25476d4e1e
This PR updates imgui and its dependencies from the last time, ~1 year ago (deabacbd50
) Commits will be refactored before merging Things you might ask : - why did you remove `ImGui_ImplGlfw_SetBorderlessWindowMode()` ? -> Where is it used ? The only usage of it I see is commented (cb9a3b1f55/lib/external/imgui/source/imgui_impl_glfw.cpp (L757)
) - why did you remove the implot anti aliasing flag ? -> They.. seem to have removed it altogether ? https://github.com/epezent/implot/issues/479
2693 lines
116 KiB
C++
Vendored
2693 lines
116 KiB
C++
Vendored
// MIT License
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// Copyright (c) 2020 Evan Pezent
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.14
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#define IMGUI_DEFINE_MATH_OPERATORS
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#include "implot.h"
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#include "implot_internal.h"
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//-----------------------------------------------------------------------------
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// [SECTION] Macros and Defines
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//-----------------------------------------------------------------------------
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#define SQRT_1_2 0.70710678118f
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#define SQRT_3_2 0.86602540378f
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#ifndef IMPLOT_NO_FORCE_INLINE
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#ifdef _MSC_VER
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#define IMPLOT_INLINE __forceinline
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#elif defined(__GNUC__)
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#define IMPLOT_INLINE inline __attribute__((__always_inline__))
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#elif defined(__CLANG__)
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#if __has_attribute(__always_inline__)
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#define IMPLOT_INLINE inline __attribute__((__always_inline__))
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#else
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#define IMPLOT_INLINE inline
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#endif
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#else
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#define IMPLOT_INLINE inline
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#endif
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#else
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#define IMPLOT_INLINE inline
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#endif
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#if defined __SSE__ || defined __x86_64__ || defined _M_X64
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#ifndef IMGUI_ENABLE_SSE
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#include <immintrin.h>
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#endif
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static IMPLOT_INLINE float ImInvSqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
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#else
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static IMPLOT_INLINE float ImInvSqrt(float x) { return 1.0f / sqrtf(x); }
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#endif
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#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX,VY) do { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImInvSqrt(d2); VX *= inv_len; VY *= inv_len; } } while (0)
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// Support for pre-1.82 versions. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit.
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#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll)
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#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All
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#endif
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//-----------------------------------------------------------------------------
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// [SECTION] Template instantiation utility
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//-----------------------------------------------------------------------------
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// By default, templates are instantiated for `float`, `double`, and for the following integer types, which are defined in imgui.h:
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// signed char ImS8; // 8-bit signed integer
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// unsigned char ImU8; // 8-bit unsigned integer
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// signed short ImS16; // 16-bit signed integer
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// unsigned short ImU16; // 16-bit unsigned integer
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// signed int ImS32; // 32-bit signed integer == int
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// unsigned int ImU32; // 32-bit unsigned integer
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// signed long long ImS64; // 64-bit signed integer
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// unsigned long long ImU64; // 64-bit unsigned integer
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// (note: this list does *not* include `long`, `unsigned long` and `long double`)
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//
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// You can customize the supported types by defining IMPLOT_CUSTOM_NUMERIC_TYPES at compile time to define your own type list.
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// As an example, you could use the compile time define given by the line below in order to support only float and double.
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// -DIMPLOT_CUSTOM_NUMERIC_TYPES="(float)(double)"
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// In order to support all known C++ types, use:
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// -DIMPLOT_CUSTOM_NUMERIC_TYPES="(signed char)(unsigned char)(signed short)(unsigned short)(signed int)(unsigned int)(signed long)(unsigned long)(signed long long)(unsigned long long)(float)(double)(long double)"
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#ifdef IMPLOT_CUSTOM_NUMERIC_TYPES
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#define IMPLOT_NUMERIC_TYPES IMPLOT_CUSTOM_NUMERIC_TYPES
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#else
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#define IMPLOT_NUMERIC_TYPES (ImS8)(ImU8)(ImS16)(ImU16)(ImS32)(ImU32)(ImS64)(ImU64)(float)(double)
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#endif
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// CALL_INSTANTIATE_FOR_NUMERIC_TYPES will duplicate the template instantion code `INSTANTIATE_MACRO(T)` on supported types.
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#define _CAT(x, y) _CAT_(x, y)
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#define _CAT_(x,y) x ## y
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#define _INSTANTIATE_FOR_NUMERIC_TYPES(chain) _CAT(_INSTANTIATE_FOR_NUMERIC_TYPES_1 chain, _END)
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#define _INSTANTIATE_FOR_NUMERIC_TYPES_1(T) INSTANTIATE_MACRO(T); _INSTANTIATE_FOR_NUMERIC_TYPES_2
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#define _INSTANTIATE_FOR_NUMERIC_TYPES_2(T) INSTANTIATE_MACRO(T); _INSTANTIATE_FOR_NUMERIC_TYPES_1
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#define _INSTANTIATE_FOR_NUMERIC_TYPES_1_END
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#define _INSTANTIATE_FOR_NUMERIC_TYPES_2_END
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#define CALL_INSTANTIATE_FOR_NUMERIC_TYPES() _INSTANTIATE_FOR_NUMERIC_TYPES(IMPLOT_NUMERIC_TYPES);
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namespace ImPlot {
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//-----------------------------------------------------------------------------
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// [SECTION] Utils
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//-----------------------------------------------------------------------------
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// Calc maximum index size of ImDrawIdx
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template <typename T>
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struct MaxIdx { static const unsigned int Value; };
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template <> const unsigned int MaxIdx<unsigned short>::Value = 65535;
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template <> const unsigned int MaxIdx<unsigned int>::Value = 4294967295;
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IMPLOT_INLINE void GetLineRenderProps(const ImDrawList& draw_list, float& half_weight, ImVec2& tex_uv0, ImVec2& tex_uv1) {
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const bool aa = ImHasFlag(draw_list.Flags, ImDrawListFlags_AntiAliasedLines) &&
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ImHasFlag(draw_list.Flags, ImDrawListFlags_AntiAliasedLinesUseTex);
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if (aa) {
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ImVec4 tex_uvs = draw_list._Data->TexUvLines[(int)(half_weight*2)];
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tex_uv0 = ImVec2(tex_uvs.x, tex_uvs.y);
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tex_uv1 = ImVec2(tex_uvs.z, tex_uvs.w);
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half_weight += 1;
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}
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else {
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tex_uv0 = tex_uv1 = draw_list._Data->TexUvWhitePixel;
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}
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}
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IMPLOT_INLINE void PrimLine(ImDrawList& draw_list, const ImVec2& P1, const ImVec2& P2, float half_weight, ImU32 col, const ImVec2& tex_uv0, const ImVec2 tex_uv1) {
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float dx = P2.x - P1.x;
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float dy = P2.y - P1.y;
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IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy);
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dx *= half_weight;
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dy *= half_weight;
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draw_list._VtxWritePtr[0].pos.x = P1.x + dy;
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draw_list._VtxWritePtr[0].pos.y = P1.y - dx;
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draw_list._VtxWritePtr[0].uv = tex_uv0;
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draw_list._VtxWritePtr[0].col = col;
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draw_list._VtxWritePtr[1].pos.x = P2.x + dy;
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draw_list._VtxWritePtr[1].pos.y = P2.y - dx;
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draw_list._VtxWritePtr[1].uv = tex_uv0;
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draw_list._VtxWritePtr[1].col = col;
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draw_list._VtxWritePtr[2].pos.x = P2.x - dy;
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draw_list._VtxWritePtr[2].pos.y = P2.y + dx;
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draw_list._VtxWritePtr[2].uv = tex_uv1;
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draw_list._VtxWritePtr[2].col = col;
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draw_list._VtxWritePtr[3].pos.x = P1.x - dy;
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draw_list._VtxWritePtr[3].pos.y = P1.y + dx;
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draw_list._VtxWritePtr[3].uv = tex_uv1;
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draw_list._VtxWritePtr[3].col = col;
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draw_list._VtxWritePtr += 4;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
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draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
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draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
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draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
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draw_list._IdxWritePtr += 6;
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draw_list._VtxCurrentIdx += 4;
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}
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IMPLOT_INLINE void PrimRectFill(ImDrawList& draw_list, const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, const ImVec2& uv) {
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draw_list._VtxWritePtr[0].pos = Pmin;
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draw_list._VtxWritePtr[0].uv = uv;
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draw_list._VtxWritePtr[0].col = col;
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draw_list._VtxWritePtr[1].pos = Pmax;
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draw_list._VtxWritePtr[1].uv = uv;
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draw_list._VtxWritePtr[1].col = col;
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draw_list._VtxWritePtr[2].pos.x = Pmin.x;
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draw_list._VtxWritePtr[2].pos.y = Pmax.y;
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draw_list._VtxWritePtr[2].uv = uv;
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draw_list._VtxWritePtr[2].col = col;
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draw_list._VtxWritePtr[3].pos.x = Pmax.x;
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draw_list._VtxWritePtr[3].pos.y = Pmin.y;
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draw_list._VtxWritePtr[3].uv = uv;
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draw_list._VtxWritePtr[3].col = col;
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draw_list._VtxWritePtr += 4;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
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draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
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draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
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draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
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draw_list._IdxWritePtr += 6;
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draw_list._VtxCurrentIdx += 4;
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}
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IMPLOT_INLINE void PrimRectLine(ImDrawList& draw_list, const ImVec2& Pmin, const ImVec2& Pmax, float weight, ImU32 col, const ImVec2& uv) {
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draw_list._VtxWritePtr[0].pos.x = Pmin.x;
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draw_list._VtxWritePtr[0].pos.y = Pmin.y;
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draw_list._VtxWritePtr[0].uv = uv;
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draw_list._VtxWritePtr[0].col = col;
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draw_list._VtxWritePtr[1].pos.x = Pmin.x;
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draw_list._VtxWritePtr[1].pos.y = Pmax.y;
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draw_list._VtxWritePtr[1].uv = uv;
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draw_list._VtxWritePtr[1].col = col;
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draw_list._VtxWritePtr[2].pos.x = Pmax.x;
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draw_list._VtxWritePtr[2].pos.y = Pmax.y;
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draw_list._VtxWritePtr[2].uv = uv;
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draw_list._VtxWritePtr[2].col = col;
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draw_list._VtxWritePtr[3].pos.x = Pmax.x;
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draw_list._VtxWritePtr[3].pos.y = Pmin.y;
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draw_list._VtxWritePtr[3].uv = uv;
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draw_list._VtxWritePtr[3].col = col;
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draw_list._VtxWritePtr[4].pos.x = Pmin.x + weight;
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draw_list._VtxWritePtr[4].pos.y = Pmin.y + weight;
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draw_list._VtxWritePtr[4].uv = uv;
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draw_list._VtxWritePtr[4].col = col;
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draw_list._VtxWritePtr[5].pos.x = Pmin.x + weight;
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draw_list._VtxWritePtr[5].pos.y = Pmax.y - weight;
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draw_list._VtxWritePtr[5].uv = uv;
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draw_list._VtxWritePtr[5].col = col;
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draw_list._VtxWritePtr[6].pos.x = Pmax.x - weight;
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draw_list._VtxWritePtr[6].pos.y = Pmax.y - weight;
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draw_list._VtxWritePtr[6].uv = uv;
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draw_list._VtxWritePtr[6].col = col;
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draw_list._VtxWritePtr[7].pos.x = Pmax.x - weight;
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draw_list._VtxWritePtr[7].pos.y = Pmin.y + weight;
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draw_list._VtxWritePtr[7].uv = uv;
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draw_list._VtxWritePtr[7].col = col;
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draw_list._VtxWritePtr += 8;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
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draw_list._IdxWritePtr += 3;
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draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
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draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
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draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7);
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draw_list._IdxWritePtr += 3;
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draw_list._VtxCurrentIdx += 8;
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}
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//-----------------------------------------------------------------------------
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// [SECTION] Item Utils
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//-----------------------------------------------------------------------------
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ImPlotItem* RegisterOrGetItem(const char* label_id, ImPlotItemFlags flags, bool* just_created) {
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ImPlotContext& gp = *GImPlot;
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ImPlotItemGroup& Items = *gp.CurrentItems;
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ImGuiID id = Items.GetItemID(label_id);
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if (just_created != nullptr)
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*just_created = Items.GetItem(id) == nullptr;
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ImPlotItem* item = Items.GetOrAddItem(id);
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if (item->SeenThisFrame)
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return item;
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item->SeenThisFrame = true;
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int idx = Items.GetItemIndex(item);
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item->ID = id;
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if (!ImHasFlag(flags, ImPlotItemFlags_NoLegend) && ImGui::FindRenderedTextEnd(label_id, nullptr) != label_id) {
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Items.Legend.Indices.push_back(idx);
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item->NameOffset = Items.Legend.Labels.size();
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Items.Legend.Labels.append(label_id, label_id + strlen(label_id) + 1);
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}
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else {
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item->Show = true;
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}
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return item;
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}
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ImPlotItem* GetItem(const char* label_id) {
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ImPlotContext& gp = *GImPlot;
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return gp.CurrentItems->GetItem(label_id);
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}
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bool IsItemHidden(const char* label_id) {
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ImPlotItem* item = GetItem(label_id);
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return item != nullptr && !item->Show;
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}
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ImPlotItem* GetCurrentItem() {
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ImPlotContext& gp = *GImPlot;
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return gp.CurrentItem;
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}
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void SetNextLineStyle(const ImVec4& col, float weight) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Colors[ImPlotCol_Line] = col;
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gp.NextItemData.LineWeight = weight;
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}
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void SetNextFillStyle(const ImVec4& col, float alpha) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Colors[ImPlotCol_Fill] = col;
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gp.NextItemData.FillAlpha = alpha;
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}
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void SetNextMarkerStyle(ImPlotMarker marker, float size, const ImVec4& fill, float weight, const ImVec4& outline) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Marker = marker;
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gp.NextItemData.Colors[ImPlotCol_MarkerFill] = fill;
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gp.NextItemData.MarkerSize = size;
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gp.NextItemData.Colors[ImPlotCol_MarkerOutline] = outline;
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gp.NextItemData.MarkerWeight = weight;
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}
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void SetNextErrorBarStyle(const ImVec4& col, float size, float weight) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Colors[ImPlotCol_ErrorBar] = col;
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gp.NextItemData.ErrorBarSize = size;
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gp.NextItemData.ErrorBarWeight = weight;
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}
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ImVec4 GetLastItemColor() {
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ImPlotContext& gp = *GImPlot;
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if (gp.PreviousItem)
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return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color);
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return ImVec4();
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}
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void BustItemCache() {
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ImPlotContext& gp = *GImPlot;
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for (int p = 0; p < gp.Plots.GetBufSize(); ++p) {
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ImPlotPlot& plot = *gp.Plots.GetByIndex(p);
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plot.Items.Reset();
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}
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for (int p = 0; p < gp.Subplots.GetBufSize(); ++p) {
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ImPlotSubplot& subplot = *gp.Subplots.GetByIndex(p);
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subplot.Items.Reset();
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}
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}
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void BustColorCache(const char* plot_title_id) {
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ImPlotContext& gp = *GImPlot;
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if (plot_title_id == nullptr) {
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BustItemCache();
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}
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else {
|
|
ImGuiID id = ImGui::GetCurrentWindow()->GetID(plot_title_id);
|
|
ImPlotPlot* plot = gp.Plots.GetByKey(id);
|
|
if (plot != nullptr)
|
|
plot->Items.Reset();
|
|
else {
|
|
ImPlotSubplot* subplot = gp.Subplots.GetByKey(id);
|
|
if (subplot != nullptr)
|
|
subplot->Items.Reset();
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] BeginItem / EndItem
|
|
//-----------------------------------------------------------------------------
|
|
|
|
static const float ITEM_HIGHLIGHT_LINE_SCALE = 2.0f;
|
|
static const float ITEM_HIGHLIGHT_MARK_SCALE = 1.25f;
|
|
|
|
// Begins a new item. Returns false if the item should not be plotted.
