6fbbf899b0
### Problem description The framerate limiter doesn't work when inputs are being sent (eg mouse cursor moving over the window), because `glfwWaitEventsTimeout` returns early when it encounters an event. ### Implementation description I made it sleep for the remaining time when that happens. |
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linux_window.cpp | ||
macos_window.cpp | ||
web_window.cpp | ||
win_window.cpp | ||
window.cpp |