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ImHex/lib/libimhex/include/hex/ui/imgui_imhex_extensions.h
2023-11-19 16:08:21 +01:00

314 lines
12 KiB
C++

#pragma once
#include <hex.hpp>
#include <cstddef>
#include <functional>
#include <string>
#include <span>
#include <imgui.h>
#include <imgui_internal.h>
#include <hex/helpers/fmt.hpp>
#include <hex/helpers/concepts.hpp>
#include <wolv/utils/string.hpp>
enum ImGuiCustomCol {
ImGuiCustomCol_DescButton,
ImGuiCustomCol_DescButtonHovered,
ImGuiCustomCol_DescButtonActive,
ImGuiCustomCol_ToolbarGray,
ImGuiCustomCol_ToolbarRed,
ImGuiCustomCol_ToolbarYellow,
ImGuiCustomCol_ToolbarGreen,
ImGuiCustomCol_ToolbarBlue,
ImGuiCustomCol_ToolbarPurple,
ImGuiCustomCol_ToolbarBrown,
ImGuiCustomCol_LoggerDebug,
ImGuiCustomCol_LoggerInfo,
ImGuiCustomCol_LoggerWarning,
ImGuiCustomCol_LoggerError,
ImGuiCustomCol_LoggerFatal,
ImGuiCustomCol_AchievementUnlocked,
ImGuiCustomCol_FindHighlight,
ImGuiCustomCol_DiffAdded,
ImGuiCustomCol_DiffRemoved,
ImGuiCustomCol_DiffChanged,
ImGuiCustomCol_AdvancedEncodingASCII,
ImGuiCustomCol_AdvancedEncodingSingleChar,
ImGuiCustomCol_AdvancedEncodingMultiChar,
ImGuiCustomCol_AdvancedEncodingUnknown,
ImGuiCustomCol_Highlight,
ImGuiCustomCol_Patches,
ImGuiCustomCol_PatternSelected,
ImGuiCustomCol_IEEEToolSign,
ImGuiCustomCol_IEEEToolExp,
ImGuiCustomCol_IEEEToolMantissa,
ImGuiCustomCol_BlurBackground,
ImGuiCustomCol_COUNT
};
enum ImGuiCustomStyle {
ImGuiCustomStyle_WindowBlur,
ImGuiCustomStyle_COUNT
};
namespace ImGuiExt {
class Texture {
public:
Texture() = default;
Texture(const ImU8 *buffer, int size, int width = 0, int height = 0);
Texture(std::span<const std::byte> bytes, int width = 0, int height = 0);
explicit Texture(const char *path);
Texture(unsigned int texture, int width, int height);
Texture(const Texture&) = delete;
Texture(Texture&& other) noexcept;
~Texture();
Texture& operator=(const Texture&) = delete;
Texture& operator=(Texture&& other) noexcept;
[[nodiscard]] constexpr bool isValid() const noexcept {
return this->m_textureId != nullptr;
}
[[nodiscard]] constexpr operator ImTextureID() const noexcept {
return this->m_textureId;
}
[[nodiscard]] auto getSize() const noexcept {
return ImVec2(this->m_width, this->m_height);
}
[[nodiscard]] constexpr auto getAspectRatio() const noexcept {
if (this->m_height == 0) return 1.0F;
return float(this->m_width) / float(this->m_height);
}
private:
ImTextureID m_textureId = nullptr;
int m_width = 0, m_height = 0;
};
int UpdateStringSizeCallback(ImGuiInputTextCallbackData *data);
bool IconHyperlink(const char *icon, const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool Hyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool BulletHyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool DescriptionButton(const char *label, const char *description, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool DescriptionButtonProgress(const char *label, const char *description, float fraction, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
void HelpHover(const char *text);
void UnderlinedText(const char *label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2 &size_arg = ImVec2(0, 0));
void TextSpinner(const char *label);
void Header(const char *label, bool firstEntry = false);
void HeaderColored(const char *label, ImColor color, bool firstEntry);
bool InfoTooltip(const char *text = "");
bool TitleBarButton(const char *label, ImVec2 size_arg);
bool ToolBarButton(const char *symbol, ImVec4 color);
bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0));
bool InputIntegerPrefix(const char* label, const char *prefix, void *value, ImGuiDataType type, const char *format, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputHexadecimal(const char* label, u32 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputHexadecimal(const char* label, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
inline bool HasSecondPassed() {
return static_cast<ImU32>(ImGui::GetTime() * 100) % 100 <= static_cast<ImU32>(ImGui::GetIO().DeltaTime * 100);
}
void OpenPopupInWindow(const char *window_name, const char *popup_name);
struct ImHexCustomData {
ImVec4 Colors[ImGuiCustomCol_COUNT];
struct Styles {
float WindowBlur = 0.0F;
} styles;
};
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F);
inline ImHexCustomData::Styles& GetCustomStyle() {
auto &customData = *static_cast<ImHexCustomData *>(GImGui->IO.UserData);
return customData.styles;
}
float GetCustomStyleFloat(ImGuiCustomStyle idx);
ImVec2 GetCustomStyleVec2(ImGuiCustomStyle idx);
void StyleCustomColorsDark();
void StyleCustomColorsLight();
void StyleCustomColorsClassic();
void SmallProgressBar(float fraction, float yOffset = 0.0F);
inline void TextFormatted(const std::string &fmt, auto &&...args) {
ImGui::TextUnformatted(hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
}
inline void TextFormattedSelectable(const std::string &fmt, auto &&...args) {
auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
ImGui::PushID(text.c_str());
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2());
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
ImGui::PushItemWidth(-FLT_MIN);
ImGui::InputText("##", const_cast<char *>(text.c_str()), text.size(), ImGuiInputTextFlags_ReadOnly);
ImGui::PopItemWidth();
ImGui::PopStyleColor();
ImGui::PopStyleVar();
ImGui::PopID();
}
inline void TextFormattedColored(ImColor color, const std::string &fmt, auto &&...args) {
ImGui::TextColored(color, "%s", hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
}
inline void TextFormattedDisabled(const std::string &fmt, auto &&...args) {
ImGui::TextDisabled("%s", hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
}
inline void TextFormattedWrapped(const std::string &fmt, auto &&...args) {
ImGui::TextWrapped("%s", hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
}
inline void TextFormattedWrappedSelectable(const std::string &fmt, auto &&...args) {
// Manually wrap text, using the letter M (generally the widest character in non-monospaced fonts) to calculate the character width to use.
