48 lines
953 B
C++
48 lines
953 B
C++
#pragma once
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#include <hex/ui/view.hpp>
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#include <hex/helpers/disassembler.hpp>
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#include <cstdio>
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#include <string>
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#include <vector>
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namespace hex::plugin::builtin {
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namespace prv {
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class Provider;
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}
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struct Disassembly {
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u64 address;
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u64 offset;
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size_t size;
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std::string bytes;
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std::string mnemonic;
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std::string operators;
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};
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class ViewDisassembler : public View {
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public:
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explicit ViewDisassembler();
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~ViewDisassembler() override;
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void drawContent() override;
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private:
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bool m_disassembling = false;
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u64 m_baseAddress = 0;
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u64 m_codeRegion[2] = { 0 };
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bool m_shouldMatchSelection = false;
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Architecture m_architecture = Architecture::ARM;
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cs_mode m_mode = cs_mode(0);
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std::vector<Disassembly> m_disassembly;
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void disassemble();
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};
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} |