemFlags_ReadOnly = 1 << 7, ImGuiItemFlags_Inputable = 1 << 8 }ImGuiItemFlags_; typedef enum { ImGuiItemStatusFlags_None = 0, ImGuiItemStatusFlags_HoveredRect = 1 << 0, ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, ImGuiItemStatusFlags_Edited = 1 << 2, ImGuiItemStatusFlags_ToggledSelection = 1 << 3, ImGuiItemStatusFlags_ToggledOpen = 1 << 4, ImGuiItemStatusFlags_HasDeactivated = 1 << 5, ImGuiItemStatusFlags_Deactivated = 1 << 6, ImGuiItemStatusFlags_HoveredWindow = 1 << 7, ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8 }ImGuiItemStatusFlags_; typedef enum { ImGuiInputTextFlags_Multiline = 1 << 26, ImGuiInputTextFlags_NoMarkEdited = 1 << 27, ImGuiInputTextFlags_MergedItem = 1 << 28 }ImGuiInputTextFlagsPrivate_; typedef enum { ImGuiButtonFlags_PressedOnClick = 1 << 4, ImGuiButtonFlags_PressedOnClickRelease = 1 << 5, ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6, ImGuiButtonFlags_PressedOnRelease = 1 << 7, ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, ImGuiButtonFlags_Repeat = 1 << 10, ImGuiButtonFlags_FlattenChildren = 1 << 11, ImGuiButtonFlags_AllowItemOverlap = 1 << 12, ImGuiButtonFlags_DontClosePopups = 1 << 13, ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, ImGuiButtonFlags_NoKeyModifiers = 1 << 16, ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, ImGuiButtonFlags_NoNavFocus = 1 << 18, ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold, ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease }ImGuiButtonFlagsPrivate_; typedef enum { ImGuiComboFlags_CustomPreview = 1 << 20 }ImGuiComboFlagsPrivate_; typedef enum { ImGuiSliderFlags_Vertical = 1 << 20, ImGuiSliderFlags_ReadOnly = 1 << 21 }ImGuiSliderFlagsPrivate_; typedef enum { ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20, ImGuiSelectableFlags_SelectOnNav = 1 << 21, ImGuiSelectableFlags_SelectOnClick = 1 << 22, ImGuiSelectableFlags_SelectOnRelease = 1 << 23, ImGuiSelectableFlags_SpanAvailWidth = 1 << 24, ImGuiSelectableFlags_DrawHoveredWhenHeld = 1 << 25, ImGuiSelectableFlags_SetNavIdOnHover = 1 << 26, ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 27 }ImGuiSelectableFlagsPrivate_; typedef enum { ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 20 }ImGuiTreeNodeFlagsPrivate_; typedef enum { ImGuiSeparatorFlags_None = 0, ImGuiSeparatorFlags_Horizontal = 1 << 0, ImGuiSeparatorFlags_Vertical = 1 << 1, ImGuiSeparatorFlags_SpanAllColumns = 1 << 2 }ImGuiSeparatorFlags_; typedef enum { ImGuiTextFlags_None = 0, ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0 }ImGuiTextFlags_; typedef enum { ImGuiTooltipFlags_None = 0, ImGuiTooltipFlags_OverridePreviousTooltip = 1 << 0 }ImGuiTooltipFlags_; typedef enum { ImGuiLayoutType_Horizontal = 0, ImGuiLayoutType_Vertical = 1 }ImGuiLayoutType_; typedef enum { ImGuiLogType_None = 0, ImGuiLogType_TTY, ImGuiLogType_File, ImGuiLogType_Buffer, ImGuiLogType_Clipboard }ImGuiLogType; typedef enum { ImGuiAxis_None = -1, ImGuiAxis_X = 0, ImGuiAxis_Y = 1 }ImGuiAxis; typedef enum { ImGuiPlotType_Lines, ImGuiPlotType_Histogram }ImGuiPlotType; typedef enum { ImGuiInputSource_None = 0, ImGuiInputSource_Mouse, ImGuiInputSource_Keyboard, ImGuiInputSource_Gamepad, ImGuiInputSource_Nav, ImGuiInputSource_Clipboard, ImGuiInputSource_COUNT }ImGuiInputSource; typedef enum { ImGuiInputReadMode_Down, ImGuiInputReadMode_Pressed, ImGuiInputReadMode_Released, ImGuiInputReadMode_Repeat, ImGuiInputReadMode_RepeatSlow, ImGuiInputReadMode_RepeatFast }ImGuiInputReadMode; typedef enum { ImGuiPopupPositionPolicy_Default, ImGuiPopupPositionPolicy_ComboBox, ImGuiPopupPositionPolicy_Tooltip }ImGuiPopupPositionPolicy; struct ImGuiDataTypeTempStorage { ImU8 Data[8]; }; struct ImGuiDataTypeInfo { size_t Size; const char* Name; const char* PrintFmt; const char* ScanFmt; }; typedef enum { ImGuiDataType_String = ImGuiDataType_COUNT + 1, ImGuiDataType_Pointer, ImGuiDataType_ID }ImGuiDataTypePrivate_; struct ImGuiColorMod { ImGuiCol Col; ImVec4 BackupValue; }; struct ImGuiStyleMod { ImGuiStyleVar VarIdx; union { int BackupInt[2]; float BackupFloat[2]; }; }; struct ImGuiComboPreviewData { ImRect PreviewRect; ImVec2 BackupCursorPos; ImVec2 BackupCursorMaxPos; ImVec2 BackupCursorPosPrevLine; float BackupPrevLineTextBaseOffset; ImGuiLayoutType BackupLayout; }; struct ImGuiGroupData { ImGuiID WindowID; ImVec2 BackupCursorPos; ImVec2 BackupCursorMaxPos; ImVec1 BackupIndent; ImVec1 BackupGroupOffset; ImVec2 BackupCurrLineSize; float BackupCurrLineTextBaseOffset; ImGuiID BackupActiveIdIsAlive; bool BackupActiveIdPreviousFrameIsAlive; bool BackupHoveredIdIsAlive; bool EmitItem; }; struct ImGuiMenuColumns { ImU32 TotalWidth; ImU32 NextTotalWidth; ImU16 Spacing; ImU16 OffsetIcon; ImU16 OffsetLabel; ImU16 OffsetShortcut; ImU16 OffsetMark; ImU16 Widths[4]; }; struct ImGuiInputTextState { ImGuiID ID; int CurLenW, CurLenA; ImVector_ImWchar TextW; ImVector_char TextA; ImVector_char InitialTextA; bool TextAIsValid; int BufCapacityA; float ScrollX; STB_TexteditState Stb; float CursorAnim; bool CursorFollow; bool SelectedAllMouseLock; bool Edited; ImGuiInputTextFlags Flags; }; struct ImGuiPopupData { ImGuiID PopupId; ImGuiWindow* Window; ImGuiWindow* SourceWindow; int OpenFrameCount; ImGuiID OpenParentId; ImVec2 OpenPopupPos; ImVec2 OpenMousePos; }; typedef enum { ImGuiNextWindowDataFlags_None = 0, ImGuiNextWindowDataFlags_HasPos = 1 << 0, ImGuiNextWindowDataFlags_HasSize = 1 << 1, ImGuiNextWindowDataFlags_HasContentSize = 1 << 2, ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3, ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4, ImGuiNextWindowDataFlags_HasFocus = 1 << 5, ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6, ImGuiNextWindowDataFlags_HasScroll = 1 << 7, ImGuiNextWindowDataFlags_HasViewport = 1 << 8, ImGuiNextWindowDataFlags_HasDock = 1 << 9, ImGuiNextWindowDataFlags_HasWindowClass = 1 << 10 }ImGuiNextWindowDataFlags_; struct ImGuiNextWindowData { ImGuiNextWindowDataFlags Flags; ImGuiCond PosCond; ImGuiCond SizeCond; ImGuiCond CollapsedCond; ImGuiCond DockCond; ImVec2 PosVal; ImVec2 PosPivotVal; ImVec2 SizeVal; ImVec2 ContentSizeVal; ImVec2 ScrollVal; bool PosUndock; bool CollapsedVal; ImRect SizeConstraintRect; ImGuiSizeCallback SizeCallback; void* SizeCallbackUserData; float BgAlphaVal; ImGuiID ViewportId; ImGuiID DockId; ImGuiWindowClass WindowClass; ImVec2 MenuBarOffsetMinVal; }; typedef enum { ImGuiNextItemDataFlags_None = 0, ImGuiNextItemDataFlags_HasWidth = 1 << 0, ImGuiNextItemDataFlags_HasOpen = 1 << 1 }ImGuiNextItemDataFlags_; struct ImGuiNextItemData { ImGuiNextItemDataFlags Flags; float Width; ImGuiID FocusScopeId; ImGuiCond OpenCond; bool OpenVal; }; struct ImGuiLastItemData { ImGuiID ID; ImGuiItemFlags InFlags; ImGuiItemStatusFlags StatusFlags; ImRect Rect; ImRect NavRect; ImRect DisplayRect; }; struct ImGuiStackSizes { short SizeOfIDStack; short SizeOfColorStack; short SizeOfStyleVarStack; short SizeOfFontStack; short SizeOfFocusScopeStack; short SizeOfGroupStack; short SizeOfItemFlagsStack; short SizeOfBeginPopupStack; short SizeOfDisabledStack; }; struct ImGuiWindowStackData { ImGuiWindow* Window; ImGuiLastItemData ParentLastItemDataBackup; ImGuiStackSizes StackSizesOnBegin; }; struct ImGuiShrinkWidthItem { int Index; float Width; }; struct ImGuiPtrOrIndex { void* Ptr; int Index; }; struct ImGuiListClipperRange { int Min; int Max; bool PosToIndexConvert; ImS8 PosToIndexOffsetMin; ImS8 PosToIndexOffsetMax; }; struct ImGuiListClipperData { ImGuiListClipper* ListClipper; float LossynessOffset; int StepNo; int ItemsFrozen; ImVector_ImGuiListClipperRange Ranges; }; typedef enum { ImGuiActivateFlags_None = 0, ImGuiActivateFlags_PreferInput = 1 << 0, ImGuiActivateFlags_PreferTweak = 1 << 1, ImGuiActivateFlags_TryToPreserveState = 1 << 2 }ImGuiActivateFlags_; typedef enum { ImGuiScrollFlags_None = 0, ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, ImGuiScrollFlags_AlwaysCenterX = 1 << 4, ImGuiScrollFlags_AlwaysCenterY = 1 << 5, ImGuiScrollFlags_NoScrollParent = 1 << 6, ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX, ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY }ImGuiScrollFlags_; typedef enum { ImGuiNavHighlightFlags_None = 0, ImGuiNavHighlightFlags_TypeDefault = 1 << 0, ImGuiNavHighlightFlags_TypeThin = 1 << 1, ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, ImGuiNavHighlightFlags_NoRounding = 1 << 3 }ImGuiNavHighlightFlags_; typedef enum { ImGuiNavDirSourceFlags_None = 0, ImGuiNavDirSourceFlags_RawKeyboard = 1 << 0, ImGuiNavDirSourceFlags_Keyboard = 1 << 1, ImGuiNavDirSourceFlags_PadDPad = 1 << 2, ImGuiNavDirSourceFlags_PadLStick = 1 << 3 }ImGuiNavDirSourceFlags_; typedef enum { ImGuiNavMoveFlags_None = 0, ImGuiNavMoveFlags_LoopX = 1 << 0, ImGuiNavMoveFlags_LoopY = 1 << 1, ImGuiNavMoveFlags_WrapX = 1 << 2, ImGuiNavMoveFlags_WrapY = 1 << 3, ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, ImGuiNavMoveFlags_Forwarded = 1 << 7, ImGuiNavMoveFlags_DebugNoResult = 1 << 8, ImGuiNavMoveFlags_FocusApi = 1 << 9, ImGuiNavMoveFlags_Tabbing = 1 << 10, ImGuiNavMoveFlags_Activate = 1 << 11, ImGuiNavMoveFlags_DontSetNavHighlight = 1 << 12 }ImGuiNavMoveFlags_; typedef enum { ImGuiNavLayer_Main = 0, ImGuiNavLayer_Menu = 1, ImGuiNavLayer_COUNT }ImGuiNavLayer; struct ImGuiNavItemData { ImGuiWindow* Window; ImGuiID ID; ImGuiID FocusScopeId; ImRect RectRel; ImGuiItemFlags InFlags; float DistBox; float DistCenter; float DistAxial; }; typedef enum { ImGuiOldColumnFlags_None = 0, ImGuiOldColumnFlags_NoBorder = 1 << 0, ImGuiOldColumnFlags_NoResize = 1 << 1, ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4 }ImGuiOldColumnFlags_; struct ImGuiOldColumnData { float OffsetNorm; float OffsetNormBeforeResize; ImGuiOldColumnFlags Flags; ImRect ClipRect; }; struct ImGuiOldColumns { ImGuiID ID; ImGuiOldColumnFlags Flags; bool IsFirstFrame; bool IsBeingResized; int Current; int Count; float OffMinX, OffMaxX; float LineMinY, LineMaxY; float HostCursorPosY; float HostCursorMaxPosX; ImRect HostInitialClipRect; ImRect HostBackupClipRect; ImRect HostBackupParentWorkRect; ImVector_ImGuiOldColumnData Columns; ImDrawListSplitter Splitter; }; typedef enum { ImGuiDockNodeFlags_DockSpace = 1 << 10, ImGuiDockNodeFlags_CentralNode = 1 << 11, ImGuiDockNodeFlags_NoTabBar = 1 << 12, ImGuiDockNodeFlags_HiddenTabBar = 1 << 13, ImGuiDockNodeFlags_NoWindowMenuButton = 1 << 14, ImGuiDockNodeFlags_NoCloseButton = 1 << 15, ImGuiDockNodeFlags_NoDocking = 1 << 16, ImGuiDockNodeFlags_NoDockingSplitMe = 1 << 17, ImGuiDockNodeFlags_NoDockingSplitOther = 1 << 18, ImGuiDockNodeFlags_NoDockingOverMe = 1 << 19, ImGuiDockNodeFlags_NoDockingOverOther = 1 << 20, ImGuiDockNodeFlags_NoDockingOverEmpty = 1 << 21, ImGuiDockNodeFlags_NoResizeX = 1 << 22, ImGuiDockNodeFlags_NoResizeY = 1 << 23, ImGuiDockNodeFlags_SharedFlagsInheritMask_ = ~0, ImGuiDockNodeFlags_NoResizeFlagsMask_ = ImGuiDockNodeFlags_NoResize | ImGuiDockNodeFlags_NoResizeX | ImGuiDockNodeFlags_NoResizeY, ImGuiDockNodeFlags_LocalFlagsMask_ = ImGuiDockNodeFlags_NoSplit | ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_AutoHideTabBar | ImGuiDockNodeFlags_DockSpace | ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton | ImGuiDockNodeFlags_NoDocking, ImGuiDockNodeFlags_LocalFlagsTransferMask_ = ImGuiDockNodeFlags_LocalFlagsMask_ & ~ImGuiDockNodeFlags_DockSpace, ImGuiDockNodeFlags_SavedFlagsMask_ = ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_DockSpace | ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton | ImGuiDockNodeFlags_NoDocking }ImGuiDockNodeFlagsPrivate_; typedef enum { ImGuiDataAuthority_Auto, ImGuiDataAuthority_DockNode, ImGuiDataAuthority_Window }ImGuiDataAuthority_; typedef enum { ImGuiDockNodeState_Unknown, ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow, ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing, ImGuiDockNodeState_HostWindowVisible }ImGuiDockNodeState; struct ImGuiDockNode { ImGuiID ID; ImGuiDockNodeFlags SharedFlags; ImGuiDockNodeFlags LocalFlags; ImGuiDockNodeFlags LocalFlagsInWindows; ImGuiDockNodeFlags MergedFlags; ImGuiDockNodeState State; ImGuiDockNode* ParentNode; ImGuiDockNode* ChildNodes[2]; ImVector_ImGuiWindowPtr Windows; ImGuiTabBar* TabBar; ImVec2 Pos; ImVec2 Size; ImVec2 SizeRef; ImGuiAxis SplitAxis; ImGuiWindowClass WindowClass; ImU32 LastBgColor; ImGuiWindow* HostWindow; ImGuiWindow* VisibleWindow; ImGuiDockNode* CentralNode; ImGuiDockNode* OnlyNodeWithWindows; int CountNodeWithWindows; int LastFrameAlive; int LastFrameActive; int LastFrameFocused; ImGuiID LastFocusedNodeId; ImGuiID SelectedTabId; ImGuiID WantCloseTabId; ImGuiDataAuthority AuthorityForPos :3; ImGuiDataAuthority AuthorityForSize :3; ImGuiDataAuthority AuthorityForViewport :3; bool IsVisible :1; bool