368 lines
13 KiB
C++
368 lines
13 KiB
C++
#pragma once
|
|
|
|
#include <hex.hpp>
|
|
#include <hex/helpers/concepts.hpp>
|
|
#include <hex/helpers/paths.hpp>
|
|
|
|
#include <hex/pattern_language/token.hpp>
|
|
#include <hex/api/imhex_api.hpp>
|
|
#include <hex/api/event.hpp>
|
|
|
|
#include <functional>
|
|
#include <map>
|
|
#include <string>
|
|
#include <string_view>
|
|
#include <vector>
|
|
|
|
#include <nlohmann/json_fwd.hpp>
|
|
|
|
namespace hex {
|
|
|
|
class View;
|
|
class LanguageDefinition;
|
|
namespace pl {
|
|
class Evaluator;
|
|
}
|
|
namespace dp {
|
|
class Node;
|
|
}
|
|
namespace prv {
|
|
class Provider;
|
|
}
|
|
|
|
/*
|
|
The Content Registry is the heart of all features in ImHex that are in some way extendable by Plugins.
|
|
It allows you to add/register new content that will be picked up and used by the ImHex core or by other
|
|
plugins when needed.
|
|
*/
|
|
namespace ContentRegistry {
|
|
|
|
/* Settings Registry. Allows adding of new entries into the ImHex preferences window. */
|
|
namespace Settings {
|
|
using Callback = std::function<bool(const std::string &, nlohmann::json &)>;
|
|
|
|
struct Entry {
|
|
std::string name;
|
|
Callback callback;
|
|
};
|
|
|
|
void load();
|
|
void store();
|
|
|
|
void add(const std::string &unlocalizedCategory, const std::string &unlocalizedName, i64 defaultValue, const Callback &callback);
|
|
void add(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::string &defaultValue, const Callback &callback);
|
|
|
|
void write(const std::string &unlocalizedCategory, const std::string &unlocalizedName, i64 value);
|
|
void write(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::string &value);
|
|
void write(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::vector<std::string> &value);
|
|
|
|
i64 read(const std::string &unlocalizedCategory, const std::string &unlocalizedName, i64 defaultValue);
|
|
std::string read(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::string &defaultValue);
|
|
std::vector<std::string> read(const std::string &unlocalizedCategory, const std::string &unlocalizedName, const std::vector<std::string> &defaultValue = {});
|
|
|
|
std::map<std::string, std::vector<Entry>> &getEntries();
|
|
nlohmann::json getSetting(const std::string &unlocalizedCategory, const std::string &unlocalizedName);
|
|
nlohmann::json &getSettingsData();
|
|
}
|
|
|
|
/* Command Palette Command Registry. Allows adding of new commands to the command palette */
|
|
namespace CommandPaletteCommands {
|
|
|
|
enum class Type : u32 {
|
|
SymbolCommand,
|
|
KeywordCommand
|
|
};
|
|
|
|
using DisplayCallback = std::function<std::string(std::string)>;
|
|
using ExecuteCallback = std::function<void(std::string)>;
|
|
|
|
struct Entry {
|
|
Type type;
|
|
std::string command;
|
|
std::string unlocalizedDescription;
|
|
DisplayCallback displayCallback;
|
|
ExecuteCallback executeCallback;
|
|
};
|
|
|
|
void add(
|
|
Type type,
|
|
const std::string &command,
|
|
const std::string &unlocalizedDescription,
|
|
const DisplayCallback &displayCallback,
|
|
const ExecuteCallback &executeCallback = [](auto) {});
|
|
std::vector<Entry> &getEntries();
|
|
}
|
|
|
|
/* Pattern Language Function Registry. Allows adding of new functions that may be used inside the pattern language */
|
|
namespace PatternLanguage {
|
|
|
|
namespace impl {
|
|
|
|
struct ColorPalette {
|
|
std::string name;
|
|
std::vector<u32> colors;
|
|
};
|
|
|
|
}
|
|
|
|
constexpr static u32 UnlimitedParameters = 0xFFFF'FFFF;
|
|
constexpr static u32 MoreParametersThan = 0x8000'0000;
|
|
constexpr static u32 LessParametersThan = 0x4000'0000;
|
|
constexpr static u32 ExactlyOrMoreParametersThan = 0x2000'0000;
