37 lines
971 B
C++
37 lines
971 B
C++
#pragma once
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#include <wolv/io/fs.hpp>
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#include <map>
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#include <string>
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namespace hex {
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class WorkspaceManager {
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public:
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struct Workspace {
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std::string layout;
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std::fs::path path;
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};
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static void createWorkspace(const std::string &name, const std::string &layout = "");
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static void switchWorkspace(const std::string &name);
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static void importFromFile(const std::fs::path &path);
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static bool exportToFile(std::fs::path path = {}, std::string workspaceName = {});
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static const auto& getWorkspaces() { return s_workspaces; }
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static const auto& getCurrentWorkspace() { return s_currentWorkspace; }
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static void reset();
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static void process();
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private:
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WorkspaceManager() = default;
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static std::map<std::string, Workspace> s_workspaces;
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static decltype(s_workspaces)::iterator s_currentWorkspace, s_previousWorkspace;
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};
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} |