209 lines
6.8 KiB
C++
209 lines
6.8 KiB
C++
#include <hex/data_processor/node.hpp>
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#include <hex/helpers/fmt.hpp>
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#include <hex/api/localization_manager.hpp>
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#include <hex/providers/provider.hpp>
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namespace hex::dp {
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int Node::s_idCounter = 1;
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static std::atomic_bool s_interrupted;
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Node::Node(UnlocalizedString unlocalizedTitle, std::vector<Attribute> attributes) : m_id(s_idCounter++), m_unlocalizedTitle(std::move(unlocalizedTitle)), m_attributes(std::move(attributes)) {
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for (auto &attr : m_attributes)
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attr.setParentNode(this);
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}
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void Node::draw() {
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this->drawNode();
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}
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const std::vector<u8>& Node::getBufferOnInput(u32 index) {
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auto attribute = this->getConnectedInputAttribute(index);
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if (attribute == nullptr)
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throwNodeError(hex::format("Nothing connected to input '{0}'", Lang(m_attributes[index].getUnlocalizedName())));
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if (attribute->getType() != Attribute::Type::Buffer)
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throwNodeError("Tried to read buffer from non-buffer attribute");
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markInputProcessed(index);
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attribute->getParentNode()->process();
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unmarkInputProcessed(index);
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auto &outputData = attribute->getOutputData();
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if (outputData.empty())
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throwNodeError("No data available at connected attribute");
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return outputData;
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}
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const i128& Node::getIntegerOnInput(u32 index) {
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auto attribute = this->getConnectedInputAttribute(index);
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auto &outputData = [&] -> std::vector<u8>& {
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if (attribute != nullptr) {
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if (attribute->getType() != Attribute::Type::Integer)
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throwNodeError("Tried to read integer from non-integer attribute");
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markInputProcessed(index);
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attribute->getParentNode()->process();
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unmarkInputProcessed(index);
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return attribute->getOutputData();
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} else {
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return this->getAttribute(index).getOutputData();
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}
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}();
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if (outputData.empty())
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throwNodeError("No data available at connected attribute");
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if (outputData.size() < sizeof(i128))
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throwNodeError("Not enough data provided for integer");
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return *reinterpret_cast<i128 *>(outputData.data());
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}
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const double& Node::getFloatOnInput(u32 index) {
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auto attribute = this->getConnectedInputAttribute(index);
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auto &outputData = [&] -> std::vector<u8>& {
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if (attribute != nullptr) {
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if (attribute->getType() != Attribute::Type::Float)
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throwNodeError("Tried to read integer from non-float attribute");
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markInputProcessed(index);
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attribute->getParentNode()->process();
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unmarkInputProcessed(index);
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return attribute->getOutputData();
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} else {
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return this->getAttribute(index).getOutputData();
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}
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}();
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if (outputData.empty())
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throwNodeError("No data available at connected attribute");
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if (outputData.size() < sizeof(double))
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throwNodeError("Not enough data provided for float");
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return *reinterpret_cast<double *>(outputData.data());
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}
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void Node::setBufferOnOutput(u32 index, std::span<const u8> data) {
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if (index >= this->getAttributes().size())
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throwNodeError("Attribute index out of bounds!");
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auto &attribute = this->getAttributes()[index];
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if (attribute.getIOType() != Attribute::IOType::Out)
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throwNodeError("Tried to set output data of an input attribute!");
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if (attribute.getType() != Attribute::Type::Buffer)
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throwNodeError("Tried to set buffer on non-buffer attribute!");
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attribute.getOutputData() = { data.begin(), data.end() };
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}
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void Node::setIntegerOnOutput(u32 index, i128 integer) {
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if (index >= this->getAttributes().size())
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throwNodeError("Attribute index out of bounds!");
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auto &attribute = this->getAttributes()[index];
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if (attribute.getIOType() != Attribute::IOType::Out)
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throwNodeError("Tried to set output data of an input attribute!");
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if (attribute.getType() != Attribute::Type::Integer)
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throwNodeError("Tried to set integer on non-integer attribute!");
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std::vector<u8> buffer(sizeof(integer), 0);
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std::memcpy(buffer.data(), &integer, sizeof(integer));
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attribute.getOutputData() = buffer;
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}
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void Node::setFloatOnOutput(u32 index, double floatingPoint) {
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if (index >= this->getAttributes().size())
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throwNodeError("Attribute index out of bounds!");
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auto &attribute = this->getAttributes()[index];
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if (attribute.getIOType() != Attribute::IOType::Out)
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throwNodeError("Tried to set output data of an input attribute!");
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if (attribute.getType() != Attribute::Type::Float)
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throwNodeError("Tried to set float on non-float attribute!");
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std::vector<u8> buffer(sizeof(floatingPoint), 0);
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std::memcpy(buffer.data(), &floatingPoint, sizeof(floatingPoint));
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attribute.getOutputData() = buffer;
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}
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void Node::setOverlayData(u64 address, const std::vector<u8> &data) {
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if (m_overlay == nullptr)
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throwNodeError("Tried setting overlay data on a node that's not the end of a chain!");
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m_overlay->setAddress(address);
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m_overlay->getData() = data;
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}
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[[noreturn]] void Node::throwNodeError(const std::string &message) {
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throw NodeError { this, message };
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}
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void Node::setAttributes(std::vector<Attribute> attributes) {
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m_attributes = std::move(attributes);
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for (auto &attr : m_attributes)
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attr.setParentNode(this);
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}
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void Node::setIdCounter(int id) {
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if (id > s_idCounter)
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s_idCounter = id;
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}
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Attribute& Node::getAttribute(u32 index) {
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if (index >= this->getAttributes().size())
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throw std::runtime_error("Attribute index out of bounds!");
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return this->getAttributes()[index];
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}
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Attribute *Node::getConnectedInputAttribute(u32 index) {
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const auto &connectedAttribute = this->getAttribute(index).getConnectedAttributes();
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if (connectedAttribute.empty())
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return nullptr;
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return connectedAttribute.begin()->second;
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}
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void Node::markInputProcessed(u32 index) {
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const auto &[iter, inserted] = m_processedInputs.insert(index);
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if (!inserted)
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throwNodeError("Recursion detected!");
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if (s_interrupted) {
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s_interrupted = false;
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throwNodeError("Execution interrupted!");
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}
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}
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void Node::unmarkInputProcessed(u32 index) {
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m_processedInputs.erase(index);
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}
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void Node::interrupt() {
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s_interrupted = true;
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}
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} |