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mirror of synced 2025-01-05 19:24:26 +01:00
ImHex/plugins/ui/source/ui
SparkyTD 5f192d5dc7
impr: Don't move hex editor scroll position when jumping to address that's on-screen (#1660)
### Problem description
This PR offers two improvements:
1) When selecting / jumping to an offset that falls within the current
viewport of the scroll view, the scroll offset will no longer force the
selected byte to the top of the view. Instead, the scroll offset will
only be changed if the selected byte is outside the current view.

2) In case a wrong offset is entered into the Select or Goto dialog
(e.g. and offset beyond EoF), the dialog's button will be disabled.

### Implementation description
For the first change, I modified the logic that recalculates the
`m_scrollPosition ` based on the current byte offset.

For the second change, I added validation logic to both popups to ensure
that the entered offsets are valid (using `provider->getActualSize()`).
In case of the Select popup, I wrapped the button into an
`ImGui::Begin/EndDisabled` to enforce the validation check.
2024-05-10 21:20:10 +02:00
..
hex_editor.cpp impr: Don't move hex editor scroll position when jumping to address that's on-screen (#1660) 2024-05-10 21:20:10 +02:00
pattern_drawer.cpp fix: Pattern data view rendering of bitfields within bitfields being broken 2024-05-07 23:32:51 +02:00