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mirror of synced 2024-12-24 05:24:52 +01:00
ImHex/lib/libimhex/include/hex/api/imhex_api.hpp

782 lines
27 KiB
C++

#pragma once
#include <hex.hpp>
#include <hex/api/localization_manager.hpp>
#include <functional>
#include <optional>
#include <span>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <wolv/io/fs.hpp>
using ImGuiID = unsigned int;
struct ImVec2;
struct ImFontAtlas;
struct ImFont;
struct GLFWwindow;
namespace hex {
namespace impl {
class AutoResetBase;
}
namespace prv {
class Provider;
}
namespace ImHexApi {
/* Functions to query information from the Hex Editor and interact with it */
namespace HexEditor {
using TooltipFunction = std::function<void(u64, const u8*, size_t)>;
class Highlighting {
public:
Highlighting() = default;
Highlighting(Region region, color_t color);
[[nodiscard]] const Region& getRegion() const { return m_region; }
[[nodiscard]] const color_t& getColor() const { return m_color; }
private:
Region m_region = {};
color_t m_color = 0x00;
};
class Tooltip {
public:
Tooltip() = default;
Tooltip(Region region, std::string value, color_t color);
[[nodiscard]] const Region& getRegion() const { return m_region; }
[[nodiscard]] const color_t& getColor() const { return m_color; }
[[nodiscard]] const std::string& getValue() const { return m_value; }
private:
Region m_region = {};
std::string m_value;
color_t m_color = 0x00;
};
struct ProviderRegion : Region {
prv::Provider *provider;
[[nodiscard]] prv::Provider *getProvider() const { return this->provider; }
[[nodiscard]] Region getRegion() const { return { this->address, this->size }; }
};
namespace impl {
using HighlightingFunction = std::function<std::optional<color_t>(u64, const u8*, size_t, bool)>;
using HoveringFunction = std::function<std::set<Region>(const prv::Provider *, u64, size_t)>;
const std::map<u32, Highlighting>& getBackgroundHighlights();
const std::map<u32, HighlightingFunction>& getBackgroundHighlightingFunctions();
const std::map<u32, Highlighting>& getForegroundHighlights();
const std::map<u32, HighlightingFunction>& getForegroundHighlightingFunctions();
const std::map<u32, HoveringFunction>& getHoveringFunctions();
const std::map<u32, Tooltip>& getTooltips();
const std::map<u32, TooltipFunction>& getTooltipFunctions();
void setCurrentSelection(const std::optional<ProviderRegion> &region);
void setHoveredRegion(const prv::Provider *provider, const Region &region);
}
/**
* @brief Adds a background color highlighting to the Hex Editor
* @param region The region to highlight
* @param color The color to use for the highlighting
* @return Unique ID used to remove the highlighting again later
*/
u32 addBackgroundHighlight(const Region &region, color_t color);
/**
* @brief Removes a background color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeBackgroundHighlight(u32 id);
/**
* @brief Adds a foreground color highlighting to the Hex Editor
* @param region The region to highlight
* @param color The color to use for the highlighting
* @return Unique ID used to remove the highlighting again later
*/
u32 addForegroundHighlight(const Region &region, color_t color);
/**
* @brief Removes a foreground color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeForegroundHighlight(u32 id);
/**
* @brief Adds a hover tooltip to the Hex Editor
* @param region The region to add the tooltip to
* @param value Text to display in the tooltip
* @param color The color of the tooltip
* @return Unique ID used to remove the tooltip again later
*/
u32 addTooltip(Region region, std::string value, color_t color);
/**
* @brief Removes a hover tooltip from the Hex Editor
* @param id The ID of the tooltip to remove
*/
void removeTooltip(u32 id);
/**
* @brief Adds a background color highlighting to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addTooltipProvider(TooltipFunction function);
/**
* @brief Removes a background color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeTooltipProvider(u32 id);
/**
* @brief Adds a background color highlighting to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addBackgroundHighlightingProvider(const impl::HighlightingFunction &function);
/**
* @brief Removes a background color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeBackgroundHighlightingProvider(u32 id);
/**
* @brief Adds a foreground color highlighting to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addForegroundHighlightingProvider(const impl::HighlightingFunction &function);
/**
