#include #include #include "window.hpp" #include "crash_handlers.hpp" #include "messaging.hpp" #include "init/splash_window.hpp" #include "init/tasks.hpp" #include #include #include #include #include "hex/subcommands/subcommands.hpp" #include #include #include #if defined(OS_WEB) #include #include #endif using namespace hex; namespace { /** * @brief Handles commands passed to ImHex via the command line * @param argc Argument count * @param argv Argument values */ void handleCommandLineInterface(int argc, char **argv) { // Skip the first argument (the executable path) and convert the rest to a vector of strings std::vector args(argv + 1, argv + argc); // Load all plugins but don't initialize them for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Plugins)) { PluginManager::load(dir); } // Setup messaging system to allow sending commands to the main ImHex instance hex::messaging::setupMessaging(); // Process the arguments hex::subcommands::processArguments(args); // Unload plugins again PluginManager::unload(); } /** * @brief Checks if the portable version of ImHex is installed * @note The portable version is detected by the presence of a file named "PORTABLE" in the same directory as the executable * @return True if ImHex is running in portable mode, false otherwise */ bool isPortableVersion() { if (const auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value()) { const auto flagFile = executablePath->parent_path() / "PORTABLE"; if (wolv::io::fs::exists(flagFile) && wolv::io::fs::isRegularFile(flagFile)) return true; } return false; } /** * @brief Displays ImHex's splash screen and runs all initialization tasks. The splash screen will be displayed until all tasks have finished. */ [[maybe_unused]] void initializeImHex() { init::WindowSplash splashWindow; log::info("Using '{}' GPU", ImHexApi::System::getGPUVendor()); // Add initialization tasks to run TaskManager::init(); for (const auto &[name, task, async] : init::getInitTasks()) splashWindow.addStartupTask(name, task, async); splashWindow.startStartupTasks(); // Draw the splash window while tasks are running if (!splashWindow.loop()) ImHexApi::System::getInitArguments().insert({ "tasks-failed", {} }); } /** * @brief Deinitializes ImHex by running all exit tasks and terminating all asynchronous tasks */ void deinitializeImHex() { // Run exit tasks init::runExitTasks(); // Terminate all asynchronous tasks TaskManager::exit(); } /** * @brief Handles a file open request by opening the file specified by OS-specific means */ void handleFileOpenRequest() { if (auto path = hex::getInitialFilePath(); path.has_value()) { EventManager::post(path.value()); } } #if defined(OS_WEB) using namespace hex::init; void saveFsData() { EM_ASM({ FS.syncfs(function (err) { if (!err) return; alert("Failed to save permanent file system: "+err); }); }); } int runImHex() { auto splashWindow = new WindowSplash(); log::info("Using '{}' GPU", ImHexApi::System::getGPUVendor()); // Add initialization tasks to run TaskManager::init(); for (const auto &[name, task, async] : init::getInitTasks()) splashWindow->addStartupTask(name, task, async); splashWindow->startStartupTasks(); EventManager::subscribe([&] { MAIN_THREAD_EM_ASM({ location.reload(); }); }); // Draw the splash window while tasks are running emscripten_set_main_loop_arg([](void *arg) { auto splashWindow = reinterpret_cast(arg); FrameResult res = splashWindow->fullFrame(); if (res == FrameResult::success) { handleFileOpenRequest(); // Clean up everything after the main window is closed emscripten_set_beforeunload_callback(nullptr, [](int eventType, const void *reserved, void *userData) { hex::unused(eventType, reserved, userData); try { saveFsData(); deinitializeImHex(); return ""; } catch (const std::exception &ex) { std::string *msg = new std::string("Failed to deinitialize ImHex. This is just a message warning you of this, the application has already closed, you probably can't do anything about it. Message: "); msg->append(std::string(ex.what())); log::fatal("{}", *msg); return msg->c_str(); } }); // Delete splash window (do it before creating the main window so glfw destroys the window) delete splashWindow; emscripten_cancel_main_loop(); // Main window static Window window; emscripten_set_main_loop([]() { window.fullFrame(); }, 60, 0); } }, splashWindow, 60, 0); return -1; } #else int runImHex() { bool shouldRestart = false; do { // Register an event handler that will make ImHex restart when requested shouldRestart = false; EventManager::subscribe([&] { shouldRestart = true; }); initializeImHex(); handleFileOpenRequest(); // Clean up everything after the main window is closed ON_SCOPE_EXIT { deinitializeImHex(); }; // Main window Window window; window.loop(); } while (shouldRestart); return EXIT_SUCCESS; } #endif } /** * @brief Main entry point of ImHex * @param argc Argument count * @param argv Argument values * @return Exit code */ int main(int argc, char **argv) { Window::initNative(); hex::crash::setupCrashHandlers(); if (argc > 1) { handleCommandLineInterface(argc, argv); } log::info("Welcome to ImHex {}!", ImHexApi::System::getImHexVersion()); log::info("Compiled using commit {}@{}", ImHexApi::System::getCommitBranch(), ImHexApi::System::getCommitHash()); log::info("Running on {} {} ({})", ImHexApi::System::getOSName(), ImHexApi::System::getOSVersion(), ImHexApi::System::getArchitecture()); ImHexApi::System::impl::setPortableVersion(isPortableVersion()); return runImHex(); }