54f5bd1d80
### Problem description Currently when errors are found the entire line where the error occurred is highlighted and one has to look at the error message in order to find where the error is located on the line. With this PR the line will no longer be highlighted and the location of the error will be marked with an red waved line under the error location. Hovering over the text where the error occurred produces an error overlay so if several errors occur on the same line they can all be seen separately. ### Implementation description The definition of error marker was switched to include column and size as well as line and message like before. This change required changing the way view pattern editor draws the error markers because the errors themselves don't have size information. Also, a new errorHoverBoxes type was defined to help in the detection of the floating error messages when error is hovered. Note that the underwave code depends on having a monospaced. If font is not monospaced the underwaved text can be short/long or displaced. ### Screenshots ![image](https://github.com/user-attachments/assets/f0b08e10-612c-404a-8863-d4f00054d198) ![image](https://github.com/user-attachments/assets/911fcacb-2a1e-431f-bbc8-8e05bcd61341)
368 lines
15 KiB
C++
368 lines
15 KiB
C++
#pragma once
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#include <hex.hpp>
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#include <cstddef>
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#include <string>
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#include <span>
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#include <imgui.h>
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#include <hex/helpers/fmt.hpp>
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#include <hex/helpers/concepts.hpp>
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#include <hex/helpers/fs.hpp>
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#include <wolv/utils/string.hpp>
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enum ImGuiCustomCol : int {
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ImGuiCustomCol_DescButton,
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ImGuiCustomCol_DescButtonHovered,
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ImGuiCustomCol_DescButtonActive,
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ImGuiCustomCol_ToolbarGray,
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ImGuiCustomCol_ToolbarRed,
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ImGuiCustomCol_ToolbarYellow,
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ImGuiCustomCol_ToolbarGreen,
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ImGuiCustomCol_ToolbarBlue,
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ImGuiCustomCol_ToolbarPurple,
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ImGuiCustomCol_ToolbarBrown,
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ImGuiCustomCol_LoggerDebug,
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ImGuiCustomCol_LoggerInfo,
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ImGuiCustomCol_LoggerWarning,
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ImGuiCustomCol_LoggerError,
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ImGuiCustomCol_LoggerFatal,
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ImGuiCustomCol_AchievementUnlocked,
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ImGuiCustomCol_FindHighlight,
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ImGuiCustomCol_DiffAdded,
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ImGuiCustomCol_DiffRemoved,
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ImGuiCustomCol_DiffChanged,
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ImGuiCustomCol_AdvancedEncodingASCII,
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ImGuiCustomCol_AdvancedEncodingSingleChar,
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ImGuiCustomCol_AdvancedEncodingMultiChar,
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ImGuiCustomCol_AdvancedEncodingUnknown,
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ImGuiCustomCol_Highlight,
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ImGuiCustomCol_Patches,
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ImGuiCustomCol_PatternSelected,
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ImGuiCustomCol_IEEEToolSign,
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ImGuiCustomCol_IEEEToolExp,
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ImGuiCustomCol_IEEEToolMantissa,
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ImGuiCustomCol_BlurBackground,
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ImGuiCustomCol_COUNT
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};
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enum ImGuiCustomStyle {
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ImGuiCustomStyle_WindowBlur,
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ImGuiCustomStyle_COUNT
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};
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namespace ImGuiExt {
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class Texture {
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public:
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enum class Filter : int {
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Linear,
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Nearest
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};
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Texture() = default;
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Texture(const Texture&) = delete;
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Texture(Texture&& other) noexcept;
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static Texture fromImage(const ImU8 *buffer, int size, Filter filter = Filter::Nearest);
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static Texture fromImage(std::span<const std::byte> buffer, Filter filter = Filter::Nearest);
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static Texture fromImage(const char *path, Filter filter = Filter::Nearest);
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static Texture fromImage(const std::fs::path &path, Filter filter = Filter::Nearest);
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static Texture fromGLTexture(unsigned int texture, int width, int height);
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static Texture fromBitmap(const ImU8 *buffer, int size, int width, int height, Filter filter = Filter::Nearest);
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static Texture fromBitmap(std::span<const std::byte> buffer, int width, int height, Filter filter = Filter::Nearest);
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static Texture fromSVG(const char *path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
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static Texture fromSVG(const std::fs::path &path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
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static Texture fromSVG(std::span<const std::byte> buffer, int width = 0, int height = 0, Filter filter = Filter::Nearest);
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~Texture();
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Texture& operator=(const Texture&) = delete;
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Texture& operator=(Texture&& other) noexcept;
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[[nodiscard]] constexpr bool isValid() const noexcept {
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return m_textureId != nullptr;
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}
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[[nodiscard]] operator ImTextureID() const noexcept {
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return m_textureId;
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}
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[[nodiscard]] operator intptr_t() const noexcept {
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return reinterpret_cast<intptr_t>(m_textureId);
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}
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[[nodiscard]] auto getSize() const noexcept {
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return ImVec2(m_width, m_height);
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}
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[[nodiscard]] constexpr auto getAspectRatio() const noexcept {
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if (m_height == 0) return 1.0F;
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return float(m_width) / float(m_height);
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}
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private:
