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ImHex/dist/macOS/arm64.Dockerfile
2023-12-24 13:14:51 +01:00

167 lines
5.5 KiB
Docker

# This base image is also known as "crosscompile". See arm64.crosscompile.Dockerfile
FROM ghcr.io/itrooz/macos-crosscompile:clang17-nosdk as build
ENV MACOSX_DEPLOYMENT_TARGET 12.1
# -- DOWNLOADING STUFF
## Install make
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt update && apt install -y make
## fix environment
### add install_name_tool for cmake command that won't have the right env set (see PostprocessBundle.cmake function postprocess_bundle())
RUN cp /osxcross/build/cctools-port/cctools/misc/install_name_tool /usr/bin/install_name_tool
### a cmake thing wants 'otool' and not '' apparently
RUN cp /osxcross/target/bin/aarch64-apple-darwin23-otool /usr/bin/otool
## Clone glfw
RUN <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
git clone https://github.com/glfw/glfw /mnt/glfw
fi
EOF
RUN --mount=type=cache,target=/cache <<EOF
## Download SDK is missing (it may have been removed from the image)
set -xe
if [ ! -d /osxcross/target/SDK/MacOSX14.0.sdk ]; then
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
mkdir -p /osxcross/target/SDK
tar -C /osxcross/target/SDK -xf /cache/MacOSX14.0.sdk.tar.xz
fi
EOF
## Download libmagic
### Clone libmagic
RUN git clone https://github.com/file/file /mnt/file
### Download libmagic dependencies
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt install -y libtool autoconf
# -- DOWNLOADING + BUILDING STUFF
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
RUN --mount=type=cache,target=/cache <<EOF
## Install dependencies with vcpkg
set -xe
mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
vcpkg install --triplet=arm-osx-mytriplet curl
vcpkg install --triplet=arm-osx-mytriplet mbedtls
vcpkg install --triplet=arm-osx-mytriplet freetype
vcpkg install --triplet=arm-osx-mytriplet josuttis-jthread
vcpkg install --triplet=arm-osx-mytriplet libarchive
EOF
## Install glfw3 dep
ARG CUSTOM_GLFW
RUN --mount=type=cache,target=/cache <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
echo "Flag confirmation: using custom GLFW for software rendering"
else
echo "Flag confirmation: using system GLFW"
vcpkg install --triplet=arm-osx-mytriplet glfw3
fi
EOF
# -- BUILDING STUFF
ARG JOBS 1
ARG BUILD_TYPE Debug
## Build libmagic
RUN --mount=type=cache,target=/cache <<EOF
ccache -zs
set -xe
cd /mnt/file
autoreconf -is
# when cross-compiling, libmagic needs to have an the same version installed in the system.
# So we install it normally first
./configure --prefix /usr
make -j $JOBS install
# Now, we cross-compile it and install it in the libraries folder
CC=/osxcross/target/bin/aarch64-apple-darwin23-clang CXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ ./configure --prefix /vcpkg/installed/arm-osx-mytriplet --host $OSXCROSS_HOST
make -j $JOBS
make install
ccache -s
EOF
## Patch glfw
COPY --from=imhex /dist/macOS/0001-glfw-SW.patch /tmp
RUN <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
cd /mnt/glfw
git apply /tmp/0001-glfw-SW.patch
fi
EOF
## Build glfw
RUN --mount=type=cache,target=/cache <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
ccache -zs
cd /mnt/glfw
mkdir build
cd build
CC=o64-gcc CXX=o64-g++ cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_INSTALL_PREFIX=/vcpkg/installed/arm-osx-mytriplet \
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=14.0 \
..
ninja -j $JOBS install
ccache -s
fi
EOF
# Build ImHex
## Copy ImHex
COPY --from=imhex / /mnt/ImHex
## Patch ImHex with hacks
# COPY toolchain.cmake.2 /osxcross/target/toolchain.cmake
# Configure ImHex build
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps \
cd /mnt/ImHex && \
# compilers
CC=o64-clang CXX=o64-clang++ OBJC=/osxcross/target/bin/aarch64-apple-darwin23-clang OBJCXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ \
cmake -G "Ninja" \
`# ccache flags` \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_OBJC_COMPILER_LAUNCHER=ccache -DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
`# MacOS cross-compiling flags` \
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=14.0 \
`# Override compilers for code generators` \
-DNATIVE_CMAKE_C_COMPILER=/usr/bin/clang -DNATIVE_CMAKE_CXX_COMPILER=/usr/bin/clang++ \
`# Normal ImHex flags` \
-DIMHEX_GENERATE_PACKAGE=ON -DCMAKE_BUILD_TYPE=$BUILD_TYPE \
`# other flags` \
-DIMHEX_STRICT_WARNINGS=OFF \
-B build
## Build ImHex
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps <<EOF
ccache -zs
set -xe
cd /mnt/ImHex
cmake --build build --parallel $JOBS
ccache -s
EOF
FROM scratch
COPY --from=build /mnt/ImHex/build/imhex.app imhex.app