#pragma once #include #include #include #include namespace hex { namespace LocalizationManager { class LanguageDefinition { public: explicit LanguageDefinition(std::map &&entries); [[nodiscard]] const std::map &getEntries() const; private: std::map m_entries; }; namespace impl { void setFallbackLanguage(const std::string &language); void resetLanguageStrings(); } void loadLanguage(const std::string &language); [[nodiscard]] const std::map &getSupportedLanguages(); [[nodiscard]] const std::string &getFallbackLanguage(); [[nodiscard]] const std::string &getSelectedLanguage(); } class Lang { public: explicit Lang(const char *unlocalizedString); explicit Lang(std::string unlocalizedString); explicit Lang(std::string_view unlocalizedString); [[nodiscard]] operator std::string() const; [[nodiscard]] operator std::string_view() const; [[nodiscard]] operator const char *() const; [[nodiscard]] const std::string &get() const; private: std::string m_unlocalizedString; }; [[nodiscard]] std::string operator+(const std::string &&left, const Lang &&right); [[nodiscard]] std::string operator+(const Lang &&left, const std::string &&right); [[nodiscard]] std::string operator+(const std::string_view &&left, const Lang &&right); [[nodiscard]] std::string operator+(const Lang &&left, const std::string_view &&right); [[nodiscard]] std::string operator+(const char *left, const Lang &&right); [[nodiscard]] std::string operator+(const Lang &&left, const char *right); [[nodiscard]] std::string operator+(const Lang &&left, const Lang &&right); [[nodiscard]] inline Lang operator""_lang(const char *string, size_t) { return Lang(string); } } template<> struct fmt::formatter : fmt::formatter { template auto format(const hex::Lang &entry, FormatContext &ctx) { return fmt::formatter::format(entry.get(), ctx); } };