350 lines
14 KiB
C++
350 lines
14 KiB
C++
#pragma once
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#include <hex.hpp>
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#include <cstddef>
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#include <string>
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#include <span>
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#include <imgui.h>
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#include <hex/helpers/fmt.hpp>
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#include <hex/helpers/concepts.hpp>
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#include <hex/helpers/fs.hpp>
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#include <wolv/utils/string.hpp>
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enum ImGuiCustomCol : int {
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ImGuiCustomCol_DescButton,
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ImGuiCustomCol_DescButtonHovered,
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ImGuiCustomCol_DescButtonActive,
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ImGuiCustomCol_ToolbarGray,
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ImGuiCustomCol_ToolbarRed,
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ImGuiCustomCol_ToolbarYellow,
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ImGuiCustomCol_ToolbarGreen,
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ImGuiCustomCol_ToolbarBlue,
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ImGuiCustomCol_ToolbarPurple,
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ImGuiCustomCol_ToolbarBrown,
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ImGuiCustomCol_LoggerDebug,
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ImGuiCustomCol_LoggerInfo,
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ImGuiCustomCol_LoggerWarning,
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ImGuiCustomCol_LoggerError,
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ImGuiCustomCol_LoggerFatal,
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ImGuiCustomCol_AchievementUnlocked,
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ImGuiCustomCol_FindHighlight,
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ImGuiCustomCol_DiffAdded,
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ImGuiCustomCol_DiffRemoved,
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ImGuiCustomCol_DiffChanged,
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ImGuiCustomCol_AdvancedEncodingASCII,
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ImGuiCustomCol_AdvancedEncodingSingleChar,
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ImGuiCustomCol_AdvancedEncodingMultiChar,
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ImGuiCustomCol_AdvancedEncodingUnknown,
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ImGuiCustomCol_Highlight,
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ImGuiCustomCol_Patches,
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ImGuiCustomCol_PatternSelected,
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ImGuiCustomCol_IEEEToolSign,
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ImGuiCustomCol_IEEEToolExp,
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ImGuiCustomCol_IEEEToolMantissa,
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ImGuiCustomCol_BlurBackground,
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ImGuiCustomCol_COUNT
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};
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enum ImGuiCustomStyle {
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ImGuiCustomStyle_WindowBlur,
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ImGuiCustomStyle_COUNT
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};
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namespace ImGuiExt {
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class Texture {
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public:
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enum class Filter : int {
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Linear,
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Nearest
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};
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Texture() = default;
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Texture(const Texture&) = delete;
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Texture(Texture&& other) noexcept;
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static Texture fromImage(const ImU8 *buffer, int size, Filter filter = Filter::Nearest);
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static Texture fromImage(std::span<const std::byte> buffer, Filter filter = Filter::Nearest);
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static Texture fromImage(const char *path, Filter filter = Filter::Nearest);
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static Texture fromImage(const std::fs::path &path, Filter filter = Filter::Nearest);
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static Texture fromGLTexture(unsigned int texture, int width, int height);
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static Texture fromBitmap(const ImU8 *buffer, int size, int width, int height, Filter filter = Filter::Nearest);
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static Texture fromBitmap(std::span<const std::byte> buffer, int width, int height, Filter filter = Filter::Nearest);
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static Texture fromSVG(const char *path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
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static Texture fromSVG(const std::fs::path &path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
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static Texture fromSVG(std::span<const std::byte> buffer, int width = 0, int height = 0, Filter filter = Filter::Nearest);
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~Texture();
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Texture& operator=(const Texture&) = delete;
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Texture& operator=(Texture&& other) noexcept;
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[[nodiscard]] constexpr bool isValid() const noexcept {
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return m_textureId != nullptr;
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}
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[[nodiscard]] operator ImTextureID() const noexcept {
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return m_textureId;
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}
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[[nodiscard]] operator intptr_t() const noexcept {
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return reinterpret_cast<intptr_t>(m_textureId);
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}
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[[nodiscard]] auto getSize() const noexcept {
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return ImVec2(m_width, m_height);
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}
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[[nodiscard]] constexpr auto getAspectRatio() const noexcept {
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if (m_height == 0) return 1.0F;
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return float(m_width) / float(m_height);
