483 lines
14 KiB
C++
483 lines
14 KiB
C++
#include <hex/api/task_manager.hpp>
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#include <hex/api/localization_manager.hpp>
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#include <hex/helpers/logger.hpp>
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#include <algorithm>
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#include <ranges>
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#include <jthread.hpp>
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#if defined(OS_WINDOWS)
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#include <windows.h>
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#include <processthreadsapi.h>
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#include <hex/helpers/utils.hpp>
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#else
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#include <pthread.h>
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#endif
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namespace {
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struct SourceLocationWrapper {
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std::source_location location;
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bool operator==(const SourceLocationWrapper &other) const {
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return location.file_name() == other.location.file_name() &&
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location.function_name() == other.location.function_name() &&
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location.column() == other.location.column() &&
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location.line() == other.location.line();
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}
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};
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}
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template<>
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struct std::hash<SourceLocationWrapper> {
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std::size_t operator()(const SourceLocationWrapper& s) const noexcept {
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auto h1 = std::hash<std::string>{}(s.location.file_name());
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auto h2 = std::hash<std::string>{}(s.location.function_name());
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auto h3 = std::hash<u32>{}(s.location.column());
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auto h4 = std::hash<u32>{}(s.location.line());
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return (h1 << 0) ^ (h2 << 1) ^ (h3 << 2) ^ (h4 << 3);
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}
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};
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namespace hex {
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namespace {
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std::recursive_mutex s_deferredCallsMutex, s_tasksFinishedMutex;
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std::list<std::shared_ptr<Task>> s_tasks, s_taskQueue;
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std::list<std::function<void()>> s_deferredCalls;
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std::unordered_map<SourceLocationWrapper, std::function<void()>> s_onceDeferredCalls;
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std::list<std::function<void()>> s_tasksFinishedCallbacks;
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std::mutex s_queueMutex;
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std::condition_variable s_jobCondVar;
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std::vector<std::jthread> s_workers;
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thread_local std::array<char, 256> s_currentThreadName;
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thread_local Task* s_currentTask = nullptr;
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}
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Task::Task(UnlocalizedString unlocalizedName, u64 maxValue, bool background, std::function<void(Task &)> function)
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: m_unlocalizedName(std::move(unlocalizedName)), m_maxValue(maxValue), m_function(std::move(function)), m_background(background) { }
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Task::Task(hex::Task &&other) noexcept {
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{
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std::scoped_lock thisLock(m_mutex);
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std::scoped_lock otherLock(other.m_mutex);
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m_function = std::move(other.m_function);
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m_unlocalizedName = std::move(other.m_unlocalizedName);
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}
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m_maxValue = u64(other.m_maxValue);
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m_currValue = u64(other.m_currValue);
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m_finished = bool(other.m_finished);
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m_hadException = bool(other.m_hadException);
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m_interrupted = bool(other.m_interrupted);
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m_shouldInterrupt = bool(other.m_shouldInterrupt);
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}
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Task::~Task() {
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if (!this->isFinished())
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this->interrupt();
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}
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void Task::update(u64 value) {
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// Update the current progress value of the task
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m_currValue.store(value, std::memory_order_relaxed);
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// Check if the task has been interrupted by the main thread and if yes,
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// throw an exception that is generally not caught by the task
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if (m_shouldInterrupt.load(std::memory_order_relaxed)) [[unlikely]]
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throw TaskInterruptor();
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}
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void Task::update() const {
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if (m_shouldInterrupt.load(std::memory_order_relaxed)) [[unlikely]]
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throw TaskInterruptor();
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}
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void Task::increment() {
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m_currValue.fetch_add(1, std::memory_order_relaxed);
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if (m_shouldInterrupt.load(std::memory_order_relaxed)) [[unlikely]]
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throw TaskInterruptor();
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}
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void Task::setMaxValue(u64 value) {
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m_maxValue = value;
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}
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void Task::interrupt() {
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m_shouldInterrupt = true;
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// Call the interrupt callback on the current thread if one is set
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if (m_interruptCallback)
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m_interruptCallback();
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}
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void Task::setInterruptCallback(std::function<void()> callback) {
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m_interruptCallback = std::move(callback);
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}
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bool Task::isBackgroundTask() const {
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return m_background;
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}
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bool Task::isFinished() const {
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return m_finished;
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}
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bool Task::hadException() const {
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return m_hadException;
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}
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bool Task::shouldInterrupt() const {
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return m_shouldInterrupt;
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}
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bool Task::wasInterrupted() const {
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return m_interrupted;
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}
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void Task::clearException() {
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m_hadException = false;
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}
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std::string Task::getExceptionMessage() const {
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std::scoped_lock lock(m_mutex);
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return m_exceptionMessage;
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}
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const UnlocalizedString &Task::getUnlocalizedName() {
