#include "window.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define IMGUI_DEFINE_MATH_OPERATORS #include #include #include #include #include #include #include #include #include #include #include namespace hex { using namespace std::literals::chrono_literals; // Custom signal handler to print various information and a stacktrace when the application crashes static void signalHandler(int signalNumber, const std::string &signalName) { log::fatal("Terminating with signal '{}' ({})", signalName, signalNumber); // Trigger an event so that plugins can handle crashes EventManager::post(signalNumber); // Detect if the crash was due to an uncaught exception if (std::uncaught_exceptions() > 0) { log::fatal("Uncaught exception thrown!"); } // Reset the signal handler to the default handler std::signal(SIGSEGV, SIG_DFL); std::signal(SIGILL, SIG_DFL); std::signal(SIGABRT, SIG_DFL); std::signal(SIGFPE, SIG_DFL); // Print stack trace for (const auto &stackFrame : stacktrace::getStackTrace()) { if (stackFrame.line == 0) log::fatal(" {}", stackFrame.function); else log::fatal(" ({}:{}) | {}", stackFrame.file, stackFrame.line, stackFrame.function); } // Trigger a breakpoint if we're in a debug build or raise the signal again for the default handler to handle it #if defined(DEBUG) assert(!"Debug build, triggering breakpoint"); #else std::raise(signalNumber); #endif } Window::Window() { stacktrace::initialize(); constexpr static auto openEmergencyPopup = [](const std::string &title){ TaskManager::doLater([title] { for (const auto &provider : ImHexApi::Provider::getProviders()) ImHexApi::Provider::remove(provider, false); ImGui::OpenPopup(title.c_str()); }); }; // Handle fatal error popups for errors detected during initialization { for (const auto &[argument, value] : ImHexApi::System::getInitArguments()) { if (argument == "no-plugins") { openEmergencyPopup("No Plugins"); } else if (argument == "no-builtin-plugin") { openEmergencyPopup("No Builtin Plugin"); } else if (argument == "multiple-builtin-plugins") { openEmergencyPopup("Multiple Builtin Plugins"); } } } // Initialize the window this->initGLFW(); this->initImGui(); this->setupNativeWindow(); this->registerEventHandlers(); auto logoData = romfs::get("logo.png"); this->m_logoTexture = ImGui::Texture(reinterpret_cast(logoData.data()), logoData.size()); ContentRegistry::Settings::impl::store(); EventManager::post(); EventManager::post(); } Window::~Window() { EventManager::unsubscribe(this); EventManager::unsubscribe(this); EventManager::unsubscribe(this); EventManager::unsubscribe(this); EventManager::unsubscribe(this); this->exitImGui(); this->exitGLFW(); } void Window::registerEventHandlers() { // Initialize default theme EventManager::post("Dark"); // Handle the close window request by telling GLFW to shut down EventManager::subscribe(this, [this](bool noQuestions) { glfwSetWindowShouldClose(this->m_window, GLFW_TRUE); if (!noQuestions) EventManager::post(this->m_window); }); // Handle updating the window title EventManager::subscribe(this, [this]() { std::string title = "ImHex"; if (ProjectFile::hasPath()) { // If a project is open, show the project name instead of the file name title += " - Project " + hex::limitStringLength(ProjectFile::getPath().stem().string(), 32); if (ImHexApi::Provider::isDirty()) title += " (*)"; } else if (ImHexApi::Provider::isValid()) { auto provider = ImHexApi::Provider::get(); if (provider != nullptr) { title += " - " + hex::limitStringLength(provider->getName(), 32); if (provider->isDirty()) title += " (*)"; if (!provider->isWritable()) title += " (Read Only)"; } } this->m_windowTitle = title; if (this->m_window != nullptr) glfwSetWindowTitle(this->m_window, title.c_str()); }); constexpr static auto CrashBackupFileName = "crash_backup.hexproj"; // Save a backup project when the application crashes EventManager::subscribe(this, [this](int) { ImGui::SaveIniSettingsToDisk(wolv::util::toUTF8String(this->m_imguiSettingsPath).c_str()); if (!ImHexApi::Provider::isDirty()) return; for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Config)) { if (ProjectFile::store(path / CrashBackupFileName)) break; } }); // Handle opening popups EventManager::subscribe(this, [this](auto name) { std::scoped_lock lock(this->m_popupMutex); this->m_popupsToOpen.push_back(name); }); // Register signal handlers { #define HANDLE_SIGNAL(name) \ std::signal(name, [](int signalNumber){ \ signalHandler(signalNumber, #name); \ }) HANDLE_SIGNAL(SIGSEGV); HANDLE_SIGNAL(SIGILL); HANDLE_SIGNAL(SIGABRT); HANDLE_SIGNAL(SIGFPE); #undef HANDLE_SIGNAL } std::set_terminate([]{ try { std::rethrow_exception(std::current_exception()); } catch (std::exception &ex) { log::fatal( "Program terminated with uncaught exception: {}()::what() -> {}", llvm::itaniumDemangle(typeid(ex).name(), nullptr, nullptr, nullptr), ex.what() ); } EventManager::post(0); }); } void Window::loop() { while (!glfwWindowShouldClose(this->m_window)) { this->m_lastFrameTime = glfwGetTime(); if (!glfwGetWindowAttrib(this->m_window, GLFW_VISIBLE) || glfwGetWindowAttrib(this->m_window, GLFW_ICONIFIED)) { // If the application is minimized or not visible, don't render anything glfwWaitEvents(); } else { glfwPollEvents(); // If no events have been received in a while, lower the frame rate { // If the mouse is down, the mouse is moving or a popup is open, we don't want to lower the frame rate bool frameRateUnlocked = ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId) || TaskManager::getRunningTaskCount() > 0 || this->m_mouseButtonDown || this->m_hadEvent || !this->m_pressedKeys.empty(); // Calculate the time until the next frame const double timeout = std::max(0.0, (1.0 / 5.0) - (glfwGetTime() - this->m_lastFrameTime)); // If the frame rate has been unlocked for 5 seconds, lock it again if ((this->m_lastFrameTime - this->m_frameRateUnlockTime) > 5 && this->m_frameRateTemporarilyUnlocked && !frameRateUnlocked) { this->m_frameRateTemporarilyUnlocked = false; } // If the frame rate is locked, wait for events with a timeout if (frameRateUnlocked || this->m_frameRateTemporarilyUnlocked) { if (!this->m_frameRateTemporarilyUnlocked) { this->m_frameRateTemporarilyUnlocked = true; this->m_frameRateUnlockTime = this->m_lastFrameTime; } } else { glfwWaitEventsTimeout(timeout); } this->m_hadEvent = false; } } // Render frame this->frameBegin(); this->frame(); this->frameEnd(); glfwSwapInterval(0); // Limit frame rate // If the target FPS are below 15, use the monitor refresh rate, if it's above 200, don't limit the frame rate const auto targetFPS = ImHexApi::System::getTargetFPS(); if (targetFPS < 15) { glfwSwapInterval(1); } else if (targetFPS > 200) { glfwSwapInterval(0); } else { glfwSwapInterval(0); const auto frameTime = glfwGetTime() - this->m_lastFrameTime; const auto targetFrameTime = 1.0 / targetFPS; if (frameTime < targetFrameTime) { glfwWaitEventsTimeout(targetFrameTime - frameTime); } } } } static void createNestedMenu(std::span menuItems, const Shortcut &shortcut, const std::function &callback, const std::function &enabledCallback) { const auto &name = menuItems.front(); if (name == ContentRegistry::Interface::impl::SeparatorValue) { ImGui::Separator(); return; } if (name == ContentRegistry::Interface::impl::SubMenuValue) { callback(); } else if (menuItems.size() == 1) { if (ImGui::MenuItem(LangEntry(name), shortcut.toString().c_str(), false, enabledCallback())) callback(); } else { if (ImGui::BeginMenu(LangEntry(name), *(menuItems.begin() + 1) == ContentRegistry::Interface::impl::SubMenuValue ? enabledCallback() : true)) { createNestedMenu({ menuItems.begin() + 1, menuItems.end() }, shortcut, callback, enabledCallback); ImGui::EndMenu(); } } } void Window::frameBegin() { // Start new ImGui Frame ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); // Handle all undocked floating windows ImGuiViewport *viewport = ImGui::GetMainViewport(); ImGui::SetNextWindowPos(viewport->WorkPos); ImGui::SetNextWindowSize(ImHexApi::System::getMainWindowSize() - ImVec2(0, ImGui::GetTextLineHeightWithSpacing())); ImGui::SetNextWindowViewport(viewport->ID); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0F); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0F); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); ImGuiWindowFlags windowFlags = ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse; ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Render main dock space if (ImGui::Begin("ImHexDockSpace", nullptr, windowFlags)) { auto drawList = ImGui::GetWindowDrawList(); ImGui::PopStyleVar(); auto sidebarPos = ImGui::GetCursorPos(); auto sidebarWidth = ContentRegistry::Interface::impl::getSidebarItems().empty() ? 0 : 30_scaled; ImGui::SetCursorPosX(sidebarWidth); auto footerHeight = ImGui::GetTextLineHeightWithSpacing() + ImGui::GetStyle().FramePadding.y * 2 + 1_scaled; auto dockSpaceSize = ImVec2(ImHexApi::System::getMainWindowSize().x - sidebarWidth, ImGui::GetContentRegionAvail().y - footerHeight); // Render footer { auto dockId = ImGui::DockSpace(ImGui::GetID("ImHexMainDock"), dockSpaceSize); ImHexApi::System::impl::setMainDockSpaceId(dockId); drawList->AddRectFilled(ImGui::GetWindowPos(), ImGui::GetWindowPos() + ImGui::GetWindowSize() - ImVec2(dockSpaceSize.x, footerHeight - ImGui::GetStyle().FramePadding.y - 1_scaled), ImGui::GetColorU32(ImGuiCol_MenuBarBg)); ImGui::Separator(); ImGui::SetCursorPosX(8); for (const auto &callback : ContentRegistry::Interface::impl::getFooterItems()) { auto prevIdx = drawList->_VtxCurrentIdx; callback(); auto currIdx = drawList->_VtxCurrentIdx; // Only draw separator if something was actually drawn if (prevIdx != currIdx) { ImGui::SameLine(); ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical); ImGui::SameLine(); } } } // Render sidebar { ImGui::SetCursorPos(sidebarPos); static i32 openWindow = -1; u32 index = 0; ImGui::PushID("SideBarWindows"); for (const auto &[icon, callback] : ContentRegistry::Interface::impl::getSidebarItems()) { ImGui::SetCursorPosY(sidebarPos.y + sidebarWidth * index); ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetColorU32(ImGuiCol_MenuBarBg)); ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabActive)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabHovered)); ImGui::BeginDisabled(!ImHexApi::Provider::isValid()); { if (ImGui::Button(icon.c_str(), ImVec2(sidebarWidth, sidebarWidth))) { if (static_cast(openWindow) == index) openWindow = -1; else openWindow = index; } } ImGui::EndDisabled(); ImGui::PopStyleColor(3); bool open = static_cast(openWindow) == index; if (open) { ImGui::SetNextWindowPos(ImGui::GetWindowPos() + sidebarPos + ImVec2(sidebarWidth - 2_scaled, 0)); ImGui::SetNextWindowSize(ImVec2(250_scaled, dockSpaceSize.y + ImGui::GetStyle().FramePadding.y + 2_scaled)); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1); if (ImGui::Begin("Window", &open, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoTitleBar)) { callback(); } ImGui::End(); ImGui::PopStyleVar(); } ImGui::NewLine(); index++; } ImGui::PopID(); } // Render