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ImTextureID m_textureId = nullptr;
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int m_width = 0, m_height = 0;
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};
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float GetTextWrapPos();
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int UpdateStringSizeCallback(ImGuiInputTextCallbackData *data);
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bool IconHyperlink(const char *icon, const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool Hyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool BulletHyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool DescriptionButton(const char *label, const char *description, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool DescriptionButtonProgress(const char *label, const char *description, float fraction, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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void HelpHover(const char *text, const char *icon = "(?)", ImU32 iconColor = ImGui::GetColorU32(ImGuiCol_ButtonActive));
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void UnderlinedText(const char *label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2 &size_arg = ImVec2(0, 0));
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void UnderwavedText(const char *label, ImColor textColor = ImGui::GetStyleColorVec4(ImGuiCol_Text), ImColor lineColor = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2 &size_arg = ImVec2(0, 0));
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void TextSpinner(const char *label);
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void Header(const char *label, bool firstEntry = false);
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void HeaderColored(const char *label, ImColor color, bool firstEntry);
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bool InfoTooltip(const char *text = "",bool = false);
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bool TitleBarButton(const char *label, ImVec2 size_arg);
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bool ToolBarButton(const char *symbol, ImVec4 color);
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bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0));
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bool InputIntegerPrefix(const char* label, const char *prefix, void *value, ImGuiDataType type, const char *format, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputHexadecimal(const char* label, u32 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputHexadecimal(const char* label, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool SliderBytes(const char *label, u64 *value, u64 min, u64 max, ImGuiSliderFlags flags = ImGuiSliderFlags_None);
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inline bool HasSecondPassed() {
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return static_cast<ImU32>(ImGui::GetTime() * 100) % 100 <= static_cast<ImU32>(ImGui::GetIO().DeltaTime * 100);
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}
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void OpenPopupInWindow(const char *window_name, const char *popup_name);
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struct ImHexCustomData {
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ImVec4 Colors[ImGuiCustomCol_COUNT];
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struct Styles {
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float WindowBlur = 0.0F;
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float PopupWindowAlpha = 0.0F; // Alpha used by Popup tool windows when the user is not hovering over them
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} styles;
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};
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ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
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ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F);
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inline ImHexCustomData::Styles& GetCustomStyle() {
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auto &customData = *static_cast<ImHexCustomData *>(ImGui::GetIO().UserData);
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return customData.styles;
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}
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float GetCustomStyleFloat(ImGuiCustomStyle idx);
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ImVec2 GetCustomStyleVec2(ImGuiCustomStyle idx);
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void StyleCustomColorsDark();
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void StyleCustomColorsLight();
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void StyleCustomColorsClassic();
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void SmallProgressBar(float fraction, float yOffset = 0.0F);
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inline void TextFormatted(std::string_view fmt, auto &&...args) {
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if constexpr (sizeof...(args) == 0) {
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ImGui::TextUnformatted(fmt.data(), fmt.data() + fmt.size());
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} else {
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const auto string = hex::format(fmt, std::forward<decltype(args)>(args)...);
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ImGui::TextUnformatted(string.c_str(), string.c_str() + string.size());
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}
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}
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inline void TextFormattedSelectable(std::string_view fmt, auto &&...args) {
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auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
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ImGui::PushID(text.c_str());
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2());
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
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ImGui::PushItemWidth(ImGui::CalcTextSize(text.c_str()).x + ImGui::GetStyle().FramePadding.x * 2);
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ImGui::InputText("##", const_cast<char *>(text.c_str()), text.size(), ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll);
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ImGui::PopItemWidth();
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ImGui::PopStyleColor();
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ImGui::PopStyleVar();
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ImGui::PopID();
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}
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inline void TextFormattedColored(ImColor color, std::string_view fmt, auto &&...args) {
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ImGui::PushStyleColor(ImGuiCol_Text, color.Value);
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ImGuiExt::TextFormatted(fmt, std::forward<decltype(args)>(args)...);
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ImGui::PopStyleColor();
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}
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inline void TextFormattedDisabled(std::string_view fmt, auto &&...args) {
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ImGui::PushStyleColor(ImGuiCol_Text, ImGui::GetStyle().Colors[ImGuiCol_TextDisabled]);
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ImGuiExt::TextFormatted(fmt, std::forward<decltype(args)>(args)...);
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ImGui::PopStyleColor();
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}
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inline void TextFormattedWrapped(std::string_view fmt, auto &&...args) {
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const bool need_backup = ImGuiExt::GetTextWrapPos() < 0.0F; // Keep existing wrap position if one is already set
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if (need_backup)
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ImGui::PushTextWrapPos(0.0F);
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ImGuiExt::TextFormatted(fmt, std::forward<decltype(args)>(args)...);
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if (need_backup)
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ImGui::PopTextWrapPos();
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}
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inline void TextFormattedWrappedSelectable(std::string_view fmt, auto &&...args) {
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// Manually wrap text, using the letter M (generally the widest character in non-monospaced fonts) to calculate the character width to use.