|
|
bool BeginItem(const char* label_id, ImPlotItemFlags flags, ImPlotCol recolor_from) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
IM_ASSERT_USER_ERROR(gp.CurrentPlot != nullptr, "PlotX() needs to be called between BeginPlot() and EndPlot()!");
|
|
SetupLock();
|
|
bool just_created;
|
|
ImPlotItem* item = RegisterOrGetItem(label_id, flags, &just_created);
|
|
// set current item
|
|
gp.CurrentItem = item;
|
|
ImPlotNextItemData& s = gp.NextItemData;
|
|
// set/override item color
|
|
if (recolor_from != -1) {
|
|
if (!IsColorAuto(s.Colors[recolor_from]))
|
|
item->Color = ImGui::ColorConvertFloat4ToU32(s.Colors[recolor_from]);
|
|
else if (!IsColorAuto(gp.Style.Colors[recolor_from]))
|
|
item->Color = ImGui::ColorConvertFloat4ToU32(gp.Style.Colors[recolor_from]);
|
|
else if (just_created)
|
|
item->Color = NextColormapColorU32();
|
|
}
|
|
else if (just_created) {
|
|
item->Color = NextColormapColorU32();
|
|
}
|
|
// hide/show item
|
|
if (gp.NextItemData.HasHidden) {
|
|
if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always)
|
|
item->Show = !gp.NextItemData.Hidden;
|
|
}
|
|
if (!item->Show) {
|
|
// reset next item data
|
|
gp.NextItemData.Reset();
|
|
gp.PreviousItem = item;
|
|
gp.CurrentItem = nullptr;
|
|
return false;
|
|
}
|
|
else {
|
|
ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color);
|
|
// stage next item colors
|
|
s.Colors[ImPlotCol_Line] = IsColorAuto(s.Colors[ImPlotCol_Line]) ? ( IsColorAuto(ImPlotCol_Line) ? item_color : gp.Style.Colors[ImPlotCol_Line] ) : s.Colors[ImPlotCol_Line];
|
|
s.Colors[ImPlotCol_Fill] = IsColorAuto(s.Colors[ImPlotCol_Fill]) ? ( IsColorAuto(ImPlotCol_Fill) ? item_color : gp.Style.Colors[ImPlotCol_Fill] ) : s.Colors[ImPlotCol_Fill];
|
|
s.Colors[ImPlotCol_MarkerOutline] = IsColorAuto(s.Colors[ImPlotCol_MarkerOutline]) ? ( IsColorAuto(ImPlotCol_MarkerOutline) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerOutline] ) : s.Colors[ImPlotCol_MarkerOutline];
|
|
s.Colors[ImPlotCol_MarkerFill] = IsColorAuto(s.Colors[ImPlotCol_MarkerFill]) ? ( IsColorAuto(ImPlotCol_MarkerFill) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerFill] ) : s.Colors[ImPlotCol_MarkerFill];
|
|
s.Colors[ImPlotCol_ErrorBar] = IsColorAuto(s.Colors[ImPlotCol_ErrorBar]) ? ( GetStyleColorVec4(ImPlotCol_ErrorBar) ) : s.Colors[ImPlotCol_ErrorBar];
|
|
// stage next item style vars
|
|
s.LineWeight = s.LineWeight < 0 ? gp.Style.LineWeight : s.LineWeight;
|
|
s.Marker = s.Marker < 0 ? gp.Style.Marker : s.Marker;
|
|
s.MarkerSize = s.MarkerSize < 0 ? gp.Style.MarkerSize : s.MarkerSize;
|
|
s.MarkerWeight = s.MarkerWeight < 0 ? gp.Style.MarkerWeight : s.MarkerWeight;
|
|
s.FillAlpha = s.FillAlpha < 0 ? gp.Style.FillAlpha : s.FillAlpha;
|
|
s.ErrorBarSize = s.ErrorBarSize < 0 ? gp.Style.ErrorBarSize : s.ErrorBarSize;
|
|
s.ErrorBarWeight = s.ErrorBarWeight < 0 ? gp.Style.ErrorBarWeight : s.ErrorBarWeight;
|
|
s.DigitalBitHeight = s.DigitalBitHeight < 0 ? gp.Style.DigitalBitHeight : s.DigitalBitHeight;
|
|
s.DigitalBitGap = s.DigitalBitGap < 0 ? gp.Style.DigitalBitGap : s.DigitalBitGap;
|
|
// apply alpha modifier(s)
|
|
s.Colors[ImPlotCol_Fill].w *= s.FillAlpha;
|
|
s.Colors[ImPlotCol_MarkerFill].w *= s.FillAlpha; // TODO: this should be separate, if it at all
|
|
// apply highlight mods
|
|
if (item->LegendHovered) {
|
|
if (!ImHasFlag(gp.CurrentItems->Legend.Flags, ImPlotLegendFlags_NoHighlightItem)) {
|
|
s.LineWeight *= ITEM_HIGHLIGHT_LINE_SCALE;
|
|
s.MarkerSize *= ITEM_HIGHLIGHT_MARK_SCALE;
|
|
s.MarkerWeight *= ITEM_HIGHLIGHT_LINE_SCALE;
|
|
// TODO: how to highlight fills?
|
|
}
|
|
if (!ImHasFlag(gp.CurrentItems->Legend.Flags, ImPlotLegendFlags_NoHighlightAxis)) {
|
|
if (gp.CurrentPlot->EnabledAxesX() > 1)
|
|
gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentX].ColorHiLi = item->Color;
|
|
if (gp.CurrentPlot->EnabledAxesY() > 1)
|
|
gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentY].ColorHiLi = item->Color;
|
|
}
|
|
}
|
|
// set render flags
|
|
s.RenderLine = s.Colors[ImPlotCol_Line].w > 0 && s.LineWeight > 0;
|
|
s.RenderFill = s.Colors[ImPlotCol_Fill].w > 0;
|
|
s.RenderMarkerFill = s.Colors[ImPlotCol_MarkerFill].w > 0;
|
|
s.RenderMarkerLine = s.Colors[ImPlotCol_MarkerOutline].w > 0 && s.MarkerWeight > 0;
|
|
// push rendering clip rect
|
|
PushPlotClipRect();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Ends an item (call only if BeginItem returns true)
|
|
void EndItem() {
|
|
ImPlotContext& gp = *GImPlot;
|
|
// pop rendering clip rect
|
|
PopPlotClipRect();
|
|
// reset next item data
|
|
gp.NextItemData.Reset();
|
|
// set current item
|
|
gp.PreviousItem = gp.CurrentItem;
|
|
gp.CurrentItem = nullptr;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Indexers
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
IMPLOT_INLINE T IndexData(const T* data, int idx, int count, int offset, int stride) {
|
|
const int s = ((offset == 0) << 0) | ((stride == sizeof(T)) << 1);
|
|
switch (s) {
|
|
case 3 : return data[idx];
|
|
case 2 : return data[(offset + idx) % count];
|
|
case 1 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((idx) ) * stride);
|
|
case 0 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((offset + idx) % count) * stride);
|
|
default: return T(0);
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
struct IndexerIdx {
|
|
IndexerIdx(const T* data, int count, int offset = 0, int stride = sizeof(T)) :
|
|
Data(data),
|
|
Count(count),
|
|
Offset(count ? ImPosMod(offset, count) : 0),
|
|
Stride(stride)
|
|
{ }
|
|
template <typename I> IMPLOT_INLINE double operator()(I idx) const {
|
|
return (double)IndexData(Data, idx, Count, Offset, Stride);
|
|
}
|
|
const T* Data;
|
|
int Count;
|
|
int Offset;
|
|
int Stride;
|
|
};
|
|
|
|
template <typename _Indexer1, typename _Indexer2>
|
|
struct IndexerAdd {
|
|
IndexerAdd(const _Indexer1& indexer1, const _Indexer2& indexer2, double scale1 = 1, double scale2 = 1)
|
|
: Indexer1(indexer1),
|
|
Indexer2(indexer2),
|
|
Scale1(scale1),
|
|
Scale2(scale2),
|
|
Count(ImMin(Indexer1.Count, Indexer2.Count))
|
|
{ }
|
|
template <typename I> IMPLOT_INLINE double operator()(I idx) const {
|
|
return Scale1 * Indexer1(idx) + Scale2 * Indexer2(idx);
|
|
}
|
|
const _Indexer1& Indexer1;
|
|
const _Indexer2& Indexer2;
|
|
double Scale1;
|
|
double Scale2;
|
|
int Count;
|
|
};
|
|
|
|
struct IndexerLin {
|
|
IndexerLin(double m, double b) : M(m), B(b) { }
|
|
template <typename I> IMPLOT_INLINE double operator()(I idx) const {
|
|
return M * idx + B;
|
|
}
|
|
const double M;
|
|
const double B;
|
|
};
|
|
|
|
struct IndexerConst {
|
|
IndexerConst(double ref) : Ref(ref) { }
|
|
template <typename I> IMPLOT_INLINE double operator()(I) const { return Ref; }
|
|
const double Ref;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Getters
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename _IndexerX, typename _IndexerY>
|
|
struct GetterXY {
|
|
GetterXY(_IndexerX x, _IndexerY y, int count) : IndxerX(x), IndxerY(y), Count(count) { }
|
|
template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const {
|
|
return ImPlotPoint(IndxerX(idx),IndxerY(idx));
|
|
}
|
|
const _IndexerX IndxerX;
|
|
const _IndexerY IndxerY;
|
|
const int Count;
|
|
};
|
|
|
|
/// Interprets a user's function pointer as ImPlotPoints
|
|
struct GetterFuncPtr {
|
|
GetterFuncPtr(ImPlotGetter getter, void* data, int count) :
|
|
Getter(getter),
|
|
Data(data),
|
|
Count(count)
|
|
{ }
|
|
template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const {
|
|
return Getter(idx, Data);
|
|
}
|
|
ImPlotGetter Getter;
|
|
void* const Data;
|
|
const int Count;
|
|
};
|
|
|
|
template <typename _Getter>
|
|
struct GetterOverrideX {
|
|
GetterOverrideX(_Getter getter, double x) : Getter(getter), X(x), Count(getter.Count) { }
|
|
template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const {
|
|
ImPlotPoint p = Getter(idx);
|
|
p.x = X;
|
|
return p;
|
|
}
|
|
const _Getter Getter;
|
|
const double X;
|
|
const int Count;
|
|
};
|
|
|
|
template <typename _Getter>
|
|
struct GetterOverrideY {
|
|
GetterOverrideY(_Getter getter, double y) : Getter(getter), Y(y), Count(getter.Count) { }
|
|
template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const {
|
|
ImPlotPoint p = Getter(idx);
|
|
p.y = Y;
|
|
return p;
|
|
}
|
|
const _Getter Getter;
|
|
const double Y;
|
|
const int Count;
|
|
};
|
|
|
|
template <typename _Getter>
|
|
struct GetterLoop {
|
|
GetterLoop(_Getter getter) : Getter(getter), Count(getter.Count + 1) { }
|
|
template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const {
|
|
idx = idx % (Count - 1);
|
|
return Getter(idx);
|
|
}
|
|
const _Getter Getter;
|
|
const int Count;
|
|
};
|
|
|
|
template <typename T>
|
|
struct GetterError {
|
|
GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) :
|
|
Xs(xs),
|
|
Ys(ys),
|
|
Neg(neg),
|
|
Pos(pos),
|
|
Count(count),
|
|
Offset(count ? ImPosMod(offset, count) : 0),
|
|
Stride(stride)
|
|
{ }
|
|
template <typename I> IMPLOT_INLINE ImPlotPointError operator()(I idx) const {
|
|
return ImPlotPointError((double)IndexData(Xs, idx, Count, Offset, Stride),
|
|
(double)IndexData(Ys, idx, Count, Offset, Stride),
|
|
(double)IndexData(Neg, idx, Count, Offset, Stride),
|
|
(double)IndexData(Pos, idx, Count, Offset, Stride));
|
|
}
|
|
const T* const Xs;
|
|
const T* const Ys;
|
|
const T* const Neg;
|
|
const T* const Pos;
|
|
const int Count;
|
|
const int Offset;
|
|
const int Stride;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Fitters
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename _Getter1>
|
|
struct Fitter1 {
|
|
Fitter1(const _Getter1& getter) : Getter(getter) { }
|
|
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
|
|
for (int i = 0; i < Getter.Count; ++i) {
|
|
ImPlotPoint p = Getter(i);
|
|
x_axis.ExtendFitWith(y_axis, p.x, p.y);
|
|
y_axis.ExtendFitWith(x_axis, p.y, p.x);
|
