ee2b412a10
Not fully integrated yet. Also doesn't yet save any node settings, just nodes and links
45 lines
973 B
C++
45 lines
973 B
C++
#pragma once
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#include <hex.hpp>
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#include <imgui.h>
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#include <hex/views/view.hpp>
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#include <hex/data_processor/node.hpp>
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#include <hex/data_processor/link.hpp>
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#include <array>
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#include <string>
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namespace hex {
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namespace prv { class Provider; }
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class ViewDataProcessor : public View {
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public:
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ViewDataProcessor();
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~ViewDataProcessor() override;
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void drawContent() override;
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void drawMenu() override;
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private:
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std::list<dp::Node*> m_endNodes;
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std::list<dp::Node*> m_nodes;
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std::list<dp::Link> m_links;
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std::vector<prv::Overlay*> m_dataOverlays;
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int m_rightClickedId = -1;
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ImVec2 m_rightClickedCoords;
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std::optional<dp::Node::NodeError> m_currNodeError;
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void eraseLink(u32 id);
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void eraseNodes(const std::vector<int> &ids);
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void processNodes();
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std::string saveNodes();
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void loadNodes(std::string_view data);
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};
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} |