IsFocused :1; bool IsBgDrawnThisFrame :1; bool HasCloseButton :1; bool HasWindowMenuButton :1; bool HasCentralNodeChild :1; bool WantCloseAll :1; bool WantLockSizeOnce :1; bool WantMouseMove :1; bool WantHiddenTabBarUpdate :1; bool WantHiddenTabBarToggle :1; }; typedef enum { ImGuiWindowDockStyleCol_Text, ImGuiWindowDockStyleCol_Tab, ImGuiWindowDockStyleCol_TabHovered, ImGuiWindowDockStyleCol_TabActive, ImGuiWindowDockStyleCol_TabUnfocused, ImGuiWindowDockStyleCol_TabUnfocusedActive, ImGuiWindowDockStyleCol_COUNT }ImGuiWindowDockStyleCol; struct ImGuiWindowDockStyle { ImU32 Colors[ImGuiWindowDockStyleCol_COUNT]; }; struct ImGuiDockContext { ImGuiStorage Nodes; ImVector_ImGuiDockRequest Requests; ImVector_ImGuiDockNodeSettings NodesSettings; bool WantFullRebuild; }; struct ImGuiViewportP { ImGuiViewport _ImGuiViewport; int Idx; int LastFrameActive; int LastFrontMostStampCount; ImGuiID LastNameHash; ImVec2 LastPos; float Alpha; float LastAlpha; short PlatformMonitor; bool PlatformWindowCreated; ImGuiWindow* Window; int DrawListsLastFrame[2]; ImDrawList* DrawLists[2]; ImDrawData DrawDataP; ImDrawDataBuilder DrawDataBuilder; ImVec2 LastPlatformPos; ImVec2 LastPlatformSize; ImVec2 LastRendererSize; ImVec2 WorkOffsetMin; ImVec2 WorkOffsetMax; ImVec2 BuildWorkOffsetMin; ImVec2 BuildWorkOffsetMax; }; struct ImGuiWindowSettings { ImGuiID ID; ImVec2ih Pos; ImVec2ih Size; ImVec2ih ViewportPos; ImGuiID ViewportId; ImGuiID DockId; ImGuiID ClassId; short DockOrder; bool Collapsed; bool WantApply; }; struct ImGuiSettingsHandler { const char* TypeName; ImGuiID TypeHash; void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); void* UserData; }; struct ImGuiMetricsConfig { bool ShowStackTool; bool ShowWindowsRects; bool ShowWindowsBeginOrder; bool ShowTablesRects; bool ShowDrawCmdMesh; bool ShowDrawCmdBoundingBoxes; bool ShowDockingNodes; int ShowWindowsRectsType; int ShowTablesRectsType; }; struct ImGuiStackLevelInfo { ImGuiID ID; ImS8 QueryFrameCount; bool QuerySuccess; char Desc[58]; }; struct ImGuiStackTool { int LastActiveFrame; int StackLevel; ImGuiID QueryId; ImVector_ImGuiStackLevelInfo Results; }; typedef enum { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown, ImGuiContextHookType_PendingRemoval_ }ImGuiContextHookType; struct ImGuiContextHook { ImGuiID HookId; ImGuiContextHookType Type; ImGuiID Owner; ImGuiContextHookCallback Callback; void* UserData; }; struct ImGuiContext { bool Initialized; bool FontAtlasOwnedByContext; ImGuiIO IO; ImGuiPlatformIO PlatformIO; ImGuiStyle Style; ImGuiConfigFlags ConfigFlagsCurrFrame; ImGuiConfigFlags ConfigFlagsLastFrame; ImFont* Font; float FontSize; float FontBaseSize; ImDrawListSharedData DrawListSharedData; double Time; int FrameCount; int FrameCountEnded; int FrameCountPlatformEnded; int FrameCountRendered; bool WithinFrameScope; bool WithinFrameScopeWithImplicitWindow; bool WithinEndChild; bool GcCompactAll; bool TestEngineHookItems; void* TestEngine; ImVector_ImGuiWindowPtr Windows; ImVector_ImGuiWindowPtr WindowsFocusOrder; ImVector_ImGuiWindowPtr WindowsTempSortBuffer; ImVector_ImGuiWindowStackData CurrentWindowStack; ImGuiStorage WindowsById; int WindowsActiveCount; ImVec2 WindowsHoverPadding; ImGuiWindow* CurrentWindow; ImGuiWindow* HoveredWindow; ImGuiWindow* HoveredWindowUnderMovingWindow; ImGuiDockNode* HoveredDockNode; ImGuiWindow* MovingWindow; ImGuiWindow* WheelingWindow; ImVec2 WheelingWindowRefMousePos; float WheelingWindowTimer; ImGuiID DebugHookIdInfo; ImGuiID HoveredId; ImGuiID HoveredIdPreviousFrame; bool HoveredIdAllowOverlap; bool HoveredIdUsingMouseWheel; bool HoveredIdPreviousFrameUsingMouseWheel; bool HoveredIdDisabled; float HoveredIdTimer; float HoveredIdNotActiveTimer; ImGuiID ActiveId; ImGuiID ActiveIdIsAlive; float ActiveIdTimer; bool ActiveIdIsJustActivated; bool ActiveIdAllowOverlap; bool ActiveIdNoClearOnFocusLoss; bool ActiveIdHasBeenPressedBefore; bool ActiveIdHasBeenEditedBefore; bool ActiveIdHasBeenEditedThisFrame; bool ActiveIdUsingMouseWheel; ImU32 ActiveIdUsingNavDirMask; ImU32 ActiveIdUsingNavInputMask; ImU64 ActiveIdUsingKeyInputMask; ImVec2 ActiveIdClickOffset; ImGuiWindow* ActiveIdWindow; ImGuiInputSource ActiveIdSource; int ActiveIdMouseButton; ImGuiID ActiveIdPreviousFrame; bool ActiveIdPreviousFrameIsAlive; bool ActiveIdPreviousFrameHasBeenEditedBefore; ImGuiWindow* ActiveIdPreviousFrameWindow; ImGuiID LastActiveId; float LastActiveIdTimer; ImGuiItemFlags CurrentItemFlags; ImGuiNextItemData NextItemData; ImGuiLastItemData LastItemData; ImGuiNextWindowData NextWindowData; ImVector_ImGuiColorMod ColorStack; ImVector_ImGuiStyleMod StyleVarStack; ImVector_ImFontPtr FontStack; ImVector_ImGuiID FocusScopeStack; ImVector_ImGuiItemFlags ItemFlagsStack; ImVector_ImGuiGroupData GroupStack; ImVector_ImGuiPopupData OpenPopupStack; ImVector_ImGuiPopupData BeginPopupStack; int BeginMenuCount; ImVector_ImGuiViewportPPtr Viewports; float CurrentDpiScale; ImGuiViewportP* CurrentViewport; ImGuiViewportP* MouseViewport; ImGuiViewportP* MouseLastHoveredViewport; ImGuiID PlatformLastFocusedViewportId; ImGuiPlatformMonitor FallbackMonitor; int ViewportFrontMostStampCount; ImGuiWindow* NavWindow; ImGuiID NavId; ImGuiID NavFocusScopeId; ImGuiID NavActivateId; ImGuiID NavActivateDownId; ImGuiID NavActivatePressedId; ImGuiID NavActivateInputId; ImGuiActivateFlags NavActivateFlags; ImGuiID NavJustMovedToId; ImGuiID NavJustMovedToFocusScopeId; ImGuiKeyModFlags NavJustMovedToKeyMods; ImGuiID NavNextActivateId; ImGuiActivateFlags NavNextActivateFlags; ImGuiInputSource NavInputSource; ImGuiNavLayer NavLayer; bool NavIdIsAlive; bool NavMousePosDirty; bool NavDisableHighlight; bool NavDisableMouseHover; bool NavAnyRequest; bool NavInitRequest; bool NavInitRequestFromMove; ImGuiID NavInitResultId; ImRect NavInitResultRectRel; bool NavMoveSubmitted; bool NavMoveScoringItems; bool NavMoveForwardToNextFrame; ImGuiNavMoveFlags NavMoveFlags; ImGuiScrollFlags NavMoveScrollFlags; ImGuiKeyModFlags NavMoveKeyMods; ImGuiDir NavMoveDir; ImGuiDir NavMoveDirForDebug; ImGuiDir NavMoveClipDir; ImRect NavScoringRect; ImRect NavScoringNoClipRect; int NavScoringDebugCount; int NavTabbingDir; int NavTabbingCounter; ImGuiNavItemData NavMoveResultLocal; ImGuiNavItemData NavMoveResultLocalVisible; ImGuiNavItemData NavMoveResultOther; ImGuiNavItemData NavTabbingResultFirst; ImGuiWindow* NavWindowingTarget; ImGuiWindow* NavWindowingTargetAnim; ImGuiWindow* NavWindowingListWindow; float NavWindowingTimer; float NavWindowingHighlightAlpha; bool NavWindowingToggleLayer; float DimBgRatio; ImGuiMouseCursor MouseCursor; bool DragDropActive; bool DragDropWithinSource; bool DragDropWithinTarget; ImGuiDragDropFlags DragDropSourceFlags; int DragDropSourceFrameCount; int DragDropMouseButton; ImGuiPayload DragDropPayload; ImRect DragDropTargetRect; ImGuiID DragDropTargetId; ImGuiDragDropFlags DragDropAcceptFlags; float DragDropAcceptIdCurrRectSurface; ImGuiID DragDropAcceptIdCurr; ImGuiID DragDropAcceptIdPrev; int DragDropAcceptFrameCount; ImGuiID DragDropHoldJustPressedId; ImVector_unsigned_char DragDropPayloadBufHeap; unsigned char DragDropPayloadBufLocal[16]; int ClipperTempDataStacked; ImVector_ImGuiListClipperData ClipperTempData; ImGuiTable* CurrentTable; int TablesTempDataStacked; ImVector_ImGuiTableTempData TablesTempData; ImPool_ImGuiTable Tables; ImVector_float TablesLastTimeActive; ImVector_ImDrawChannel DrawChannelsTempMergeBuffer; ImGuiTabBar* CurrentTabBar; ImPool_ImGuiTabBar TabBars; ImVector_ImGuiPtrOrIndex CurrentTabBarStack; ImVector_ImGuiShrinkWidthItem ShrinkWidthBuffer; ImVec2 MouseLastValidPos; ImGuiInputTextState InputTextState; ImFont InputTextPasswordFont; ImGuiID TempInputId; ImGuiColorEditFlags ColorEditOptions; float ColorEditLastHue; float ColorEditLastSat; ImU32 ColorEditLastColor; ImVec4 ColorPickerRef; ImGuiComboPreviewData ComboPreviewData; float SliderCurrentAccum; bool SliderCurrentAccumDirty; bool DragCurrentAccumDirty; float DragCurrentAccum; float DragSpeedDefaultRatio; float ScrollbarClickDeltaToGrabCenter; float DisabledAlphaBackup; short DisabledStackSize; short TooltipOverrideCount; float TooltipSlowDelay; ImVector_char ClipboardHandlerData; ImVector_ImGuiID MenusIdSubmittedThisFrame; ImVec2 PlatformImePos; ImVec2 PlatformImeLastPos; ImGuiViewportP* PlatformImePosViewport; char PlatformLocaleDecimalPoint; ImGuiDockContext DockContext; bool SettingsLoaded; float SettingsDirtyTimer; ImGuiTextBuffer SettingsIniData; ImVector_ImGuiSettingsHandler SettingsHandlers; ImChunkStream_ImGuiWindowSettings SettingsWindows; ImChunkStream_ImGuiTableSettings SettingsTables; ImVector_ImGuiContextHook Hooks; ImGuiID HookIdNext; bool LogEnabled; ImGuiLogType LogType; ImFileHandle LogFile; ImGuiTextBuffer LogBuffer; const char* LogNextPrefix; const char* LogNextSuffix; float LogLinePosY; bool LogLineFirstItem; int LogDepthRef; int LogDepthToExpand; int LogDepthToExpandDefault; bool DebugItemPickerActive; ImGuiID DebugItemPickerBreakId; ImGuiMetricsConfig DebugMetricsConfig; ImGuiStackTool DebugStackTool; float FramerateSecPerFrame[120]; int FramerateSecPerFrameIdx; int FramerateSecPerFrameCount; float FramerateSecPerFrameAccum; int WantCaptureMouseNextFrame; int WantCaptureKeyboardNextFrame; int WantTextInputNextFrame; char TempBuffer[1024 * 3 + 1]; }; struct ImGuiWindowTempData { ImVec2 CursorPos; ImVec2 CursorPosPrevLine; ImVec2 CursorStartPos; ImVec2 CursorMaxPos; ImVec2 IdealMaxPos; ImVec2 CurrLineSize; ImVec2 PrevLineSize; float CurrLineTextBaseOffset; float PrevLineTextBaseOffset; ImVec1 Indent; ImVec1 ColumnsOffset; ImVec1 GroupOffset; ImVec2 CursorStartPosLossyness; ImGuiNavLayer NavLayerCurrent; short NavLayersActiveMask; short NavLayersActiveMaskNext; ImGuiID NavFocusScopeIdCurrent; bool NavHideHighlightOneFrame; bool NavHasScroll; bool MenuBarAppending; ImVec2 MenuBarOffset; ImGuiMenuColumns MenuColumns; int TreeDepth; ImU32 TreeJumpToParentOnPopMask; ImVector_ImGuiWindowPtr ChildWindows; ImGuiStorage* StateStorage; ImGuiOldColumns* CurrentColumns; int CurrentTableIdx; ImGuiLayoutType LayoutType; ImGuiLayoutType ParentLayoutType; float ItemWidth; float TextWrapPos; ImVector_float ItemWidthStack; ImVector_float TextWrapPosStack; }; struct ImGuiWindow { char* Name; ImGuiID ID; ImGuiWindowFlags Flags, FlagsPreviousFrame; ImGuiWindowClass WindowClass; ImGuiViewportP* Viewport; ImGuiID ViewportId; ImVec2 ViewportPos; int ViewportAllowPlatformMonitorExtend; ImVec2 Pos; ImVec2 Size; ImVec2 SizeFull; ImVec2 ContentSize; ImVec2 ContentSizeIdeal; ImVec2 ContentSizeExplicit; ImVec2 WindowPadding; float WindowRounding; float WindowBorderSize; int NameBufLen; ImGuiID MoveId; ImGuiID ChildId; ImVec2 Scroll; ImVec2 ScrollMax; ImVec2 ScrollTarget; ImVec2 ScrollTargetCenterRatio; ImVec2 ScrollTargetEdgeSnapDist; ImVec2 ScrollbarSizes; bool ScrollbarX, ScrollbarY; bool ViewportOwned; bool Active; bool WasActive; bool WriteAccessed; bool Collapsed; bool WantCollapseToggle; bool SkipItems; bool Appearing; bool Hidden; bool IsFallbackWindow; bool IsExplicitChild; bool HasCloseButton; signed char ResizeBorderHeld; short BeginCount; short BeginOrderWithinParent; short BeginOrderWithinContext; short FocusOrder; ImGuiID PopupId; ImS8 AutoFitFramesX, AutoFitFramesY; ImS8 AutoFitChildAxises; bool AutoFitOnlyGrows; ImGuiDir AutoPosLastDirection; ImS8 HiddenFramesCanSkipItems; ImS8 HiddenFramesCannotSkipItems; ImS8 HiddenFramesForRenderOnly; ImS8 DisableInputsFrames; ImGuiCond SetWindowPosAllowFlags : 8; ImGuiCond SetWindowSizeAllowFlags : 8; ImGuiCond SetWindowCollapsedAllowFlags : 8; ImGuiCond SetWindowDockAllowFlags : 8; ImVec2 SetWindowPosVal; ImVec2 SetWindowPosPivot; ImVector_ImGuiID IDStack; ImGuiWindowTempData DC; ImRect OuterRectClipped; ImRect InnerRect; ImRect InnerClipRect; ImRect WorkRect; ImRect ParentWorkRect; ImRect ClipRect; ImRect ContentRegionRect; ImVec2ih HitTestHoleSize; ImVec2ih HitTestHoleOffset; int LastFrameActive; int LastFrameJustFocused; float LastTimeActive; float ItemWidthDefault; ImGuiStorage StateStorage; ImVector_ImGuiOldColumns ColumnsStorage; float FontWindowScale; float FontDpiScale; int SettingsOffset; ImDrawList* DrawList; ImDrawList DrawListInst; ImGuiWindow* ParentWindow; ImGuiWindow* ParentWindowInBeginStack; ImGuiWindow* RootWindow; ImGuiWindow* RootWindowPopupTree; ImGuiWindow* RootWindowDockTree; ImGuiWindow* RootWindowForTitleBarHighlight; ImGuiWindow* RootWindowForNav; ImGuiWindow* NavLastChildNavWindow; ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; ImRect NavRectRel[ImGuiNavLayer_COUNT]; int MemoryDrawListIdxCapacity; int MemoryDrawListVtxCapacity; bool MemoryCompacted; bool DockIsActive :1; bool DockNodeIsVisible :1; bool