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auto text = wolv::util::wrapMonospacedString(
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hex::format(fmt, std::forward<decltype(args)>(args)...),
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ImGui::CalcTextSize("M").x,
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ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ScrollbarSize - ImGui::GetStyle().FrameBorderSize
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);
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ImGui::PushID(text.c_str());
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2());
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
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ImGui::PushItemWidth(ImGui::CalcTextSize(text.c_str()).x + ImGui::GetStyle().FramePadding.x * 2);
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ImGui::InputTextMultiline(
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"##",
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const_cast<char *>(text.c_str()),
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text.size(),
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ImVec2(0, -FLT_MIN),
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ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll
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);
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ImGui::PopItemWidth();
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ImGui::PopStyleColor();
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ImGui::PopStyleVar();
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ImGui::PopID();
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}
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void TextUnformattedCentered(const char *text);
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inline void TextFormattedCentered(std::string_view fmt, auto &&...args) {
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auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
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TextUnformattedCentered(text.c_str());
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}
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inline void TextFormattedCenteredHorizontal(std::string_view fmt, auto &&...args) {
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auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
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auto availableSpace = ImGui::GetContentRegionAvail();
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auto textSize = ImGui::CalcTextSize(text.c_str(), nullptr, false, availableSpace.x * 0.75F);
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ImGui::SetCursorPosX(((availableSpace - textSize) / 2.0F).x);
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ImGui::PushTextWrapPos(availableSpace.x * 0.75F);
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ImGuiExt::TextFormattedWrapped("{}", text);
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ImGui::PopTextWrapPos();
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}
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bool InputTextIcon(const char* label, const char *icon, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputScalarCallback(const char* label, ImGuiDataType data_type, void* p_data, const char* format, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
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void HideTooltip();
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bool BitCheckbox(const char* label, bool* v);
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bool DimmedButton(const char* label, ImVec2 size = ImVec2(0, 0));
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bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size = ImVec2(0, 0));
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bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size);
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bool DimmedIconToggle(const char *icon, bool *v);
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bool DimmedIconToggle(const char *iconOn, const char *iconOff, bool *v);
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void TextOverlay(const char *text, ImVec2 pos);
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bool BeginBox();
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void EndBox();
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bool BeginSubWindow(const char *label, bool *collapsed = nullptr, ImVec2 size = ImVec2(0, 0), ImGuiChildFlags flags = ImGuiChildFlags_None);
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void EndSubWindow();
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void ConfirmButtons(const char *textLeft, const char *textRight, const auto &leftButtonCallback, const auto &rightButtonCallback) {
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auto width = ImGui::GetWindowWidth();
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ImGui::SetCursorPosX(width / 9);
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if (ImGui::Button(textLeft, ImVec2(width / 3, 0)))
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leftButtonCallback();
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ImGui::SameLine();
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ImGui::SetCursorPosX(width / 9 * 5);
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if (ImGui::Button(textRight, ImVec2(width / 3, 0)))
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rightButtonCallback();
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}
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bool VSliderAngle(const char* label, ImVec2& size, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags);
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bool InputFilePicker(const char *label, std::fs::path &path, const std::vector<hex::fs::ItemFilter> &validExtensions);
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bool ToggleSwitch(const char *label, bool *v);
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bool ToggleSwitch(const char *label, bool v);
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bool PopupTitleBarButton(const char* label, bool p_enabled);
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void PopupTitleBarText(const char* text);
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template<typename T>
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constexpr ImGuiDataType getImGuiDataType() {
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if constexpr (std::same_as<T, u8>) return ImGuiDataType_U8;
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else if constexpr (std::same_as<T, u16>) return ImGuiDataType_U16;
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else if constexpr (std::same_as<T, u32>) return ImGuiDataType_U32;
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else if constexpr (std::same_as<T, u64>) return ImGuiDataType_U64;
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else if constexpr (std::same_as<T, i8>) return ImGuiDataType_S8;
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else if constexpr (std::same_as<T, i16>) return ImGuiDataType_S16;
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else if constexpr (std::same_as<T, i32>) return ImGuiDataType_S32;
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else if constexpr (std::same_as<T, i64>) return ImGuiDataType_S64;
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else if constexpr (std::same_as<T, float>) return ImGuiDataType_Float;
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else if constexpr (std::same_as<T, double>) return ImGuiDataType_Double;
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else static_assert(hex::always_false<T>::value, "Invalid data type!");
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}
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template<typename T>
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constexpr const char *getFormatLengthSpecifier() {
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if constexpr (std::same_as<T, u8>) return "hh";
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else if constexpr (std::same_as<T, u16>) return "h";
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else if constexpr (std::same_as<T, u32>) return "l";
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else if constexpr (std::same_as<T, u64>) return "ll";
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else if constexpr (std::same_as<T, i8>) return "hh";
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else if constexpr (std::same_as<T, i16>) return "h";
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else if constexpr (std::same_as<T, i32>) return "l";
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else if constexpr (std::same_as<T, i64>) return "ll";
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else static_assert(hex::always_false<T>::value, "Invalid data type!");
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}
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}
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// these functions are exception because they just allow conversion from string to char*, they do not really add anything
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namespace ImGui {
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bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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} |