cmake_minimum_required(VERSION 3.16) # Change this to the name of your plugin # project(windows) # Add your source files here # if (WIN32) add_library(${PROJECT_NAME} SHARED source/plugin_windows.cpp source/views/view_tty_console.cpp source/lang/en_US.cpp source/lang/zh_CN.cpp source/content/ui_items.cpp source/content/settings_entries.cpp ) # Add additional include directories here # target_include_directories(${PROJECT_NAME} PRIVATE include) # Add additional libraries here # target_link_libraries(${PROJECT_NAME} PRIVATE libimhex) endif () # ---- No need to change anything from here downwards unless you know what you're doing ---- # set(CMAKE_CXX_STANDARD 20) set(CMAKE_SHARED_LIBRARY_PREFIX "") set(CMAKE_SHARED_LIBRARY_SUFFIX ".hexplug") if (WIN32) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition -fvisibility=hidden") endif() add_compile_definitions(IMHEX_PLUGIN_NAME=${PROJECT_NAME}) if (NOT TARGET libimhex) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libimhex ${CMAKE_CURRENT_BINARY_DIR}/plugins/libimhex) endif()