DockTabIsVisible :1; bool DockTabWantClose :1; short DockOrder; ImGuiWindowDockStyle DockStyle; ImGuiDockNode* DockNode; ImGuiDockNode* DockNodeAsHost; ImGuiID DockId; ImGuiItemStatusFlags DockTabItemStatusFlags; ImRect DockTabItemRect; }; typedef enum { ImGuiTabBarFlags_DockNode = 1 << 20, ImGuiTabBarFlags_IsFocused = 1 << 21, ImGuiTabBarFlags_SaveSettings = 1 << 22 }ImGuiTabBarFlagsPrivate_; typedef enum { ImGuiTabItemFlags_SectionMask_ = ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing, ImGuiTabItemFlags_NoCloseButton = 1 << 20, ImGuiTabItemFlags_Button = 1 << 21, ImGuiTabItemFlags_Unsorted = 1 << 22, ImGuiTabItemFlags_Preview = 1 << 23 }ImGuiTabItemFlagsPrivate_; struct ImGuiTabItem { ImGuiID ID; ImGuiTabItemFlags Flags; ImGuiWindow* Window; int LastFrameVisible; int LastFrameSelected; float Offset; float Width; float ContentWidth; ImS32 NameOffset; ImS16 BeginOrder; ImS16 IndexDuringLayout; bool WantClose; }; struct ImGuiTabBar { ImVector_ImGuiTabItem Tabs; ImGuiTabBarFlags Flags; ImGuiID ID; ImGuiID SelectedTabId; ImGuiID NextSelectedTabId; ImGuiID VisibleTabId; int CurrFrameVisible; int PrevFrameVisible; ImRect BarRect; float CurrTabsContentsHeight; float PrevTabsContentsHeight; float WidthAllTabs; float WidthAllTabsIdeal; float ScrollingAnim; float ScrollingTarget; float ScrollingTargetDistToVisibility; float ScrollingSpeed; float ScrollingRectMinX; float ScrollingRectMaxX; ImGuiID ReorderRequestTabId; ImS16 ReorderRequestOffset; ImS8 BeginCount; bool WantLayout; bool VisibleTabWasSubmitted; bool TabsAddedNew; ImS16 TabsActiveCount; ImS16 LastTabItemIdx; float ItemSpacingY; ImVec2 FramePadding; ImVec2 BackupCursorPos; ImGuiTextBuffer TabsNames; }; struct ImGuiTableColumn { ImGuiTableColumnFlags Flags; float WidthGiven; float MinX; float MaxX; float WidthRequest; float WidthAuto; float StretchWeight; float InitStretchWeightOrWidth; ImRect ClipRect; ImGuiID UserID; float WorkMinX; float WorkMaxX; float ItemWidth; float ContentMaxXFrozen; float ContentMaxXUnfrozen; float ContentMaxXHeadersUsed; float ContentMaxXHeadersIdeal; ImS16 NameOffset; ImGuiTableColumnIdx DisplayOrder; ImGuiTableColumnIdx IndexWithinEnabledSet; ImGuiTableColumnIdx PrevEnabledColumn; ImGuiTableColumnIdx NextEnabledColumn; ImGuiTableColumnIdx SortOrder; ImGuiTableDrawChannelIdx DrawChannelCurrent; ImGuiTableDrawChannelIdx DrawChannelFrozen; ImGuiTableDrawChannelIdx DrawChannelUnfrozen; bool IsEnabled; bool IsUserEnabled; bool IsUserEnabledNextFrame; bool IsVisibleX; bool IsVisibleY; bool IsRequestOutput; bool IsSkipItems; bool IsPreserveWidthAuto; ImS8 NavLayerCurrent; ImU8 AutoFitQueue; ImU8 CannotSkipItemsQueue; ImU8 SortDirection : 2; ImU8 SortDirectionsAvailCount : 2; ImU8 SortDirectionsAvailMask : 4; ImU8 SortDirectionsAvailList; }; struct ImGuiTableCellData { ImU32 BgColor; ImGuiTableColumnIdx Column; }; struct ImGuiTable { ImGuiID ID; ImGuiTableFlags Flags; void* RawData; ImGuiTableTempData* TempData; ImSpan_ImGuiTableColumn Columns; ImSpan_ImGuiTableColumnIdx DisplayOrderToIndex; ImSpan_ImGuiTableCellData RowCellData; ImU64 EnabledMaskByDisplayOrder; ImU64 EnabledMaskByIndex; ImU64 VisibleMaskByIndex; ImU64 RequestOutputMaskByIndex; ImGuiTableFlags SettingsLoadedFlags; int SettingsOffset; int LastFrameActive; int ColumnsCount; int CurrentRow; int CurrentColumn; ImS16 InstanceCurrent; ImS16 InstanceInteracted; float RowPosY1; float RowPosY2; float RowMinHeight; float RowTextBaseline; float RowIndentOffsetX; ImGuiTableRowFlags RowFlags : 16; ImGuiTableRowFlags LastRowFlags : 16; int RowBgColorCounter; ImU32 RowBgColor[2]; ImU32 BorderColorStrong; ImU32 BorderColorLight; float BorderX1; float BorderX2; float HostIndentX; float MinColumnWidth; float OuterPaddingX; float CellPaddingX; float CellPaddingY; float CellSpacingX1; float CellSpacingX2; float LastOuterHeight; float LastFirstRowHeight; float InnerWidth; float ColumnsGivenWidth; float ColumnsAutoFitWidth; float ResizedColumnNextWidth; float ResizeLockMinContentsX2; float RefScale; ImRect OuterRect; ImRect InnerRect; ImRect WorkRect; ImRect InnerClipRect; ImRect BgClipRect; ImRect Bg0ClipRectForDrawCmd; ImRect Bg2ClipRectForDrawCmd; ImRect HostClipRect; ImRect HostBackupInnerClipRect; ImGuiWindow* OuterWindow; ImGuiWindow* InnerWindow; ImGuiTextBuffer ColumnsNames; ImDrawListSplitter* DrawSplitter; ImGuiTableColumnSortSpecs SortSpecsSingle; ImVector_ImGuiTableColumnSortSpecs SortSpecsMulti; ImGuiTableSortSpecs SortSpecs; ImGuiTableColumnIdx SortSpecsCount; ImGuiTableColumnIdx ColumnsEnabledCount; ImGuiTableColumnIdx ColumnsEnabledFixedCount; ImGuiTableColumnIdx DeclColumnsCount; ImGuiTableColumnIdx HoveredColumnBody; ImGuiTableColumnIdx HoveredColumnBorder; ImGuiTableColumnIdx AutoFitSingleColumn; ImGuiTableColumnIdx ResizedColumn; ImGuiTableColumnIdx LastResizedColumn; ImGuiTableColumnIdx HeldHeaderColumn; ImGuiTableColumnIdx ReorderColumn; ImGuiTableColumnIdx ReorderColumnDir; ImGuiTableColumnIdx LeftMostEnabledColumn; ImGuiTableColumnIdx RightMostEnabledColumn; ImGuiTableColumnIdx LeftMostStretchedColumn; ImGuiTableColumnIdx RightMostStretchedColumn; ImGuiTableColumnIdx ContextPopupColumn; ImGuiTableColumnIdx FreezeRowsRequest; ImGuiTableColumnIdx FreezeRowsCount; ImGuiTableColumnIdx FreezeColumnsRequest; ImGuiTableColumnIdx FreezeColumnsCount; ImGuiTableColumnIdx RowCellDataCurrent; ImGuiTableDrawChannelIdx DummyDrawChannel; ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen; bool IsLayoutLocked; bool IsInsideRow; bool IsInitializing; bool IsSortSpecsDirty; bool IsUsingHeaders; bool IsContextPopupOpen; bool IsSettingsRequestLoad; bool IsSettingsDirty; bool IsDefaultDisplayOrder; bool IsResetAllRequest; bool IsResetDisplayOrderRequest; bool IsUnfrozenRows; bool IsDefaultSizingPolicy; bool MemoryCompacted; bool HostSkipItems; }; struct ImGuiTableTempData { int TableIndex; float LastTimeActive; ImVec2 UserOuterSize; ImDrawListSplitter DrawSplitter; ImRect HostBackupWorkRect; ImRect HostBackupParentWorkRect; ImVec2 HostBackupPrevLineSize; ImVec2 HostBackupCurrLineSize; ImVec2 HostBackupCursorMaxPos; ImVec1 HostBackupColumnsOffset; float HostBackupItemWidth; int HostBackupItemWidthStackSize; }; struct ImGuiTableColumnSettings { float WidthOrWeight; ImGuiID UserID; ImGuiTableColumnIdx Index; ImGuiTableColumnIdx DisplayOrder; ImGuiTableColumnIdx SortOrder; ImU8 SortDirection : 2; ImU8 IsEnabled : 1; ImU8 IsStretch : 1; }; struct ImGuiTableSettings { ImGuiID ID; ImGuiTableFlags SaveFlags; float RefScale; ImGuiTableColumnIdx ColumnsCount; ImGuiTableColumnIdx ColumnsCountMax; bool WantApply; }; struct ImFontBuilderIO { bool (*FontBuilder_Build)(ImFontAtlas* atlas); }; #define IMGUI_HAS_DOCK 1 #else struct GLFWwindow; struct SDL_Window; typedef union SDL_Event SDL_Event; #endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImGuiStorage::ImGuiStoragePair ImGuiStoragePair; typedef struct ImGuiTextFilter::ImGuiTextRange ImGuiTextRange; typedef ImStb::STB_TexteditState STB_TexteditState; typedef ImStb::StbTexteditRow StbTexteditRow; typedef ImStb::StbUndoRecord StbUndoRecord; typedef ImStb::StbUndoState StbUndoState; typedef ImChunkStream ImChunkStream_ImGuiTableSettings; typedef ImChunkStream ImChunkStream_ImGuiWindowSettings; typedef ImPool ImPool_ImGuiTabBar; typedef ImPool ImPool_ImGuiTable; typedef ImSpan ImSpan_ImGuiTableCellData; typedef ImSpan ImSpan_ImGuiTableColumn; typedef ImSpan ImSpan_ImGuiTableColumnIdx; typedef ImVector ImVector_ImDrawChannel; typedef ImVector ImVector_ImDrawCmd; typedef ImVector ImVector_ImDrawIdx; typedef ImVector ImVector_ImDrawListPtr; typedef ImVector ImVector_ImDrawVert; typedef ImVector ImVector_ImFontPtr; typedef ImVector ImVector_ImFontAtlasCustomRect; typedef ImVector ImVector_ImFontConfig; typedef ImVector ImVector_ImFontGlyph; typedef ImVector ImVector_ImGuiColorMod; typedef ImVector ImVector_ImGuiContextHook; typedef ImVector ImVector_ImGuiDockNodeSettings; typedef ImVector ImVector_ImGuiDockRequest; typedef ImVector ImVector_ImGuiGroupData; typedef ImVector ImVector_ImGuiID; typedef ImVector ImVector_ImGuiItemFlags; typedef ImVector ImVector_ImGuiListClipperData; typedef ImVector ImVector_ImGuiListClipperRange; typedef ImVector ImVector_ImGuiOldColumnData; typedef ImVector ImVector_ImGuiOldColumns; typedef ImVector ImVector_ImGuiPlatformMonitor; typedef ImVector ImVector_ImGuiPopupData; typedef ImVector ImVector_ImGuiPtrOrIndex; typedef ImVector ImVector_ImGuiSettingsHandler; typedef ImVector ImVector_ImGuiShrinkWidthItem; typedef ImVector ImVector_ImGuiStackLevelInfo; typedef ImVector ImVector_ImGuiStoragePair; typedef ImVector ImVector_ImGuiStyleMod; typedef ImVector ImVector_ImGuiTabItem; typedef ImVector ImVector_ImGuiTableColumnSortSpecs; typedef ImVector ImVector_ImGuiTableTempData; typedef ImVector ImVector_ImGuiTextRange; typedef ImVector ImVector_ImGuiViewportPtr; typedef ImVector ImVector_ImGuiViewportPPtr; typedef ImVector ImVector_ImGuiWindowPtr; typedef ImVector ImVector_ImGuiWindowStackData; typedef ImVector ImVector_ImTextureID; typedef ImVector ImVector_ImU32; typedef ImVector ImVector_ImVec2; typedef ImVector ImVector_ImVec4; typedef ImVector ImVector_ImWchar; typedef ImVector ImVector_char; typedef ImVector ImVector_const_charPtr; typedef ImVector ImVector_float; typedef ImVector ImVector_unsigned_char; #endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS CIMGUI_API ImVec2* ImVec2_ImVec2_Nil(void); CIMGUI_API void ImVec2_destroy(ImVec2* self); CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x,float _y); CIMGUI_API ImVec4* ImVec4_ImVec4_Nil(void); CIMGUI_API void ImVec4_destroy(ImVec4* self); CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x,float _y,float _z,float _w); CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); CIMGUI_API void igDestroyContext(ImGuiContext* ctx); CIMGUI_API ImGuiContext* igGetCurrentContext(void); CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); CIMGUI_API ImGuiIO* igGetIO(void); CIMGUI_API ImGuiStyle* igGetStyle(void); CIMGUI_API void igNewFrame(void); CIMGUI_API void igEndFrame(void); CIMGUI_API void igRender(void); CIMGUI_API ImDrawData* igGetDrawData(void); CIMGUI_API void igShowDemoWindow(bool* p_open); CIMGUI_API void igShowMetricsWindow(bool* p_open); CIMGUI_API void igShowStackToolWindow(bool* p_open); CIMGUI_API void igShowAboutWindow(bool* p_open); CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); CIMGUI_API bool igShowStyleSelector(const char* label); CIMGUI_API void igShowFontSelector(const char* label); CIMGUI_API void igShowUserGuide(void); CIMGUI_API const char* igGetVersion(void); CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API void igEnd(void); CIMGUI_API bool igBeginChild_Str(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); CIMGUI_API bool igBeginChild_ID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); CIMGUI_API void igEndChild(void); CIMGUI_API bool igIsWindowAppearing(void); CIMGUI_API bool igIsWindowCollapsed(void); CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); CIMGUI_API ImDrawList* igGetWindowDrawList(void); CIMGUI_API float igGetWindowDpiScale(void); CIMGUI_API void igGetWindowPos(ImVec2 *pOut); CIMGUI_API void igGetWindowSize(ImVec2 *pOut); CIMGUI_API float igGetWindowWidth(void); CIMGUI_API float igGetWindowHeight(void); CIMGUI_API ImGuiViewport* igGetWindowViewport(void); CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetNextWindowFocus(void); CIMGUI_API void igSetNextWindowBgAlpha(float alpha); CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id); CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowFocus_Nil(void); CIMGUI_API void igSetWindowFontScale(float scale); CIMGUI_API void igSetWindowPos_Str(const char* name,const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSize_Str(const char* name,const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsed_Str(const char* name,bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowFocus_Str(const char* name); CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut); CIMGUI_API void igGetContentRegionMax(ImVec2 *pOut); CIMGUI_API void igGetWindowContentRegionMin(ImVec2 *pOut); CIMGUI_API void igGetWindowContentRegionMax(ImVec2 *pOut); CIMGUI_API float igGetScrollX(void); CIMGUI_API float igGetScrollY(void); CIMGUI_API void igSetScrollX_Float(float scroll_x); CIMGUI_API void igSetScrollY_Float(float scroll_y); CIMGUI_API float igGetScrollMaxX(void); CIMGUI_API float igGetScrollMaxY(void); CIMGUI_API void igSetScrollHereX(float center_x_ratio); CIMGUI_API void igSetScrollHereY(float center_y_ratio); CIMGUI_API void igSetScrollFromPosX_Float(float local_x,float center_x_ratio); CIMGUI_API void igSetScrollFromPosY_Float(float