#pragma once #include #include #include namespace hex { class WorkspaceManager { public: struct Workspace { std::string layout; std::fs::path path; }; static void createWorkspace(const std::string &name, const std::string &layout = ""); static void switchWorkspace(const std::string &name); static void importFromFile(const std::fs::path &path); static bool exportToFile(std::fs::path path = {}, std::string workspaceName = {}); static const auto& getWorkspaces() { return s_workspaces; } static const auto& getCurrentWorkspace() { return s_currentWorkspace; } static void reset(); static void process(); private: WorkspaceManager() = default; static std::map s_workspaces; static decltype(s_workspaces)::iterator s_currentWorkspace, s_previousWorkspace; }; }