275 lines
9.5 KiB
C++
275 lines
9.5 KiB
C++
#include "init/tasks.hpp"
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#include <imgui.h>
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#include <romfs/romfs.hpp>
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#include <hex/helpers/http_requests.hpp>
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#include <hex/helpers/fs.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/api/content_registry.hpp>
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#include <hex/api/plugin_manager.hpp>
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#include <hex/api/achievement_manager.hpp>
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#include <hex/ui/view.hpp>
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#include <hex/ui/popup.hpp>
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#include <nlohmann/json.hpp>
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#include <wolv/io/fs.hpp>
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#include <wolv/io/file.hpp>
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namespace hex::init {
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using namespace std::literals::string_literals;
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bool setupEnvironment() {
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hex::log::debug("Using romfs: '{}'", romfs::name());
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return true;
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}
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bool createDirectories() {
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bool result = true;
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using enum fs::ImHexPath;
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// Try to create all default directories
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for (u32 path = 0; path < u32(fs::ImHexPath::END); path++) {
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for (auto &folder : fs::getDefaultPaths(static_cast<fs::ImHexPath>(path), true)) {
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try {
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wolv::io::fs::createDirectories(folder);
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} catch (...) {
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log::error("Failed to create folder {}!", wolv::util::toUTF8String(folder));
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result = false;
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}
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}
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}
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if (!result)
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ImHexApi::System::impl::addInitArgument("folder-creation-error");
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return result;
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}
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bool prepareExit() {
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// Terminate all asynchronous tasks
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TaskManager::exit();
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// Unlock font atlas, so it can be deleted in case of a crash
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if (ImGui::GetCurrentContext() != nullptr) {
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if (ImGui::GetIO().Fonts != nullptr) {
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ImGui::GetIO().Fonts->Locked = false;
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ImGui::GetIO().Fonts = nullptr;
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}
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}
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// Print a nice message if a crash happened while cleaning up resources
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// To the person fixing this:
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// ALWAYS wrap static heap allocated objects inside libimhex such as std::vector, std::string, std::function, etc. in a AutoReset<T>
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// e.g `AutoReset<std::vector<MyStruct>> m_structs;`
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//
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// The reason this is necessary because each plugin / dynamic library gets its own instance of `std::allocator`
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// which will try to free the allocated memory when the object is destroyed. However since the storage is static, this
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// will happen only when libimhex is unloaded after main() returns. At this point all plugins have been unloaded already so
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// the std::allocator will try to free memory in a heap that does not exist anymore which will cause a crash.
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// By wrapping the object in a AutoReset<T>, the `EventImHexClosing` event will automatically handle clearing the object
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// while the heap is still valid.
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// The heap stays valid right up to the point where `PluginManager::unload()` is called.
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EventAbnormalTermination::subscribe([](int) {
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log::fatal("A crash happened while cleaning up resources during exit!");
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log::fatal("This is most certainly because WerWolv again forgot to mark a heap allocated object as 'AutoReset'.");
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log::fatal("Please report this issue on the ImHex GitHub page!");
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log::fatal("To the person fixing this, read the comment above this message for more information.");
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});
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ImHexApi::System::impl::cleanup();
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EventImHexClosing::post();
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EventManager::clear();
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return true;
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}
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bool loadPlugins() {
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// Load all plugins
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#if !defined(IMHEX_STATIC_LINK_PLUGINS)
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for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Plugins)) {
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PluginManager::addLoadPath(dir);
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}
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PluginManager::loadLibraries();
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PluginManager::load();
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#endif
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// Get loaded plugins
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const auto &plugins = PluginManager::getPlugins();
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// If no plugins were loaded, ImHex wasn't installed properly. This will trigger an error popup later on
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if (plugins.empty()) {
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log::error("No plugins found!");
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ImHexApi::System::impl::addInitArgument("no-plugins");
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return false;
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}
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const auto shouldLoadPlugin = [executablePath = wolv::io::fs::getExecutablePath()](const Plugin &plugin) {
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// In debug builds, ignore all plugins that are not part of the executable directory
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#if !defined(DEBUG)
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return true;
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#endif
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if (!executablePath.has_value())
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return true;
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if (!PluginManager::getPluginLoadPaths().empty())
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return true;
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// Check if the plugin is somewhere in the same directory tree as the executable
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return !std::fs::relative(plugin.getPath(), executablePath->parent_path()).string().starts_with("..");
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};
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u32 loadErrors = 0;
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std::set<std::string> pluginNames;
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// Load library plugins first since plugins might depend on them