|
}
|
|
}
|
|
const _Getter1& Getter;
|
|
};
|
|
|
|
template <typename _Getter1>
|
|
struct FitterX {
|
|
FitterX(const _Getter1& getter) : Getter(getter) { }
|
|
void Fit(ImPlotAxis& x_axis, ImPlotAxis&) const {
|
|
for (int i = 0; i < Getter.Count; ++i) {
|
|
ImPlotPoint p = Getter(i);
|
|
x_axis.ExtendFit(p.x);
|
|
}
|
|
}
|
|
const _Getter1& Getter;
|
|
};
|
|
|
|
template <typename _Getter1>
|
|
struct FitterY {
|
|
FitterY(const _Getter1& getter) : Getter(getter) { }
|
|
void Fit(ImPlotAxis&, ImPlotAxis& y_axis) const {
|
|
for (int i = 0; i < Getter.Count; ++i) {
|
|
ImPlotPoint p = Getter(i);
|
|
y_axis.ExtendFit(p.y);
|
|
}
|
|
}
|
|
const _Getter1& Getter;
|
|
};
|
|
|
|
template <typename _Getter1, typename _Getter2>
|
|
struct Fitter2 {
|
|
Fitter2(const _Getter1& getter1, const _Getter2& getter2) : Getter1(getter1), Getter2(getter2) { }
|
|
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
|
|
for (int i = 0; i < Getter1.Count; ++i) {
|
|
ImPlotPoint p = Getter1(i);
|
|
x_axis.ExtendFitWith(y_axis, p.x, p.y);
|
|
y_axis.ExtendFitWith(x_axis, p.y, p.x);
|
|
}
|
|
for (int i = 0; i < Getter2.Count; ++i) {
|
|
ImPlotPoint p = Getter2(i);
|
|
x_axis.ExtendFitWith(y_axis, p.x, p.y);
|
|
y_axis.ExtendFitWith(x_axis, p.y, p.x);
|
|
}
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
};
|
|
|
|
template <typename _Getter1, typename _Getter2>
|
|
struct FitterBarV {
|
|
FitterBarV(const _Getter1& getter1, const _Getter2& getter2, double width) :
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
HalfWidth(width*0.5)
|
|
{ }
|
|
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
|
|
int count = ImMin(Getter1.Count, Getter2.Count);
|
|
for (int i = 0; i < count; ++i) {
|
|
ImPlotPoint p1 = Getter1(i); p1.x -= HalfWidth;
|
|
ImPlotPoint p2 = Getter2(i); p2.x += HalfWidth;
|
|
x_axis.ExtendFitWith(y_axis, p1.x, p1.y);
|
|
y_axis.ExtendFitWith(x_axis, p1.y, p1.x);
|
|
x_axis.ExtendFitWith(y_axis, p2.x, p2.y);
|
|
y_axis.ExtendFitWith(x_axis, p2.y, p2.x);
|
|
}
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const double HalfWidth;
|
|
};
|
|
|
|
template <typename _Getter1, typename _Getter2>
|
|
struct FitterBarH {
|
|
FitterBarH(const _Getter1& getter1, const _Getter2& getter2, double height) :
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
HalfHeight(height*0.5)
|
|
{ }
|
|
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
|
|
int count = ImMin(Getter1.Count, Getter2.Count);
|
|
for (int i = 0; i < count; ++i) {
|
|
ImPlotPoint p1 = Getter1(i); p1.y -= HalfHeight;
|
|
ImPlotPoint p2 = Getter2(i); p2.y += HalfHeight;
|
|
x_axis.ExtendFitWith(y_axis, p1.x, p1.y);
|
|
y_axis.ExtendFitWith(x_axis, p1.y, p1.x);
|
|
x_axis.ExtendFitWith(y_axis, p2.x, p2.y);
|
|
y_axis.ExtendFitWith(x_axis, p2.y, p2.x);
|
|
}
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const double HalfHeight;
|
|
};
|
|
|
|
struct FitterRect {
|
|
FitterRect(const ImPlotPoint& pmin, const ImPlotPoint& pmax) :
|
|
Pmin(pmin),
|
|
Pmax(pmax)
|
|
{ }
|
|
FitterRect(const ImPlotRect& rect) :
|
|
FitterRect(rect.Min(), rect.Max())
|
|
{ }
|
|
void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const {
|
|
x_axis.ExtendFitWith(y_axis, Pmin.x, Pmin.y);
|
|
y_axis.ExtendFitWith(x_axis, Pmin.y, Pmin.x);
|
|
x_axis.ExtendFitWith(y_axis, Pmax.x, Pmax.y);
|
|
y_axis.ExtendFitWith(x_axis, Pmax.y, Pmax.x);
|
|
}
|
|
const ImPlotPoint Pmin;
|
|
const ImPlotPoint Pmax;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Transformers
|
|
//-----------------------------------------------------------------------------
|
|
|
|
struct Transformer1 {
|
|
Transformer1(double pixMin, double pltMin, double pltMax, double m, double scaMin, double scaMax, ImPlotTransform fwd, void* data) :
|
|
ScaMin(scaMin),
|
|
ScaMax(scaMax),
|
|
PltMin(pltMin),
|
|
PltMax(pltMax),
|
|
PixMin(pixMin),
|
|
M(m),
|
|
TransformFwd(fwd),
|
|
TransformData(data)
|
|
{ }
|
|
|
|
template <typename T> IMPLOT_INLINE float operator()(T p) const {
|
|
if (TransformFwd != nullptr) {
|
|
double s = TransformFwd(p, TransformData);
|
|
double t = (s - ScaMin) / (ScaMax - ScaMin);
|
|
p = PltMin + (PltMax - PltMin) * t;
|
|
}
|
|
return (float)(PixMin + M * (p - PltMin));
|
|
}
|
|
|
|
double ScaMin, ScaMax, PltMin, PltMax, PixMin, M;
|
|
ImPlotTransform TransformFwd;
|
|
void* TransformData;
|
|
};
|
|
|
|
struct Transformer2 {
|
|
Transformer2(const ImPlotAxis& x_axis, const ImPlotAxis& y_axis) :
|
|
Tx(x_axis.PixelMin,
|
|
x_axis.Range.Min,
|
|
x_axis.Range.Max,
|
|
x_axis.ScaleToPixel,
|
|
x_axis.ScaleMin,
|
|
x_axis.ScaleMax,
|
|
x_axis.TransformForward,
|
|
x_axis.TransformData),
|
|
Ty(y_axis.PixelMin,
|
|
y_axis.Range.Min,
|
|
y_axis.Range.Max,
|
|
y_axis.ScaleToPixel,
|
|
y_axis.ScaleMin,
|
|
y_axis.ScaleMax,
|
|
y_axis.TransformForward,
|
|
y_axis.TransformData)
|
|
{ }
|
|
|
|
Transformer2(const ImPlotPlot& plot) :
|
|
Transformer2(plot.Axes[plot.CurrentX], plot.Axes[plot.CurrentY])
|
|
{ }
|
|
|
|
Transformer2() :
|
|
Transformer2(*GImPlot->CurrentPlot)
|
|
{ }
|
|
|
|
template <typename P> IMPLOT_INLINE ImVec2 operator()(const P& plt) const {
|
|
ImVec2 out;
|
|
out.x = Tx(plt.x);
|
|
out.y = Ty(plt.y);
|
|
return out;
|
|
}
|
|
|
|
template <typename T> IMPLOT_INLINE ImVec2 operator()(T x, T y) const {
|
|
ImVec2 out;
|
|
out.x = Tx(x);
|
|
out.y = Ty(y);
|
|
return out;
|
|
}
|
|
|
|
Transformer1 Tx;
|
|
Transformer1 Ty;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Renderers
|
|
//-----------------------------------------------------------------------------
|
|
|
|
struct RendererBase {
|
|
RendererBase(int prims, int idx_consumed, int vtx_consumed) :
|
|
Prims(prims),
|
|
IdxConsumed(idx_consumed),
|
|
VtxConsumed(vtx_consumed)
|
|
{ }
|
|
const int Prims;
|
|
Transformer2 Transformer;
|
|
const int IdxConsumed;
|
|
const int VtxConsumed;
|
|
};
|
|
|
|
template <class _Getter>
|
|
struct RendererLineStrip : RendererBase {
|
|
RendererLineStrip(const _Getter& getter, ImU32 col, float weight) :
|
|
RendererBase(getter.Count - 1, 6, 4),
|
|
Getter(getter),
|
|
Col(col),
|
|
HalfWeight(ImMax(1.0f,weight)*0.5f)
|
|
{
|
|
P1 = this->Transformer(Getter(0));
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P2 = this->Transformer(Getter(prim + 1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
mutable float HalfWeight;
|
|
mutable ImVec2 P1;
|
|
mutable ImVec2 UV0;
|
|
mutable ImVec2 UV1;
|
|
};
|
|
|
|
template <class _Getter>
|
|
struct RendererLineStripSkip : RendererBase {
|
|
RendererLineStripSkip(const _Getter& getter, ImU32 col, float weight) :
|
|
RendererBase(getter.Count - 1, 6, 4),
|
|
Getter(getter),
|
|
Col(col),
|
|
HalfWeight(ImMax(1.0f,weight)*0.5f)
|
|
{
|
|
P1 = this->Transformer(Getter(0));
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P2 = this->Transformer(Getter(prim + 1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
|
|
if (!ImNan(P2.x) && !ImNan(P2.y))
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1);
|
|
if (!ImNan(P2.x) && !ImNan(P2.y))
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
mutable float HalfWeight;
|
|
mutable ImVec2 P1;
|
|
mutable ImVec2 UV0;
|
|
mutable ImVec2 UV1;
|
|
};
|
|
|
|
template <class _Getter>
|
|
struct RendererLineSegments1 : RendererBase {
|
|
RendererLineSegments1(const _Getter& getter, ImU32 col, float weight) :
|
|
RendererBase(getter.Count / 2, 6, 4),
|
|
Getter(getter),
|
|
Col(col),
|
|
HalfWeight(ImMax(1.0f,weight)*0.5f)
|
|
{ }
|
|
void Init(ImDrawList& draw_list) const {
|
|
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P1 = this->Transformer(Getter(prim*2+0));
|
|
ImVec2 P2 = this->Transformer(Getter(prim*2+1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
|
|
return false;
|
|
PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1);
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
mutable float HalfWeight;
|
|
mutable ImVec2 UV0;
|
|
mutable ImVec2 UV1;
|
|
};
|
|
|
|
template <class _Getter1, class _Getter2>
|
|
struct RendererLineSegments2 : RendererBase {
|
|
RendererLineSegments2(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, float weight) :
|
|
RendererBase(ImMin(getter1.Count, getter1.Count), 6, 4),
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Col(col),
|
|
HalfWeight(ImMax(1.0f,weight)*0.5f)
|
|
{}
|
|
void Init(ImDrawList& draw_list) const {
|
|
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P1 = this->Transformer(Getter1(prim));
|
|
ImVec2 P2 = this->Transformer(Getter2(prim));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
|
|
return false;
|
|
PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1);
|
|
return true;
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const ImU32 Col;
|
|
mutable float HalfWeight;
|
|
mutable ImVec2 UV0;
|
|
mutable ImVec2 UV1;
|
|
};
|
|
|
|
template <class _Getter1, class _Getter2>
|
|
struct RendererBarsFillV : RendererBase {
|
|
RendererBarsFillV(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double width) :
|
|
RendererBase(ImMin(getter1.Count, getter1.Count), 6, 4),
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Col(col),
|
|
HalfWidth(width/2)
|
|
{}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImPlotPoint p1 = Getter1(prim);
|
|
ImPlotPoint p2 = Getter2(prim);
|
|
p1.x += HalfWidth;
|
|
p2.x -= HalfWidth;
|
|
ImVec2 P1 = this->Transformer(p1);
|
|
ImVec2 P2 = this->Transformer(p2);
|
|
float width_px = ImAbs(P1.x-P2.x);
|
|
if (width_px < 1.0f) {
|
|
P1.x += P1.x > P2.x ? (1-width_px) / 2 : (width_px-1) / 2;
|
|
P2.x += P2.x > P1.x ? (1-width_px) / 2 : (width_px-1) / 2;
|
|
}
|
|
ImVec2 PMin = ImMin(P1, P2);
|
|
ImVec2 PMax = ImMax(P1, P2);
|
|
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
|
|
return false;
|
|
PrimRectFill(draw_list,PMin,PMax,Col,UV);
|
|
return true;
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const ImU32 Col;
|
|
const double HalfWidth;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