local_y,float center_y_ratio); CIMGUI_API void igPushFont(ImFont* font); CIMGUI_API void igPopFont(void); CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx,ImU32 col); CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx,const ImVec4 col); CIMGUI_API void igPopStyleColor(int count); CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx,float val); CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx,const ImVec2 val); CIMGUI_API void igPopStyleVar(int count); CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus); CIMGUI_API void igPopAllowKeyboardFocus(void); CIMGUI_API void igPushButtonRepeat(bool repeat); CIMGUI_API void igPopButtonRepeat(void); CIMGUI_API void igPushItemWidth(float item_width); CIMGUI_API void igPopItemWidth(void); CIMGUI_API void igSetNextItemWidth(float item_width); CIMGUI_API float igCalcItemWidth(void); CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x); CIMGUI_API void igPopTextWrapPos(void); CIMGUI_API ImFont* igGetFont(void); CIMGUI_API float igGetFontSize(void); CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2 *pOut); CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx,float alpha_mul); CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col); CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col); CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); CIMGUI_API void igSeparator(void); CIMGUI_API void igSameLine(float offset_from_start_x,float spacing); CIMGUI_API void igNewLine(void); CIMGUI_API void igSpacing(void); CIMGUI_API void igDummy(const ImVec2 size); CIMGUI_API void igIndent(float indent_w); CIMGUI_API void igUnindent(float indent_w); CIMGUI_API void igBeginGroup(void); CIMGUI_API void igEndGroup(void); CIMGUI_API void igGetCursorPos(ImVec2 *pOut); CIMGUI_API float igGetCursorPosX(void); CIMGUI_API float igGetCursorPosY(void); CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); CIMGUI_API void igSetCursorPosX(float local_x); CIMGUI_API void igSetCursorPosY(float local_y); CIMGUI_API void igGetCursorStartPos(ImVec2 *pOut); CIMGUI_API void igGetCursorScreenPos(ImVec2 *pOut); CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos); CIMGUI_API void igAlignTextToFramePadding(void); CIMGUI_API float igGetTextLineHeight(void); CIMGUI_API float igGetTextLineHeightWithSpacing(void); CIMGUI_API float igGetFrameHeight(void); CIMGUI_API float igGetFrameHeightWithSpacing(void); CIMGUI_API void igPushID_Str(const char* str_id); CIMGUI_API void igPushID_StrStr(const char* str_id_begin,const char* str_id_end); CIMGUI_API void igPushID_Ptr(const void* ptr_id); CIMGUI_API void igPushID_Int(int int_id); CIMGUI_API void igPopID(void); CIMGUI_API ImGuiID igGetID_Str(const char* str_id); CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin,const char* str_id_end); CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id); CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); CIMGUI_API void igText(const char* fmt,...); CIMGUI_API void igTextV(const char* fmt,va_list args); CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); CIMGUI_API void igTextDisabled(const char* fmt,...); CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); CIMGUI_API void igTextWrapped(const char* fmt,...); CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); CIMGUI_API void igLabelText(const char* label,const char* fmt,...); CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); CIMGUI_API void igBulletText(const char* fmt,...); CIMGUI_API void igBulletTextV(const char* fmt,va_list args); CIMGUI_API bool igButton(const char* label,const ImVec2 size); CIMGUI_API bool igSmallButton(const char* label); CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size,ImGuiButtonFlags flags); CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col); CIMGUI_API bool igCheckbox(const char* label,bool* v); CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label,int* flags,int flags_value); CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label,unsigned int* flags,unsigned int flags_value); CIMGUI_API bool igRadioButton_Bool(const char* label,bool active); CIMGUI_API bool igRadioButton_IntPtr(const char* label,int* v,int v_button); CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); CIMGUI_API void igBullet(void); CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); CIMGUI_API void igEndCombo(void); CIMGUI_API bool igCombo_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); CIMGUI_API bool igCombo_Str(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); CIMGUI_API bool igCombo_FnBoolPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max,ImGuiSliderFlags flags); CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* p_data,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags); CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size); CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); CIMGUI_API bool igTreeNode_Str(const char* label); CIMGUI_API bool igTreeNode_StrStr(const char* str_id,const char* fmt,...); CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id,const char* fmt,...); CIMGUI_API bool igTreeNodeV_Str(const char* str_id,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeEx_Str(const char* label,ImGuiTreeNodeFlags flags); CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); CIMGUI_API bool igTreeNodeExV_Str(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); CIMGUI_API void igTreePush_Str(const char* str_id); CIMGUI_API void igTreePush_Ptr(const void* ptr_id); CIMGUI_API void igTreePop(void); CIMGUI_API float igGetTreeNodeToLabelSpacing(void); CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label,ImGuiTreeNodeFlags flags); CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label,bool* p_visible,ImGuiTreeNodeFlags flags); CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond); CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); CIMGUI_API bool igSelectable_BoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size); CIMGUI_API void igEndListBox(void); CIMGUI_API bool igListBox_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); CIMGUI_API bool igListBox_FnBoolPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); CIMGUI_API void igPlotLines_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); CIMGUI_API void igPlotLines_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); CIMGUI_API void igPlotHistogram_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); CIMGUI_API void igValue_Bool(const char* prefix,bool b); CIMGUI_API void igValue_Int(const char* prefix,int v); CIMGUI_API void igValue_Uint(const char* prefix,unsigned int v); CIMGUI_API void igValue_Float(const char* prefix,float v,const char* float_format); CIMGUI_API bool igBeginMenuBar(void); CIMGUI_API void igEndMenuBar(void); CIMGUI_API bool igBeginMainMenuBar(void); CIMGUI_API void igEndMainMenuBar(void); CIMGUI_API bool igBeginMenu(const char* label,bool enabled); CIMGUI_API void igEndMenu(void); CIMGUI_API bool igMenuItem_Bool(const char* label,const char* shortcut,bool selected,bool enabled); CIMGUI_API bool igMenuItem_BoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); CIMGUI_API void igBeginTooltip(void); CIMGUI_API void igEndTooltip(void); CIMGUI_API void igSetTooltip(const char* fmt,...); CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API void igEndPopup(void); CIMGUI_API void igOpenPopup_Str(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API void igOpenPopup_ID(ImGuiID id,ImGuiPopupFlags popup_flags); CIMGUI_API void igOpenPopupOnItemClick(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API void igCloseCurrentPopup(void); CIMGUI_API bool igBeginPopupContextItem(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igIsPopupOpen_Str(const char* str_id,ImGuiPopupFlags flags); CIMGUI_API bool igBeginTable(const char* str_id,int column,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width); CIMGUI_API void igEndTable(void); CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags,float min_row_height); CIMGUI_API bool igTableNextColumn(void); CIMGUI_API bool igTableSetColumnIndex(int column_n); CIMGUI_API void igTableSetupColumn(const char* label,ImGuiTableColumnFlags flags,float init_width_or_weight,ImGuiID user_id); CIMGUI_API void igTableSetupScrollFreeze(int cols,int rows); CIMGUI_API void igTableHeadersRow(void); CIMGUI_API void igTableHeader(const char* label); CIMGUI_API ImGuiTableSortSpecs* igTableGetSortSpecs(void); CIMGUI_API int igTableGetColumnCount(void); CIMGUI_API int igTableGetColumnIndex(void); CIMGUI_API int igTableGetRowIndex(void); CIMGUI_API const char* igTableGetColumnName_Int(int column_n); CIMGUI_API ImGuiTableColumnFlags igTableGetColumnFlags(int column_n); CIMGUI_API void igTableSetColumnEnabled(int column_n,bool v); CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n); CIMGUI_API void igColumns(int count,const char* id,bool border); CIMGUI_API void igNextColumn(void); CIMGUI_API int igGetColumnIndex(void); CIMGUI_API float igGetColumnWidth(int column_index); CIMGUI_API void igSetColumnWidth(int column_index,float width); CIMGUI_API float igGetColumnOffset(int column_index); CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); CIMGUI_API int igGetColumnsCount(void); CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags); CIMGUI_API void igEndTabBar(void); CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags); CIMGUI_API void igEndTabItem(void); CIMGUI_API bool igTabItemButton(const char* label,ImGuiTabItemFlags flags); CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label); CIMGUI_API ImGuiID igDockSpace(ImGuiID id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class); CIMGUI_API ImGuiID igDockSpaceOverViewport(const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class); CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond); CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class); CIMGUI_API ImGuiID igGetWindowDockID(void); CIMGUI_API bool igIsWindowDocked(void); CIMGUI_API void igLogToTTY(int auto_open_depth); CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename); CIMGUI_API void igLogToClipboard(int auto_open_depth); CIMGUI_API void igLogFinish(void); CIMGUI_API void igLogButtons(void); CIMGUI_API void igLogTextV(const char* fmt,va_list args); CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond); CIMGUI_API void igEndDragDropSource(void); CIMGUI_API bool igBeginDragDropTarget(void); CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); CIMGUI_API void igEndDragDropTarget(void); CIMGUI_API const ImGuiPayload* igGetDragDropPayload(void); CIMGUI_API void igBeginDisabled(bool disabled); CIMGUI_API void igEndDisabled(void); CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void igPopClipRect(void); CIMGUI_API void igSetItemDefaultFocus(void); CIMGUI_API void igSetKeyboardFocusHere(int offset); CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); CIMGUI_API bool igIsItemActive(void); CIMGUI_API bool igIsItemFocused(void); CIMGUI_API bool igIsItemClicked(ImGuiMouseButton mouse_button); CIMGUI_API bool igIsItemVisible(void); CIMGUI_API bool igIsItemEdited(void); CIMGUI_API bool igIsItemActivated(void); CIMGUI_API bool igIsItemDeactivated(void); CIMGUI_API bool igIsItemDeactivatedAfterEdit(void); CIMGUI_API bool igIsItemToggledOpen(void); CIMGUI_API bool igIsAnyItemHovered(void); CIMGUI_API bool igIsAnyItemActive(void); CIMGUI_API bool igIsAnyItemFocused(void); CIMGUI_API void igGetItemRectMin(ImVec2 *pOut); CIMGUI_API void igGetItemRectMax(ImVec2 *pOut); CIMGUI_API void igGetItemRectSize(ImVec2 *pOut); CIMGUI_API void igSetItemAllowOverlap(void); CIMGUI_API ImGuiViewport* igGetMainViewport(void); CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size); CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,const ImVec2 rect_max); CIMGUI_API double igGetTime(void); CIMGUI_API int igGetFrameCount(void); CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil(void); CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil(void); CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport); CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport); CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(void); CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); CIMGUI_API ImGuiStorage* igGetStateStorage(void); CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); CIMGUI_API void igEndChildFrame(void); CIMGUI_API void igCalcTextSize(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); CIMGUI_API void igColorConvertU32ToFloat4(ImVec4 *pOut,ImU32 in); CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float* out_h,float* out_s,float* out_v); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float* out_r,float* out_g,float* out_b); CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key); CIMGUI_API bool igIsKeyDown(int user_key_index); CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat); CIMGUI_API bool igIsKeyReleased(int user_key_index); CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate); CIMGUI_API void igCaptureKeyboardFromApp(bool want_capture_keyboard_value); CIMGUI_API bool igIsMouseDown(ImGuiMouseButton button); CIMGUI_API bool igIsMouseClicked(ImGuiMouseButton button,bool repeat); CIMGUI_API bool igIsMouseReleased(ImGuiMouseButton button); CIMGUI_API bool igIsMouseDoubleClicked(ImGuiMouseButton button); CIMGUI_API int igGetMouseClickedCount(ImGuiMouseButton button); CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); CIMGUI_API bool igIsAnyMouseDown(void); CIMGUI_API void igGetMousePos(ImVec2 *pOut); CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2 *pOut); CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button,float lock_threshold); CIMGUI_API void igGetMouseDragDelta(ImVec2 *pOut,ImGuiMouseButton button,float lock_threshold); CIMGUI_API void igResetMouseDragDelta(ImGuiMouseButton button); CIMGUI_API ImGuiMouseCursor igGetMouseCursor(void); CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor cursor_type); CIMGUI_API void igCaptureMouseFromApp(bool want_capture_mouse_value); CIMGUI_API const char* igGetClipboardText(void); CIMGUI_API void igSetClipboardText(const char* text); CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename); CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size); CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename); CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size); CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx); CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data); CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data); CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void igMemFree(void* ptr); CIMGUI_API ImGuiPlatformIO* igGetPlatformIO(void); CIMGUI_API void igUpdatePlatformWindows(void); CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg); CIMGUI_API void igDestroyPlatformWindows(void); CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id); CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle); CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void); CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self); CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c); CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self,ImWchar16 c); CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str); CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused); CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self); CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self); CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void); CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self); CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void); CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(ImGuiInputTextCallbackData* self); CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void); CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self); CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void); CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void); CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(ImGuiTableColumnSortSpecs* self); CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void); CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self); CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void); CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self); CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter); CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Nil(void); CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self); CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b,const char* _e); CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self); CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out); CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void); CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end); CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key,int _val_i); CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self); CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float(ImGuiID _key,float _val_f); CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key,void* _val_p); CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(void); CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_ForceDisplayRangeByIndices(ImGuiListClipper* self,int item_min,int item_max); CIMGUI_API ImColor* ImColor_ImColor_Nil(void); CIMGUI_API void ImColor_destroy(ImColor* self); CIMGUI_API ImColor* ImColor_ImColor_Int(int r,int g,int b,int a); CIMGUI_API ImColor* ImColor_ImColor_U32(ImU32 rgba); CIMGUI_API ImColor* ImColor_ImColor_Float(float r,float g,float b,float a); CIMGUI_API ImColor* ImColor_ImColor_Vec4(const ImVec4 col); CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API void ImColor_HSV(ImColor *pOut,float h,float s,float v,float a); CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void); CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self); CIMGUI_API ImTextureID ImDrawCmd_GetTexID(ImDrawCmd* self); CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void); CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count); CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list); CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx); CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data); CIMGUI_API void ImDrawList_destroy(ImDrawList* self); CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2 *pOut,ImDrawList* self); CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2 *pOut,ImDrawList* self); CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col); CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col); CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col); CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col); CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col); CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_PathClear(ImDrawList* self); CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12); CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments); CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments); CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count); CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n); CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self,int idx_count,int vtx_count); CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList__ResetForNewFrame(ImDrawList* self); CIMGUI_API void ImDrawList__ClearFreeMemory(ImDrawList* self); CIMGUI_API void ImDrawList__PopUnusedDrawCmd(ImDrawList* self); CIMGUI_API void ImDrawList__TryMergeDrawCmds(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedClipRect(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedTextureID(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self); CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius); CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self,const ImVec2 center,float radius,int a_min_sample,int a_max_sample,int a_step); CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void); CIMGUI_API void ImDrawData_destroy(ImDrawData* self); CIMGUI_API void ImDrawData_Clear(ImDrawData* self); CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale); CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void); CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self); CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void); CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self); CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self); CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,size_t n); CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,size_t n); CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c); CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end); CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges); CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void); CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self); CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self); CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void); CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self); CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self); CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,int width,int height); CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); CIMGUI_API ImFont* ImFont_ImFont(void); CIMGUI_API void ImFont_destroy(ImFont* self); CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); CIMGUI_API bool ImFont_IsLoaded(ImFont* self); CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); CIMGUI_API void ImFont_CalcTextSizeA(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c); CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); CIMGUI_API void ImFont_ClearOutputData(ImFont* self); CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); CIMGUI_API void ImFont_AddGlyph(ImFont* self,const ImFontConfig* src_cfg,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self,ImWchar c,bool visible); CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,unsigned int c_begin,unsigned int c_last); CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void); CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self); CIMGUI_API void ImGuiViewport_GetCenter(ImVec2 *pOut,ImGuiViewport* self); CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self); CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void); CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self); CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void); CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self); CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImU32 seed); CIMGUI_API ImGuiID igImHashStr(const char* data,size_t data_size,ImU32 seed); CIMGUI_API void igImQsort(void* base,size_t count,size_t size_of_element,int(*compare_func)(void const*,void const*)); CIMGUI_API ImU32 igImAlphaBlendColors(ImU32 col_a,ImU32 col_b); CIMGUI_API bool igImIsPowerOfTwo_Int(int v); CIMGUI_API bool igImIsPowerOfTwo_U64(ImU64 v); CIMGUI_API int igImUpperPowerOfTwo(int v); CIMGUI_API int igImStricmp(const char* str1,const char* str2); CIMGUI_API int igImStrnicmp(const char* str1,const char* str2,size_t count); CIMGUI_API void igImStrncpy(char* dst,const char* src,size_t count); CIMGUI_API char* igImStrdup(const char* str); CIMGUI_API char* igImStrdupcpy(char* dst,size_t* p_dst_size,const char* str); CIMGUI_API const char* igImStrchrRange(const char* str_begin,const char* str_end,char c); CIMGUI_API int igImStrlenW(const ImWchar* str); CIMGUI_API const char* igImStreolRange(const char* str,const char* str_end); CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin); CIMGUI_API const char* igImStristr(const char* haystack,const char* haystack_end,const char* needle,const char* needle_end); CIMGUI_API void igImStrTrimBlanks(char* str); CIMGUI_API const char* igImStrSkipBlank(const char* str); CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...); CIMGUI_API int igImFormatStringV(char* buf,size_t buf_size,const char* fmt,va_list args); CIMGUI_API const char* igImParseFormatFindStart(const char* format); CIMGUI_API const char* igImParseFormatFindEnd(const char* format); CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format,char* buf,size_t buf_size); CIMGUI_API int igImParseFormatPrecision(const char* format,int default_value); CIMGUI_API bool igImCharIsBlankA(char c); CIMGUI_API bool igImCharIsBlankW(unsigned int c); CIMGUI_API const char* igImTextCharToUtf8(char out_buf[5],unsigned int c); CIMGUI_API int igImTextStrToUtf8(char* out_buf,int out_buf_size,const ImWchar* in_text,const ImWchar* in_text_end); CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char,const char* in_text,const char* in_text_end); CIMGUI_API int igImTextStrFromUtf8(ImWchar* out_buf,int out_buf_size,const char* in_text,const char* in_text_end,const char** in_remaining); CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text,const char* in_text_end); CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text,const char* in_text_end); CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text,const ImWchar* in_text_end); CIMGUI_API ImFileHandle igImFileOpen(const char* filename,const char* mode); CIMGUI_API bool igImFileClose(ImFileHandle file); CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file); CIMGUI_API ImU64 igImFileRead(void* data,ImU64 size,ImU64 