82 lines
3.4 KiB
C++
82 lines
3.4 KiB
C++
#pragma once
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#include <pl/patterns/pattern.hpp>
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#include <pl/pattern_visitor.hpp>
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#include <hex/providers/provider.hpp>
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namespace hex::plugin::builtin::ui {
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class PatternDrawer : public pl::PatternVisitor {
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public:
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PatternDrawer() = default;
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void draw(const std::vector<std::shared_ptr<pl::ptrn::Pattern>> &patterns, float height = 0.0F);
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enum class TreeStyle {
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Default = 0,
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AutoExpanded = 1,
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Flattened = 2
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};
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void setTreeStyle(TreeStyle style) { this->m_treeStyle = style; }
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void setSelectionCallback(std::function<void(Region)> callback) { this->m_selectionCallback = std::move(callback); }
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void reset();
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private:
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void draw(pl::ptrn::Pattern& pattern);
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public:
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void visit(pl::ptrn::PatternArrayDynamic& pattern) override;
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void visit(pl::ptrn::PatternArrayStatic& pattern) override;
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void visit(pl::ptrn::PatternBitfieldField& pattern) override;
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void visit(pl::ptrn::PatternBitfieldArray& pattern) override;
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void visit(pl::ptrn::PatternBitfield& pattern) override;
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void visit(pl::ptrn::PatternBoolean& pattern) override;
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void visit(pl::ptrn::PatternCharacter& pattern) override;
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void visit(pl::ptrn::PatternEnum& pattern) override;
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void visit(pl::ptrn::PatternFloat& pattern) override;
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void visit(pl::ptrn::PatternPadding& pattern) override;
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void visit(pl::ptrn::PatternPointer& pattern) override;
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void visit(pl::ptrn::PatternSigned& pattern) override;
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void visit(pl::ptrn::PatternString& pattern) override;
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void visit(pl::ptrn::PatternStruct& pattern) override;
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void visit(pl::ptrn::PatternUnion& pattern) override;
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void visit(pl::ptrn::PatternUnsigned& pattern) override;
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void visit(pl::ptrn::PatternWideCharacter& pattern) override;
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void visit(pl::ptrn::PatternWideString& pattern) override;
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private:
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constexpr static auto ChunkSize = 512;
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constexpr static auto DisplayEndStep = 64;
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void drawArray(pl::ptrn::Pattern& pattern, pl::ptrn::IIterable &iteratable, bool isInlined);
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u64& getDisplayEnd(const pl::ptrn::Pattern& pattern);
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void makeSelectable(const pl::ptrn::Pattern &pattern);
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void drawVisualizerButton(pl::ptrn::Pattern& pattern, pl::ptrn::IIterable &iteratable);
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void drawVisualizer(const std::vector<pl::core::Token::Literal> &arguments, pl::ptrn::Pattern &pattern, pl::ptrn::IIterable &iteratable, bool reset);
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void createLeafNode(const pl::ptrn::Pattern& pattern);
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bool createTreeNode(const pl::ptrn::Pattern& pattern);
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void createDefaultEntry(pl::ptrn::Pattern &pattern);
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void closeTreeNode(bool inlined);
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bool isEditingPattern(const pl::ptrn::Pattern& pattern) const;
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void resetEditing();
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private:
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std::map<const pl::ptrn::Pattern*, u64> m_displayEnd;
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std::vector<pl::ptrn::Pattern*> m_sortedPatterns;
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const pl::ptrn::Pattern *m_editingPattern = nullptr;
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u64 m_editingPatternOffset = 0;
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TreeStyle m_treeStyle = TreeStyle::Default;
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pl::ptrn::Pattern *m_currVisualizedPattern = nullptr;
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std::set<pl::ptrn::Pattern*> m_visualizedPatterns;
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std::string m_lastVisualizerError;
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std::function<void(Region)> m_selectionCallback = [](Region) { };
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};
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} |