310059f274
This allows building and running under macOS. There is still some issues with dpi but the application compiles and run now.
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
#pragma once
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#include <hex.hpp>
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#include <cmath>
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#include <map>
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#include <optional>
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#include <string>
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#include <vector>
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namespace hex::prv {
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class Provider {
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public:
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constexpr static size_t PageSize = 0x1000'0000;
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Provider() {
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this->m_patches.emplace_back();
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}
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virtual ~Provider() = default;
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virtual bool isAvailable() = 0;
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virtual bool isReadable() = 0;
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virtual bool isWritable() = 0;
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virtual void read(u64 offset, void *buffer, size_t size) { this->readRaw(offset, buffer, size); }
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virtual void write(u64 offset, const void *buffer, size_t size) { this->writeRaw(offset, buffer, size); }
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virtual void readRaw(u64 offset, void *buffer, size_t size) = 0;
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virtual void writeRaw(u64 offset, const void *buffer, size_t size) = 0;
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virtual size_t getActualSize() = 0;
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std::map<u64, u8>& getPatches() { return this->m_patches.back(); }
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void applyPatches() {
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for (auto &[patchAddress, patch] : this->m_patches.back())
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this->writeRaw(patchAddress, &patch, 1);
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}
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u32 getPageCount() { return std::ceil(this->getActualSize() / double(PageSize)); }
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u32 getCurrentPage() const { return this->m_currPage; }
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void setCurrentPage(u32 page) { if (page < getPageCount()) this->m_currPage = page; }
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virtual size_t getBaseAddress() {
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return PageSize * this->m_currPage;
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}
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virtual size_t getSize() {
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return std::min(this->getActualSize() - PageSize * this->m_currPage, PageSize);
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}
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virtual std::optional<u32> getPageOfAddress(u64 address) {
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u32 page = std::floor(address / double(PageSize));
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if (page >= this->getPageCount())
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return { };
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return page;
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}
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virtual std::vector<std::pair<std::string, std::string>> getDataInformation() = 0;
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protected:
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u32 m_currPage = 0;
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std::vector<std::map<u64, u8>> m_patches;
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};
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} |