|
|
constexpr static u32 NoParameters = 0x0000'0000;
|
|
|
|
using Namespace = std::vector<std::string>;
|
|
using Callback = std::function<std::optional<hex::pl::Token::Literal>(hex::pl::Evaluator *, const std::vector<hex::pl::Token::Literal> &)>;
|
|
|
|
struct Function {
|
|
u32 parameterCount;
|
|
Callback func;
|
|
bool dangerous;
|
|
};
|
|
|
|
void addFunction(const Namespace &ns, const std::string &name, u32 parameterCount, const Callback &func);
|
|
void addDangerousFunction(const Namespace &ns, const std::string &name, u32 parameterCount, const Callback &func);
|
|
std::map<std::string, ContentRegistry::PatternLanguage::Function> &getFunctions();
|
|
|
|
std::vector<impl::ColorPalette> &getPalettes();
|
|
void addColorPalette(const std::string &unlocalizedName, const std::vector<u32> &colors);
|
|
void setSelectedPalette(u32 index);
|
|
u32 getNextColor();
|
|
void resetPalette();
|
|
}
|
|
|
|
/* View Registry. Allows adding of new windows */
|
|
namespace Views {
|
|
|
|
namespace impl {
|
|
|
|
void add(View *view);
|
|
|
|
}
|
|
|
|
template<hex::derived_from<View> T, typename... Args>
|
|
void add(Args &&...args) {
|
|
return impl::add(new T(std::forward<Args>(args)...));
|
|
}
|
|
|
|
std::map<std::string, View *> &getEntries();
|
|
|
|
View *getViewByName(const std::string &unlocalizedName);
|
|
|
|
}
|
|
|
|
/* Tools Registry. Allows adding new entries to the tools window */
|
|
namespace Tools {
|
|
|
|
namespace impl {
|
|
|
|
using Callback = std::function<void()>;
|
|
|
|
struct Entry {
|
|
std::string name;
|
|
Callback function;
|
|
};
|
|
|
|
}
|
|
|
|
void add(const std::string &unlocalizedName, const impl::Callback &function);
|
|
|
|
std::vector<impl::Entry> &getEntries();
|
|
}
|
|
|
|
/* Data Inspector Registry. Allows adding of new types to the data inspector */
|
|
namespace DataInspector {
|
|
|
|
enum class NumberDisplayStyle {
|
|
Decimal,
|
|
Hexadecimal,
|
|
Octal
|
|
};
|
|
|
|
namespace impl {
|
|
|
|
using DisplayFunction = std::function<std::string()>;
|
|
using GeneratorFunction = std::function<DisplayFunction(const std::vector<u8> &, std::endian, NumberDisplayStyle)>;
|
|
|
|
struct Entry {
|
|
std::string unlocalizedName;
|
|
size_t requiredSize;
|
|
impl::GeneratorFunction generatorFunction;
|
|
};
|
|
|
|
}
|
|
|
|
void add(const std::string &unlocalizedName, size_t requiredSize, impl::GeneratorFunction function);
|
|
|
|
std::vector<impl::Entry> &getEntries();
|
|
}
|
|
|
|
/* Data Processor Node Registry. Allows adding new processor nodes to be used in the data processor */
|
|
namespace DataProcessorNode {
|
|
|
|
namespace impl {
|
|
|
|
using CreatorFunction = std::function<dp::Node *()>;
|
|
|
|
struct Entry {
|
|
std::string category;
|
|
std::string name;
|
|
CreatorFunction creatorFunction;
|
|
};
|
|
|
|
void add(const Entry &entry);
|
|
|
|
}
|
|
|
|
|
|
template<hex::derived_from<dp::Node> T, typename... Args>
|
|
void add(const std::string &unlocalizedCategory, const std::string &unlocalizedName, Args &&...args) {
|
|
add(impl::Entry { unlocalizedCategory.c_str(), unlocalizedName.c_str(), [=] {
|
|
auto node = new T(std::forward<Args>(args)...);
|
|
node->setUnlocalizedName(unlocalizedName);
|
|
return node;
|
|
} });
|
|
}
|
|
|
|
void addSeparator();
|
|
|
|
std::vector<impl::Entry> &getEntries();
|
|
|
|
}
|
|
|
|
/* Language Registry. Allows together with the LangEntry class and the _lang user defined literal to add new languages */
|
|
namespace Language {
|
|
void registerLanguage(const std::string &name, const std::string &languageCode);
|
|
void addLocalizations(const std::string &languageCode, const LanguageDefinition &definition);
|
|
|