template <class _Getter1, class _Getter2>
|
|
struct RendererBarsFillH : RendererBase {
|
|
RendererBarsFillH(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double height) :
|
|
RendererBase(ImMin(getter1.Count, getter1.Count), 6, 4),
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Col(col),
|
|
HalfHeight(height/2)
|
|
{}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImPlotPoint p1 = Getter1(prim);
|
|
ImPlotPoint p2 = Getter2(prim);
|
|
p1.y += HalfHeight;
|
|
p2.y -= HalfHeight;
|
|
ImVec2 P1 = this->Transformer(p1);
|
|
ImVec2 P2 = this->Transformer(p2);
|
|
float height_px = ImAbs(P1.y-P2.y);
|
|
if (height_px < 1.0f) {
|
|
P1.y += P1.y > P2.y ? (1-height_px) / 2 : (height_px-1) / 2;
|
|
P2.y += P2.y > P1.y ? (1-height_px) / 2 : (height_px-1) / 2;
|
|
}
|
|
ImVec2 PMin = ImMin(P1, P2);
|
|
ImVec2 PMax = ImMax(P1, P2);
|
|
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
|
|
return false;
|
|
PrimRectFill(draw_list,PMin,PMax,Col,UV);
|
|
return true;
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const ImU32 Col;
|
|
const double HalfHeight;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
template <class _Getter1, class _Getter2>
|
|
struct RendererBarsLineV : RendererBase {
|
|
RendererBarsLineV(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double width, float weight) :
|
|
RendererBase(ImMin(getter1.Count, getter1.Count), 24, 8),
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Col(col),
|
|
HalfWidth(width/2),
|
|
Weight(weight)
|
|
{}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImPlotPoint p1 = Getter1(prim);
|
|
ImPlotPoint p2 = Getter2(prim);
|
|
p1.x += HalfWidth;
|
|
p2.x -= HalfWidth;
|
|
ImVec2 P1 = this->Transformer(p1);
|
|
ImVec2 P2 = this->Transformer(p2);
|
|
float width_px = ImAbs(P1.x-P2.x);
|
|
if (width_px < 1.0f) {
|
|
P1.x += P1.x > P2.x ? (1-width_px) / 2 : (width_px-1) / 2;
|
|
P2.x += P2.x > P1.x ? (1-width_px) / 2 : (width_px-1) / 2;
|
|
}
|
|
ImVec2 PMin = ImMin(P1, P2);
|
|
ImVec2 PMax = ImMax(P1, P2);
|
|
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
|
|
return false;
|
|
PrimRectLine(draw_list,PMin,PMax,Weight,Col,UV);
|
|
return true;
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const ImU32 Col;
|
|
const double HalfWidth;
|
|
const float Weight;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
template <class _Getter1, class _Getter2>
|
|
struct RendererBarsLineH : RendererBase {
|
|
RendererBarsLineH(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double height, float weight) :
|
|
RendererBase(ImMin(getter1.Count, getter1.Count), 24, 8),
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Col(col),
|
|
HalfHeight(height/2),
|
|
Weight(weight)
|
|
{}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImPlotPoint p1 = Getter1(prim);
|
|
ImPlotPoint p2 = Getter2(prim);
|
|
p1.y += HalfHeight;
|
|
p2.y -= HalfHeight;
|
|
ImVec2 P1 = this->Transformer(p1);
|
|
ImVec2 P2 = this->Transformer(p2);
|
|
float height_px = ImAbs(P1.y-P2.y);
|
|
if (height_px < 1.0f) {
|
|
P1.y += P1.y > P2.y ? (1-height_px) / 2 : (height_px-1) / 2;
|
|
P2.y += P2.y > P1.y ? (1-height_px) / 2 : (height_px-1) / 2;
|
|
}
|
|
ImVec2 PMin = ImMin(P1, P2);
|
|
ImVec2 PMax = ImMax(P1, P2);
|
|
if (!cull_rect.Overlaps(ImRect(PMin, PMax)))
|
|
return false;
|
|
PrimRectLine(draw_list,PMin,PMax,Weight,Col,UV);
|
|
return true;
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const ImU32 Col;
|
|
const double HalfHeight;
|
|
const float Weight;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
|
|
template <class _Getter>
|
|
struct RendererStairsPre : RendererBase {
|
|
RendererStairsPre(const _Getter& getter, ImU32 col, float weight) :
|
|
RendererBase(getter.Count - 1, 12, 8),
|
|
Getter(getter),
|
|
Col(col),
|
|
HalfWeight(ImMax(1.0f,weight)*0.5f)
|
|
{
|
|
P1 = this->Transformer(Getter(0));
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P2 = this->Transformer(Getter(prim + 1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
PrimRectFill(draw_list, ImVec2(P1.x - HalfWeight, P1.y), ImVec2(P1.x + HalfWeight, P2.y), Col, UV);
|
|
PrimRectFill(draw_list, ImVec2(P1.x, P2.y + HalfWeight), ImVec2(P2.x, P2.y - HalfWeight), Col, UV);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
mutable float HalfWeight;
|
|
mutable ImVec2 P1;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
template <class _Getter>
|
|
struct RendererStairsPost : RendererBase {
|
|
RendererStairsPost(const _Getter& getter, ImU32 col, float weight) :
|
|
RendererBase(getter.Count - 1, 12, 8),
|
|
Getter(getter),
|
|
Col(col),
|
|
HalfWeight(ImMax(1.0f,weight) * 0.5f)
|
|
{
|
|
P1 = this->Transformer(Getter(0));
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P2 = this->Transformer(Getter(prim + 1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
PrimRectFill(draw_list, ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), Col, UV);
|
|
PrimRectFill(draw_list, ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), Col, UV);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
mutable float HalfWeight;
|
|
mutable ImVec2 P1;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
template <class _Getter>
|
|
struct RendererStairsPreShaded : RendererBase {
|
|
RendererStairsPreShaded(const _Getter& getter, ImU32 col) :
|
|
RendererBase(getter.Count - 1, 6, 4),
|
|
Getter(getter),
|
|
Col(col)
|
|
{
|
|
P1 = this->Transformer(Getter(0));
|
|
Y0 = this->Transformer(ImPlotPoint(0,0)).y;
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P2 = this->Transformer(Getter(prim + 1));
|
|
ImVec2 PMin(ImMin(P1.x, P2.x), ImMin(Y0, P2.y));
|
|
ImVec2 PMax(ImMax(P1.x, P2.x), ImMax(Y0, P2.y));
|
|
if (!cull_rect.Overlaps(ImRect(PMin, PMax))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
PrimRectFill(draw_list, PMin, PMax, Col, UV);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
float Y0;
|
|
mutable ImVec2 P1;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
template <class _Getter>
|
|
struct RendererStairsPostShaded : RendererBase {
|
|
RendererStairsPostShaded(const _Getter& getter, ImU32 col) :
|
|
RendererBase(getter.Count - 1, 6, 4),
|
|
Getter(getter),
|
|
Col(col)
|
|
{
|
|
P1 = this->Transformer(Getter(0));
|
|
Y0 = this->Transformer(ImPlotPoint(0,0)).y;
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P2 = this->Transformer(Getter(prim + 1));
|
|
ImVec2 PMin(ImMin(P1.x, P2.x), ImMin(P1.y, Y0));
|
|
ImVec2 PMax(ImMax(P1.x, P2.x), ImMax(P1.y, Y0));
|
|
if (!cull_rect.Overlaps(ImRect(PMin, PMax))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
PrimRectFill(draw_list, PMin, PMax, Col, UV);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImU32 Col;
|
|
float Y0;
|
|
mutable ImVec2 P1;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
|
|
|
|
template <class _Getter1, class _Getter2>
|
|
struct RendererShaded : RendererBase {
|
|
RendererShaded(const _Getter1& getter1, const _Getter2& getter2, ImU32 col) :
|
|
RendererBase(ImMin(getter1.Count, getter2.Count) - 1, 6, 5),
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Col(col)
|
|
{
|
|
P11 = this->Transformer(Getter1(0));
|
|
P12 = this->Transformer(Getter2(0));
|
|
}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 P21 = this->Transformer(Getter1(prim+1));
|
|
ImVec2 P22 = this->Transformer(Getter2(prim+1));
|
|
ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22));
|
|
if (!cull_rect.Overlaps(rect)) {
|
|
P11 = P21;
|
|
P12 = P22;
|
|
return false;
|
|
}
|
|
const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y);
|
|
ImVec2 intersection = Intersection(P11,P21,P12,P22);
|
|
draw_list._VtxWritePtr[0].pos = P11;
|
|
draw_list._VtxWritePtr[0].uv = UV;
|
|
draw_list._VtxWritePtr[0].col = Col;
|
|
draw_list._VtxWritePtr[1].pos = P21;
|
|
draw_list._VtxWritePtr[1].uv = UV;
|
|
draw_list._VtxWritePtr[1].col = Col;
|
|
draw_list._VtxWritePtr[2].pos = intersection;
|
|
draw_list._VtxWritePtr[2].uv = UV;
|
|
draw_list._VtxWritePtr[2].col = Col;
|
|
draw_list._VtxWritePtr[3].pos = P12;
|
|
draw_list._VtxWritePtr[3].uv = UV;
|
|
draw_list._VtxWritePtr[3].col = Col;
|
|
draw_list._VtxWritePtr[4].pos = P22;
|
|
draw_list._VtxWritePtr[4].uv = UV;
|
|
draw_list._VtxWritePtr[4].col = Col;
|
|
draw_list._VtxWritePtr += 5;
|
|
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
|
|
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1 + intersect);
|
|
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3);
|
|
draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1);
|
|
draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4);
|
|
draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3 - intersect);
|
|
draw_list._IdxWritePtr += 6;
|
|
draw_list._VtxCurrentIdx += 5;
|
|
P11 = P21;
|
|
P12 = P22;
|
|
return true;
|
|
}
|
|
const _Getter1& Getter1;
|
|
const _Getter2& Getter2;
|
|
const ImU32 Col;
|
|
mutable ImVec2 P11;
|
|
mutable ImVec2 P12;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
struct RectC {
|
|
ImPlotPoint Pos;
|
|
ImPlotPoint HalfSize;
|
|
ImU32 Color;
|
|
};
|
|
|
|
template <typename _Getter>
|
|
struct RendererRectC : RendererBase {
|
|
RendererRectC(const _Getter& getter) :
|
|
RendererBase(getter.Count, 6, 4),
|
|
Getter(getter)
|
|
{}
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
RectC rect = Getter(prim);
|
|
ImVec2 P1 = this->Transformer(rect.Pos.x - rect.HalfSize.x , rect.Pos.y - rect.HalfSize.y);
|
|
ImVec2 P2 = this->Transformer(rect.Pos.x + rect.HalfSize.x , rect.Pos.y + rect.HalfSize.y);
|
|
if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
|
|
return false;
|
|
PrimRectFill(draw_list,P1,P2,rect.Color,UV);
|
|
return true;
|
|
}
|
|
const _Getter& Getter;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] RenderPrimitives
|
|
//-----------------------------------------------------------------------------
|
|
|
|
/// Renders primitive shapes in bulk as efficiently as possible.
