#pragma once #include #include #include #include namespace hex { class LanguageDefinition { public: explicit LanguageDefinition(std::map &&entries); [[nodiscard]] const std::map &getEntries() const; private: std::map m_entries; }; class LangEntry { public: explicit LangEntry(const char *unlocalizedString); explicit LangEntry(std::string unlocalizedString); explicit LangEntry(std::string_view unlocalizedString); operator std::string() const; operator std::string_view() const; operator const char *() const; [[nodiscard]] const std::string &get() const; static void loadLanguage(const std::string &language); static const std::map &getSupportedLanguages(); static void setFallbackLanguage(const std::string &language); static const std::string &getFallbackLanguage(); static void resetLanguageStrings(); private: std::string m_unlocalizedString; static std::string s_fallbackLanguage; static std::map s_currStrings; }; std::string operator+(const std::string &&left, const LangEntry &&right); std::string operator+(const LangEntry &&left, const std::string &&right); std::string operator+(const std::string_view &&left, const LangEntry &&right); std::string operator+(const LangEntry &&left, const std::string_view &&right); std::string operator+(const char *left, const LangEntry &&right); std::string operator+(const LangEntry &&left, const char *right); std::string operator+(const LangEntry &&left, const LangEntry &&right); inline LangEntry operator""_lang(const char *string, size_t) { return LangEntry(string); } }