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for (const auto &plugin : plugins) {
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if (!plugin.isLibraryPlugin()) continue;
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if (!shouldLoadPlugin(plugin)) {
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log::debug("Skipping library plugin {}", plugin.getPath().string());
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continue;
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}
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// Initialize the library
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if (!plugin.initializePlugin()) {
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log::error("Failed to initialize library plugin {}", wolv::util::toUTF8String(plugin.getPath().filename()));
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loadErrors++;
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}
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pluginNames.insert(plugin.getPluginName());
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}
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// Load all plugins
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for (const auto &plugin : plugins) {
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if (plugin.isLibraryPlugin()) continue;
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if (!shouldLoadPlugin(plugin)) {
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log::debug("Skipping plugin {}", plugin.getPath().string());
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continue;
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}
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// Initialize the plugin
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if (!plugin.initializePlugin()) {
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log::error("Failed to initialize plugin {}", wolv::util::toUTF8String(plugin.getPath().filename()));
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loadErrors++;
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}
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pluginNames.insert(plugin.getPluginName());
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}
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// If no plugins were loaded successfully, ImHex wasn't installed properly. This will trigger an error popup later on
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if (loadErrors == plugins.size()) {
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log::error("No plugins loaded successfully!");
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ImHexApi::System::impl::addInitArgument("no-plugins");
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return false;
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}
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if (pluginNames.size() != plugins.size()) {
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log::error("Duplicate plugins detected!");
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ImHexApi::System::impl::addInitArgument("duplicate-plugins");
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return false;
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}
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return true;
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}
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bool deleteOldFiles() {
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bool result = true;
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auto keepNewest = [&](u32 count, fs::ImHexPath pathType) {
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for (const auto &path : fs::getDefaultPaths(pathType)) {
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try {
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std::vector<std::filesystem::directory_entry> files;
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for (const auto& file : std::filesystem::directory_iterator(path))
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files.push_back(file);
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if (files.size() <= count)
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return;
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std::sort(files.begin(), files.end(), [](const auto& a, const auto& b) {
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return std::filesystem::last_write_time(a) > std::filesystem::last_write_time(b);
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});
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for (auto it = files.begin() + count; it != files.end(); it += 1)
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std::filesystem::remove(it->path());
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} catch (std::filesystem::filesystem_error &e) {
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log::error("Failed to clear old file! {}", e.what());
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result = false;
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}
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}
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};
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keepNewest(10, fs::ImHexPath::Logs);
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keepNewest(25, fs::ImHexPath::Backups);
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return result;
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}
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bool unloadPlugins() {
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PluginManager::unload();
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return true;
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}
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bool loadSettings() {
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try {
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// Try to load settings from file
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ContentRegistry::Settings::impl::load();
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} catch (std::exception &e) {
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log::error("Failed to load configuration! {}", e.what());
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return false;
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}
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return true;
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}
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bool storeSettings() {
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try {
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ContentRegistry::Settings::impl::store();
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AchievementManager::storeProgress();
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} catch (std::exception &e) {
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log::error("Failed to store configuration! {}", e.what());
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return false;
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}
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return true;
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}
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// Run all exit tasks, and print to console
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void runExitTasks() {
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for (const auto &[name, task, async] : init::getExitTasks()) {
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const bool result = task();
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log::info("Exit task '{0}' finished {1}", name, result ? "successfully" : "unsuccessfully");
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}
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}
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std::vector<Task> getInitTasks() {
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return {
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{ "Setting up environment", setupEnvironment, false },
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{ "Creating directories", createDirectories, false },
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{ "Loading settings", loadSettings, false },
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{ "Loading plugins", loadPlugins, false },
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};
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}
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std::vector<Task> getExitTasks() {
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return {
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{ "Saving settings", storeSettings, false },
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{ "Prepare exit", prepareExit, false },
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{ "Unloading plugins", unloadPlugins, false },
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{ "Deleting old files", deleteOldFiles, false },
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};
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}
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}
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