|
|
template <class _Renderer>
|
|
void RenderPrimitivesEx(const _Renderer& renderer, ImDrawList& draw_list, const ImRect& cull_rect) {
|
|
unsigned int prims = renderer.Prims;
|
|
unsigned int prims_culled = 0;
|
|
unsigned int idx = 0;
|
|
renderer.Init(draw_list);
|
|
while (prims) {
|
|
// find how many can be reserved up to end of current draw command's limit
|
|
unsigned int cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - draw_list._VtxCurrentIdx) / renderer.VtxConsumed);
|
|
// make sure at least this many elements can be rendered to avoid situations where at the end of buffer this slow path is not taken all the time
|
|
if (cnt >= ImMin(64u, prims)) {
|
|
if (prims_culled >= cnt)
|
|
prims_culled -= cnt; // reuse previous reservation
|
|
else {
|
|
// add more elements to previous reservation
|
|
draw_list.PrimReserve((cnt - prims_culled) * renderer.IdxConsumed, (cnt - prims_culled) * renderer.VtxConsumed);
|
|
prims_culled = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (prims_culled > 0) {
|
|
draw_list.PrimUnreserve(prims_culled * renderer.IdxConsumed, prims_culled * renderer.VtxConsumed);
|
|
prims_culled = 0;
|
|
}
|
|
cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - 0/*draw_list._VtxCurrentIdx*/) / renderer.VtxConsumed);
|
|
// reserve new draw command
|
|
draw_list.PrimReserve(cnt * renderer.IdxConsumed, cnt * renderer.VtxConsumed);
|
|
}
|
|
prims -= cnt;
|
|
for (unsigned int ie = idx + cnt; idx != ie; ++idx) {
|
|
if (!renderer.Render(draw_list, cull_rect, idx))
|
|
prims_culled++;
|
|
}
|
|
}
|
|
if (prims_culled > 0)
|
|
draw_list.PrimUnreserve(prims_culled * renderer.IdxConsumed, prims_culled * renderer.VtxConsumed);
|
|
}
|
|
|
|
template <template <class> class _Renderer, class _Getter, typename ...Args>
|
|
void RenderPrimitives1(const _Getter& getter, Args... args) {
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
const ImRect& cull_rect = GetCurrentPlot()->PlotRect;
|
|
RenderPrimitivesEx(_Renderer<_Getter>(getter,args...), draw_list, cull_rect);
|
|
}
|
|
|
|
template <template <class,class> class _Renderer, class _Getter1, class _Getter2, typename ...Args>
|
|
void RenderPrimitives2(const _Getter1& getter1, const _Getter2& getter2, Args... args) {
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
const ImRect& cull_rect = GetCurrentPlot()->PlotRect;
|
|
RenderPrimitivesEx(_Renderer<_Getter1,_Getter2>(getter1,getter2,args...), draw_list, cull_rect);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Markers
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <class _Getter>
|
|
struct RendererMarkersFill : RendererBase {
|
|
RendererMarkersFill(const _Getter& getter, const ImVec2* marker, int count, float size, ImU32 col) :
|
|
RendererBase(getter.Count, (count-2)*3, count),
|
|
Getter(getter),
|
|
Marker(marker),
|
|
Count(count),
|
|
Size(size),
|
|
Col(col)
|
|
{ }
|
|
void Init(ImDrawList& draw_list) const {
|
|
UV = draw_list._Data->TexUvWhitePixel;
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 p = this->Transformer(Getter(prim));
|
|
if (p.x >= cull_rect.Min.x && p.y >= cull_rect.Min.y && p.x <= cull_rect.Max.x && p.y <= cull_rect.Max.y) {
|
|
for (int i = 0; i < Count; i++) {
|
|
draw_list._VtxWritePtr[0].pos.x = p.x + Marker[i].x * Size;
|
|
draw_list._VtxWritePtr[0].pos.y = p.y + Marker[i].y * Size;
|
|
draw_list._VtxWritePtr[0].uv = UV;
|
|
draw_list._VtxWritePtr[0].col = Col;
|
|
draw_list._VtxWritePtr++;
|
|
}
|
|
for (int i = 2; i < Count; i++) {
|
|
draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx);
|
|
draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i - 1);
|
|
draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i);
|
|
draw_list._IdxWritePtr += 3;
|
|
}
|
|
draw_list._VtxCurrentIdx += (ImDrawIdx)Count;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImVec2* Marker;
|
|
const int Count;
|
|
const float Size;
|
|
const ImU32 Col;
|
|
mutable ImVec2 UV;
|
|
};
|
|
|
|
|
|
template <class _Getter>
|
|
struct RendererMarkersLine : RendererBase {
|
|
RendererMarkersLine(const _Getter& getter, const ImVec2* marker, int count, float size, float weight, ImU32 col) :
|
|
RendererBase(getter.Count, count/2*6, count/2*4),
|
|
Getter(getter),
|
|
Marker(marker),
|
|
Count(count),
|
|
HalfWeight(ImMax(1.0f,weight)*0.5f),
|
|
Size(size),
|
|
Col(col)
|
|
{ }
|
|
void Init(ImDrawList& draw_list) const {
|
|
GetLineRenderProps(draw_list, HalfWeight, UV0, UV1);
|
|
}
|
|
IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const {
|
|
ImVec2 p = this->Transformer(Getter(prim));
|
|
if (p.x >= cull_rect.Min.x && p.y >= cull_rect.Min.y && p.x <= cull_rect.Max.x && p.y <= cull_rect.Max.y) {
|
|
for (int i = 0; i < Count; i = i + 2) {
|
|
ImVec2 p1(p.x + Marker[i].x * Size, p.y + Marker[i].y * Size);
|
|
ImVec2 p2(p.x + Marker[i+1].x * Size, p.y + Marker[i+1].y * Size);
|
|
PrimLine(draw_list, p1, p2, HalfWeight, Col, UV0, UV1);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
const _Getter& Getter;
|
|
const ImVec2* Marker;
|
|
const int Count;
|
|
mutable float HalfWeight;
|
|
const float Size;
|
|
const ImU32 Col;
|
|
mutable ImVec2 UV0;
|
|
mutable ImVec2 UV1;
|
|
};
|
|
|
|
static const ImVec2 MARKER_FILL_CIRCLE[10] = {ImVec2(1.0f, 0.0f), ImVec2(0.809017f, 0.58778524f),ImVec2(0.30901697f, 0.95105654f),ImVec2(-0.30901703f, 0.9510565f),ImVec2(-0.80901706f, 0.5877852f),ImVec2(-1.0f, 0.0f),ImVec2(-0.80901694f, -0.58778536f),ImVec2(-0.3090171f, -0.9510565f),ImVec2(0.30901712f, -0.9510565f),ImVec2(0.80901694f, -0.5877853f)};
|
|
static const ImVec2 MARKER_FILL_SQUARE[4] = {ImVec2(SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2)};
|
|
static const ImVec2 MARKER_FILL_DIAMOND[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)};
|
|
static const ImVec2 MARKER_FILL_UP[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)};
|
|
static const ImVec2 MARKER_FILL_DOWN[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)};
|
|
static const ImVec2 MARKER_FILL_LEFT[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)};
|
|
static const ImVec2 MARKER_FILL_RIGHT[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)};
|
|
|
|
static const ImVec2 MARKER_LINE_CIRCLE[20] = {
|
|
ImVec2(1.0f, 0.0f),
|
|
ImVec2(0.809017f, 0.58778524f),
|
|
ImVec2(0.809017f, 0.58778524f),
|
|
ImVec2(0.30901697f, 0.95105654f),
|
|
ImVec2(0.30901697f, 0.95105654f),
|
|
ImVec2(-0.30901703f, 0.9510565f),
|
|
ImVec2(-0.30901703f, 0.9510565f),
|
|
ImVec2(-0.80901706f, 0.5877852f),
|
|
ImVec2(-0.80901706f, 0.5877852f),
|
|
ImVec2(-1.0f, 0.0f),
|
|
ImVec2(-1.0f, 0.0f),
|
|
ImVec2(-0.80901694f, -0.58778536f),
|
|
ImVec2(-0.80901694f, -0.58778536f),
|
|
ImVec2(-0.3090171f, -0.9510565f),
|
|
ImVec2(-0.3090171f, -0.9510565f),
|
|
ImVec2(0.30901712f, -0.9510565f),
|
|
ImVec2(0.30901712f, -0.9510565f),
|
|
ImVec2(0.80901694f, -0.5877853f),
|
|
ImVec2(0.80901694f, -0.5877853f),
|
|
ImVec2(1.0f, 0.0f)
|
|
};
|
|
static const ImVec2 MARKER_LINE_SQUARE[8] = {ImVec2(SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,SQRT_1_2)};
|
|
static const ImVec2 MARKER_LINE_DIAMOND[8] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(-1, 0), ImVec2(0, 1), ImVec2(0, 1), ImVec2(1, 0)};
|
|
static const ImVec2 MARKER_LINE_UP[6] = {ImVec2(SQRT_3_2,0.5f), ImVec2(0,-1),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f),ImVec2(-SQRT_3_2,0.5f),ImVec2(SQRT_3_2,0.5f)};
|
|
static const ImVec2 MARKER_LINE_DOWN[6] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f), ImVec2(-SQRT_3_2,-0.5f), ImVec2(SQRT_3_2,-0.5f)};
|
|
static const ImVec2 MARKER_LINE_LEFT[6] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2) , ImVec2(0.5, -SQRT_3_2) , ImVec2(-1,0) };
|
|
static const ImVec2 MARKER_LINE_RIGHT[6] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2), ImVec2(-0.5, -SQRT_3_2), ImVec2(1,0) };
|
|
static const ImVec2 MARKER_LINE_ASTERISK[6] = {ImVec2(-SQRT_3_2, -0.5f), ImVec2(SQRT_3_2, 0.5f), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, -1), ImVec2(0, 1)};
|
|
static const ImVec2 MARKER_LINE_PLUS[4] = {ImVec2(-1, 0), ImVec2(1, 0), ImVec2(0, -1), ImVec2(0, 1)};
|
|
static const ImVec2 MARKER_LINE_CROSS[4] = {ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)};
|
|
|
|
template <typename _Getter>
|
|
void RenderMarkers(const _Getter& getter, ImPlotMarker marker, float size, bool rend_fill, ImU32 col_fill, bool rend_line, ImU32 col_line, float weight) {
|
|
if (rend_fill) {
|
|
switch (marker) {
|
|
case ImPlotMarker_Circle : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_CIRCLE,10,size,col_fill); break;
|
|
case ImPlotMarker_Square : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_SQUARE, 4,size,col_fill); break;
|
|
case ImPlotMarker_Diamond : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_DIAMOND,4,size,col_fill); break;
|
|
case ImPlotMarker_Up : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_UP, 3,size,col_fill); break;
|
|
case ImPlotMarker_Down : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_DOWN, 3,size,col_fill); break;
|
|
case ImPlotMarker_Left : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_LEFT, 3,size,col_fill); break;
|
|
case ImPlotMarker_Right : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_RIGHT, 3,size,col_fill); break;
|
|
}
|
|
}
|
|
if (rend_line) {
|
|
switch (marker) {
|
|
case ImPlotMarker_Circle : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_CIRCLE, 20,size,weight,col_line); break;
|
|
case ImPlotMarker_Square : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_SQUARE, 8,size,weight,col_line); break;
|
|
case ImPlotMarker_Diamond : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_DIAMOND, 8,size,weight,col_line); break;
|
|
case ImPlotMarker_Up : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_UP, 6,size,weight,col_line); break;
|
|
case ImPlotMarker_Down : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_DOWN, 6,size,weight,col_line); break;
|
|
case ImPlotMarker_Left : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_LEFT, 6,size,weight,col_line); break;
|
|
case ImPlotMarker_Right : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_RIGHT, 6,size,weight,col_line); break;
|
|
case ImPlotMarker_Asterisk : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_ASTERISK,6,size,weight,col_line); break;
|
|
case ImPlotMarker_Plus : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_PLUS, 4,size,weight,col_line); break;
|
|
case ImPlotMarker_Cross : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_CROSS, 4,size,weight,col_line); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotLine
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename _Getter>
|
|
void PlotLineEx(const char* label_id, const _Getter& getter, ImPlotLineFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter1<_Getter>(getter), flags, ImPlotCol_Line)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
if (getter.Count > 1) {
|
|
if (ImHasFlag(flags, ImPlotLineFlags_Shaded) && s.RenderFill) {
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
GetterOverrideY<_Getter> getter2(getter, 0);
|
|
RenderPrimitives2<RendererShaded>(getter,getter2,col_fill);
|
|
}
|
|
if (s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
if (ImHasFlag(flags,ImPlotLineFlags_Segments)) {
|
|
RenderPrimitives1<RendererLineSegments1>(getter,col_line,s.LineWeight);
|
|
}
|
|
else if (ImHasFlag(flags, ImPlotLineFlags_Loop)) {
|
|
if (ImHasFlag(flags, ImPlotLineFlags_SkipNaN))
|
|
RenderPrimitives1<RendererLineStripSkip>(GetterLoop<_Getter>(getter),col_line,s.LineWeight);
|
|
else
|
|
RenderPrimitives1<RendererLineStrip>(GetterLoop<_Getter>(getter),col_line,s.LineWeight);
|
|
}
|
|
else {
|
|
if (ImHasFlag(flags, ImPlotLineFlags_SkipNaN))
|
|
RenderPrimitives1<RendererLineStripSkip>(getter,col_line,s.LineWeight);
|
|
else
|
|
RenderPrimitives1<RendererLineStrip>(getter,col_line,s.LineWeight);
|
|
}
|
|
}
|
|
}
|
|
// render markers
|
|
if (s.Marker != ImPlotMarker_None) {
|
|
if (ImHasFlag(flags, ImPlotLineFlags_NoClip)) {
|
|
PopPlotClipRect();
|
|
PushPlotClipRect(s.MarkerSize);
|
|
}
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
RenderMarkers<_Getter>(getter, s.Marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotLineFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count);
|
|
PlotLineEx(label_id, getter, flags);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotLine(const char* label_id, const T* xs, const T* ys, int count, ImPlotLineFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
PlotLineEx(label_id, getter, flags);
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotLine<T> (const char* label_id, const T* values, int count, double xscale, double x0, ImPlotLineFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotLine<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotLineFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
// custom
|
|
void PlotLineG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotLineFlags flags) {
|
|
GetterFuncPtr getter(getter_func,data, count);
|
|
PlotLineEx(label_id, getter, flags);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotScatter
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
void PlotScatterEx(const char* label_id, const Getter& getter, ImPlotScatterFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter1<Getter>(getter), flags, ImPlotCol_MarkerOutline)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle: s.Marker;
