33 lines
986 B
C++
33 lines
986 B
C++
#pragma once
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#include <string>
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#include <string_view>
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struct _object;
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typedef struct _object PyObject;
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namespace hex {
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namespace prv { class Provider; }
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class LoaderScript {
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public:
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LoaderScript() = delete;
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static bool processFile(const std::string &scriptPath);
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static void setFilePath(const std::string &filePath) { LoaderScript::s_filePath = filePath; }
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static void setDataProvider(prv::Provider* provider) { LoaderScript::s_dataProvider = provider; }
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private:
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static inline std::string s_filePath;
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static inline prv::Provider* s_dataProvider;
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static PyObject* Py_getFilePath(PyObject *self, PyObject *args);
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static PyObject* Py_addPatch(PyObject *self, PyObject *args);
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static PyObject* Py_addBookmark(PyObject *self, PyObject *args);
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static PyObject* Py_addStruct(PyObject *self, PyObject *args);
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static PyObject* Py_addUnion(PyObject *self, PyObject *args);
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};
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} |