206 lines
6.7 KiB
C++
206 lines
6.7 KiB
C++
#include <hex/api/project_file_manager.hpp>
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#include <hex/api/task.hpp>
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#include <init/tasks.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/fs.hpp>
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#include <hex/helpers/stacktrace.hpp>
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#include <wolv/io/fs.hpp>
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#include <wolv/utils/string.hpp>
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#include <window.hpp>
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#include <nlohmann/json.hpp>
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#include <llvm/Demangle/Demangle.h>
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#include <csignal>
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#include <exception>
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#include <typeinfo>
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#if defined (OS_MACOS)
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#include <sys/utsname.h>
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#endif
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namespace hex::crash {
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constexpr static auto CrashBackupFileName = "crash_backup.hexproj";
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constexpr static auto Signals = { SIGSEGV, SIGILL, SIGABRT, SIGFPE };
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void resetCrashHandlers();
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static void sendNativeMessage(const std::string& message) {
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hex::nativeErrorMessage(hex::format("ImHex crashed during initial setup!\nError: {}", message));
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}
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// Function that decides what should happen on a crash
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// (either sending a message or saving a crash file, depending on when the crash occurred)
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using CrashCallback = void (*) (const std::string&);
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static CrashCallback crashCallback = sendNativeMessage;
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static void saveCrashFile(const std::string& message) {
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log::fatal(message);
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nlohmann::json crashData {
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{ "logFile", wolv::util::toUTF8String(hex::log::impl::getFile().getPath()) },
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{ "project", wolv::util::toUTF8String(ProjectFile::getPath()) },
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};
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for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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wolv::io::File file(path / "crash.json", wolv::io::File::Mode::Create);
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if (file.isValid()) {
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file.writeString(crashData.dump(4));
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file.close();
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log::info("Wrote crash.json file to {}", wolv::util::toUTF8String(file.getPath()));
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return;
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}
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}
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log::warn("Could not write crash.json file!");
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}
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static void printStackTrace() {
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for (const auto &stackFrame : stacktrace::getStackTrace()) {
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if (stackFrame.line == 0)
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log::fatal(" {}", stackFrame.function);
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else
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log::fatal(" ({}:{}) | {}", stackFrame.file, stackFrame.line, stackFrame.function);
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}
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}
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extern "C" void triggerSafeShutdown(int signalNumber = 0) {
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// Trigger an event so that plugins can handle crashes
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EventManager::post<EventAbnormalTermination>(signalNumber);
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// Run exit tasks
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init::runExitTasks();
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// Terminate all asynchronous tasks
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TaskManager::exit();
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// Trigger a breakpoint if we're in a debug build or raise the signal again for the default handler to handle it
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#if defined(DEBUG)
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if (signalNumber == 0) {
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#if defined(OS_WINDOWS)
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__debugbreak();
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#else
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raise(SIGTRAP);
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#endif
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} else {
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std::exit(signalNumber);
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}
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#else
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if (signalNumber == 0)
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std::abort();
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else
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std::exit(signalNumber);
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#endif
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}
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void handleCrash(const std::string &msg) {
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// Call the crash callback
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crashCallback(msg);
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// Print the stacktrace to the console or log file
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printStackTrace();
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// Flush all streams
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fflush(stdout);
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fflush(stderr);
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}
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// Custom signal handler to print various information and a stacktrace when the application crashes
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static void signalHandler(int signalNumber, const std::string &signalName) {
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// Reset crash handlers, so we can't have a recursion if this code crashes
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resetCrashHandlers();
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// Actually handle the crash
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handleCrash(hex::format("Received signal '{}' ({})", signalName, signalNumber));
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// Detect if the crash was due to an uncaught exception
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if (std::uncaught_exceptions() > 0) {
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log::fatal("Uncaught exception thrown!");
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}
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triggerSafeShutdown(signalNumber);
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}
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static void uncaughtExceptionHandler() {
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// Reset crash handlers, so we can't have a recursion if this code crashes
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resetCrashHandlers();
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// Print the current exception info
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try {
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std::rethrow_exception(std::current_exception());
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} catch (std::exception &ex) {
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std::string exceptionStr = hex::format("{}()::what() -> {}", llvm::itaniumDemangle(typeid(ex).name(), nullptr, nullptr, nullptr), ex.what());
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handleCrash(exceptionStr);
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log::fatal("Program terminated with uncaught exception: {}", exceptionStr);
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}
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triggerSafeShutdown();
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}
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// Setup functions to handle signals, uncaught exception, or similar stuff that will crash ImHex
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void setupCrashHandlers() {
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// Register signal handlers
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{
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#define HANDLE_SIGNAL(name) \
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std::signal(name, [](int signalNumber) { \
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signalHandler(signalNumber, #name); \
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})
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HANDLE_SIGNAL(SIGSEGV);
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HANDLE_SIGNAL(SIGILL);
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HANDLE_SIGNAL(SIGABRT);
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HANDLE_SIGNAL(SIGFPE);
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#undef HANDLE_SIGNAL
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}
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// Configure the uncaught exception handler
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std::set_terminate(uncaughtExceptionHandler);
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// Save a backup project when the application crashes
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// We need to save the project no mater if it is dirty,
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// because this save is responsible for telling us which files
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// were opened in case there wasn't a project
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// Only do it when ImHex has finished its loading
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EventManager::subscribe<EventImHexStartupFinished>([] {
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EventManager::subscribe<EventAbnormalTermination>([](int) {
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// Save ImGui settings
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auto imguiSettingsPath = hex::getImGuiSettingsPath();
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if (!imguiSettingsPath.empty())
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ImGui::SaveIniSettingsToDisk(wolv::util::toUTF8String(imguiSettingsPath).c_str());
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// Create crash backup if any providers are open
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if (ImHexApi::Provider::isValid()) {
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for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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if (ProjectFile::store(path / CrashBackupFileName, false))
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break;
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}
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}
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});
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});
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// Change the crash callback when ImHex has finished startup
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EventManager::subscribe<EventImHexStartupFinished>([]{
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crashCallback = saveCrashFile;
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});
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}
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void resetCrashHandlers() {
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std::set_terminate(nullptr);
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for (auto signal : Signals)
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std::signal(signal, SIG_DFL);
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}
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} |