main menu ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0F); if (ImGui::BeginMainMenuBar()) { if (ImHexApi::System::isBorderlessWindowModeEnabled()) { auto menuBarHeight = ImGui::GetCurrentWindow()->MenuBarHeight(); ImGui::SetCursorPosX(5); ImGui::Image(this->m_logoTexture, ImVec2(menuBarHeight, menuBarHeight)); } for (const auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMainMenuItems()) { ImGui::GetStyle().TouchExtraPadding = scaled(ImVec2(0, 2)); if (ImGui::BeginMenu(LangEntry(menuItem.unlocalizedName))) { ImGui::EndMenu(); } ImGui::GetStyle().TouchExtraPadding = ImVec2(0, 0); } for (auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMenuItems()) { const auto &[unlocalizedNames, shortcut, callback, enabledCallback] = menuItem; createNestedMenu(unlocalizedNames, shortcut, callback, enabledCallback); } this->drawTitleBar(); ImGui::EndMainMenuBar(); } ImGui::PopStyleVar(); // Render toolbar if (ImGui::BeginMenuBar()) { for (const auto &callback : ContentRegistry::Interface::impl::getToolbarItems()) { callback(); ImGui::SameLine(); } ImGui::EndMenuBar(); } this->beginNativeWindowFrame(); drawList->AddLine(ImGui::GetWindowPos() + ImVec2(sidebarWidth - 2, 0), ImGui::GetWindowPos() + ImGui::GetWindowSize() - ImVec2(dockSpaceSize.x + 2, footerHeight - ImGui::GetStyle().FramePadding.y - 2), ImGui::GetColorU32(ImGuiCol_Separator)); drawList->AddLine(ImGui::GetWindowPos() + ImVec2(sidebarWidth, ImGui::GetCurrentWindow()->MenuBarHeight()), ImGui::GetWindowPos() + ImVec2(ImGui::GetWindowSize().x, ImGui::GetCurrentWindow()->MenuBarHeight()), ImGui::GetColorU32(ImGuiCol_Separator)); } ImGui::End(); ImGui::PopStyleVar(2); // Plugin load error popups. These are not translated because they should always be readable, no matter if any localization could be loaded or not { auto drawPluginFolderTable = []() { ImGui::UnderlinedText("Plugin folders"); if (ImGui::BeginTable("plugins", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_ScrollY | ImGuiTableFlags_SizingFixedFit)) { ImGui::TableSetupScrollFreeze(0, 1); ImGui::TableSetupColumn("Path", ImGuiTableColumnFlags_WidthStretch, 0.2); ImGui::TableSetupColumn("Exists", ImGuiTableColumnFlags_WidthFixed, ImGui::GetTextLineHeight() * 3); ImGui::TableHeadersRow(); for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Plugins, true)) { const auto filePath = path / "builtin.hexplug"; ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::TextUnformatted(wolv::util::toUTF8String(filePath).c_str()); ImGui::TableNextColumn(); ImGui::TextUnformatted(wolv::io::fs::exists(filePath) ? ICON_VS_CHECK : ICON_VS_CLOSE); } ImGui::EndTable(); } }; // No plugins error popup ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F)); if (ImGui::BeginPopupModal("No Plugins", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) { ImGui::TextUnformatted("No ImHex plugins loaded (including the built-in plugin)!"); ImGui::TextUnformatted("Make sure you installed ImHex correctly."); ImGui::TextUnformatted("There should be at least a 'builtin.hexplug' file in your plugins folder."); ImGui::NewLine(); drawPluginFolderTable(); ImGui::EndPopup(); } // No built-in plugin error popup ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F)); if (ImGui::BeginPopupModal("No Builtin Plugin", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) { ImGui::TextUnformatted("The ImHex built-in plugins could not be loaded!"); ImGui::TextUnformatted("Make sure you installed ImHex correctly."); ImGui::TextUnformatted("There should be at least a 'builtin.hexplug' file in your