|
std::map<std::string, std::string> &getLanguages();
|
|
std::map<std::string, std::vector<LanguageDefinition>> &getLanguageDefinitions();
|
|
}
|
|
|
|
/* Interface Registry. Allows adding new items to various interfaces */
|
|
namespace Interface {
|
|
|
|
namespace impl {
|
|
|
|
using DrawCallback = std::function<void()>;
|
|
using LayoutFunction = std::function<void(u32)>;
|
|
using ClickCallback = std::function<void()>;
|
|
|
|
struct Layout {
|
|
std::string unlocalizedName;
|
|
LayoutFunction callback;
|
|
};
|
|
|
|
struct MainMenuItem {
|
|
std::string unlocalizedName;
|
|
};
|
|
|
|
struct MenuItem {
|
|
std::string unlocalizedName;
|
|
DrawCallback callback;
|
|
};
|
|
|
|
struct SidebarItem {
|
|
std::string icon;
|
|
DrawCallback callback;
|
|
};
|
|
|
|
struct TitleBarButton {
|
|
std::string icon;
|
|
std::string unlocalizedTooltip;
|
|
ClickCallback callback;
|
|
};
|
|
|
|
}
|
|
|
|
void registerMainMenuItem(const std::string &unlocalizedName, u32 priority);
|
|
void addMenuItem(const std::string &unlocalizedMainMenuName, u32 priority, const impl::DrawCallback &function);
|
|
|
|
void addWelcomeScreenEntry(const impl::DrawCallback &function);
|
|
void addFooterItem(const impl::DrawCallback &function);
|
|
void addToolbarItem(const impl::DrawCallback &function);
|
|
void addSidebarItem(const std::string &icon, const impl::DrawCallback &function);
|
|
void addTitleBarButton(const std::string &icon, const std::string &unlocalizedTooltip, const impl::ClickCallback &function);
|
|
|
|
void addLayout(const std::string &unlocalizedName, const impl::LayoutFunction &function);
|
|
|
|
std::multimap<u32, impl::MainMenuItem> &getMainMenuItems();
|
|
std::multimap<u32, impl::MenuItem> &getMenuItems();
|
|
|
|
std::vector<impl::DrawCallback> &getWelcomeScreenEntries();
|
|
std::vector<impl::DrawCallback> &getFooterItems();
|
|
std::vector<impl::DrawCallback> &getToolbarItems();
|
|
std::vector<impl::SidebarItem> &getSidebarItems();
|
|
std::vector<impl::TitleBarButton> &getTitleBarButtons();
|
|
|
|
std::vector<impl::Layout> &getLayouts();
|
|
}
|
|
|
|
/* Provider Registry. Allows adding new data providers to be created from the UI */
|
|
namespace Provider {
|
|
|
|
namespace impl {
|
|
|
|
void addProviderName(const std::string &unlocalizedName);
|
|
|
|
}
|
|
|
|
template<hex::derived_from<hex::prv::Provider> T>
|
|
void add(const std::string &unlocalizedName, bool addToList = true) {
|
|
(void)EventManager::subscribe<RequestCreateProvider>([expectedName = unlocalizedName](const std::string &name, hex::prv::Provider **provider) {
|
|
if (name != expectedName) return;
|
|
|
|
auto newProvider = new T();
|
|
|
|
hex::ImHexApi::Provider::add(newProvider);
|
|
|
|
if (provider != nullptr)
|
|
*provider = newProvider;
|
|
});
|
|
|
|
if (addToList)
|
|
impl::addProviderName(unlocalizedName);
|
|
}
|
|
|
|
std::vector<std::string> &getEntries();
|
|
|
|
}
|
|
|
|
namespace DataFormatter {
|
|
|
|
namespace impl {
|
|
|
|
using Callback = std::function<std::string(prv::Provider *provider, u64 address, size_t size)>;
|
|
struct Entry {
|
|
std::string unlocalizedName;
|
|
Callback callback;
|
|
};
|
|
|
|
}
|
|
|
|
void add(const std::string &unlocalizedName, const impl::Callback &callback);
|
|
|
|
std::vector<impl::Entry> &getEntries();
|
|
|
|
}
|
|
|
|
namespace FileHandler {
|
|
|
|
namespace impl {
|
|
|
|
using Callback = std::function<bool(fs::path)>;
|
|
struct Entry {
|
|
std::vector<std::string> extensions;
|
|
Callback callback;
|
|
};
|
|
|
|
}
|
|
|
|
void add(const std::vector<std::string> &extensions, const impl::Callback &callback);
|
|
|
|
std::vector<impl::Entry> &getEntries();
|
|
|
|
}
|
|
};
|
|
|
|
} |