79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
#pragma once
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#include <hex/providers/provider.hpp>
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#include <wolv/utils/socket.hpp>
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#include <array>
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#include <mutex>
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#include <string_view>
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#include <thread>
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namespace hex::plugin::builtin {
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class GDBProvider : public hex::prv::Provider {
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public:
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GDBProvider();
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~GDBProvider() override = default;
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[[nodiscard]] bool isAvailable() const override;
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[[nodiscard]] bool isReadable() const override;
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[[nodiscard]] bool isWritable() const override;
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[[nodiscard]] bool isResizable() const override;
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[[nodiscard]] bool isSavable() const override;
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void read(u64 offset, void *buffer, size_t size, bool overlays) override;
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void write(u64 offset, const void *buffer, size_t size) override;
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void readRaw(u64 offset, void *buffer, size_t size) override;
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void writeRaw(u64 offset, const void *buffer, size_t size) override;
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[[nodiscard]] size_t getActualSize() const override;
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void save() override;
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void saveAs(const std::fs::path &path) override;
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[[nodiscard]] std::string getName() const override;
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[[nodiscard]] std::vector<std::pair<std::string, std::string>> getDataDescription() const override;
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[[nodiscard]] bool open() override;
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void close() override;
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[[nodiscard]] bool isConnected() const;
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[[nodiscard]] bool hasLoadInterface() const override { return true; }
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void drawLoadInterface() override;
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void loadSettings(const nlohmann::json &settings) override;
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[[nodiscard]] nlohmann::json storeSettings(nlohmann::json settings) const override;
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[[nodiscard]] std::string getTypeName() const override {
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return "hex.builtin.provider.gdb";
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}
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[[nodiscard]] std::pair<Region, bool> getRegionValidity(u64 address) const override;
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std::variant<std::string, i128> queryInformation(const std::string &category, const std::string &argument) override;
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protected:
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wolv::util::Socket m_socket;
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std::string m_ipAddress;
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int m_port = 0;
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u64 m_size = 0;
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constexpr static size_t CacheLineSize = 0x10;
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struct CacheLine {
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u64 address;
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std::array<u8, CacheLineSize> data;
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};
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std::list<CacheLine> m_cache;
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std::atomic<bool> m_resetCache = false;
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std::thread m_cacheUpdateThread;
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std::mutex m_cacheLock;
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};
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} |