count,ImFileHandle file); CIMGUI_API ImU64 igImFileWrite(const void* data,ImU64 size,ImU64 count,ImFileHandle file); CIMGUI_API void* igImFileLoadToMemory(const char* filename,const char* mode,size_t* out_file_size,int padding_bytes); CIMGUI_API float igImPow_Float(float x,float y); CIMGUI_API double igImPow_double(double x,double y); CIMGUI_API float igImLog_Float(float x); CIMGUI_API double igImLog_double(double x); CIMGUI_API int igImAbs_Int(int x); CIMGUI_API float igImAbs_Float(float x); CIMGUI_API double igImAbs_double(double x); CIMGUI_API float igImSign_Float(float x); CIMGUI_API double igImSign_double(double x); CIMGUI_API float igImRsqrt_Float(float x); CIMGUI_API double igImRsqrt_double(double x); CIMGUI_API void igImMin(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); CIMGUI_API void igImMax(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); CIMGUI_API void igImClamp(ImVec2 *pOut,const ImVec2 v,const ImVec2 mn,ImVec2 mx); CIMGUI_API void igImLerp_Vec2Float(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,float t); CIMGUI_API void igImLerp_Vec2Vec2(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 t); CIMGUI_API void igImLerp_Vec4(ImVec4 *pOut,const ImVec4 a,const ImVec4 b,float t); CIMGUI_API float igImSaturate(float f); CIMGUI_API float igImLengthSqr_Vec2(const ImVec2 lhs); CIMGUI_API float igImLengthSqr_Vec4(const ImVec4 lhs); CIMGUI_API float igImInvLength(const ImVec2 lhs,float fail_value); CIMGUI_API float igImFloor_Float(float f); CIMGUI_API float igImFloorSigned(float f); CIMGUI_API void igImFloor_Vec2(ImVec2 *pOut,const ImVec2 v); CIMGUI_API int igImModPositive(int a,int b); CIMGUI_API float igImDot(const ImVec2 a,const ImVec2 b); CIMGUI_API void igImRotate(ImVec2 *pOut,const ImVec2 v,float cos_a,float sin_a); CIMGUI_API float igImLinearSweep(float current,float target,float speed); CIMGUI_API void igImMul(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); CIMGUI_API bool igImIsFloatAboveGuaranteedIntegerPrecision(float f); CIMGUI_API void igImBezierCubicCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t); CIMGUI_API void igImBezierCubicClosestPoint(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments); CIMGUI_API void igImBezierCubicClosestPointCasteljau(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol); CIMGUI_API void igImBezierQuadraticCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,float t); CIMGUI_API void igImLineClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 p); CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); CIMGUI_API void igImTriangleClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float* out_u,float* out_v,float* out_w); CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c); CIMGUI_API ImGuiDir igImGetDirQuadrantFromDelta(float dx,float dy); CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void); CIMGUI_API void ImVec1_destroy(ImVec1* self); CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x); CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Nil(void); CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self); CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_short(short _x,short _y); CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Vec2(const ImVec2 rhs); CIMGUI_API ImRect* ImRect_ImRect_Nil(void); CIMGUI_API void ImRect_destroy(ImRect* self); CIMGUI_API ImRect* ImRect_ImRect_Vec2(const ImVec2 min,const ImVec2 max); CIMGUI_API ImRect* ImRect_ImRect_Vec4(const ImVec4 v); CIMGUI_API ImRect* ImRect_ImRect_Float(float x1,float y1,float x2,float y2); CIMGUI_API void ImRect_GetCenter(ImVec2 *pOut,ImRect* self); CIMGUI_API void ImRect_GetSize(ImVec2 *pOut,ImRect* self); CIMGUI_API float ImRect_GetWidth(ImRect* self); CIMGUI_API float ImRect_GetHeight(ImRect* self); CIMGUI_API float ImRect_GetArea(ImRect* self); CIMGUI_API void ImRect_GetTL(ImVec2 *pOut,ImRect* self); CIMGUI_API void ImRect_GetTR(ImVec2 *pOut,ImRect* self); CIMGUI_API void ImRect_GetBL(ImVec2 *pOut,ImRect* self); CIMGUI_API void ImRect_GetBR(ImVec2 *pOut,ImRect* self); CIMGUI_API bool ImRect_Contains_Vec2(ImRect* self,const ImVec2 p); CIMGUI_API bool ImRect_Contains_Rect(ImRect* self,const ImRect r); CIMGUI_API bool ImRect_Overlaps(ImRect* self,const ImRect r); CIMGUI_API void ImRect_Add_Vec2(ImRect* self,const ImVec2 p); CIMGUI_API void ImRect_Add_Rect(ImRect* self,const ImRect r); CIMGUI_API void ImRect_Expand_Float(ImRect* self,const float amount); CIMGUI_API void ImRect_Expand_Vec2(ImRect* self,const ImVec2 amount); CIMGUI_API void ImRect_Translate(ImRect* self,const ImVec2 d); CIMGUI_API void ImRect_TranslateX(ImRect* self,float dx); CIMGUI_API void ImRect_TranslateY(ImRect* self,float dy); CIMGUI_API void ImRect_ClipWith(ImRect* self,const ImRect r); CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r); CIMGUI_API void ImRect_Floor(ImRect* self); CIMGUI_API bool ImRect_IsInverted(ImRect* self); CIMGUI_API void ImRect_ToVec4(ImVec4 *pOut,ImRect* self); CIMGUI_API bool igImBitArrayTestBit(const ImU32* arr,int n); CIMGUI_API void igImBitArrayClearBit(ImU32* arr,int n); CIMGUI_API void igImBitArraySetBit(ImU32* arr,int n); CIMGUI_API void igImBitArraySetBitRange(ImU32* arr,int n,int n2); CIMGUI_API void ImBitVector_Create(ImBitVector* self,int sz); CIMGUI_API void ImBitVector_Clear(ImBitVector* self); CIMGUI_API bool ImBitVector_TestBit(ImBitVector* self,int n); CIMGUI_API void ImBitVector_SetBit(ImBitVector* self,int n); CIMGUI_API void ImBitVector_ClearBit(ImBitVector* self,int n); CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void); CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self); CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError(ImDrawListSharedData* self,float max_error); CIMGUI_API void ImDrawDataBuilder_Clear(ImDrawDataBuilder* self); CIMGUI_API void ImDrawDataBuilder_ClearFreeMemory(ImDrawDataBuilder* self); CIMGUI_API int ImDrawDataBuilder_GetDrawListCount(ImDrawDataBuilder* self); CIMGUI_API void ImDrawDataBuilder_FlattenIntoSingleLayer(ImDrawDataBuilder* self); CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx,int v); CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self); CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Float(ImGuiStyleVar idx,float v); CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Vec2(ImGuiStyleVar idx,ImVec2 v); CIMGUI_API ImGuiComboPreviewData* ImGuiComboPreviewData_ImGuiComboPreviewData(void); CIMGUI_API void ImGuiComboPreviewData_destroy(ImGuiComboPreviewData* self); CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void); CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self); CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self,float spacing,bool window_reappearing); CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self,float w_icon,float w_label,float w_shortcut,float w_mark); CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self,bool update_offsets); CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void); CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key); CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self); CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearSelection(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetCursorPos(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetSelectionStart(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetSelectionEnd(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self); CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void); CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self); CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void); CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self); CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self); CIMGUI_API ImGuiNextItemData* ImGuiNextItemData_ImGuiNextItemData(void); CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self); CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self); CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void); CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self); CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void); CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self); CIMGUI_API void ImGuiStackSizes_SetToCurrentState(ImGuiStackSizes* self); CIMGUI_API void ImGuiStackSizes_CompareWithCurrentState(ImGuiStackSizes* self); CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr); CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self); CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index); CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromIndices(int min,int max); CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromPositions(float y1,float y2,int off_min,int off_max); CIMGUI_API ImGuiListClipperData* ImGuiListClipperData_ImGuiListClipperData(void); CIMGUI_API void ImGuiListClipperData_destroy(ImGuiListClipperData* self); CIMGUI_API void ImGuiListClipperData_Reset(ImGuiListClipperData* self,ImGuiListClipper* clipper); CIMGUI_API ImGuiNavItemData* ImGuiNavItemData_ImGuiNavItemData(void); CIMGUI_API void ImGuiNavItemData_destroy(ImGuiNavItemData* self); CIMGUI_API void ImGuiNavItemData_Clear(ImGuiNavItemData* self); CIMGUI_API ImGuiOldColumnData* ImGuiOldColumnData_ImGuiOldColumnData(void); CIMGUI_API void ImGuiOldColumnData_destroy(ImGuiOldColumnData* self); CIMGUI_API ImGuiOldColumns* ImGuiOldColumns_ImGuiOldColumns(void); CIMGUI_API void ImGuiOldColumns_destroy(ImGuiOldColumns* self); CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id); CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self); CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self); CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags); CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self); CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void); CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self); CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void); CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min); CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min,const ImVec2 off_max); CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_GetMainRect(ImRect *pOut,ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_GetWorkRect(ImRect *pOut,ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_GetBuildWorkRect(ImRect *pOut,ImGuiViewportP* self); CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void); CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self); CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self); CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler(void); CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self); CIMGUI_API ImGuiMetricsConfig* ImGuiMetricsConfig_ImGuiMetricsConfig(void); CIMGUI_API void ImGuiMetricsConfig_destroy(ImGuiMetricsConfig* self); CIMGUI_API ImGuiStackLevelInfo* ImGuiStackLevelInfo_ImGuiStackLevelInfo(void); CIMGUI_API void ImGuiStackLevelInfo_destroy(ImGuiStackLevelInfo* self); CIMGUI_API ImGuiStackTool* ImGuiStackTool_ImGuiStackTool(void); CIMGUI_API void ImGuiStackTool_destroy(ImGuiStackTool* self); CIMGUI_API ImGuiContextHook* ImGuiContextHook_ImGuiContextHook(void); CIMGUI_API void ImGuiContextHook_destroy(ImGuiContextHook* self); CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext(ImFontAtlas* shared_font_atlas); CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self); CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context,const char* name); CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self); CIMGUI_API ImGuiID ImGuiWindow_GetID_Str(ImGuiWindow* self,const char* str,const char* str_end); CIMGUI_API ImGuiID ImGuiWindow_GetID_Ptr(ImGuiWindow* self,const void* ptr); CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self,int n); CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAlive_Str(ImGuiWindow* self,const char* str,const char* str_end); CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAlive_Ptr(ImGuiWindow* self,const void* ptr); CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAlive_Int(ImGuiWindow* self,int n); CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs); CIMGUI_API void ImGuiWindow_Rect(ImRect *pOut,ImGuiWindow* self); CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self); CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self); CIMGUI_API void ImGuiWindow_TitleBarRect(ImRect *pOut,ImGuiWindow* self); CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self); CIMGUI_API void ImGuiWindow_MenuBarRect(ImRect *pOut,ImGuiWindow* self); CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void); CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self); CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void); CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self); CIMGUI_API