|
|
if (marker != ImPlotMarker_None) {
|
|
if (ImHasFlag(flags,ImPlotScatterFlags_NoClip)) {
|
|
PopPlotClipRect();
|
|
PushPlotClipRect(s.MarkerSize);
|
|
}
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
RenderMarkers<Getter>(getter, marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotScatterFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count);
|
|
PlotScatterEx(label_id, getter, flags);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, ImPlotScatterFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
return PlotScatterEx(label_id, getter, flags);
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotScatter<T>(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotScatterFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotScatter<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotScatterFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
// custom
|
|
void PlotScatterG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotScatterFlags flags) {
|
|
GetterFuncPtr getter(getter_func,data, count);
|
|
return PlotScatterEx(label_id, getter, flags);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotStairs
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
void PlotStairsEx(const char* label_id, const Getter& getter, ImPlotStairsFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter1<Getter>(getter), flags, ImPlotCol_Line)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
if (getter.Count > 1 ) {
|
|
if (s.RenderFill && ImHasFlag(flags,ImPlotStairsFlags_Shaded)) {
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
if (ImHasFlag(flags, ImPlotStairsFlags_PreStep))
|
|
RenderPrimitives1<RendererStairsPreShaded>(getter,col_fill);
|
|
else
|
|
RenderPrimitives1<RendererStairsPostShaded>(getter,col_fill);
|
|
}
|
|
if (s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
if (ImHasFlag(flags, ImPlotStairsFlags_PreStep))
|
|
RenderPrimitives1<RendererStairsPre>(getter,col_line,s.LineWeight);
|
|
else
|
|
RenderPrimitives1<RendererStairsPost>(getter,col_line,s.LineWeight);
|
|
}
|
|
}
|
|
// render markers
|
|
if (s.Marker != ImPlotMarker_None) {
|
|
PopPlotClipRect();
|
|
PushPlotClipRect(s.MarkerSize);
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
RenderMarkers<Getter>(getter, s.Marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotStairsFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count);
|
|
PlotStairsEx(label_id, getter, flags);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, ImPlotStairsFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
return PlotStairsEx(label_id, getter, flags);
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotStairs<T> (const char* label_id, const T* values, int count, double xscale, double x0, ImPlotStairsFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotStairs<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotStairsFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
// custom
|
|
void PlotStairsG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotStairsFlags flags) {
|
|
GetterFuncPtr getter(getter_func,data, count);
|
|
return PlotStairsEx(label_id, getter, flags);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotShaded
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter1, typename Getter2>
|
|
void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, ImPlotShadedFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter2<Getter1,Getter2>(getter1,getter2), flags, ImPlotCol_Fill)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
if (s.RenderFill) {
|
|
const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
RenderPrimitives2<RendererShaded>(getter1,getter2,col);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, ImPlotShadedFlags flags, int offset, int stride) {
|
|
if (!(y_ref > -DBL_MAX))
|
|
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Min;
|
|
if (!(y_ref < DBL_MAX))
|
|
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Max;
|
|
GetterXY<IndexerLin,IndexerIdx<T>> getter1(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count);
|
|
GetterXY<IndexerLin,IndexerConst> getter2(IndexerLin(xscale,x0),IndexerConst(y_ref),count);
|
|
PlotShadedEx(label_id, getter1, getter2, flags);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, ImPlotShadedFlags flags, int offset, int stride) {
|
|
if (y_ref == -HUGE_VAL)
|
|
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Min;
|
|
if (y_ref == HUGE_VAL)
|
|
y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Max;
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
GetterXY<IndexerIdx<T>,IndexerConst> getter2(IndexerIdx<T>(xs,count,offset,stride),IndexerConst(y_ref),count);
|
|
PlotShadedEx(label_id, getter1, getter2, flags);
|
|
}
|
|
|
|
|
|
template <typename T>
|
|
void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, ImPlotShadedFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys1,count,offset,stride),count);
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter2(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys2,count,offset,stride),count);
|
|
PlotShadedEx(label_id, getter1, getter2, flags);
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, ImPlotShadedFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* xs, const T* ys, int count, double y_ref, ImPlotShadedFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, ImPlotShadedFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
// custom
|
|
void PlotShadedG(const char* label_id, ImPlotGetter getter_func1, void* data1, ImPlotGetter getter_func2, void* data2, int count, ImPlotShadedFlags flags) {
|
|
GetterFuncPtr getter1(getter_func1, data1, count);
|
|
GetterFuncPtr getter2(getter_func2, data2, count);
|
|
PlotShadedEx(label_id, getter1, getter2, flags);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotBars
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter1, typename Getter2>
|
|
void PlotBarsVEx(const char* label_id, const Getter1& getter1, const Getter2 getter2, double width, ImPlotBarsFlags flags) {
|
|
if (BeginItemEx(label_id, FitterBarV<Getter1,Getter2>(getter1,getter2,width), flags, ImPlotCol_Fill)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
bool rend_fill = s.RenderFill;
|
|
bool rend_line = s.RenderLine;
|
|
if (rend_fill) {
|
|
RenderPrimitives2<RendererBarsFillV>(getter1,getter2,col_fill,width);
|
|
if (rend_line && col_fill == col_line)
|
|
rend_line = false;
|
|
}
|
|
if (rend_line) {
|
|
RenderPrimitives2<RendererBarsLineV>(getter1,getter2,col_line,width,s.LineWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename Getter1, typename Getter2>
|
|
void PlotBarsHEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, double height, ImPlotBarsFlags flags) {
|
|
if (BeginItemEx(label_id, FitterBarH<Getter1,Getter2>(getter1,getter2,height), flags, ImPlotCol_Fill)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
bool rend_fill = s.RenderFill;
|
|
bool rend_line = s.RenderLine;
|
|
if (rend_fill) {
|
|
RenderPrimitives2<RendererBarsFillH>(getter1,getter2,col_fill,height);
|
|
if (rend_line && col_fill == col_line)
|
|
rend_line = false;
|
|
}
|
|
if (rend_line) {
|
|
RenderPrimitives2<RendererBarsLineH>(getter1,getter2,col_line,height,s.LineWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotBars(const char* label_id, const T* values, int count, double bar_size, double shift, ImPlotBarsFlags flags, int offset, int stride) {
|
|
if (ImHasFlag(flags, ImPlotBarsFlags_Horizontal)) {
|
|
GetterXY<IndexerIdx<T>,IndexerLin> getter1(IndexerIdx<T>(values,count,offset,stride),IndexerLin(1.0,shift),count);
|
|
GetterXY<IndexerConst,IndexerLin> getter2(IndexerConst(0),IndexerLin(1.0,shift),count);
|
|
PlotBarsHEx(label_id, getter1, getter2, bar_size, flags);
|
|
}
|
|
else {
|
|
GetterXY<IndexerLin,IndexerIdx<T>> getter1(IndexerLin(1.0,shift),IndexerIdx<T>(values,count,offset,stride),count);
|
|
GetterXY<IndexerLin,IndexerConst> getter2(IndexerLin(1.0,shift),IndexerConst(0),count);
|
|
PlotBarsVEx(label_id, getter1, getter2, bar_size, flags);
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double bar_size, ImPlotBarsFlags flags, int offset, int stride) {
|
|
if (ImHasFlag(flags, ImPlotBarsFlags_Horizontal)) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
GetterXY<IndexerConst, IndexerIdx<T>> getter2(IndexerConst(0),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
PlotBarsHEx(label_id, getter1, getter2, bar_size, flags);
|
|
}
|
|
else {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
GetterXY<IndexerIdx<T>,IndexerConst> getter2(IndexerIdx<T>(xs,count,offset,stride),IndexerConst(0),count);
|
|
PlotBarsVEx(label_id, getter1, getter2, bar_size, flags);
|
|
}
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotBars<T>(const char* label_id, const T* values, int count, double bar_size, double shift, ImPlotBarsFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotBars<T>(const char* label_id, const T* xs, const T* ys, int count, double bar_size, ImPlotBarsFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
void PlotBarsG(const char* label_id, ImPlotGetter getter_func, void* data, int count, double bar_size, ImPlotBarsFlags flags) {
|
|
if (ImHasFlag(flags, ImPlotBarsFlags_Horizontal)) {
|
|
GetterFuncPtr getter1(getter_func, data, count);
|
|
GetterOverrideX<GetterFuncPtr> getter2(getter1,0);
|
|
PlotBarsHEx(label_id, getter1, getter2, bar_size, flags);
|
|
}
|
|
else {
|
|
GetterFuncPtr getter1(getter_func, data, count);
|
|
GetterOverrideY<GetterFuncPtr> getter2(getter1,0);
|
|
PlotBarsVEx(label_id, getter1, getter2, bar_size, flags);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotBarGroups
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
void PlotBarGroups(const char* const label_ids[], const T* values, int item_count, int group_count, double group_size, double shift, ImPlotBarGroupsFlags flags) {
|
|
const bool horz = ImHasFlag(flags, ImPlotBarGroupsFlags_Horizontal);
|
|
const bool stack = ImHasFlag(flags, ImPlotBarGroupsFlags_Stacked);
|
|
if (stack) {
|
|
SetupLock();
|
|
ImPlotContext& gp = *GImPlot;
|
|
gp.TempDouble1.resize(4*group_count);
|
|
double* temp = gp.TempDouble1.Data;
|
|
double* neg = &temp[0];
|
|
double* pos = &temp[group_count];
|
|
double* curr_min = &temp[group_count*2];
|
|
double* curr_max = &temp[group_count*3];
|
|
for (int g = 0; g < group_count*2; ++g)
|
|
temp[g] = 0;
|
|
if (horz) {
|
|
for (int i = 0; i < item_count; ++i) {
|
|
if (!IsItemHidden(label_ids[i])) {
|
|
for (int g = 0; g < group_count; ++g) {
|
|
double v = (double)values[i*group_count+g];
|
|
if (v > 0) {
|
|
curr_min[g] = pos[g];
|
|
curr_max[g] = curr_min[g] + v;
|
|
pos[g] += v;
|
|
}
|
|
else {
|
|
curr_max[g] = neg[g];
|
|
curr_min[g] = curr_max[g] + v;
|
|
neg[g] += v;
|
|
}
|
|
}
|
|
}
|
|
GetterXY<IndexerIdx<double>,IndexerLin> getter1(IndexerIdx<double>(curr_min,group_count),IndexerLin(1.0,shift),group_count);
|
|
GetterXY<IndexerIdx<double>,IndexerLin> getter2(IndexerIdx<double>(curr_max,group_count),IndexerLin(1.0,shift),group_count);
|
|
PlotBarsHEx(label_ids[i],getter1,getter2,group_size,0);
|
|
}
|
|
}
|
|
else {
|
|
for (int i = 0; i < item_count; ++i) {
|
|
if (!IsItemHidden(label_ids[i])) {
|
|
for (int g = 0; g < group_count; ++g) {
|
|
double v = (double)values[i*group_count+g];
|
|
if (v > 0) {
|
|
curr_min[g] = pos[g];
|
|
curr_max[g] = curr_min[g] + v;
|
|
pos[g] += v;
|
|
}
|
|
else {
|
|
curr_max[g] = neg[g];
|
|
curr_min[g] = curr_max[g] + v;
|
|
neg[g] += v;
|
|
}
|
|
}
|
|
}
|
|
GetterXY<IndexerLin,IndexerIdx<double>> getter1(IndexerLin(1.0,shift),IndexerIdx<double>(curr_min,group_count),group_count);
|
|
GetterXY<IndexerLin,IndexerIdx<double>> getter2(IndexerLin(1.0,shift),IndexerIdx<double>(curr_max,group_count),group_count);
|
|
PlotBarsVEx(label_ids[i],getter1,getter2,group_size,0);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
const double subsize = group_size / item_count;
|
|
if (horz) {
|
|
for (int i = 0; i < item_count; ++i) {
|
|
const double subshift = (i+0.5)*subsize - group_size/2;
|
|
PlotBars(label_ids[i],&values[i*group_count],group_count,subsize,subshift+shift,ImPlotBarsFlags_Horizontal);
|
|
}
|
|
}
|
|
else {
|
|
for (int i = 0; i < item_count; ++i) {
|
|
const double subshift = (i+0.5)*subsize - group_size/2;
|
|
PlotBars(label_ids[i],&values[i*group_count],group_count,subsize,subshift+shift);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotBarGroups<T>(const char* const label_ids[], const T* values, int items, int groups, double width, double shift, ImPlotBarGroupsFlags flags);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotErrorBars
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename _GetterPos, typename _GetterNeg>
|
|
void PlotErrorBarsVEx(const char* label_id, const _GetterPos& getter_pos, const _GetterNeg& getter_neg, ImPlotErrorBarsFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter2<_GetterPos,_GetterNeg>(getter_pos, getter_neg), flags, IMPLOT_AUTO)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]);
|
|
const bool rend_whisker = s.ErrorBarSize > 0;
|
|
const float half_whisker = s.ErrorBarSize * 0.5f;
|
|
for (int i = 0; i < getter_pos.Count; ++i) {
|
|
ImVec2 p1 = PlotToPixels(getter_neg(i),IMPLOT_AUTO,IMPLOT_AUTO);
|
|
ImVec2 p2 = PlotToPixels(getter_pos(i),IMPLOT_AUTO,IMPLOT_AUTO);
|
|