plugins folder."); ImGui::NewLine(); drawPluginFolderTable(); ImGui::EndPopup(); } // Multiple built-in plugins error popup ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F)); if (ImGui::BeginPopupModal("Multiple Builtin Plugins", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) { ImGui::TextUnformatted("ImHex found and attempted to load multiple built-in plugins!"); ImGui::TextUnformatted("Make sure you installed ImHex correctly and, if needed,"); ImGui::TextUnformatted("cleaned up older installations correctly,"); ImGui::TextUnformatted("There should be exactly one 'builtin.hexplug' file in any one your plugin folders."); ImGui::NewLine(); drawPluginFolderTable(); ImGui::EndPopup(); } } // Open popups when plugins requested it { std::scoped_lock lock(this->m_popupMutex); this->m_popupsToOpen.remove_if([](const auto &name) { if (ImGui::IsPopupOpen(name.c_str())) return true; else ImGui::OpenPopup(name.c_str()); return false; }); } // Draw popup stack { static bool popupDisplaying = false; static bool positionSet = false; static bool sizeSet = false; static std::unique_ptr currPopup; static LangEntry name(""); if (auto &popups = impl::PopupBase::getOpenPopups(); !popups.empty()) { if (!ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId)) { currPopup = std::move(popups.back()); name = LangEntry(currPopup->getUnlocalizedName()); ImGui::OpenPopup(name); popups.pop_back(); } } if (currPopup != nullptr) { bool open = true; const auto &minSize = currPopup->getMinSize(); const auto &maxSize = currPopup->getMaxSize(); const bool hasConstraints = minSize.x != 0 && minSize.y != 0 && maxSize.x != 0 && maxSize.y != 0; if (hasConstraints) ImGui::SetNextWindowSizeConstraints(minSize, maxSize); else ImGui::SetNextWindowSize(ImVec2(0, 0), ImGuiCond_Appearing); auto* closeButton = currPopup->hasCloseButton() ? &open : nullptr; const auto flags = currPopup->getFlags() | (!hasConstraints ? (ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize) : ImGuiWindowFlags_None); if (!positionSet) { ImGui::SetNextWindowPos(ImHexApi::System::getMainWindowPosition() + (ImHexApi::System::getMainWindowSize() / 2.0F), ImGuiCond_Always, ImVec2(0.5F, 0.5F)); if (sizeSet) positionSet = true; } const auto createPopup = [&](bool displaying) { if (displaying) { currPopup->drawContent(); popupDisplaying = true; if (ImGui::GetWindowSize().x > ImGui::GetStyle().FramePadding.x * 10) sizeSet = true; ImGui::EndPopup(); } else { popupDisplaying = false; } }; if (currPopup->isModal()) createPopup(ImGui::BeginPopupModal(name, closeButton, flags)); else createPopup(ImGui::BeginPopup(name, flags)); if (!popupDisplaying || currPopup->shouldClose()) { log::debug("Closing popup '{}'", name); positionSet = sizeSet = false; currPopup = nullptr; } } } // Run all deferred calls TaskManager::runDeferredCalls(); // Draw main menu popups for (auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMenuItems()) { const auto &[unlocalizedNames, shortcut, callback, enabledCallback] = menuItem; if (ImGui::BeginPopup(unlocalizedNames.front().c_str())) { createNestedMenu({ unlocalizedNames.begin() + 1, unlocalizedNames.end() }, shortcut, callback, enabledCallback); ImGui::EndPopup(); } } EventManager::post(); } void Window::frame() { auto &io = ImGui::GetIO(); const bool popupOpen = ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId); // Loop through all views and draw them for (auto &[name, view] : ContentRegistry::Views::impl::getEntries()) { ImGui::GetCurrentContext()->NextWindowData.ClearFlags(); // Draw always visible views view->drawAlwaysVisible(); // Skip views that shouldn't be processed currently if (!view->shouldProcess()) continue; // Draw view if (view->isAvailable()) { ImGui::SetNextWindowSizeConstraints(view->getMinSize(), view->getMaxSize()); view->drawContent(); } // Handle per-view shortcuts if (view->getWindowOpenState() && !popupOpen) { auto window = ImGui::FindWindowByName(view->getName().c_str()); bool hasWindow = window != nullptr; bool focused = false; // Get the currently focused view if (hasWindow && !