* @brief Removes a foreground color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeForegroundHighlightingProvider(u32 id);
/**
* @brief Adds a hovering provider to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addHoverHighlightProvider(const impl::HoveringFunction &function);
/**
* @brief Removes a hovering color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeHoverHighlightProvider(u32 id);
/**
* @brief Checks if there's a valid selection in the Hex Editor right now
*/
bool isSelectionValid();
/**
* @brief Clears the current selection in the Hex Editor
*/
void clearSelection();
/**
* @brief Gets the current selection in the Hex Editor
* @return The current selection
*/
std::optional<ProviderRegion> getSelection();
/**
* @brief Sets the current selection in the Hex Editor
* @param region The region to select
* @param provider The provider to select the region in
*/
void setSelection(const Region &region, prv::Provider *provider = nullptr);
/**
* @brief Sets the current selection in the Hex Editor
* @param region The region to select
*/
void setSelection(const ProviderRegion &region);
/**
* @brief Sets the current selection in the Hex Editor
* @param address The address to select
* @param size The size of the selection
* @param provider The provider to select the region in
*/
void setSelection(u64 address, size_t size, prv::Provider *provider = nullptr);
/**
* @brief Adds a virtual file to the list in the Hex Editor
* @param path The path of the file
* @param data The data of the file
* @param region The location of the file in the Hex Editor if available
*/
void addVirtualFile(const std::fs::path &path, std::vector<u8> data, Region region = Region::Invalid());
/**
* @brief Gets the currently hovered cell region in the Hex Editor
* @return
*/
const std::optional<Region>& getHoveredRegion(const prv::Provider *provider);
}
/* Functions to interact with Bookmarks */
namespace Bookmarks {
struct Entry {
Region region;
std::string name;
std::string comment;
u32 color;
bool locked;
u64 id;
};
/**
* @brief Adds a new bookmark
* @param address The address of the bookmark
* @param size The size of the bookmark
* @param name The name of the bookmark
* @param comment The comment of the bookmark
* @param color The color of the bookmark or 0x00 for the default color
* @return Bookmark ID
*/
u64 add(u64 address, size_t size, const std::string &name, const std::string &comment, color_t color = 0x00000000);
/**
* @brief Adds a new bookmark
* @param region The region of the bookmark
* @param name The name of the bookmark
* @param comment The comment of the bookmark
* @param color The color of the bookmark or 0x00 for the default color
* @return Bookmark ID
*/
u64 add(Region region, const std::string &name, const std::string &comment, color_t color = 0x00000000);
/**
* @brief Removes a bookmark
* @param id The ID of the bookmark to remove
*/
void remove(u64 id);
}
/**
* Helper methods about the providers
* @note the "current provider" or "currently selected provider" refers to the currently selected provider in the UI;
* the provider the user is actually editing.
*/
namespace Provider {
namespace impl {
void resetClosingProvider();
std::set<prv::Provider*> getClosingProviders();
}
/**
* @brief Gets the currently selected data provider
* @return The currently selected data provider, or nullptr is there is none
*/
prv::Provider *get();
/**
* @brief Gets a list of all currently loaded data providers
* @return The currently loaded data providers
*/
std::vector<prv::Provider*> getProviders();
/**
* @brief Sets the currently selected data provider
* @param index Index of the provider to select
*/
void setCurrentProvider(i64 index);
/**
* @brief Sets the currently selected data provider
* @param provider The provider to select
*/
void setCurrentProvider(NonNull<prv::Provider*> provider);
/**
* @brief Gets the index of the currently selected data provider
* @return Index of the selected provider
*/
i64 getCurrentProviderIndex();
/**
* @brief Checks whether the currently selected data provider is valid
* @return Whether the currently selected data provider is valid
*/
bool isValid();
/**
* @brief Marks the **currently selected** data provider as dirty
*/
void markDirty();
/**
* @brief Marks **all data providers** as clean
*/
void resetDirty();
/**
* @brief Checks whether **any of the data providers** is dirty
* @return Whether any data provider is dirty
*/
bool isDirty();
/**
* @brief Adds a newly created provider to the list of providers, and mark it as the selected one.