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}
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private:
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ImTextureID m_textureId = nullptr;
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int m_width = 0, m_height = 0;
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};
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int UpdateStringSizeCallback(ImGuiInputTextCallbackData *data);
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bool IconHyperlink(const char *icon, const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool Hyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool BulletHyperlink(const char *label, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool DescriptionButton(const char *label, const char *description, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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bool DescriptionButtonProgress(const char *label, const char *description, float fraction, const ImVec2 &size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
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void HelpHover(const char *text, const char *icon = "(?)", ImU32 iconColor = ImGui::GetColorU32(ImGuiCol_ButtonActive));
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void UnderlinedText(const char *label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2 &size_arg = ImVec2(0, 0));
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void TextSpinner(const char *label);
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void Header(const char *label, bool firstEntry = false);
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void HeaderColored(const char *label, ImColor color, bool firstEntry);
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bool InfoTooltip(const char *text = "",bool = false);
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bool TitleBarButton(const char *label, ImVec2 size_arg);
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bool ToolBarButton(const char *symbol, ImVec4 color);
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bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0));
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bool InputIntegerPrefix(const char* label, const char *prefix, void *value, ImGuiDataType type, const char *format, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputHexadecimal(const char* label, u32 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputHexadecimal(const char* label, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool SliderBytes(const char *label, u64 *value, u64 min, u64 max, ImGuiSliderFlags flags = ImGuiSliderFlags_None);
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inline bool HasSecondPassed() {
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return static_cast<ImU32>(ImGui::GetTime() * 100) % 100 <= static_cast<ImU32>(ImGui::GetIO().DeltaTime * 100);
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}
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void OpenPopupInWindow(const char *window_name, const char *popup_name);
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struct ImHexCustomData {
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ImVec4 Colors[ImGuiCustomCol_COUNT];
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struct Styles {
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float WindowBlur = 0.0F;
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float PopupWindowAlpha = 0.0F; // Alpha used by Popup tool windows when the user is not hovering over them
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} styles;
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};
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ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
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ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F);
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inline ImHexCustomData::Styles& GetCustomStyle() {
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auto &customData = *static_cast<ImHexCustomData *>(ImGui::GetIO().UserData);
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return customData.styles;
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}
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float GetCustomStyleFloat(ImGuiCustomStyle idx);
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ImVec2 GetCustomStyleVec2(ImGuiCustomStyle idx);
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void StyleCustomColorsDark();
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void StyleCustomColorsLight();
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void StyleCustomColorsClassic();
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void SmallProgressBar(float fraction, float yOffset = 0.0F);
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inline void TextFormatted(const std::string &fmt, auto &&...args) {
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ImGui::TextUnformatted(hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
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}
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inline void TextFormattedSelectable(const std::string &fmt, auto &&...args) {
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auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
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ImGui::PushID(text.c_str());
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2());
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
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ImGui::PushItemWidth(ImGui::CalcTextSize(text.c_str()).x + ImGui::GetStyle().FramePadding.x * 2);
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ImGui::InputText("##", const_cast<char *>(text.c_str()), text.size(), ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll);
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ImGui::PopItemWidth();
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ImGui::PopStyleColor();
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ImGui::PopStyleVar();
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ImGui::PopID();
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}
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inline void TextFormattedColored(ImColor color, const std::string &fmt, auto &&...args) {
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ImGui::TextColored(color, "%s", hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
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}
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inline void TextFormattedDisabled(const std::string &fmt, auto &&...args) {
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ImGui::TextDisabled("%s", hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
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}
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inline void TextFormattedWrapped(const std::string &fmt, auto &&...args) {
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ImGui::TextWrapped("%s", hex::format(fmt, std::forward<decltype(args)>(args)...).c_str());
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}
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inline void TextFormattedWrappedSelectable(const std::string &fmt, auto &&...args) {
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// Manually wrap text, using the letter M (generally the widest character in non-monospaced fonts) to calculate the character width to use.