(window->Flags & ImGuiWindowFlags_Popup)) { ImGui::Begin(View::toWindowName(name).c_str()); focused = ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_NoPopupHierarchy); ImGui::End(); } // Pass on currently pressed keys to the shortcut handler for (const auto &key : this->m_pressedKeys) { ShortcutManager::process(view, io.KeyCtrl, io.KeyAlt, io.KeyShift, io.KeySuper, focused, key); } } } // Handle global shortcuts if (!popupOpen) { for (const auto &key : this->m_pressedKeys) { ShortcutManager::processGlobals(io.KeyCtrl, io.KeyAlt, io.KeyShift, io.KeySuper, key); } } this->m_pressedKeys.clear(); } void Window::frameEnd() { EventManager::post(); // Clean up all tasks that are done TaskManager::collectGarbage(); this->endNativeWindowFrame(); // Render UI ImGui::Render(); int displayWidth, displayHeight; glfwGetFramebufferSize(this->m_window, &displayWidth, &displayHeight); glViewport(0, 0, displayWidth, displayHeight); glClearColor(0.00F, 0.00F, 0.00F, 0.00F); glClear(GL_COLOR_BUFFER_BIT); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); GLFWwindow *backup_current_context = glfwGetCurrentContext(); ImGui::UpdatePlatformWindows(); ImGui::RenderPlatformWindowsDefault(); glfwMakeContextCurrent(backup_current_context); glfwSwapBuffers(this->m_window); // Process layout load requests // NOTE: This needs to be done before a new frame is started, otherwise ImGui won't handle docking correctly LayoutManager::process(); } void Window::initGLFW() { glfwSetErrorCallback([](int error, const char *desc) { try { log::error("GLFW Error [{}] : {}", error, desc); } catch (const std::system_error &) { // Catch and ignore system error that might be thrown when too many errors are being logged to a file } }); if (!glfwInit()) { log::fatal("Failed to initialize GLFW!"); std::abort(); } // Set up used OpenGL version #if defined(OS_MACOS) glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_FALSE); #else glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); #endif glfwWindowHint(GLFW_DECORATED, ImHexApi::System::isBorderlessWindowModeEnabled() ? GL_FALSE : GL_TRUE); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); // Create window this->m_windowTitle = "ImHex"; this->m_window = glfwCreateWindow(1280_scaled, 720_scaled, this->m_windowTitle.c_str(), nullptr, nullptr); glfwSetWindowUserPointer(this->m_window, this); if (this->m_window == nullptr) { log::fatal("Failed to create window!"); std::abort(); } glfwMakeContextCurrent(this->m_window); glfwSwapInterval(1); // Center window GLFWmonitor *monitor = glfwGetPrimaryMonitor(); if (monitor != nullptr) { const GLFWvidmode *mode = glfwGetVideoMode(monitor); if (mode != nullptr) { int monitorX, monitorY; glfwGetMonitorPos(monitor, &monitorX, &monitorY); int windowWidth, windowHeight; glfwGetWindowSize(this->m_window, &windowWidth, &windowHeight); glfwSetWindowPos(this->m_window, monitorX + (mode->width - windowWidth) / 2, monitorY + (mode->height - windowHeight) / 2); } } // Set up initial window position { int x = 0, y = 0; glfwGetWindowPos(this->m_window, &x, &y); ImHexApi::System::impl::setMainWindowPosition(x, y); } // Set up initial window size { int width = 0, height = 