* @param provider The provider to add
* @param skipLoadInterface Whether to skip the provider's loading interface (see property documentation)
* @param select Whether to select the provider after adding it
*/
void add(std::unique_ptr<prv::Provider> &&provider, bool skipLoadInterface = false, bool select = true);
/**
* @brief Creates a new provider and adds it to the list of providers
* @tparam T The type of the provider to create
* @param args Arguments to pass to the provider's constructor
*/
template<std::derived_from<prv::Provider> T>
void add(auto &&...args) {
add(std::make_unique<T>(std::forward<decltype(args)>(args)...));
}
/**
* @brief Removes a provider from the list of providers
* @param provider The provider to remove
* @param noQuestions Whether to skip asking the user for confirmation
*/
void remove(prv::Provider *provider, bool noQuestions = false);
/**
* @brief Creates a new provider using its unlocalized name and add it to the list of providers
* @param unlocalizedName The unlocalized name of the provider to create
* @param skipLoadInterface Whether to skip the provider's loading interface (see property documentation)
* @param select Whether to select the provider after adding it
*/
prv::Provider* createProvider(
const UnlocalizedString &unlocalizedName,
bool skipLoadInterface = false,
bool select = true
);
}
/* Functions to interact with various ImHex system settings */
namespace System {
struct ProgramArguments {
int argc;
char **argv;
char **envp;
};
struct InitialWindowProperties {
i32 x, y;
u32 width, height;
bool maximized;
};
enum class TaskProgressState {
Reset,
Progress,
Flash
};
enum class TaskProgressType {
Normal,
Warning,
Error
};
namespace impl {
void setMainInstanceStatus(bool status);
void setMainWindowPosition(i32 x, i32 y);
void setMainWindowSize(u32 width, u32 height);
void setMainDockSpaceId(ImGuiID id);
void setMainWindowHandle(GLFWwindow *window);
void setGlobalScale(float scale);
void setNativeScale(float scale);
void setBorderlessWindowMode(bool enabled);
void setMultiWindowMode(bool enabled);
void setInitialWindowProperties(InitialWindowProperties properties);
void setGPUVendor(const std::string &vendor);
void setGLRenderer(const std::string &renderer);
void addInitArgument(const std::string &key, const std::string &value = { });
void setLastFrameTime(double time);
bool isWindowResizable();
void addAutoResetObject(hex::impl::AutoResetBase *object);
void cleanup();
}
/**
* @brief Closes ImHex
* @param noQuestions Whether to skip asking the user for confirmation
*/
void closeImHex(bool noQuestions = false);
/**
* @brief Restarts ImHex
*/
void restartImHex();
/**
* @brief Sets the progress bar in the task bar
* @param state The state of the progress bar
* @param type The type of the progress bar progress
* @param progress The progress of the progress bar
*/
void setTaskBarProgress(TaskProgressState state, TaskProgressType type, u32 progress);
/**
* @brief Gets the current target FPS
* @return The current target FPS
*/
float getTargetFPS();
/**
* @brief Sets the target FPS
* @param fps The target FPS
*/
void setTargetFPS(float fps);
/**
* @brief Gets the current global scale
* @return The current global scale
*/
float getGlobalScale();
/**
* @brief Gets the current native scale
* @return The current native scale
*/
float getNativeScale();
/**
* @brief Gets the current main window position
* @return Position of the main window
*/
ImVec2 getMainWindowPosition();
/**
* @brief Gets the current main window size
* @return Size of the main window
*/
ImVec2 getMainWindowSize();
/**
* @brief Gets the current main dock space ID
* @return ID of the main dock space
*/
ImGuiID getMainDockSpaceId();
/**
* @brief Gets the main window's GLFW window handle
* @return GLFW window handle
*/
GLFWwindow* getMainWindowHandle();
/**
* @brief Checks if borderless window mode is enabled currently
* @return Whether borderless window mode is enabled
*/
bool isBorderlessWindowModeEnabled();
/**
* @brief Checks if multi-window mode is enabled currently
* @return Whether multi-window mode is enabled
*/
bool isMutliWindowModeEnabled();
/**
* @brief Gets the init arguments passed to ImHex from the splash screen
* @return Init arguments
*/
const std::map<std::string, std::string>& getInitArguments();
/**
* @brief Gets a init arguments passed to ImHex from the splash screen
* @param key The key of the init argument
* @return Init argument
*/
std::string getInitArgument(const std::string &key);
/**
* @brief Sets if ImHex should follow the system theme
* @param enabled Whether to follow the system theme
*/
void enableSystemThemeDetection(bool enabled);
/**
* @brief Checks if ImHex follows the system theme
* @return Whether ImHex follows the system theme
*/
bool usesSystemThemeDetection();
/**
* @brief Gets the currently set additional folder paths
* @return The currently set additional folder paths
*/
const std::vector<std::filesystem::path>& getAdditionalFolderPaths();
/**
* @brief Sets the additional folder paths