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return m_unlocalizedName;
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}
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u64 Task::getValue() const {
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return m_currValue;
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}
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u64 Task::getMaxValue() const {
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return m_maxValue;
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}
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void Task::finish() {
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m_finished = true;
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}
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void Task::interruption() {
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m_interrupted = true;
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}
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void Task::exception(const char *message) {
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std::scoped_lock lock(m_mutex);
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// Store information about the caught exception
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m_exceptionMessage = message;
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m_hadException = true;
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}
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bool TaskHolder::isRunning() const {
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const auto &task = m_task.lock();
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if (!task)
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return false;
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return !task->isFinished();
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}
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bool TaskHolder::hadException() const {
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const auto &task = m_task.lock();
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if (!task)
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return false;
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return !task->hadException();
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}
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bool TaskHolder::shouldInterrupt() const {
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const auto &task = m_task.lock();
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if (!task)
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return false;
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return !task->shouldInterrupt();
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}
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bool TaskHolder::wasInterrupted() const {
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const auto &task = m_task.lock();
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if (!task)
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return false;
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return !task->wasInterrupted();
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}
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void TaskHolder::interrupt() const {
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const auto &task = m_task.lock();
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if (!task)
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return;
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task->interrupt();
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}
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u32 TaskHolder::getProgress() const {
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const auto &task = m_task.lock();
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if (!task)
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return 0;
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// If the max value is 0, the task has no progress
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if (task->getMaxValue() == 0)
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return 0;
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// Calculate the progress of the task from 0 to 100
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return u32((task->getValue() * 100) / task->getMaxValue());
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}
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void TaskManager::init() {
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const auto threadCount = std::thread::hardware_concurrency();
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log::debug("Initializing task manager thread pool with {} workers.", threadCount);
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// Create worker threads
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for (u32 i = 0; i < threadCount; i++) {
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s_workers.emplace_back([](const std::stop_token &stopToken) {
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while (true) {
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std::shared_ptr<Task> task;
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// Set the thread name to "Idle Task" while waiting for a task
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TaskManager::setCurrentThreadName("Idle Task");
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{
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// Wait for a task to be added to the queue
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std::unique_lock lock(s_queueMutex);
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s_jobCondVar.wait(lock, [&] {
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return !s_taskQueue.empty() || stopToken.stop_requested();
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});
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// Check if the thread should exit
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if (stopToken.stop_requested())
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break;
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// Grab the next task from the queue
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task = std::move(s_taskQueue.front());
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s_taskQueue.pop_front();
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s_currentTask = task.get();
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}
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try {
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// Set the thread name to the name of the task
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TaskManager::setCurrentThreadName(Lang(task->m_unlocalizedName));
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// Execute the task
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task->m_function(*task);
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log::debug("Task '{}' finished", task->m_unlocalizedName.get());
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} catch (const Task::TaskInterruptor &) {
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// Handle the task being interrupted by user request
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task->interruption();
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} catch (const std::exception &e) {
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log::error("Exception in task '{}': {}", task->m_unlocalizedName.get(), e.what());
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// Handle the task throwing an uncaught exception
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task->exception(e.what());
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} catch (...) {
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log::error("Exception in task '{}'", task->m_unlocalizedName.get());
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// Handle the task throwing an uncaught exception of unknown type
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task->exception("Unknown Exception");
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}
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s_currentTask = nullptr;
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task->finish();
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}
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});
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}
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}
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void TaskManager::exit() {
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// Interrupt all tasks
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for (const auto &task : s_tasks) {
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task->interrupt();
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}
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// Ask worker threads to exit after finishing their task
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for (auto &thread : s_workers)
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thread.request_stop();
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// Wake up all the idle worker threads so they can exit
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s_jobCondVar.notify_all();
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// Wait for all worker threads to exit
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s_workers.clear();
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s_tasks.clear();
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s_taskQueue.clear();
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s_deferredCalls.clear();
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s_onceDeferredCalls.clear();
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s_tasksFinishedCallbacks.clear();
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}