int ImGuiTabBar_GetTabOrder(ImGuiTabBar* self,const ImGuiTabItem* tab); CIMGUI_API const char* ImGuiTabBar_GetTabName(ImGuiTabBar* self,const ImGuiTabItem* tab); CIMGUI_API ImGuiTableColumn* ImGuiTableColumn_ImGuiTableColumn(void); CIMGUI_API void ImGuiTableColumn_destroy(ImGuiTableColumn* self); CIMGUI_API ImGuiTable* ImGuiTable_ImGuiTable(void); CIMGUI_API void ImGuiTable_destroy(ImGuiTable* self); CIMGUI_API ImGuiTableTempData* ImGuiTableTempData_ImGuiTableTempData(void); CIMGUI_API void ImGuiTableTempData_destroy(ImGuiTableTempData* self); CIMGUI_API ImGuiTableColumnSettings* ImGuiTableColumnSettings_ImGuiTableColumnSettings(void); CIMGUI_API void ImGuiTableColumnSettings_destroy(ImGuiTableColumnSettings* self); CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void); CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self); CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self); CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void); CIMGUI_API ImGuiWindow* igGetCurrentWindow(void); CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id); CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name); CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window); CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window); CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy); CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent); CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above,ImGuiWindow* potential_below); CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window); CIMGUI_API void igSetWindowPos_WindowPtr(ImGuiWindow* window,const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSize_WindowPtr(ImGuiWindow* window,const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsed_WindowPtr(ImGuiWindow* window,bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window,const ImVec2 pos,const ImVec2 size); CIMGUI_API void igWindowRectAbsToRel(ImRect *pOut,ImGuiWindow* window,const ImRect r); CIMGUI_API void igWindowRectRelToAbs(ImRect *pOut,ImGuiWindow* window,const ImRect r); CIMGUI_API void igFocusWindow(ImGuiWindow* window); CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window,ImGuiWindow* ignore_window); CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window); CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window); CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window); CIMGUI_API void igBringWindowToDisplayBehind(ImGuiWindow* window,ImGuiWindow* above_window); CIMGUI_API int igFindWindowDisplayIndex(ImGuiWindow* window); CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window); CIMGUI_API void igSetCurrentFont(ImFont* font); CIMGUI_API ImFont* igGetDefaultFont(void); CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window); CIMGUI_API void igInitialize(ImGuiContext* context); CIMGUI_API void igShutdown(ImGuiContext* context); CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags(void); CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window); CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock_floating_node); CIMGUI_API void igUpdateMouseMovingWindowNewFrame(void); CIMGUI_API void igUpdateMouseMovingWindowEndFrame(void); CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context,const ImGuiContextHook* hook); CIMGUI_API void igRemoveContextHook(ImGuiContext* context,ImGuiID hook_to_remove); CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType type); CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos); CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale); CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport); CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport); CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport); CIMGUI_API void igMarkIniSettingsDirty_Nil(void); CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window); CIMGUI_API void igClearIniSettings(void); CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name); CIMGUI_API ImGuiWindowSettings* igFindWindowSettings(ImGuiID id); CIMGUI_API ImGuiWindowSettings* igFindOrCreateWindowSettings(const char* name); CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name); CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll); CIMGUI_API void igSetScrollX_WindowPtr(ImGuiWindow* window,float scroll_x); CIMGUI_API void igSetScrollY_WindowPtr(ImGuiWindow* window,float scroll_y); CIMGUI_API void igSetScrollFromPosX_WindowPtr(ImGuiWindow* window,float local_x,float center_x_ratio); CIMGUI_API void igSetScrollFromPosY_WindowPtr(ImGuiWindow* window,float local_y,float center_y_ratio); CIMGUI_API void igScrollToItem(ImGuiScrollFlags flags); CIMGUI_API void igScrollToRect(ImGuiWindow* window,const ImRect rect,ImGuiScrollFlags flags); CIMGUI_API void igScrollToRectEx(ImVec2 *pOut,ImGuiWindow* window,const ImRect rect,ImGuiScrollFlags flags); CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window,const ImRect rect); CIMGUI_API ImGuiID igGetItemID(void); CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags(void); CIMGUI_API ImGuiItemFlags igGetItemFlags(void); CIMGUI_API ImGuiID igGetActiveID(void); CIMGUI_API ImGuiID igGetFocusID(void); CIMGUI_API void igSetActiveID(ImGuiID id,ImGuiWindow* window); CIMGUI_API void igSetFocusID(ImGuiID id,ImGuiWindow* window); CIMGUI_API void igClearActiveID(void); CIMGUI_API ImGuiID igGetHoveredID(void); CIMGUI_API void igSetHoveredID(ImGuiID id); CIMGUI_API void igKeepAliveID(ImGuiID id); CIMGUI_API void igMarkItemEdited(ImGuiID id); CIMGUI_API void igPushOverrideID(ImGuiID id); CIMGUI_API ImGuiID igGetIDWithSeed(const char* str_id_begin,const char* str_id_end,ImGuiID seed); CIMGUI_API void igItemSize_Vec2(const ImVec2 size,float text_baseline_y); CIMGUI_API void igItemSize_Rect(const ImRect bb,float text_baseline_y); CIMGUI_API bool igItemAdd(const ImRect bb,ImGuiID id,const ImRect* nav_bb,ImGuiItemFlags extra_flags); CIMGUI_API bool igItemHoverable(const ImRect bb,ImGuiID id); CIMGUI_API bool igIsClippedEx(const ImRect bb,ImGuiID id); CIMGUI_API void igSetLastItemData(ImGuiID item_id,ImGuiItemFlags in_flags,ImGuiItemStatusFlags status_flags,const ImRect item_rect); CIMGUI_API void igCalcItemSize(ImVec2 *pOut,ImVec2 size,float default_w,float default_h); CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos,float wrap_pos_x); CIMGUI_API void igPushMultiItemsWidths(int components,float width_full); CIMGUI_API bool igIsItemToggledSelection(void); CIMGUI_API void igGetContentRegionMaxAbs(ImVec2 *pOut); CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess); CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled); CIMGUI_API void igPopItemFlag(void); CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth); CIMGUI_API void igLogToBuffer(int auto_open_depth); CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end); CIMGUI_API void igLogSetNextTextDecoration(const char* prefix,const char* suffix); CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg,bool border,ImGuiWindowFlags flags); CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags); CIMGUI_API void igClosePopupToLevel(int remaining,bool restore_focus_to_window_under_popup); CIMGUI_API void igClosePopupsOverWindow(ImGuiWindow* ref_window,bool restore_focus_to_window_under_popup); CIMGUI_API void igClosePopupsExceptModals(void); CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags); CIMGUI_API void igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags); CIMGUI_API void igGetPopupAllowedExtentRect(ImRect *pOut,ImGuiWindow* window); CIMGUI_API ImGuiWindow* igGetTopMostPopupModal(void); CIMGUI_API ImGuiWindow* igGetTopMostAndVisiblePopupModal(void); CIMGUI_API void igFindBestWindowPosForPopup(ImVec2 *pOut,ImGuiWindow* window); CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2 *pOut,const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy); CIMGUI_API bool igBeginViewportSideBar(const char* name,ImGuiViewport* viewport,ImGuiDir dir,float size,ImGuiWindowFlags window_flags); CIMGUI_API bool igBeginMenuEx(const char* label,const char* icon,bool enabled); CIMGUI_API bool igMenuItemEx(const char* label,const char* icon,const char* shortcut,bool selected,bool enabled); CIMGUI_API bool igBeginComboPopup(ImGuiID popup_id,const ImRect bb,ImGuiComboFlags flags); CIMGUI_API bool igBeginComboPreview(void); CIMGUI_API void igEndComboPreview(void); CIMGUI_API void igNavInitWindow(ImGuiWindow* window,bool force_reinit); CIMGUI_API void igNavInitRequestApplyResult(void); CIMGUI_API bool igNavMoveRequestButNoResultYet(void); CIMGUI_API void igNavMoveRequestSubmit(ImGuiDir move_dir,ImGuiDir clip_dir,ImGuiNavMoveFlags move_flags,ImGuiScrollFlags scroll_flags); CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir,ImGuiDir clip_dir,ImGuiNavMoveFlags move_flags,ImGuiScrollFlags scroll_flags); CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result); CIMGUI_API void igNavMoveRequestCancel(void); CIMGUI_API void igNavMoveRequestApplyResult(void); CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags); CIMGUI_API float igGetNavInputAmount(ImGuiNavInput n,ImGuiInputReadMode mode); CIMGUI_API void igGetNavInputAmount2d(ImVec2 *pOut,ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor); CIMGUI_API int igCalcTypematicRepeatAmount(float t0,float t1,float repeat_delay,float repeat_rate); CIMGUI_API void igActivateItem(ImGuiID id); CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel); CIMGUI_API void igPushFocusScope(ImGuiID id); CIMGUI_API void igPopFocusScope(void); CIMGUI_API ImGuiID igGetFocusedFocusScope(void); CIMGUI_API ImGuiID igGetFocusScope(void); CIMGUI_API void igSetItemUsingMouseWheel(void); CIMGUI_API void igSetActiveIdUsingNavAndKeys(void); CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir); CIMGUI_API bool igIsActiveIdUsingNavInput(ImGuiNavInput input); CIMGUI_API bool igIsActiveIdUsingKey(ImGuiKey key); CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,float lock_threshold); CIMGUI_API bool igIsKeyPressedMap(ImGuiKey key,bool repeat); CIMGUI_API bool igIsNavInputDown(ImGuiNavInput n); CIMGUI_API bool igIsNavInputTest(ImGuiNavInput n,ImGuiInputReadMode rm); CIMGUI_API ImGuiKeyModFlags igGetMergedKeyModFlags(void); CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx); CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx); CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs); CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx); CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx); CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx); CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx); CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx); CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer); CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window); CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node); CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos); CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node); CIMGUI_API void igDockNodeEndAmendTabBar(void); CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node); CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent); CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node); CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node); CIMGUI_API ImGuiDockNode* igGetWindowDockNode(void); CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window); CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open); CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window); CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window); CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond); CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id); CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id); CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id); CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags); CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id); CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs); CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id); CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos); CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size); CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir); CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs); CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs); CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name); CIMGUI_API void igDockBuilderFinish(ImGuiID node_id); CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb,ImGuiID id); CIMGUI_API void igClearDragDrop(void); CIMGUI_API bool igIsDragDropPayloadBeingAccepted(void); CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,const