* @param paths The additional folder paths
*/
void setAdditionalFolderPaths(const std::vector<std::filesystem::path> &paths);
/**
* @brief Gets the current GPU vendor
* @return The current GPU vendor
*/
const std::string& getGPUVendor();
/**
* @brief Gets the current GPU vendor
* @return The current GPU vendor
*/
const std::string& getGLRenderer();
/**
* @brief Checks if ImHex is running in portable mode
* @return Whether ImHex is running in portable mode
*/
bool isPortableVersion();
/**
* @brief Gets the current Operating System name
* @return Operating System name
*/
std::string getOSName();
/**
* @brief Gets the current Operating System version
* @return Operating System version
*/
std::string getOSVersion();
/**
* @brief Gets the current CPU architecture
* @return CPU architecture
*/
std::string getArchitecture();
struct LinuxDistro {
std::string name;
std::string version;
};
/**
* @brief Gets information related to the Linux distribution, if running on Linux
*/
std::optional<LinuxDistro> getLinuxDistro();
/**
* @brief Gets the current ImHex version
* @return ImHex version
*/
std::string getImHexVersion(bool withBuildType = true);
/**
* @brief Gets the current git commit hash
* @param longHash Whether to return the full hash or the shortened version
* @return Git commit hash
*/
std::string getCommitHash(bool longHash = false);
/**
* @brief Gets the current git commit branch
* @return Git commit branch
*/
std::string getCommitBranch();
/**
* @brief Checks if ImHex was built in debug mode
* @return True if ImHex was built in debug mode, false otherwise
*/
bool isDebugBuild();
/**
* @brief Checks if this version of ImHex is a nightly build
* @return True if this version is a nightly, false if it's a release
*/
bool isNightlyBuild();
enum class UpdateType {
Stable,
Nightly
};
/**
* @brief Triggers the update process
* @param updateType The update channel
* @return If the update process was successfully started
*/
bool updateImHex(UpdateType updateType);
/**
* @brief Add a new startup task that will be run while ImHex's splash screen is shown
* @param name Name to be shown in the UI
* @param async Whether to run the task asynchronously
* @param function The function to run
*/
void addStartupTask(const std::string &name, bool async, const std::function<bool()> &function);
/**
* @brief Gets the time the previous frame took
* @return Previous frame time
*/
double getLastFrameTime();
/**
* @brief Sets the window resizable
* @param resizable Whether the window should be resizable
*/
void setWindowResizable(bool resizable);
/**
* @brief Checks if this window is the main instance of ImHex
* @return True if this is the main instance, false if another instance is already running
*/
bool isMainInstance();
/**
* @brief Gets the initial window properties
* @return Initial window properties
*/
std::optional<InitialWindowProperties> getInitialWindowProperties();
/**
* @brief Gets the module handle of libimhex
* @return Module handle
*/
void* getLibImHexModuleHandle();
}
/**
* @brief Cross-instance messaging system
* This allows you to send messages to the "main" instance of ImHex running, from any other instance
*/
namespace Messaging {
namespace impl {
using MessagingHandler = std::function<void(const std::vector<u8> &)>;
const std::map<std::string, MessagingHandler>& getHandlers();
void runHandler(const std::string &eventName, const std::vector<u8> &args);
}
/**
* @brief Register the handler for this specific event name
*/
void registerHandler(const std::string &eventName, const impl::MessagingHandler &handler);
}
namespace Fonts {
struct GlyphRange { u16 begin, end; };
struct Offset { float x, y; };
struct Font {
std::string name;
std::vector<u8> fontData;
std::vector<GlyphRange> glyphRanges;
Offset offset;
u32 flags;
std::optional<u32> defaultSize;
};
namespace impl {
const std::vector<Font>& getFonts();
void setCustomFontPath(const std::fs::path &path);
void setFontSize(float size);
void setFontAtlas(ImFontAtlas *fontAtlas);
void setFonts(ImFont *bold, ImFont *italic);
}
GlyphRange glyph(const char *glyph);
GlyphRange glyph(u32 codepoint);
GlyphRange range(const char *glyphBegin, const char *glyphEnd);
GlyphRange range(u32 codepointBegin, u32 codepointEnd);
void loadFont(const std::fs::path &path, const std::vector<GlyphRange> &glyphRanges = {}, Offset offset = {}, u32 flags = 0, std::optional<u32> defaultSize = std::nullopt);
void loadFont(const std::string &name, const std::span<const u8> &data, const std::vector<GlyphRange> &glyphRanges = {}, Offset offset = {}, u32 flags = 0, std::optional<u32> defaultSize = std::nullopt);
constexpr static float DefaultFontSize = 13.0;
ImFont* Bold();
ImFont* Italic();
/**
* @brief Gets the current custom font path
* @return The current custom font path
*/
const std::filesystem::path& getCustomFontPath();
/**
* @brief Gets the current font size
* @return The current font size
*/
float getFontSize();
/**
* @brief Gets the current font atlas
* @return Current font atlas
*/
ImFontAtlas* getFontAtlas();
}
}
}