auto text = wolv::util::wrapMonospacedString(
hex::format(fmt, std::forward<decltype(args)>(args)...),
ImGui::CalcTextSize("M").x,
ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ScrollbarSize - ImGui::GetStyle().FrameBorderSize
);
ImGui::PushID(text.c_str());
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2());
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
ImGui::PushItemWidth(-FLT_MIN);
ImGui::InputTextMultiline(
"##",
const_cast<char *>(text.c_str()),
text.size(),
ImVec2(0, -FLT_MIN),
ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll
);
ImGui::PopItemWidth();
ImGui::PopStyleColor();
ImGui::PopStyleVar();
ImGui::PopID();
}
inline void TextFormattedCentered(const std::string &fmt, auto &&...args) {
auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
auto availableSpace = ImGui::GetContentRegionAvail();
auto textSize = ImGui::CalcTextSize(text.c_str(), nullptr, false);
ImGui::SetCursorPos(((availableSpace - textSize) / 2.0F));
ImGui::PushTextWrapPos(availableSpace.x * 0.75F);
ImGuiExt::TextFormattedWrapped("{}", text);
ImGui::PopTextWrapPos();
}
inline void TextFormattedCenteredHorizontal(const std::string &fmt, auto &&...args) {
auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
auto availableSpace = ImGui::GetContentRegionAvail();
auto textSize = ImGui::CalcTextSize(text.c_str(), nullptr, false);
ImGui::SetCursorPosX(((availableSpace - textSize) / 2.0F).x);
ImGui::PushTextWrapPos(availableSpace.x * 0.75F);
ImGuiExt::TextFormattedWrapped("{}", text);
ImGui::PopTextWrapPos();
}
bool InputTextIcon(const char* label, const char *icon, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputScalarCallback(const char* label, ImGuiDataType data_type, void* p_data, const char* format, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
void HideTooltip();
bool BitCheckbox(const char* label, bool* v);
bool DimmedButton(const char* label, ImVec2 size = ImVec2(0, 0));
bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size = ImVec2(0, 0));
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size);
bool DimmedIconToggle(const char *icon, bool *v);
void TextOverlay(const char *text, ImVec2 pos);
bool BeginBox();
void EndBox();
void BeginSubWindow(const char *label, ImVec2 size = ImVec2(0, 0), ImGuiChildFlags flags = ImGuiChildFlags_None);
void EndSubWindow();
template<typename T>
constexpr ImGuiDataType getImGuiDataType() {
if constexpr (std::same_as<T, u8>) return ImGuiDataType_U8;
else if constexpr (std::same_as<T, u16>) return ImGuiDataType_U16;
else if constexpr (std::same_as<T, u32>) return ImGuiDataType_U32;
else if constexpr (std::same_as<T, u64>) return ImGuiDataType_U64;
else if constexpr (std::same_as<T, i8>) return ImGuiDataType_S8;
else if constexpr (std::same_as<T, i16>) return ImGuiDataType_S16;
else if constexpr (std::same_as<T, i32>) return ImGuiDataType_S32;
else if constexpr (std::same_as<T, i64>) return ImGuiDataType_S64;
else if constexpr (std::same_as<T, float>) return ImGuiDataType_Float;
else if constexpr (std::same_as<T, double>) return ImGuiDataType_Double;
else static_assert(hex::always_false<T>::value, "Invalid data type!");
}
template<typename T>
constexpr const char *getFormatLengthSpecifier() {
if constexpr (std::same_as<T, u8>) return "hh";
else if constexpr (std::same_as<T, u16>) return "h";
else if constexpr (std::same_as<T, u32>) return "l";
else if constexpr (std::same_as<T, u64>) return "ll";
else if constexpr (std::same_as<T, i8>) return "hh";
else if constexpr (std::same_as<T, i16>) return "h";
else if constexpr (std::same_as<T, i32>) return "l";
else if constexpr (std::same_as<T, i64>) return "ll";
else static_assert(hex::always_false<T>::value, "Invalid data type!");
}
}
// these functions are exception because they just allow conversion from string to char*, they do not really add anything
namespace ImGui {
bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
}