### Problem description This PR addresses issue #2013 that described a cluttered Event Manager. This is a DX issue and should not impact the users whatsoever. ### Implementation description The changes revolve around three main points: 1. the Event Manager (`event_manager.hpp`) was split into four categories: GUI, Interaction, Lifecycle, and Provider, and two types: Events, and Requests. This results in the following files: - `events_gui.hpp` - `events_interaction.hpp` - `events_lifecycle.hpp` - `events_provider.hpp` - `requests_gui.hpp` - `requests_interaction.hpp` - `requests_lifecycle.hpp` - `requests_provider.hpp` 2. Every event and request now has its own piece of documentation, with a `@brief`, accompanied by a longer comment if needed, and gets its `@param`s described. 3. The old `event_manager.hpp` import was removed and replaced by the correct imports wherever needed, as to reduce spread of those files only to where they are truly useful. ### Additional things The commits have been split into (chrono-)logical steps: - `feat`: split the Event Manager, and replace the imports - `refactor`, `chore`: make various small changes to match the required structure - `docs`: add documentation for events and requests Hopefully, this will help to review the PR. *Note: Beware of very long rebuild times in between the commits, use them sparingly! The Actions will ensure this PR builds anyways* Closes #2013 --------- Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com> Co-authored-by: Nik <werwolv98@gmail.com>
93 lines
3.2 KiB
C++
93 lines
3.2 KiB
C++
#include <hex/plugin.hpp>
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#include <hex/api/content_registry.hpp>
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#include <hex/api/events/events_gui.hpp>
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#include <hex/helpers/logger.hpp>
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#include <romfs/romfs.hpp>
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#include <font_atlas.hpp>
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#include <font_settings.hpp>
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#include <imgui_impl_opengl3.h>
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#include <fonts/fonts.hpp>
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namespace hex::fonts {
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void registerFonts();
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bool buildFontAtlas(FontAtlas *fontAtlas, std::fs::path fontPath, bool pixelPerfectFont, float fontSize, bool loadUnicodeCharacters, bool bold, bool italic, bool antialias);
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static AutoReset<std::map<ImFont*, std::unique_ptr<FontAtlas>>> s_fontAtlases;
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void loadFont(const ContentRegistry::Settings::Widgets::Widget &widget, const UnlocalizedString &name, ImFont **font, float scale) {
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const auto &settings = static_cast<const FontSelector&>(widget);
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auto atlas = std::make_unique<FontAtlas>();
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const bool atlasBuilt = buildFontAtlas(
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atlas.get(),
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settings.getFontPath(),
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settings.isPixelPerfectFont(),
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settings.getFontSize() * scale,
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true,
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settings.isBold(),
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settings.isItalic(),
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settings.isAntiAliased()
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);
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if (!atlasBuilt) {
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buildFontAtlas(
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atlas.get(),
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"",
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false,
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settings.getFontSize() * scale,
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false,
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settings.isBold(),
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settings.isItalic(),
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settings.isAntiAliased()
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);
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log::error("Failed to load font {}! Reverting back to default font!", name.get());
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}
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*font = atlas->getAtlas()->Fonts[0];
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(*s_fontAtlases)[*font] = std::move(atlas);
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}
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bool setupFonts() {
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ContentRegistry::Settings::add<ContentRegistry::Settings::Widgets::Checkbox>("hex.fonts.setting.font", "hex.fonts.setting.font.glyphs", "hex.fonts.setting.font.load_all_unicode_chars", false).requiresRestart();
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for (auto &[name, font] : ImHexApi::Fonts::impl::getFontDefinitions()) {
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auto &widget = addFontSettingsWidget(name)
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.setChangedCallback([name, &font, firstLoad = true](auto &widget) mutable {
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if (firstLoad) {
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firstLoad = false;
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return;
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}
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loadFont(widget, name, &font, ImHexApi::System::getGlobalScale());
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});
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loadFont(widget.getWidget(), name, &font, ImHexApi::System::getGlobalScale());
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EventDPIChanged::subscribe(font, [&widget, name, &font](float, float newScaling) {
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loadFont(widget.getWidget(), name, &font, newScaling);
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});
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}
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return true;
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}
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}
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IMHEX_LIBRARY_SETUP("Fonts") {
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hex::log::debug("Using romfs: '{}'", romfs::name());
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for (auto &path : romfs::list("lang"))
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hex::ContentRegistry::Language::addLocalization(nlohmann::json::parse(romfs::get(path).string()));
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hex::ImHexApi::Fonts::registerFont("hex.fonts.font.default");
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hex::ImHexApi::Fonts::registerFont("hex.fonts.font.hex_editor");
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hex::ImHexApi::Fonts::registerFont("hex.fonts.font.code_editor");
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hex::ImHexApi::System::addStartupTask("Loading fonts", true, hex::fonts::setupFonts);
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hex::fonts::registerFonts();
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} |