133 lines
5.3 KiB
C++
133 lines
5.3 KiB
C++
#pragma once
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#include "token.hpp"
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#include <bit>
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#include <optional>
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#include <unordered_map>
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#include <vector>
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namespace hex::lang {
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class ASTNode {
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public:
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enum class Type {
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VariableDecl,
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TypeDecl,
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Struct,
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Union,
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Enum,
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Bitfield,
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Scope,
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};
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explicit ASTNode(Type type, u32 lineNumber) : m_type(type), m_lineNumber(lineNumber) {}
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virtual ~ASTNode() = default;
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Type getType() { return this->m_type; }
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u32 getLineNumber() { return this->m_lineNumber; }
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private:
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Type m_type;
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u32 m_lineNumber;
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};
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class ASTNodeVariableDecl : public ASTNode {
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public:
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explicit ASTNodeVariableDecl(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "", std::optional<u64> offset = { }, size_t arraySize = 1, std::optional<std::string> arraySizeVariable = { }, std::optional<u8> pointerSize = { }, std::optional<std::endian> endianess = { })
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: ASTNode(Type::VariableDecl, lineNumber), m_type(type), m_name(name), m_customTypeName(customTypeName), m_offset(offset), m_arraySize(arraySize), m_arraySizeVariable(arraySizeVariable), m_pointerSize(pointerSize), m_endianess(endianess) { }
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const Token::TypeToken::Type& getVariableType() const { return this->m_type; }
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const std::string& getCustomVariableTypeName() const { return this->m_customTypeName; }
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const std::string& getVariableName() const { return this->m_name; };
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std::optional<u64> getOffset() const { return this->m_offset; }
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size_t getArraySize() const { return this->m_arraySize; }
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std::optional<std::string> getArraySizeVariable() const { return this->m_arraySizeVariable; }
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std::optional<u8> getPointerSize() const { return this->m_pointerSize; }
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std::optional<std::endian> getEndianess() const { return this->m_endianess; }
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private:
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Token::TypeToken::Type m_type;
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std::string m_name, m_customTypeName;
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std::optional<u64> m_offset;
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size_t m_arraySize;
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std::optional<std::string> m_arraySizeVariable;
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std::optional<u8> m_pointerSize;
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std::optional<std::endian> m_endianess = { };
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};
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class ASTNodeScope : public ASTNode {
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public:
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explicit ASTNodeScope(u32 lineNumber, std::vector<ASTNode*> nodes) : ASTNode(Type::Scope, lineNumber), m_nodes(nodes) { }
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std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
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private:
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std::vector<ASTNode*> m_nodes;
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};
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class ASTNodeStruct : public ASTNode {
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public:
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explicit ASTNodeStruct(u32 lineNumber, std::string name, std::vector<ASTNode*> nodes)
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: ASTNode(Type::Struct, lineNumber), m_name(name), m_nodes(nodes) { }
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const std::string& getName() const { return this->m_name; }
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std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
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private:
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std::string m_name;
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std::vector<ASTNode*> m_nodes;
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};
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class ASTNodeUnion : public ASTNode {
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public:
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explicit ASTNodeUnion(u32 lineNumber, std::string name, std::vector<ASTNode*> nodes)
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: ASTNode(Type::Union, lineNumber), m_name(name), m_nodes(nodes) { }
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const std::string& getName() const { return this->m_name; }
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std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
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private:
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std::string m_name;
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std::vector<ASTNode*> m_nodes;
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};
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class ASTNodeBitField : public ASTNode {
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public:
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explicit ASTNodeBitField(u32 lineNumber, std::string name, std::vector<std::pair<std::string, size_t>> fields)
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: ASTNode(Type::Bitfield, lineNumber), m_name(name), m_fields(fields) { }
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const std::string& getName() const { return this->m_name; }
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std::vector<std::pair<std::string, size_t>> &getFields() { return this->m_fields; }
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private:
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std::string m_name;
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std::vector<std::pair<std::string, size_t>> m_fields;
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};
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class ASTNodeTypeDecl : public ASTNode {
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public:
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explicit ASTNodeTypeDecl(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
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: ASTNode(Type::TypeDecl, lineNumber), m_type(type), m_name(name), m_customTypeName(customTypeName) { }
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const std::string& getTypeName() const { return this->m_name; };
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const Token::TypeToken::Type& getAssignedType() const { return this->m_type; }
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const std::string& getAssignedCustomTypeName() const { return this->m_customTypeName; }
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private:
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Token::TypeToken::Type m_type;
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std::string m_name, m_customTypeName;
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};
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class ASTNodeEnum : public ASTNode {
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public:
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explicit ASTNodeEnum(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name)
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: ASTNode(Type::Enum, lineNumber), m_type(type), m_name(name) { }
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const std::string& getName() const { return this->m_name; };
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const Token::TypeToken::Type& getUnderlyingType() const { return this->m_type; }
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std::vector<std::pair<u64, std::string>>& getValues() { return this->m_values; }
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private:
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Token::TypeToken::Type m_type;
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std::string m_name;
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std::vector<std::pair<u64, std::string>> m_values;
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};
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} |