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auto text = wolv::util::wrapMonospacedString(
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hex::format(fmt, std::forward<decltype(args)>(args)...),
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ImGui::CalcTextSize("M").x,
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ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ScrollbarSize - ImGui::GetStyle().FrameBorderSize
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);
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ImGui::PushID(text.c_str());
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2());
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ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
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ImGui::PushItemWidth(ImGui::CalcTextSize(text.c_str()).x + ImGui::GetStyle().FramePadding.x * 2);
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ImGui::InputTextMultiline(
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"##",
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const_cast<char *>(text.c_str()),
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text.size(),
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ImVec2(0, -FLT_MIN),
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ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll
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);
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ImGui::PopItemWidth();
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ImGui::PopStyleColor();
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ImGui::PopStyleVar();
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ImGui::PopID();
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}
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void TextUnformattedCentered(const char *text);
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inline void TextFormattedCentered(const std::string &fmt, auto &&...args) {
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auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
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TextUnformattedCentered(text.c_str());
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}
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inline void TextFormattedCenteredHorizontal(const std::string &fmt, auto &&...args) {
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auto text = hex::format(fmt, std::forward<decltype(args)>(args)...);
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auto availableSpace = ImGui::GetContentRegionAvail();
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auto textSize = ImGui::CalcTextSize(text.c_str(), nullptr, false, availableSpace.x * 0.75F);
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ImGui::SetCursorPosX(((availableSpace - textSize) / 2.0F).x);
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ImGui::PushTextWrapPos(availableSpace.x * 0.75F);
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ImGuiExt::TextFormattedWrapped("{}", text);
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ImGui::PopTextWrapPos();
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}
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bool InputTextIcon(const char* label, const char *icon, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputScalarCallback(const char* label, ImGuiDataType data_type, void* p_data, const char* format, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
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void HideTooltip();
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bool BitCheckbox(const char* label, bool* v);
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bool DimmedButton(const char* label, ImVec2 size = ImVec2(0, 0));
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bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size = ImVec2(0, 0));
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bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size);
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bool DimmedIconToggle(const char *icon, bool *v);
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bool DimmedIconToggle(const char *iconOn, const char *iconOff, bool *v);
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void TextOverlay(const char *text, ImVec2 pos);
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bool BeginBox();
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void EndBox();
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void BeginSubWindow(const char *label, ImVec2 size = ImVec2(0, 0), ImGuiChildFlags flags = ImGuiChildFlags_None);
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void EndSubWindow();
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void ConfirmButtons(const char *textLeft, const char *textRight, const auto &leftButtonCallback, const auto &rightButtonCallback) {
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auto width = ImGui::GetWindowWidth();
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ImGui::SetCursorPosX(width / 9);
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if (ImGui::Button(textLeft, ImVec2(width / 3, 0)))
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leftButtonCallback();
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ImGui::SameLine();
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ImGui::SetCursorPosX(width / 9 * 5);
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if (ImGui::Button(textRight, ImVec2(width / 3, 0)))
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rightButtonCallback();
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}
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bool VSliderAngle(const char* label, ImVec2& size, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags);
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bool InputFilePicker(const char *label, std::fs::path &path, const std::vector<hex::fs::ItemFilter> &validExtensions);
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bool ToggleSwitch(const char *label, bool *v);
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bool ToggleSwitch(const char *label, bool v);
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bool PopupTitleBarButton(const char* label, bool p_enabled);
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void PopupTitleBarText(const char* text);
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template<typename T>
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constexpr ImGuiDataType getImGuiDataType() {
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if constexpr (std::same_as<T, u8>) return ImGuiDataType_U8;
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else if constexpr (std::same_as<T, u16>) return ImGuiDataType_U16;
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else if constexpr (std::same_as<T, u32>) return ImGuiDataType_U32;
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else if constexpr (std::same_as<T, u64>) return ImGuiDataType_U64;
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else if constexpr (std::same_as<T, i8>) return ImGuiDataType_S8;
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else if constexpr (std::same_as<T, i16>) return ImGuiDataType_S16;
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else if constexpr (std::same_as<T, i32>) return ImGuiDataType_S32;
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else if constexpr (std::same_as<T, i64>) return ImGuiDataType_S64;
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else if constexpr (std::same_as<T, float>) return ImGuiDataType_Float;
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else if constexpr (std::same_as<T, double>) return ImGuiDataType_Double;
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else static_assert(hex::always_false<T>::value, "Invalid data type!");
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}
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template<typename T>
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constexpr const char *getFormatLengthSpecifier() {
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if constexpr (std::same_as<T, u8>) return "hh";
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else if constexpr (std::same_as<T, u16>) return "h";
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else if constexpr (std::same_as<T, u32>) return "l";
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else if constexpr (std::same_as<T, u64>) return "ll";
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else if constexpr (std::same_as<T, i8>) return "hh";
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else if constexpr (std::same_as<T, i16>) return "h";
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else if constexpr (std::same_as<T, i32>) return "l";
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else if constexpr (std::same_as<T, i64>) return "ll";
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else static_assert(hex::always_false<T>::value, "Invalid data type!");
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}
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}
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// these functions are exception because they just allow conversion from string to char*, they do not really add anything
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namespace ImGui {
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bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
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} |