draw_list.AddLine(p1,p2,col, s.ErrorBarWeight);
|
|
if (rend_whisker) {
|
|
draw_list.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight);
|
|
draw_list.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight);
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename _GetterPos, typename _GetterNeg>
|
|
void PlotErrorBarsHEx(const char* label_id, const _GetterPos& getter_pos, const _GetterNeg& getter_neg, ImPlotErrorBarsFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter2<_GetterPos,_GetterNeg>(getter_pos, getter_neg), flags, IMPLOT_AUTO)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]);
|
|
const bool rend_whisker = s.ErrorBarSize > 0;
|
|
const float half_whisker = s.ErrorBarSize * 0.5f;
|
|
for (int i = 0; i < getter_pos.Count; ++i) {
|
|
ImVec2 p1 = PlotToPixels(getter_neg(i),IMPLOT_AUTO,IMPLOT_AUTO);
|
|
ImVec2 p2 = PlotToPixels(getter_pos(i),IMPLOT_AUTO,IMPLOT_AUTO);
|
|
draw_list.AddLine(p1, p2, col, s.ErrorBarWeight);
|
|
if (rend_whisker) {
|
|
draw_list.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.ErrorBarWeight);
|
|
draw_list.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.ErrorBarWeight);
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, ImPlotErrorBarsFlags flags, int offset, int stride) {
|
|
PlotErrorBars(label_id, xs, ys, err, err, count, flags, offset, stride);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, ImPlotErrorBarsFlags flags, int offset, int stride) {
|
|
IndexerIdx<T> indexer_x(xs, count,offset,stride);
|
|
IndexerIdx<T> indexer_y(ys, count,offset,stride);
|
|
IndexerIdx<T> indexer_n(neg,count,offset,stride);
|
|
IndexerIdx<T> indexer_p(pos,count,offset,stride);
|
|
GetterError<T> getter(xs, ys, neg, pos, count, offset, stride);
|
|
if (ImHasFlag(flags, ImPlotErrorBarsFlags_Horizontal)) {
|
|
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_xp(indexer_x, indexer_p, 1, 1);
|
|
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_xn(indexer_x, indexer_n, 1, -1);
|
|
GetterXY<IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>,IndexerIdx<T>> getter_p(indexer_xp, indexer_y, count);
|
|
GetterXY<IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>,IndexerIdx<T>> getter_n(indexer_xn, indexer_y, count);
|
|
PlotErrorBarsHEx(label_id, getter_p, getter_n, flags);
|
|
}
|
|
else {
|
|
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_yp(indexer_y, indexer_p, 1, 1);
|
|
IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_yn(indexer_y, indexer_n, 1, -1);
|
|
GetterXY<IndexerIdx<T>,IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>> getter_p(indexer_x, indexer_yp, count);
|
|
GetterXY<IndexerIdx<T>,IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>> getter_n(indexer_x, indexer_yn, count);
|
|
PlotErrorBarsVEx(label_id, getter_p, getter_n, flags);
|
|
}
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotErrorBars<T>(const char* label_id, const T* xs, const T* ys, const T* err, int count, ImPlotErrorBarsFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotErrorBars<T>(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, ImPlotErrorBarsFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotStems
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename _GetterM, typename _GetterB>
|
|
void PlotStemsEx(const char* label_id, const _GetterM& get_mark, const _GetterB& get_base, ImPlotStemsFlags flags) {
|
|
if (BeginItemEx(label_id, Fitter2<_GetterM,_GetterB>(get_mark,get_base), flags, ImPlotCol_Line)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
// render stems
|
|
if (s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
RenderPrimitives2<RendererLineSegments2>(get_mark, get_base, col_line, s.LineWeight);
|
|
}
|
|
// render markers
|
|
if (s.Marker != ImPlotMarker_None) {
|
|
PopPlotClipRect();
|
|
PushPlotClipRect(s.MarkerSize);
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
RenderMarkers<_GetterM>(get_mark, s.Marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotStems(const char* label_id, const T* values, int count, double ref, double scale, double start, ImPlotStemsFlags flags, int offset, int stride) {
|
|
if (ImHasFlag(flags, ImPlotStemsFlags_Horizontal)) {
|
|
GetterXY<IndexerIdx<T>,IndexerLin> get_mark(IndexerIdx<T>(values,count,offset,stride),IndexerLin(scale,start),count);
|
|
GetterXY<IndexerConst,IndexerLin> get_base(IndexerConst(ref),IndexerLin(scale,start),count);
|
|
PlotStemsEx(label_id, get_mark, get_base, flags);
|
|
}
|
|
else {
|
|
GetterXY<IndexerLin,IndexerIdx<T>> get_mark(IndexerLin(scale,start),IndexerIdx<T>(values,count,offset,stride),count);
|
|
GetterXY<IndexerLin,IndexerConst> get_base(IndexerLin(scale,start),IndexerConst(ref),count);
|
|
PlotStemsEx(label_id, get_mark, get_base, flags);
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double ref, ImPlotStemsFlags flags, int offset, int stride) {
|
|
if (ImHasFlag(flags, ImPlotStemsFlags_Horizontal)) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> get_mark(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
GetterXY<IndexerConst,IndexerIdx<T>> get_base(IndexerConst(ref),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
PlotStemsEx(label_id, get_mark, get_base, flags);
|
|
}
|
|
else {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> get_mark(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
GetterXY<IndexerIdx<T>,IndexerConst> get_base(IndexerIdx<T>(xs,count,offset,stride),IndexerConst(ref),count);
|
|
PlotStemsEx(label_id, get_mark, get_base, flags);
|
|
}
|
|
}
|
|
|
|
#define INSTANTIATE_MACRO(T) \
|
|
template IMPLOT_API void PlotStems<T>(const char* label_id, const T* values, int count, double ref, double scale, double start, ImPlotStemsFlags flags, int offset, int stride); \
|
|
template IMPLOT_API void PlotStems<T>(const char* label_id, const T* xs, const T* ys, int count, double ref, ImPlotStemsFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotInfLines
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
void PlotInfLines(const char* label_id, const T* values, int count, ImPlotInfLinesFlags flags, int offset, int stride) {
|
|
const ImPlotRect lims = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO);
|
|
if (ImHasFlag(flags, ImPlotInfLinesFlags_Horizontal)) {
|
|
GetterXY<IndexerConst,IndexerIdx<T>> get_min(IndexerConst(lims.X.Min),IndexerIdx<T>(values,count,offset,stride),count);
|
|
GetterXY<IndexerConst,IndexerIdx<T>> get_max(IndexerConst(lims.X.Max),IndexerIdx<T>(values,count,offset,stride),count);
|
|
if (BeginItemEx(label_id, FitterY<GetterXY<IndexerConst,IndexerIdx<T>>>(get_min), flags, ImPlotCol_Line)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
if (s.RenderLine)
|
|
RenderPrimitives2<RendererLineSegments2>(get_min, get_max, col_line, s.LineWeight);
|
|
EndItem();
|
|
}
|
|
}
|
|
else {
|
|
GetterXY<IndexerIdx<T>,IndexerConst> get_min(IndexerIdx<T>(values,count,offset,stride),IndexerConst(lims.Y.Min),count);
|
|
GetterXY<IndexerIdx<T>,IndexerConst> get_max(IndexerIdx<T>(values,count,offset,stride),IndexerConst(lims.Y.Max),count);
|
|
if (BeginItemEx(label_id, FitterX<GetterXY<IndexerIdx<T>,IndexerConst>>(get_min), flags, ImPlotCol_Line)) {
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
if (s.RenderLine)
|
|
RenderPrimitives2<RendererLineSegments2>(get_min, get_max, col_line, s.LineWeight);
|
|
EndItem();
|
|
}
|
|
}
|
|
}
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotInfLines<T>(const char* label_id, const T* xs, int count, ImPlotInfLinesFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotPieChart
|
|
//-----------------------------------------------------------------------------
|
|
|
|
IMPLOT_INLINE void RenderPieSlice(ImDrawList& draw_list, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col) {
|
|
const float resolution = 50 / (2 * IM_PI);
|
|
ImVec2 buffer[52];
|
|
buffer[0] = PlotToPixels(center,IMPLOT_AUTO,IMPLOT_AUTO);
|
|
int n = ImMax(3, (int)((a1 - a0) * resolution));
|
|
double da = (a1 - a0) / (n - 1);
|
|
int i = 0;
|
|
for (; i < n; ++i) {
|
|
double a = a0 + i * da;
|
|
buffer[i + 1] = PlotToPixels(center.x + radius * cos(a), center.y + radius * sin(a),IMPLOT_AUTO,IMPLOT_AUTO);
|
|
}
|
|
buffer[i+1] = buffer[0];
|
|
// fill
|
|
draw_list.AddConvexPolyFilled(buffer, n + 1, col);
|
|
// border (for AA)
|
|
draw_list.AddPolyline(buffer, n + 2, col, 0, 2.0f);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* fmt, double angle0, ImPlotPieChartFlags flags) {
|
|
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != nullptr, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!");
|
|
ImDrawList & draw_list = *GetPlotDrawList();
|
|
double sum = 0;
|
|
for (int i = 0; i < count; ++i)
|
|
sum += (double)values[i];
|
|
const bool normalize = ImHasFlag(flags,ImPlotPieChartFlags_Normalize) || sum > 1.0;
|
|
ImPlotPoint center(x,y);
|
|
PushPlotClipRect();
|
|
double a0 = angle0 * 2 * IM_PI / 360.0;
|
|
double a1 = angle0 * 2 * IM_PI / 360.0;
|
|
ImPlotPoint Pmin = ImPlotPoint(x-radius,y-radius);
|
|
ImPlotPoint Pmax = ImPlotPoint(x+radius,y+radius);
|
|
for (int i = 0; i < count; ++i) {
|
|
double percent = normalize ? (double)values[i] / sum : (double)values[i];
|
|
a1 = a0 + 2 * IM_PI * percent;
|
|
if (BeginItemEx(label_ids[i], FitterRect(Pmin,Pmax))) {
|
|
ImU32 col = GetCurrentItem()->Color;
|
|
if (percent < 0.5) {
|
|
RenderPieSlice(draw_list, center, radius, a0, a1, col);
|
|
}
|
|
else {
|
|
RenderPieSlice(draw_list, center, radius, a0, a0 + (a1 - a0) * 0.5, col);
|
|
RenderPieSlice(draw_list, center, radius, a0 + (a1 - a0) * 0.5, a1, col);
|
|
}
|
|
EndItem();
|
|
}
|
|
a0 = a1;
|
|
}
|
|
if (fmt != nullptr) {
|
|
a0 = angle0 * 2 * IM_PI / 360.0;
|
|
a1 = angle0 * 2 * IM_PI / 360.0;
|
|
char buffer[32];
|
|
for (int i = 0; i < count; ++i) {
|
|
ImPlotItem* item = GetItem(label_ids[i]);
|
|
double percent = normalize ? (double)values[i] / sum : (double)values[i];
|
|
a1 = a0 + 2 * IM_PI * percent;
|
|
if (item->Show) {
|
|
ImFormatString(buffer, 32, fmt, (double)values[i]);
|
|
ImVec2 size = ImGui::CalcTextSize(buffer);
|
|
double angle = a0 + (a1 - a0) * 0.5;
|
|
ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle),IMPLOT_AUTO,IMPLOT_AUTO);
|
|
ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color));
|
|
draw_list.AddText(pos - size * 0.5f, col, buffer);
|
|
}
|
|
a0 = a1;
|
|
}
|
|
}
|
|
PopPlotClipRect();
|
|
}
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotPieChart<T>(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* fmt, double angle0, ImPlotPieChartFlags flags);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotHeatmap
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
struct GetterHeatmapRowMaj {
|
|
GetterHeatmapRowMaj(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) :
|
|
Values(values),
|
|
Count(rows*cols),
|
|
Rows(rows),
|
|
Cols(cols),
|
|
ScaleMin(scale_min),
|
|
ScaleMax(scale_max),
|
|
Width(width),
|
|
Height(height),
|
|
XRef(xref),
|
|
YRef(yref),
|
|
YDir(ydir),
|
|
HalfSize(Width*0.5, Height*0.5)
|
|
{ }
|
|
template <typename I> IMPLOT_INLINE RectC operator()(I idx) const {
|
|
double val = (double)Values[idx];
|
|
const int r = idx / Cols;
|
|
const int c = idx % Cols;
|
|
const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height));
|
|
RectC rect;
|
|
rect.Pos = p;
|
|
rect.HalfSize = HalfSize;
|
|
const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f);
|
|
ImPlotContext& gp = *GImPlot;
|
|
rect.Color = gp.ColormapData.LerpTable(gp.Style.Colormap, t);
|
|
return rect;
|
|
}
|
|
const T* const Values;
|
|
const int Count, Rows, Cols;
|
|
const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir;
|
|
const ImPlotPoint HalfSize;
|
|
};
|
|
|
|
template <typename T>
|
|
struct GetterHeatmapColMaj {
|
|
GetterHeatmapColMaj(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) :
|
|
Values(values),
|
|
Count(rows*cols),
|
|
Rows(rows),
|
|
Cols(cols),
|
|
ScaleMin(scale_min),
|
|
ScaleMax(scale_max),
|
|
Width(width),
|
|
Height(height),
|
|
XRef(xref),
|
|
YRef(yref),
|
|
YDir(ydir),
|
|
HalfSize(Width*0.5, Height*0.5)
|
|
{ }
|
|
template <typename I> IMPLOT_INLINE RectC operator()(I idx) const {
|
|
double val = (double)Values[idx];
|
|
const int r = idx % Cols;
|
|
const int c = idx / Cols;
|
|
const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height));
|
|
RectC rect;
|
|
rect.Pos = p;
|
|
rect.HalfSize = HalfSize;
|
|
const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f);
|
|
ImPlotContext& gp = *GImPlot;
|
|
rect.Color = gp.ColormapData.LerpTable(gp.Style.Colormap, t);
|
|
return rect;
|
|
}
|
|
const T* const Values;
|
|
const int Count, Rows, Cols;
|
|
const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir;
|
|
const ImPlotPoint HalfSize;
|
|
};
|
|
|
|
template <typename T>
|
|
void RenderHeatmap(ImDrawList& draw_list, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y, bool col_maj) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
Transformer2 transformer;
|
|
if (scale_min == 0 && scale_max == 0) {
|
|
T temp_min, temp_max;
|
|
ImMinMaxArray(values,rows*cols,&temp_min,&temp_max);
|
|
scale_min = (double)temp_min;
|
|
scale_max = (double)temp_max;
|
|
}
|
|
if (scale_min == scale_max) {
|
|
ImVec2 a = transformer(bounds_min);
|
|
ImVec2 b = transformer(bounds_max);
|
|
ImU32 col = GetColormapColorU32(0,gp.Style.Colormap);
|
|
draw_list.AddRectFilled(a, b, col);
|
|
return;
|
|