0; glfwGetWindowSize(this->m_window, &width, &height); glfwSetWindowSize(this->m_window, width, height); ImHexApi::System::impl::setMainWindowSize(width, height); } // Register window move callback glfwSetWindowPosCallback(this->m_window, [](GLFWwindow *window, int x, int y) { ImHexApi::System::impl::setMainWindowPosition(x, y); if (auto g = ImGui::GetCurrentContext(); g == nullptr || g->WithinFrameScope) return; auto win = static_cast(glfwGetWindowUserPointer(window)); win->frameBegin(); win->frame(); win->frameEnd(); win->processEvent(); }); // Register window resize callback glfwSetWindowSizeCallback(this->m_window, [](GLFWwindow *window, int width, int height) { if (!glfwGetWindowAttrib(window, GLFW_ICONIFIED)) ImHexApi::System::impl::setMainWindowSize(width, height); if (auto g = ImGui::GetCurrentContext(); g == nullptr || g->WithinFrameScope) return; auto win = static_cast(glfwGetWindowUserPointer(window)); win->frameBegin(); win->frame(); win->frameEnd(); win->processEvent(); }); // Register mouse handling callback glfwSetMouseButtonCallback(this->m_window, [](GLFWwindow *window, int button, int action, int mods) { hex::unused(button, mods); auto win = static_cast(glfwGetWindowUserPointer(window)); if (action == GLFW_PRESS) win->m_mouseButtonDown = true; else if (action == GLFW_RELEASE) win->m_mouseButtonDown = false; win->processEvent(); }); // Register scrolling callback glfwSetScrollCallback(this->m_window, [](GLFWwindow *window, double xOffset, double yOffset) { hex::unused(xOffset, yOffset); auto win = static_cast(glfwGetWindowUserPointer(window)); win->processEvent(); }); // Register key press callback glfwSetKeyCallback(this->m_window, [](GLFWwindow *window, int key, int scancode, int action, int mods) { hex::unused(mods); auto keyName = glfwGetKeyName(key, scancode); if (keyName != nullptr) key = std::toupper(keyName[0]); auto win = static_cast(glfwGetWindowUserPointer(window)); if (action == GLFW_PRESS || action == GLFW_REPEAT) { win->m_pressedKeys.push_back(key); } win->processEvent(); }); // Register cursor position callback glfwSetCursorPosCallback(this->m_window, [](GLFWwindow *window, double x, double y) { hex::unused(x, y); auto win = static_cast(glfwGetWindowUserPointer(window)); win->processEvent(); }); // Register window close callback glfwSetWindowCloseCallback(this->m_window, [](GLFWwindow *window) { EventManager::post(window); }); // Register file drop callback glfwSetDropCallback(this->m_window, [](GLFWwindow *, int count, const char **paths) { // Loop over all dropped files for (int i = 0; i < count; i++) { auto path = std::fs::path(reinterpret_cast(paths[i])); // Check if a custom file handler can handle the file bool handled = false; for (const auto &[extensions, handler] : ContentRegistry::FileHandler::impl::getEntries()) { for (const auto &extension : extensions) { if (path.extension() == extension) { // Pass the file to the handler and check if it was successful if (!handler(path)) { log::error("Handler for extensions '{}' failed to process file!", extension); break; } handled = true; } } } // If no custom handler was found, just open the file regularly if (!handled) EventManager::post(path); } }); glfwSetWindowSizeLimits(this->m_window, 720_scaled, 480_scaled, GLFW_DONT_CARE, GLFW_DONT_CARE); glfwShowWindow(this->m_window); } void Window::initImGui() { IMGUI_CHECKVERSION(); auto fonts = View::getFontAtlas(); // Initialize ImGui and all other ImGui extensions GImGui = ImGui::CreateContext(fonts); GImPlot = ImPlot::CreateContext(); GImNodes = ImNodes::CreateContext(); ImGuiIO &io = ImGui::GetIO(); ImGuiStyle &style = ImGui::GetStyle(); ImNodes::GetStyle().Flags = ImNodesStyleFlags_NodeOutline | ImNodesStyleFlags_GridLines; io.ConfigFlags |= ImGuiConfigFlags_DockingEnable | ImGuiConfigFlags_NavEnableKeyboard; io.ConfigWindowsMoveFromTitleBarOnly = true; io.FontGlobalScale = 1.0F; if (glfwGetPrimaryMonitor() != nullptr) { #if defined (OS_LINUX) constexpr static auto MultiWindowSupportEnabledDefault = 0; #else constexpr static auto MultiWindowSupportEnabledDefault = 1; #endif bool multiWindowEnabled = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.multi_windows", MultiWindowSupportEnabledDefault) != 0; if (multiWindowEnabled) io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; } for (auto &entry : fonts->ConfigData) io.Fonts->ConfigData.push_back(entry); io.ConfigViewportsNoTaskBarIcon = false; ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick); ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkCreationOnSnap); // Allow ImNodes links to always be detached without holding down any button { static bool always = true; ImNodes::GetIO().LinkDetachWithModifierClick.Modifier = &always; } io.UserData = new ImGui::ImHexCustomData(); auto scale = ImHexApi::System::getGlobalScale(); style.ScaleAllSizes(scale); io.DisplayFramebufferScale = ImVec2(scale, scale); io.Fonts->SetTexID(fonts->TexID); style.WindowMenuButtonPosition = ImGuiDir_None; style.IndentSpacing = 10.0F; style.DisplaySafeAreaPadding = ImVec2(0.0F, 0.0F); // Install custom settings handler { ImGuiSettingsHandler handler; handler.TypeName = "ImHex"; handler.TypeHash = ImHashStr("ImHex"); handler.ReadOpenFn = [](ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) -> void* { return ctx; }; handler.ReadLineFn = [](ImGuiContext *, ImGuiSettingsHandler *, void *, const char *line) { for (auto &[name, view] : ContentRegistry::Views::impl::getEntries()) { std::string format = view->getUnlocalizedName() + "=%d"; sscanf(line, format.c_str(), &view->getWindowOpenState()); } for (auto &[name, function, detached] : ContentRegistry::Tools::impl::getEntries()) { std::string format = name + "=%d"; sscanf(line, format.c_str(), &detached); } }; handler.WriteAllFn = [](ImGuiContext *, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) { buf->appendf("[%s][General]\n", handler->TypeName); for (auto &[name, view] : ContentRegistry::Views::impl::getEntries()) { buf->appendf("%s=%d\n", name.c_str(), view->getWindowOpenState()); } for (auto &[name, function, detached] : ContentRegistry::Tools::impl::getEntries()) { buf->appendf("%s=%d\n", name.c_str(), detached); } buf->append("\n"); }; handler.UserData = this; ImGui::GetCurrentContext()->SettingsHandlers.push_back(handler); for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) { if (std::fs::exists(dir) && fs::isPathWritable(dir)) { this->m_imguiSettingsPath = dir / "interface.ini"; io.IniFilename = nullptr; break; } } if (!this->m_imguiSettingsPath.empty() && wolv::io::fs::exists(this->m_imguiSettingsPath)) ImGui::LoadIniSettingsFromDisk(wolv::util::toUTF8String(this->m_imguiSettingsPath).c_str()); } ImGui_ImplGlfw_InitForOpenGL(this->m_window, true); #if defined(OS_MACOS) ImGui_ImplOpenGL3_Init("#version 150"); #else ImGui_ImplOpenGL3_Init("#version 130"); #endif for (const auto &plugin : PluginManager::getPlugins()) plugin.setImGuiContext(ImGui::GetCurrentContext()); EventManager::post(); } void Window::exitGLFW() { glfwDestroyWindow(this->m_window); glfwTerminate(); this->m_window = nullptr; } void Window::exitImGui() { delete static_cast(ImGui::GetIO().UserData); ImGui::SaveIniSettingsToDisk(wolv::util::toUTF8String(this->m_imguiSettingsPath).c_str()); ImGui_ImplOpenGL3_Shutdown(); ImGui_ImplGlfw_Shutdown(); ImPlot::DestroyContext(); ImGui::DestroyContext(); } }