ImRect clip_rect); CIMGUI_API void igBeginColumns(const char* str_id,int count,ImGuiOldColumnFlags flags); CIMGUI_API void igEndColumns(void); CIMGUI_API void igPushColumnClipRect(int column_index); CIMGUI_API void igPushColumnsBackground(void); CIMGUI_API void igPopColumnsBackground(void); CIMGUI_API ImGuiID igGetColumnsID(const char* str_id,int count); CIMGUI_API ImGuiOldColumns* igFindOrCreateColumns(ImGuiWindow* window,ImGuiID id); CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiOldColumns* columns,float offset_norm); CIMGUI_API float igGetColumnNormFromOffset(const ImGuiOldColumns* columns,float offset); CIMGUI_API void igTableOpenContextMenu(int column_n); CIMGUI_API void igTableSetColumnWidth(int column_n,float width); CIMGUI_API void igTableSetColumnSortDirection(int column_n,ImGuiSortDirection sort_direction,bool append_to_sort_specs); CIMGUI_API int igTableGetHoveredColumn(void); CIMGUI_API float igTableGetHeaderRowHeight(void); CIMGUI_API void igTablePushBackgroundChannel(void); CIMGUI_API void igTablePopBackgroundChannel(void); CIMGUI_API ImGuiTable* igGetCurrentTable(void); CIMGUI_API ImGuiTable* igTableFindByID(ImGuiID id); CIMGUI_API bool igBeginTableEx(const char* name,ImGuiID id,int columns_count,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width); CIMGUI_API void igTableBeginInitMemory(ImGuiTable* table,int columns_count); CIMGUI_API void igTableBeginApplyRequests(ImGuiTable* table); CIMGUI_API void igTableSetupDrawChannels(ImGuiTable* table); CIMGUI_API void igTableUpdateLayout(ImGuiTable* table); CIMGUI_API void igTableUpdateBorders(ImGuiTable* table); CIMGUI_API void igTableUpdateColumnsWeightFromWidth(ImGuiTable* table); CIMGUI_API void igTableDrawBorders(ImGuiTable* table); CIMGUI_API void igTableDrawContextMenu(ImGuiTable* table); CIMGUI_API void igTableMergeDrawChannels(ImGuiTable* table); CIMGUI_API void igTableSortSpecsSanitize(ImGuiTable* table); CIMGUI_API void igTableSortSpecsBuild(ImGuiTable* table); CIMGUI_API ImGuiSortDirection igTableGetColumnNextSortDirection(ImGuiTableColumn* column); CIMGUI_API void igTableFixColumnSortDirection(ImGuiTable* table,ImGuiTableColumn* column); CIMGUI_API float igTableGetColumnWidthAuto(ImGuiTable* table,ImGuiTableColumn* column); CIMGUI_API void igTableBeginRow(ImGuiTable* table); CIMGUI_API void igTableEndRow(ImGuiTable* table); CIMGUI_API void igTableBeginCell(ImGuiTable* table,int column_n); CIMGUI_API void igTableEndCell(ImGuiTable* table); CIMGUI_API void igTableGetCellBgRect(ImRect *pOut,const ImGuiTable* table,int column_n); CIMGUI_API const char* igTableGetColumnName_TablePtr(const ImGuiTable* table,int column_n); CIMGUI_API ImGuiID igTableGetColumnResizeID(const ImGuiTable* table,int column_n,int instance_no); CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table,int column_n); CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,int column_n); CIMGUI_API void igTableSetColumnWidthAutoAll(ImGuiTable* table); CIMGUI_API void igTableRemove(ImGuiTable* table); CIMGUI_API void igTableGcCompactTransientBuffers_TablePtr(ImGuiTable* table); CIMGUI_API void igTableGcCompactTransientBuffers_TableTempDataPtr(ImGuiTableTempData* table); CIMGUI_API void igTableGcCompactSettings(void); CIMGUI_API void igTableLoadSettings(ImGuiTable* table); CIMGUI_API void igTableSaveSettings(ImGuiTable* table); CIMGUI_API void igTableResetSettings(ImGuiTable* table); CIMGUI_API ImGuiTableSettings* igTableGetBoundSettings(ImGuiTable* table); CIMGUI_API void igTableSettingsInstallHandler(ImGuiContext* context); CIMGUI_API ImGuiTableSettings* igTableSettingsCreate(ImGuiID id,int columns_count); CIMGUI_API ImGuiTableSettings* igTableSettingsFindByID(ImGuiID id); CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags,ImGuiDockNode* dock_node); CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id); CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar); CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window); CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id); CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,const ImGuiTabItem* tab,int offset); CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,const ImGuiTabItem* tab,ImVec2 mouse_pos); CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar); CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar,const char* label,bool* p_open,ImGuiTabItemFlags flags,ImGuiWindow* docked_window); CIMGUI_API void igTabItemCalcSize(ImVec2 *pOut,const char* label,bool has_close_button); CIMGUI_API void igTabItemBackground(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImU32 col); CIMGUI_API void igTabItemLabelAndCloseButton(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImVec2 frame_padding,const char* label,ImGuiID tab_id,ImGuiID close_button_id,bool is_contents_visible,bool* out_just_closed,bool* out_text_clipped); CIMGUI_API void igRenderText(ImVec2 pos,const char* text,const char* text_end,bool hide_text_after_hash); CIMGUI_API void igRenderTextWrapped(ImVec2 pos,const char* text,const char* text_end,float wrap_width); CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect); CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect); CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,float clip_max_x,float ellipsis_max_x,const char* text,const char* text_end,const ImVec2* text_size_if_known); CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding); CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding); CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags); CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags); CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end); CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale); CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col); CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,ImVec2 pos,ImU32 col,float sz); CIMGUI_API void igRenderMouseCursor(ImDrawList* draw_list,ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow); CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col); CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col); CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding); CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,ImRect outer,ImRect inner,ImU32 col,float rounding); CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold); CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags); CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags); CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos); CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node); CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags); CIMGUI_API void igScrollbar(ImGuiAxis axis); CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags flags); CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec2 padding,const ImVec4 bg_col,const ImVec4 tint_col); CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis); CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis); CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window,int n); CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window,ImGuiDir dir); CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags); CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value); CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value); CIMGUI_API bool igButtonBehavior(const ImRect bb,ImGuiID id,bool* out_hovered,bool* out_held,ImGuiButtonFlags flags); CIMGUI_API bool igDragBehavior(ImGuiID id,ImGuiDataType data_type,void* p_v,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderBehavior(const ImRect bb,ImGuiID id,ImGuiDataType data_type,void* p_v,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags,ImRect* out_grab_bb); CIMGUI_API bool igSplitterBehavior(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* size1,float* size2,float min_size1,float min_size2,float hover_extend,float hover_visibility_delay,ImU32 bg_col); CIMGUI_API bool igTreeNodeBehavior(ImGuiID id,ImGuiTreeNodeFlags flags,const char* label,const char* label_end); CIMGUI_API bool igTreeNodeBehaviorIsOpen(ImGuiID id,ImGuiTreeNodeFlags flags); CIMGUI_API void igTreePushOverrideID(ImGuiID id); CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type); CIMGUI_API int igDataTypeFormatString(char* buf,int buf_size,ImGuiDataType data_type,const void* p_data,const char* format); CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,const void* arg_1,const void* arg_2); CIMGUI_API bool igDataTypeApplyOpFromText(const char* buf,const char* initial_value_buf,ImGuiDataType data_type,void* p_data,const char* format); CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,const void* arg_1,const void* arg_2); CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max); CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igTempInputText(const ImRect bb,ImGuiID id,const char* label,char* buf,int buf_size,ImGuiInputTextFlags flags); CIMGUI_API bool igTempInputScalar(const ImRect bb,ImGuiID id,const char* label,ImGuiDataType data_type,void* p_data,const char* format,const void* p_clamp_min,const void* p_clamp_max); CIMGUI_API bool igTempInputIsActive(ImGuiID id); CIMGUI_API ImGuiInputTextState* igGetInputTextState(ImGuiID id); CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags); CIMGUI_API void igColorEditOptionsPopup(const float* col,ImGuiColorEditFlags flags); CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col,ImGuiColorEditFlags flags); CIMGUI_API int igPlotEx(ImGuiPlotType plot_type,const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 frame_size); CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,ImVec2 gradient_p0,ImVec2 gradient_p1,ImU32 col0,ImU32 col1); CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,bool clamp); CIMGUI_API void igGcCompactTransientMiscBuffers(void); CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window); CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window); CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data); CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data); CIMGUI_API void igDebugDrawItemRect(ImU32 col); CIMGUI_API void igDebugStartItemPicker(void); CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas); CIMGUI_API void igDebugHookIdInfo(ImGuiID id,ImGuiDataType data_type,const void* data_id,const void* data_id_end); CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns); CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label); CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label); CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list,const ImDrawList* draw_list,const ImDrawCmd* draw_cmd,bool show_mesh,bool show_aabb); CIMGUI_API void igDebugNodeFont(ImFont* font); CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage,const char* label); CIMGUI_API void igDebugNodeTabBar(ImGuiTabBar* tab_bar,const char* label); CIMGUI_API void igDebugNodeTable(ImGuiTable* table); CIMGUI_API void igDebugNodeTableSettings(ImGuiTableSettings* settings); CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window,const char* label); CIMGUI_API void igDebugNodeWindowSettings(ImGuiWindowSettings* settings); CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows,const char* label); CIMGUI_API void igDebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows,int windows_size,ImGuiWindow* parent_in_begin_stack); CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport); CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,ImGuiViewportP* viewport,const ImRect bb); CIMGUI_API const ImFontBuilderIO* igImFontAtlasGetBuilderForStbTruetype(void); CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas); CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* font_config,float ascent,float descent); CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque); CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas); CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned char in_marker_pixel_value); CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned int in_marker_pixel_value); CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor); CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride); /////////////////////////hand written functions //no LogTextV CIMGUI_API void igLogText(CONST char *fmt, ...); //no appendfV CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); //for getting FLT_MAX in bindings CIMGUI_API float igGET_FLT_MAX(); //for getting FLT_MIN in bindings CIMGUI_API float igGET_FLT_MIN(); CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(); CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self); CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); #endif //CIMGUI_INCLUDED