e0264a3459
I'm really not sure about how I grouped the nodes, but that's a start. In need of review --------- Co-authored-by: Nik <werwolv98@gmail.com>
167 lines
8.5 KiB
C++
167 lines
8.5 KiB
C++
#include <hex/api/content_registry.hpp>
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#include <hex/data_processor/node.hpp>
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#include <numeric>
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#include <algorithm>
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#include <cmath>
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namespace hex::plugin::builtin {
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class NodeArithmeticAdd : public dp::Node {
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public:
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NodeArithmeticAdd() : Node("hex.builtin.nodes.arithmetic.add.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &inputA = this->getIntegerOnInput(0);
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const auto &inputB = this->getIntegerOnInput(1);
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auto output = inputA + inputB;
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this->setIntegerOnOutput(2, output);
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}
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};
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class NodeArithmeticSubtract : public dp::Node {
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public:
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NodeArithmeticSubtract() : Node("hex.builtin.nodes.arithmetic.sub.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &inputA = this->getIntegerOnInput(0);
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const auto &inputB = this->getIntegerOnInput(1);
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auto output = inputA - inputB;
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this->setIntegerOnOutput(2, output);
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}
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};
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class NodeArithmeticMultiply : public dp::Node {
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public:
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NodeArithmeticMultiply() : Node("hex.builtin.nodes.arithmetic.mul.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &inputA = this->getIntegerOnInput(0);
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const auto &inputB = this->getIntegerOnInput(1);
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auto output = inputA * inputB;
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this->setIntegerOnOutput(2, output);
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}
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};
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class NodeArithmeticDivide : public dp::Node {
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public:
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NodeArithmeticDivide() : Node("hex.builtin.nodes.arithmetic.div.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &inputA = this->getIntegerOnInput(0);
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const auto &inputB = this->getIntegerOnInput(1);
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if (inputB == 0)
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throwNodeError("Division by zero");
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auto output = inputA / inputB;
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this->setIntegerOnOutput(2, output);
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}
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};
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class NodeArithmeticModulus : public dp::Node {
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public:
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NodeArithmeticModulus() : Node("hex.builtin.nodes.arithmetic.mod.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &inputA = this->getIntegerOnInput(0);
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const auto &inputB = this->getIntegerOnInput(1);
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if (inputB == 0)
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throwNodeError("Division by zero");
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auto output = inputA % inputB;
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this->setIntegerOnOutput(2, output);
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}
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};
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class NodeArithmeticAverage : public dp::Node {
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public:
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NodeArithmeticAverage() : Node("hex.builtin.nodes.arithmetic.average.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &input = this->getBufferOnInput(0);
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double output = std::reduce(input.begin(), input.end(), double(0)) / double(input.size());
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this->setFloatOnOutput(1, output);
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}
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};
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class NodeArithmeticMedian : public dp::Node {
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public:
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NodeArithmeticMedian() : Node("hex.builtin.nodes.arithmetic.median.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto input = this->getBufferOnInput(0);
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u64 medianIndex = input.size() / 2;
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std::nth_element(input.begin(), input.begin() + medianIndex, input.end());
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i128 median = 0;
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if (input.size() % 2 == 0) {
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std::nth_element(input.begin(), input.begin() + medianIndex - 1, input.end());
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median = (input[medianIndex] + input[medianIndex - 1]) / 2;
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} else {
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median = input[medianIndex];
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}
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this->setFloatOnOutput(1, median);
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}
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};
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class NodeArithmeticCeil : public dp::Node {
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public:
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NodeArithmeticCeil() : Node("hex.builtin.nodes.arithmetic.ceil.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Float, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &input = this->getFloatOnInput(0);
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this->setFloatOnOutput(1, std::ceil(input));
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}
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};
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class NodeArithmeticFloor : public dp::Node {
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public:
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NodeArithmeticFloor() : Node("hex.builtin.nodes.arithmetic.floor.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Float, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &input = this->getFloatOnInput(0);
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this->setFloatOnOutput(1, std::floor(input));
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}
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};
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class NodeArithmeticRound : public dp::Node {
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public:
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NodeArithmeticRound() : Node("hex.builtin.nodes.arithmetic.round.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Float, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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const auto &input = this->getFloatOnInput(0);
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this->setFloatOnOutput(1, std::round(input));
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}
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};
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void registerMathDataProcessorNodes() {
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ContentRegistry::DataProcessorNode::add<NodeArithmeticAdd>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.add");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticSubtract>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.sub");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticMultiply>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.mul");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticDivide>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.div");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticModulus>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.mod");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticAverage>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.average");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticMedian>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.median");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticCeil>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.ceil");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticFloor>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.floor");
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ContentRegistry::DataProcessorNode::add<NodeArithmeticRound>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.round");
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}
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} |