66d1b3fd2f
* patterns: Initial work to refactor pattern language to use smart pointers * patterns: Fixed remaining issues, moved patterns to unique files * sys: Added missing includes for macOS
101 lines
3.3 KiB
C++
101 lines
3.3 KiB
C++
#pragma once
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#include <hex.hpp>
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#include <list>
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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#include <hex/providers/overlay.hpp>
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#include <hex/helpers/paths.hpp>
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namespace hex::pl {
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class PatternLanguage;
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}
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namespace hex::prv {
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class Provider {
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public:
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constexpr static size_t PageSize = 0x1000'0000;
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Provider();
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virtual ~Provider();
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[[nodiscard]] virtual bool isAvailable() const = 0;
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[[nodiscard]] virtual bool isReadable() const = 0;
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[[nodiscard]] virtual bool isWritable() const = 0;
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[[nodiscard]] virtual bool isResizable() const = 0;
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[[nodiscard]] virtual bool isSavable() const = 0;
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virtual void read(u64 offset, void *buffer, size_t size, bool overlays = true);
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virtual void write(u64 offset, const void *buffer, size_t size);
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virtual void resize(size_t newSize);
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virtual void insert(u64 offset, size_t size);
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virtual void save();
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virtual void saveAs(const fs::path &path);
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virtual void readRaw(u64 offset, void *buffer, size_t size) = 0;
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virtual void writeRaw(u64 offset, const void *buffer, size_t size) = 0;
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[[nodiscard]] virtual size_t getActualSize() const = 0;
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void applyOverlays(u64 offset, void *buffer, size_t size);
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[[nodiscard]] std::map<u64, u8> &getPatches();
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[[nodiscard]] const std::map<u64, u8> &getPatches() const;
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void applyPatches();
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[[nodiscard]] Overlay *newOverlay();
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void deleteOverlay(Overlay *overlay);
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[[nodiscard]] const std::list<Overlay *> &getOverlays();
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[[nodiscard]] u32 getPageCount() const;
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[[nodiscard]] u32 getCurrentPage() const;
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void setCurrentPage(u32 page);
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virtual void setBaseAddress(u64 address);
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[[nodiscard]] virtual u64 getBaseAddress() const;
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[[nodiscard]] virtual u64 getCurrentPageAddress() const;
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[[nodiscard]] virtual size_t getSize() const;
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[[nodiscard]] virtual std::optional<u32> getPageOfAddress(u64 address) const;
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[[nodiscard]] virtual std::string getName() const = 0;
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[[nodiscard]] virtual std::vector<std::pair<std::string, std::string>> getDataInformation() const = 0;
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[[nodiscard]] virtual bool open() = 0;
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virtual void close() = 0;
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void addPatch(u64 offset, const void *buffer, size_t size, bool createUndo = false);
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void createUndoPoint();
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void undo();
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void redo();
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[[nodiscard]] bool canUndo() const;
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[[nodiscard]] bool canRedo() const;
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[[nodiscard]] virtual bool hasLoadInterface() const;
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[[nodiscard]] virtual bool hasInterface() const;
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virtual void drawLoadInterface();
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virtual void drawInterface();
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pl::PatternLanguage &getPatternLanguageRuntime() { return *this->m_patternLanguageRuntime; }
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std::string &getPatternLanguageSourceCode() { return this->m_patternLanguageSourceCode; }
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protected:
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u32 m_currPage = 0;
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u64 m_baseAddress = 0;
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u32 m_patchTreeOffset = 0;
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std::list<std::map<u64, u8>> m_patches;
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std::list<Overlay *> m_overlays;
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std::unique_ptr<pl::PatternLanguage> m_patternLanguageRuntime;
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std::string m_patternLanguageSourceCode;
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};
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} |