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TaskHolder TaskManager::createTask(std::string name, u64 maxValue, bool background, std::function<void(Task&)> function) {
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std::scoped_lock lock(s_queueMutex);
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// Construct new task
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auto task = std::make_shared<Task>(std::move(name), maxValue, background, std::move(function));
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s_tasks.emplace_back(task);
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// Add task to the queue for the worker to pick up
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s_taskQueue.emplace_back(std::move(task));
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s_jobCondVar.notify_one();
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return TaskHolder(s_tasks.back());
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}
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TaskHolder TaskManager::createTask(std::string name, u64 maxValue, std::function<void(Task &)> function) {
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log::debug("Creating task {}", name);
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return createTask(std::move(name), maxValue, false, std::move(function));
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}
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TaskHolder TaskManager::createBackgroundTask(std::string name, std::function<void(Task &)> function) {
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log::debug("Creating background task {}", name);
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return createTask(std::move(name), 0, true, std::move(function));
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}
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void TaskManager::collectGarbage() {
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{
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std::scoped_lock lock(s_queueMutex);
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std::erase_if(s_tasks, [](const auto &task) {
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return task->isFinished() && !task->hadException();
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});
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}
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if (s_tasks.empty()) {
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std::scoped_lock lock(s_deferredCallsMutex);
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for (auto &call : s_tasksFinishedCallbacks)
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call();
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s_tasksFinishedCallbacks.clear();
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}
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}
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Task& TaskManager::getCurrentTask() {
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return *s_currentTask;
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}
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const std::list<std::shared_ptr<Task>>& TaskManager::getRunningTasks() {
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return s_tasks;
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}
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size_t TaskManager::getRunningTaskCount() {
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std::scoped_lock lock(s_queueMutex);
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return std::ranges::count_if(s_tasks, [](const auto &task){
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return !task->isBackgroundTask();
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});
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}
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size_t TaskManager::getRunningBackgroundTaskCount() {
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std::scoped_lock lock(s_queueMutex);
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return std::ranges::count_if(s_tasks, [](const auto &task){
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return task->isBackgroundTask();
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});
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}
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void TaskManager::doLater(const std::function<void()> &function) {
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std::scoped_lock lock(s_deferredCallsMutex);
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s_deferredCalls.push_back(function);
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}
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void TaskManager::doLaterOnce(const std::function<void()> &function, std::source_location location) {
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std::scoped_lock lock(s_deferredCallsMutex);
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s_onceDeferredCalls[SourceLocationWrapper{ location }] = function;
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}
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void TaskManager::runDeferredCalls() {
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std::scoped_lock lock(s_deferredCallsMutex);
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while (!s_deferredCalls.empty()) {
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auto callback = s_deferredCalls.front();
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s_deferredCalls.pop_front();
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callback();
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}
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while (!s_onceDeferredCalls.empty()) {
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auto node = s_onceDeferredCalls.extract(s_onceDeferredCalls.begin());
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node.mapped()();
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}
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}
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void TaskManager::runWhenTasksFinished(const std::function<void()> &function) {
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std::scoped_lock lock(s_tasksFinishedMutex);
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s_tasksFinishedCallbacks.push_back(function);
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}
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void TaskManager::setCurrentThreadName(const std::string &name) {
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std::ranges::fill(s_currentThreadName, '\0');
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std::ranges::copy(name | std::views::take(255), s_currentThreadName.begin());
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#if defined(OS_WINDOWS)
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using SetThreadDescriptionFunc = HRESULT(WINAPI*)(HANDLE hThread, PCWSTR lpThreadDescription);
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static auto setThreadDescription = reinterpret_cast<SetThreadDescriptionFunc>(
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reinterpret_cast<uintptr_t>(
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::GetProcAddress(
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::GetModuleHandle("Kernel32.dll"),
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"SetThreadDescription"
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)
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)
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);
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if (setThreadDescription != nullptr) {
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const auto longName = hex::utf8ToUtf16(name);
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setThreadDescription(::GetCurrentThread(), longName.c_str());
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} else {
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struct THREADNAME_INFO {
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DWORD dwType;
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LPCSTR szName;
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DWORD dwThreadID;
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DWORD dwFlags;
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};
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THREADNAME_INFO info = { };
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info.dwType = 0x1000;
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info.szName = name.c_str();
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info.dwThreadID = ::GetCurrentThreadId();
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info.dwFlags = 0;
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constexpr static DWORD MS_VC_EXCEPTION = 0x406D1388;
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RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), reinterpret_cast<ULONG_PTR*>(&info));
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}
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#elif defined(OS_LINUX)
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pthread_setname_np(pthread_self(), name.c_str());
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#elif defined(OS_WEB)
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hex::unused(name);
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#elif defined(OS_MACOS)
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pthread_setname_np(name.c_str());
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#endif
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}
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std::string TaskManager::getCurrentThreadName() {
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return s_currentThreadName.data();
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}
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}
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