#pragma once #include #include #include #include #include #include #include #include namespace hex { class View; namespace lang { class ASTNode; } namespace lang { class LogConsole; } /* The Content Registry is the heart of all features in ImHex that are in some way extendable by Plugins. It allows you to add/register new content that will be picked up and used by the ImHex core or by other plugins when needed. */ struct ContentRegistry { ContentRegistry() = delete; /* Settings Registry. Allows adding of new entries into the ImHex preferences window. */ struct Settings { Settings() = delete; struct Entry { std::string name; std::function callback; }; static void load(); static void store(); static void add(std::string_view category, std::string_view name, s64 defaultValue, const std::function &callback); static void add(std::string_view category, std::string_view name, std::string_view defaultValue, const std::function &callback); static std::map>& getEntries(); static nlohmann::json& getSettingsData(); }; /* Events Registry. Allows to define new events that can be used by other plugins later on subscribe to */ struct Events { Events() = delete; static auto get(std::string_view name); }; /* Command Palette Command Registry. Allows adding of new commands to the command palette */ struct CommandPaletteCommands { CommandPaletteCommands() = delete; enum class Type : u32 { SymbolCommand, KeywordCommand }; struct Entry { Type type; std::string command; std::string description; std::function callback; }; static void add(Type type, std::string_view command, std::string_view description, const std::function &callback); static std::vector& getEntries(); }; /* Pattern Language Function Registry. Allows adding of new functions that may be used inside the pattern language */ struct PatternLanguageFunctions { PatternLanguageFunctions() = delete; constexpr static u32 UnlimitedParameters = 0xFFFF'FFFF; constexpr static u32 MoreParametersThan = 0x8000'0000; constexpr static u32 LessParametersThan = 0x4000'0000; constexpr static u32 NoParameters = 0x0000'0000; struct Function { u32 parameterCount; std::function)> func; }; static void add(std::string_view name, u32 parameterCount, const std::function)> &func); static std::map& getEntries(); }; /* View Registry. Allows adding of new windows */ struct Views { Views() = delete; template T, typename ... Args> static T* add(Args&& ... args) { return static_cast(add(new T(std::forward(args)...))); } static std::vector& getEntries(); private: static View* add(View *view); }; /* Tools Registry. Allows adding new entries to the tools window */ struct Tools { Tools() = delete; struct Entry { std::string name; std::function function; }; static void add(std::string_view name, const std::function &function); static std::vector& getEntries(); }; /* Data Inspector Registry. Allows adding of new types to the data inspector */ struct DataInspector { DataInspector() = delete; enum class NumberDisplayStyle { Decimal, Hexadecimal, Octal }; using DisplayFunction = std::function; using GeneratorFunction = std::function&, std::endian, NumberDisplayStyle)>; struct Entry { std::string name; size_t requiredSize; GeneratorFunction generatorFunction; }; static void add(std::string_view name, size_t requiredSize, GeneratorFunction function); static std::vector& getEntries(); }; }; }