#pragma once #include #include #include #define IMGUI_DEFINE_MATH_OPERATORS #include #include #include enum ImGuiCustomCol { ImGuiCustomCol_DescButton, ImGuiCustomCol_DescButtonHovered, ImGuiCustomCol_DescButtonActive, ImGuiCustomCol_ToolbarGray, ImGuiCustomCol_ToolbarRed, ImGuiCustomCol_ToolbarYellow, ImGuiCustomCol_ToolbarGreen, ImGuiCustomCol_ToolbarBlue, ImGuiCustomCol_ToolbarPurple, ImGuiCustomCol_ToolbarBrown, ImGuiCustomCol_Highlight, ImGuiCustomCol_COUNT }; namespace ImGui { struct Texture { ImTextureID textureId = nullptr; int width = 0, height = 0; [[nodiscard]] constexpr bool valid() const noexcept { return this->textureId != nullptr; } [[nodiscard]] constexpr operator ImTextureID() { return this->textureId; } [[nodiscard]] auto size() const noexcept { return ImVec2(this->width, this->height); } [[nodiscard]] constexpr auto aspectRatio() const noexcept { if (this->height == 0) return 1.0F; return float(this->width) / float(this->height); } }; int UpdateStringSizeCallback(ImGuiInputTextCallbackData *data); bool IconHyperlink(const char *icon, const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); bool Hyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); bool BulletHyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); bool DescriptionButton(const char *label, const char *description, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); void UnderlinedText(const char *label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2 &size_arg = ImVec2(0, 0)); void Disabled(const std::function &widgets, bool disabled); void TextSpinner(const char *label); void Header(const char *label, bool firstEntry = false); void HeaderColored(const char *label, ImColor color, bool firstEntry); void InfoTooltip(const char *text); bool TitleBarButton(const char *label, ImVec2 size_arg); bool ToolBarButton(const char *symbol, ImVec4 color); bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0)); bool InputIntegerPrefix(const char* label, const char *prefix, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputHexadecimal(const char* label, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); inline bool HasSecondPassed() { return static_cast(ImGui::GetTime() * 100) % 100 <= static_cast(ImGui::GetIO().DeltaTime * 100); } Texture LoadImageFromPath(const char *path); Texture LoadImageFromMemory(const ImU8 *buffer, int size); void UnloadImage(Texture &texture); void OpenPopupInWindow(const char *window_name, const char *popup_name); struct ImHexCustomData { ImVec4 Colors[ImGuiCustomCol_COUNT]; }; ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F); ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F); void StyleCustomColorsDark(); void StyleCustomColorsLight(); void StyleCustomColorsClassic(); void SmallProgressBar(float fraction, float yOffset = 0.0F); void TextFormatted(const std::string &fmt, auto &&...args) { ImGui::TextUnformatted(hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedColored(ImColor color, const std::string &fmt, auto &&...args) { ImGui::TextColored(color, "%s", hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedDisabled(const std::string &fmt, auto &&...args) { ImGui::TextDisabled("%s", hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedWrapped(const std::string &fmt, auto &&...args) { ImGui::TextWrapped("%s", hex::format(fmt, std::forward(args)...).c_str()); } void TextFormattedCentered(const std::string &fmt, auto &&...args) { auto text = hex::format(fmt, std::forward(args)...); auto availableSpace = ImGui::GetContentRegionAvail(); auto textSize = ImGui::CalcTextSize(text.c_str(), nullptr, false, availableSpace.x * 0.75F); ImGui::SetCursorPos(((availableSpace - textSize) / 2.0F)); ImGui::PushTextWrapPos(availableSpace.x * 0.75F); ImGui::TextFormattedWrapped("{}", text); ImGui::PopTextWrapPos(); } bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None); }