}
|
|
const double yref = reverse_y ? bounds_max.y : bounds_min.y;
|
|
const double ydir = reverse_y ? -1 : 1;
|
|
if (col_maj) {
|
|
GetterHeatmapColMaj<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
|
|
RenderPrimitives1<RendererRectC>(getter);
|
|
}
|
|
else {
|
|
GetterHeatmapRowMaj<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
|
|
RenderPrimitives1<RendererRectC>(getter);
|
|
}
|
|
// labels
|
|
if (fmt != nullptr) {
|
|
const double w = (bounds_max.x - bounds_min.x) / cols;
|
|
const double h = (bounds_max.y - bounds_min.y) / rows;
|
|
const ImPlotPoint half_size(w*0.5,h*0.5);
|
|
int i = 0;
|
|
if (col_maj) {
|
|
for (int c = 0; c < cols; ++c) {
|
|
for (int r = 0; r < rows; ++r) {
|
|
ImPlotPoint p;
|
|
p.x = bounds_min.x + 0.5*w + c*w;
|
|
p.y = yref + ydir * (0.5*h + r*h);
|
|
ImVec2 px = transformer(p);
|
|
char buff[32];
|
|
ImFormatString(buff, 32, fmt, values[i]);
|
|
ImVec2 size = ImGui::CalcTextSize(buff);
|
|
double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0);
|
|
ImVec4 color = SampleColormap((float)t);
|
|
ImU32 col = CalcTextColor(color);
|
|
draw_list.AddText(px - size * 0.5f, col, buff);
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (int r = 0; r < rows; ++r) {
|
|
for (int c = 0; c < cols; ++c) {
|
|
ImPlotPoint p;
|
|
p.x = bounds_min.x + 0.5*w + c*w;
|
|
p.y = yref + ydir * (0.5*h + r*h);
|
|
ImVec2 px = transformer(p);
|
|
char buff[32];
|
|
ImFormatString(buff, 32, fmt, values[i]);
|
|
ImVec2 size = ImGui::CalcTextSize(buff);
|
|
double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0);
|
|
ImVec4 color = SampleColormap((float)t);
|
|
ImU32 col = CalcTextColor(color);
|
|
draw_list.AddText(px - size * 0.5f, col, buff);
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, ImPlotHeatmapFlags flags) {
|
|
if (BeginItemEx(label_id, FitterRect(bounds_min, bounds_max))) {
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
const bool col_maj = ImHasFlag(flags, ImPlotHeatmapFlags_ColMajor);
|
|
RenderHeatmap(draw_list, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true, col_maj);
|
|
EndItem();
|
|
}
|
|
}
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotHeatmap<T>(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, ImPlotHeatmapFlags flags);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotHistogram
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
double PlotHistogram(const char* label_id, const T* values, int count, int bins, double bar_scale, ImPlotRange range, ImPlotHistogramFlags flags) {
|
|
|
|
const bool cumulative = ImHasFlag(flags, ImPlotHistogramFlags_Cumulative);
|
|
const bool density = ImHasFlag(flags, ImPlotHistogramFlags_Density);
|
|
const bool outliers = !ImHasFlag(flags, ImPlotHistogramFlags_NoOutliers);
|
|
|
|
if (count <= 0 || bins == 0)
|
|
return 0;
|
|
|
|
if (range.Min == 0 && range.Max == 0) {
|
|
T Min, Max;
|
|
ImMinMaxArray(values, count, &Min, &Max);
|
|
range.Min = (double)Min;
|
|
range.Max = (double)Max;
|
|
}
|
|
|
|
double width;
|
|
if (bins < 0)
|
|
CalculateBins(values, count, bins, range, bins, width);
|
|
else
|
|
width = range.Size() / bins;
|
|
|
|
ImPlotContext& gp = *GImPlot;
|
|
ImVector<double>& bin_centers = gp.TempDouble1;
|
|
ImVector<double>& bin_counts = gp.TempDouble2;
|
|
bin_centers.resize(bins);
|
|
bin_counts.resize(bins);
|
|
int below = 0;
|
|
|
|
for (int b = 0; b < bins; ++b) {
|
|
bin_centers[b] = range.Min + b * width + width * 0.5;
|
|
bin_counts[b] = 0;
|
|
}
|
|
int counted = 0;
|
|
double max_count = 0;
|
|
for (int i = 0; i < count; ++i) {
|
|
double val = (double)values[i];
|
|
if (range.Contains(val)) {
|
|
const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1);
|
|
bin_counts[b] += 1.0;
|
|
if (bin_counts[b] > max_count)
|
|
max_count = bin_counts[b];
|
|
counted++;
|
|
}
|
|
else if (val < range.Min) {
|
|
below++;
|
|
}
|
|
}
|
|
if (cumulative && density) {
|
|
if (outliers)
|
|
bin_counts[0] += below;
|
|
for (int b = 1; b < bins; ++b)
|
|
bin_counts[b] += bin_counts[b-1];
|
|
double scale = 1.0 / (outliers ? count : counted);
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] *= scale;
|
|
max_count = bin_counts[bins-1];
|
|
}
|
|
else if (cumulative) {
|
|
if (outliers)
|
|
bin_counts[0] += below;
|
|
for (int b = 1; b < bins; ++b)
|
|
bin_counts[b] += bin_counts[b-1];
|
|
max_count = bin_counts[bins-1];
|
|
}
|
|
else if (density) {
|
|
double scale = 1.0 / ((outliers ? count : counted) * width);
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] *= scale;
|
|
max_count *= scale;
|
|
}
|
|
if (ImHasFlag(flags, ImPlotHistogramFlags_Horizontal))
|
|
PlotBars(label_id, &bin_counts.Data[0], &bin_centers.Data[0], bins, bar_scale*width, ImPlotBarsFlags_Horizontal);
|
|
else
|
|
PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width);
|
|
return max_count;
|
|
}
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API double PlotHistogram<T>(const char* label_id, const T* values, int count, int bins, double bar_scale, ImPlotRange range, ImPlotHistogramFlags flags);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotHistogram2D
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, ImPlotRect range, ImPlotHistogramFlags flags) {
|
|
|
|
// const bool cumulative = ImHasFlag(flags, ImPlotHistogramFlags_Cumulative); NOT SUPPORTED
|
|
const bool density = ImHasFlag(flags, ImPlotHistogramFlags_Density);
|
|
const bool outliers = !ImHasFlag(flags, ImPlotHistogramFlags_NoOutliers);
|
|
const bool col_maj = ImHasFlag(flags, ImPlotHistogramFlags_ColMajor);
|
|
|
|
if (count <= 0 || x_bins == 0 || y_bins == 0)
|
|
return 0;
|
|
|
|
if (range.X.Min == 0 && range.X.Max == 0) {
|
|
T Min, Max;
|
|
ImMinMaxArray(xs, count, &Min, &Max);
|
|
range.X.Min = (double)Min;
|
|
range.X.Max = (double)Max;
|
|
}
|
|
if (range.Y.Min == 0 && range.Y.Max == 0) {
|
|
T Min, Max;
|
|
ImMinMaxArray(ys, count, &Min, &Max);
|
|
range.Y.Min = (double)Min;
|
|
range.Y.Max = (double)Max;
|
|
}
|
|
|
|
double width, height;
|
|
if (x_bins < 0)
|
|
CalculateBins(xs, count, x_bins, range.X, x_bins, width);
|
|
else
|
|
width = range.X.Size() / x_bins;
|
|
if (y_bins < 0)
|
|
CalculateBins(ys, count, y_bins, range.Y, y_bins, height);
|
|
else
|
|
height = range.Y.Size() / y_bins;
|
|
|
|
const int bins = x_bins * y_bins;
|
|
|
|
ImPlotContext& gp = *GImPlot;
|
|
ImVector<double>& bin_counts = gp.TempDouble1;
|
|
bin_counts.resize(bins);
|
|
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] = 0;
|
|
|
|
int counted = 0;
|
|
double max_count = 0;
|
|
for (int i = 0; i < count; ++i) {
|
|
if (range.Contains((double)xs[i], (double)ys[i])) {
|
|
const int xb = ImClamp( (int)((double)(xs[i] - range.X.Min) / width) , 0, x_bins - 1);
|
|
const int yb = ImClamp( (int)((double)(ys[i] - range.Y.Min) / height) , 0, y_bins - 1);
|
|
const int b = yb * x_bins + xb;
|
|
bin_counts[b] += 1.0;
|
|
if (bin_counts[b] > max_count)
|
|
max_count = bin_counts[b];
|
|
counted++;
|
|
}
|
|
}
|
|
if (density) {
|
|
double scale = 1.0 / ((outliers ? count : counted) * width * height);
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] *= scale;
|
|
max_count *= scale;
|
|
}
|
|
|
|
if (BeginItemEx(label_id, FitterRect(range))) {
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
RenderHeatmap(draw_list, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, nullptr, range.Min(), range.Max(), false, col_maj);
|
|
EndItem();
|
|
}
|
|
return max_count;
|
|
}
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API double PlotHistogram2D<T>(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, ImPlotRect range, ImPlotHistogramFlags flags);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotDigital
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// TODO: Make this behave like all the other plot types (.e. not fixed in y axis)
|
|
|
|
template <typename Getter>
|
|
void PlotDigitalEx(const char* label_id, Getter getter, ImPlotDigitalFlags flags) {
|
|
if (BeginItem(label_id, flags, ImPlotCol_Fill)) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
if (getter.Count > 1 && s.RenderFill) {
|
|
ImPlotPlot& plot = *gp.CurrentPlot;
|
|
ImPlotAxis& x_axis = plot.Axes[plot.CurrentX];
|
|
ImPlotAxis& y_axis = plot.Axes[plot.CurrentY];
|
|
|
|
int pixYMax = 0;
|
|
ImPlotPoint itemData1 = getter(0);
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint itemData2 = getter(i);
|
|
if (ImNanOrInf(itemData1.y)) {
|
|
itemData1 = itemData2;
|
|
continue;
|
|
}
|
|
if (ImNanOrInf(itemData2.y)) itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y));
|
|
int pixY_0 = (int)(s.LineWeight);
|
|
itemData1.y = ImMax(0.0, itemData1.y);
|
|
float pixY_1_float = s.DigitalBitHeight * (float)itemData1.y;
|
|
int pixY_1 = (int)(pixY_1_float); //allow only positive values
|
|
int pixY_chPosOffset = (int)(ImMax(s.DigitalBitHeight, pixY_1_float) + s.DigitalBitGap);
|
|
pixYMax = ImMax(pixYMax, pixY_chPosOffset);
|
|
ImVec2 pMin = PlotToPixels(itemData1,IMPLOT_AUTO,IMPLOT_AUTO);
|
|
ImVec2 pMax = PlotToPixels(itemData2,IMPLOT_AUTO,IMPLOT_AUTO);
|
|
int pixY_Offset = 0; //20 pixel from bottom due to mouse cursor label
|
|
pMin.y = (y_axis.PixelMin) + ((-gp.DigitalPlotOffset) - pixY_Offset);
|
|
pMax.y = (y_axis.PixelMin) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset);
|
|
//plot only one rectangle for same digital state
|
|
while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) {
|
|
const int in = (i + 1);
|
|
itemData2 = getter(in);
|
|
if (ImNanOrInf(itemData2.y)) break;
|
|
pMax.x = PlotToPixels(itemData2,IMPLOT_AUTO,IMPLOT_AUTO).x;
|
|
i++;
|
|
}
|
|
//do not extend plot outside plot range
|
|
if (pMin.x < x_axis.PixelMin) pMin.x = x_axis.PixelMin;
|
|
if (pMax.x < x_axis.PixelMin) pMax.x = x_axis.PixelMin;
|
|
if (pMin.x > x_axis.PixelMax) pMin.x = x_axis.PixelMax;
|
|
if (pMax.x > x_axis.PixelMax) pMax.x = x_axis.PixelMax;
|
|
//plot a rectangle that extends up to x2 with y1 height
|
|
if ((pMax.x > pMin.x) && (gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) {
|
|
// ImVec4 colAlpha = item->Color;
|
|
// colAlpha.w = item->Highlight ? 1.0f : 0.9f;
|
|
draw_list.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]));
|
|
}
|
|
itemData1 = itemData2;
|
|
}
|
|
gp.DigitalPlotItemCnt++;
|
|
gp.DigitalPlotOffset += pixYMax;
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
|
|
template <typename T>
|
|
void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, ImPlotDigitalFlags flags, int offset, int stride) {
|
|
GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count);
|
|
return PlotDigitalEx(label_id, getter, flags);
|
|
}
|
|
#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotDigital<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotDigitalFlags flags, int offset, int stride);
|
|
CALL_INSTANTIATE_FOR_NUMERIC_TYPES()
|
|
#undef INSTANTIATE_MACRO
|
|
|
|
// custom
|
|
void PlotDigitalG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotDigitalFlags flags) {
|
|
GetterFuncPtr getter(getter_func,data,count);
|
|
return PlotDigitalEx(label_id, getter, flags);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotImage
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, ImPlotImageFlags) {
|
|
if (BeginItemEx(label_id, FitterRect(bmin,bmax))) {
|
|
ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col);
|
|
GetCurrentItem()->Color = tint_col32;
|
|
ImDrawList& draw_list = *GetPlotDrawList();
|
|
ImVec2 p1 = PlotToPixels(bmin.x, bmax.y,IMPLOT_AUTO,IMPLOT_AUTO);
|
|
ImVec2 p2 = PlotToPixels(bmax.x, bmin.y,IMPLOT_AUTO,IMPLOT_AUTO);
|
|
PushPlotClipRect();
|
|
draw_list.AddImage(user_texture_id, p1, p2, uv0, uv1, tint_col32);
|
|
PopPlotClipRect();
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] PlotText
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void PlotText(const char* text, double x, double y, const ImVec2& pixel_offset, ImPlotTextFlags flags) {
|
|
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != nullptr, "PlotText() needs to be called between BeginPlot() and EndPlot()!");
|
|
SetupLock();
|
|
ImDrawList & draw_list = *GetPlotDrawList();
|
|
PushPlotClipRect();
|
|
ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText);
|
|
if (ImHasFlag(flags,ImPlotTextFlags_Vertical)) {
|
|
ImVec2 siz = CalcTextSizeVertical(text) * 0.5f;
|
|
ImVec2 ctr = siz * 0.5f;
|
|
ImVec2 pos = PlotToPixels(ImPlotPoint(x,y),IMPLOT_AUTO,IMPLOT_AUTO) + ImVec2(-ctr.x, ctr.y) + pixel_offset;
|
|
if (FitThisFrame() && !ImHasFlag(flags, ImPlotItemFlags_NoFit)) {
|
|
FitPoint(PixelsToPlot(pos));
|
|
FitPoint(PixelsToPlot(pos.x + siz.x, pos.y - siz.y));
|
|
}
|
|
AddTextVertical(&draw_list, pos, colTxt, text);
|
|
}
|
|
else {
|
|
ImVec2 siz = ImGui::CalcTextSize(text);
|
|
ImVec2 pos = PlotToPixels(ImPlotPoint(x,y),IMPLOT_AUTO,IMPLOT_AUTO) - siz * 0.5f + pixel_offset;
|
|
if (FitThisFrame() && !ImHasFlag(flags, ImPlotItemFlags_NoFit)) {
|
|
FitPoint(PixelsToPlot(pos));
|
|
FitPoint(PixelsToPlot(pos+siz));
|
|
}
|
|
draw_list.AddText(pos, colTxt, text);
|
|
}
|
|
PopPlotClipRect();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
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|
// [SECTION] PlotDummy
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void PlotDummy(const char* label_id, ImPlotDummyFlags flags) {
|
|
if (BeginItem(label_id, flags, ImPlotCol_Line))
|
|
EndItem();
|
|
}
|
|
|
|
} // namespace ImPlot
|